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Thread: Credits?

  1. #1

    Credits?

    I was told to come here to educate on how to make credits quickly. I just suffered a huge loss due to some technicalities... so now I'm in a sidewinder with NO CREDITS and desperately looking for a solution to solving my over 8 million credit loss. I'm open to all suggestions.. I WAS an intermediate level merchant with an ASP Explorer making sourcing runs for about 200k ea.. now I'm down to data delivery missions for less than 10k each and I'm really not having fun anymore with this game.. I'm looking for solutions. Help?

  2. #2
    Hello.
    First of all, do your have at least SOME money (a couple thousand credits for buying some D-rated modules and increasing Sidey's jump range, at least?) or are you completely at 0?

    If you have money for some upgrades and a fuel scoop, you could travel a little. Look what I found just four posts under yours: https://forums.frontier.co.uk/showth...ittle-goldmine

    If you keep your discovery scanner and sell (Well, "sell" as they are loaned) your weapons, and can get the ship to at least 10-12LY jump range, you can head there. Fire up the scanner every time you arrive to a new system you don't have any data for (you won't see anything on the scanner, except the star itself). If you make a couple hundred LY journey, you don't even have to leave the inhabited space, it could net you around 100-200kCr. Then you can buy a Hauler and start doing missions or trade.

    If you want to trade more efficiently there are third party tools that will calculate your routes for max. profit. eddb.io for example.
    You can also try dropping into USS when you fly past one (Try Threat 0 - Degraded and encoded emissions, battle remains, etc.) You can find floating cargo there, which you can sell on the black market, if you can sneak it into the station (Or use outposts, they are a bit safer)

    If you find a ringed planet, check closer whether it has resource extraction sites. You can drop there (Without cargo on board, otherwise you're dead) and steal some kills from cops, killing pirates.

    It's 8pm, here. I will be home from work in two hours. If you want, we can wing up and I can help you a little. Just send me a PM.

    Btw. As far as missions go, if you want to do them, you have to be patient at the start. At cordial reputation, factions will be giving you trash, but once you are friendly or allied, good paying mission will start appearing. All you need to do is stay around one system, so you can work on certain factions consistently.

  3. #3
    If by any chance the technicalities were that you pressed the wrong button and cleared your save, you could try asking support to re enstate your account. They're not obliged to, but if you sob and beg, and get them on a good day they might oblige . If this was the case, you certainly wouldn't be the first....or the last.

    Good luck on the rebuild Cmdr ...As Chris has said, there's still a lot you can do in a sidey...and you can make millions quickly if you know what you're doing in hi res sites. Look up D8veh 's videos, and artigan99 , they've both video'd fresh starts and was the basis of my learning earlier in my noobyness

  4. #4
    Originally Posted by Chris Simon View Post (Source)
    If you find a ringed planet, check closer whether it has resource extraction sites. You can drop there (Without cargo on board, otherwise you're dead) and steal some kills from cops, killing pirates.
    I could really have used that advice last week. Splash one Cobra!

    I would definitely go to the High Res sites somewhere and just tag the Wanted guys for some easy cash. I was up to 8 million in credits just playing an hour or 2 per night over a weeks time and that was with me making every dumb mistake in the book.

  5. #5
    Originally Posted by SinphulAK View Post (Source)
    I was told to come here to educate on how to make credits quickly. I just suffered a huge loss due to some technicalities... so now I'm in a sidewinder with NO CREDITS and desperately looking for a solution to solving my over 8 million credit loss. I'm open to all suggestions.. I WAS an intermediate level merchant with an ASP Explorer making sourcing runs for about 200k ea.. now I'm down to data delivery missions for less than 10k each and I'm really not having fun anymore with this game.. I'm looking for solutions. Help?
    What Chris said (he's usually right). Once you know how to fly straight and aim relatively ok you should be good to find a good High RES site and you'll be set in no time.

    I highly advise going for an Eagle as soon as you get 100,000 credits or so (probably 1-2 kills following police). That gives you better turn rates and speed and generally a better ship all around.
    Then get another 5-10 kills to get your first million credits and get a Cobra III or Viper III for one of the fastest ships in the game.

    That should take maybe 3-4 hours max, maybe up to 5/6 if new.

    Either move back to missions you enjoy or continue with combat till you get your Asp, outfitting cash and a bit spare for a re-buy or three.
    Elite | Entrepreneur | Elite | Mostly Helpless
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  6. #6
    Oh, btw. just one thing as from your previous thread I got the feeling that this whole problem of yours originated somewhere in Outfitting. So just in case you don't know:

    Next to every module you'll see a number (1-8) and a letter (E-A).
    The number is Class. Or simply size, if you will. Be sure to have the right size of the module. If you equip a smaller class than recommended, the performance will suffer (sometimes quite drastically, like with FSD, for example). Once you know what's what, you will find out that you can downsize some modules if you want to save weight, but that is an advanced outfitting and you have to know what your're doing.

    The letter next to the class number is rating (quality). For most internal modules - E is the stock (and worst), D is lightest but has very little integrity (is destroyed very easily), C is kind of jack of all trades, B is heaviest with highest integrity, and A rated modules have the best performance (thrust, power, shield strength, etc...) but also eat the most power. So you can choose whether you want to build something light and fast or something tanky.

    There are also modules that come only in certain classes and certain ratings (Like SRV hangars are only H and G-rated and come only in classes 2, 4 and 6, or weapons that, although they do have a rating letter, it is there more for general idea of how powerful the gun is, you won't find the same gun with different rating.

  7. #7
    You online at the moment? I'm cruising around not doing much and could donate a bit of cargo if you like

  8. #8
    Originally Posted by SinphulAK View Post (Source)
    ............... . I just suffered a huge loss due to some technicalities... so now I'm in a sidewinder with NO CREDITS and desperately looking for a solution to solving my over 8 million credit loss. I'm open to all suggestions..................

    Having had a quick peek at your other thread that Chris mentioned, I'd like to make a suggestion ...

    Do a "Clear Save" - start over from fresh, go collect your 10,000 Credit introduction mission and then see just how quickly and how much fun you have working up again. I have done it and lots of others have too.

    For a start you now know a huge amount more than when you first started and secondly you remove all those insurance claims from your stats.



    P.S. Notice the difference between this forum and the Dangerous Discussion one?



  9. #9
    Get friendly and allied with stations, so no matter what you will be able to make credits quickly, even in a sidey.
    <img src=https://forums.frontier.co.uk/image.php?type=sigpic&userid=73679&dateline=1425153340 border=0 alt= />

  10. #10
    Originally Posted by bookmite View Post (Source)
    If by any chance the technicalities were that you pressed the wrong button and cleared your save, you could try asking support to re enstate your account. They're not obliged to, but if you sob and beg, and get them on a good day they might oblige . If this was the case, you certainly wouldn't be the first....or the last.
    Yes it has been known if you made a mistake due to not fully understanding the game mechanics (and it wasn't a bug) that support will reinstate your ship.
    Just raise a courteous 'Lost Assets' ticket, if you haven't tried already. Of course they may allow the odd mistake, but not if you make habit of it.

    To raise such a ticket go to: https://support.frontier.co.uk/topic.php --> Elite Dangerous --> Windows/Mac/Xbox --> Lost Items --> Lost In-Game Assets
    Even if they don't reinstate your ship they maybe able to explain what actually happened via their logs.

    EDIT: The quickest way to earn credits in my first 6-9 months I found was to take part in a Community Goal (CG) - new ones released every Thursday @15:00 UTC. Although with a Sidewinder you probably need to be within reasonable distance of a CG. More info/tips and a sticky guide here: https://forums.frontier.co.uk/forumd...al-Discussions

  11. #11
    Plus right now you could try this system...

    https://forums.frontier.co.uk/showth...=1#post5298796

    Not been there myself but it seems to be just what it says, a little goldmine.

  12. #12
    I'd love to hear what these technicalities were

    Yeah, as above. If you don't mind combat just buy an Eagle and kit it out to a basic extent. A single 1D hull reinforcement package will drastically increase its life expectancy. Then just bum kills off cops.
    "Please replace these components if use causes fatal damage: HEAT SINK. MAGAZINE. OPERATOR"

  13. #13
    Here's me starting the game from the beginning. You might get some tips from it.

    Good luck and keep asking questions.

    https://forums.frontier.co.uk/showth...g-from-Scratch

  14. #14
    Also looking through your old posts when it looks like some of your modules may have gone offline....I found this old video extremely helpful on understanding power management/module priorities (when I first started playing a year ago) and is still relevant:

  15. #15
    Also passengers.
    Hit "clear save" on second account not too long ago and wanted to try getting into reasonable exploration ship without firing a shot basically.
    I was surprised to see that completely new commander with zero rep and ranks can do like 400-500K tourist missions in hauler/adder.
    They can be a bit tricky in slow ships as you have to avoid scans and can/will be attacked, but certainly doable and fun too...

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