I just have to say, thank you for publicising my Facebook Group, Conrad.
Elite: Dangerous Xbox One - Uncensored
"Remember to bring your big boy pants!"
Well this is most certainly an interesting thread.
I do think a lot of people are choosing the wrong way to approach PvP. Instead of crying about it, why not try and get together to fight those people? Human opponents are honestly way more interesting than the current brain dead NPC's and there isn't even terrible amounts of engineering needed to be fully competitive.
Sure, I was when I got ripped apart at a CG for the first time (nonetheless because there were at least two utterly broken mechanics in play, heat and the anarchy bug), but I went on with my business, engineered my Corvette and a week later I killed the pilot responsible for my death there.
Master of the Nemetian Forces
XBL GT: CMDR Ezren
I don't mean to be a curmudgeon, but they are, strictly speaking, not griefers.
Let me be abundantly clear, I am not one of them. I have only ever opened fire on another Commander once and, depending on what I perceive my chances of survival are, will sometimes not even return fire.
In my understanding, a griefer is a player who is intentionally causing anger and frustration and often uses game mechanics in unintended ways.
While I consider their actions deplorable from a an rp perspective, they are only exercising the freedom to play the game as the rest of us are. I have eaten multimillion credit rebuys on clippers and anacondas at their hands, that resulted in a good conversation after they thanked me for not logging. They aren't griefers and they aren't trying to ruin anything; some of them love the game even more than I do.
The one that I spoke to considers himself a terrorist (and gave me great advice on shield engineering). So, by all means, let's have terror alerts at CGs; let's engineer our ships and fight them to the last man or woman; let's make CGs and the galaxy safe for all carbon based life forms. But let's not treat them as if they are illegitimate members of the community for playing it according to the rules that have been established.
For the record, my defence doesn't include those who attack without provocation and then log of their target turns the tables. That IS griefing.
How would they make money though?, do it for the fame?
Whenever i get annoyed at a "griefer" (bear in mind I am using that term very loosely here) I just remember my years in EvE Online and how entire player Empires were formed around getting massive wolfpacks of players together to cover vast areas and hunt down innocent players who were foolish enough to get close to their territory all in the name of shiggles.
I ran with Nulli Secunda. I was at the battle of Br-5rb. Whenever you go online in a game that does not restrict players engaging other players, you have to assume you are going to face PvP at some point. And once that first laser beam grazes by you, and reasons as to "why" the other player is trying to kill you becomes irrelevant.
You either avoid the situation like I do and play mainly in Solo (which also loads everything a lot faster for some reason and plays smoother) or you nut up and fire back, or you organize your own wing to take the fight to the enemy, or you die. Those are your choices and nothing is going to change that.
Just some dude, doing things.
i think if there was no loss and death in this game it would be a killer in itself. there is nothing more fun and rewarding than fighting for your potential rebuy credits and cargo
xbox gamertag: XN1J - based at TUN and SOL
conflict zones, bounties, mining, cargo runs. not really into exploration
viper for combat, asp for mining, type 7 for cargo runs - aiming for python next
pledged to the federation ZH - allied to the federation - chief petty officer - competent - broker - trail blazer
"Space is big. Really big. You just won't believe how vastly, hugely, mind-bogglingly big it is. I mean, you may think it's a long way down the road to the chemist, but that's just peanuts to space." - Douglas Adams - Hitch Hikers Guide to the Galaxy.