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Thread: 2.3 Beta 5 Change Log

  1. #61
    Can a pass please be made to ensure content will be available for 4/29/2017 (wouldn't want settlement missing content type CTDs for the big day)
    See y'all in Space!
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  2. #62
    They obviously don't have NPC heads yet (I will guess that's stuff that got dropped due of time constrains) so having helmets might be fun but tedious with time.

    Nice to see ship names finally getting proper function in game.

    Overall nice changelog and hopefully full release not so far.

  3. #63
    Great job FDEV!

    Looking forward to release, and news of 2.4 features, and a PS4 release date, and if PSVR will be supported , and if Rift will be supported on XBO Scorpio?

    (Too much?)

    Originally Posted by Kyokushin View Post (Source)
    I don't care of player avatars, they are ugly in most as their owners in RL..
    Love your Wing Commander avatar, but to call most of the Elite players ugly in real life?

    Um, like how many of us have you met in real life? Were you at the most recent meetup?

    I was, and that room full of CMDR's was not ugly IRL. In fact, it was quite a dashing group of CMDRs :-D

    Originally Posted by Yata_PL View Post (Source)
    Totally agree, this is imersion breaker , it's allways nice to see character faces. Frontier please fix it!!
    Edit:
    Animated gifs would be even better like in Freespace 2
    https://m.youtube.com/watch?list=PL4...&v=XcDNmNvtceU
    Man, thanks for the clip - that was such an awesome game - someday I have to finish it!

  4. #64
    Originally Posted by Cosmos View Post (Source)
    They've already done it.. All we need is a toggle. Surely one of the points of the commanders is that other people can see our avatars via communication...

    At times I find some of the choices and ideas re this game very odd indeed.
    Oh, I agree that they could make more of player customisation - it encourages participation and would make people want more paid cosmetics. Space mirrors outside of stations to admire our lippy in. Galnet should be full of pics of players' avatars and ships as they accomplish things, and NPCs should be chattering about us: "Have you seen Dread Pirate KiteN in his custom FdL? Scary!"

    I made this suggestion last week:

    https://forums.frontier.co.uk/showth...etic-Purchases!

  5. #65
    Can we get clarification on this "DiamondbackXL" ?

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  6. #66
    Originally Posted by Dale Emasiri View Post (Source)
    • Protect against crash when docking
    hmmmm... im not sure i understood this one

  7. #67
    Originally Posted by Corrigendum View Post (Source)
    Can we get clarification on this "DiamondbackXL" ?
    The internal name for Diamondback Explorer.

  8. #68
    Originally Posted by Mundilfare View Post (Source)
    hmmmm... im not sure i understood this one
    Crash as in computer error, not crash as in impact. Obviously an instability for some whilst docking.

  9. #69
    Originally Posted by fennster View Post (Source)
    Crash as in computer error, not crash as in impact. Obviously an instability for some whilst docking.
    i just go and assume u are not talking about the docking computer huh...

  10. #70
    X-Terminator is offline
    This user was unable to follow the forum rules and ended up banned or suspended! :(
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    What the hell...you fixed Camera Suite MOUSE ROLL in BETA 4 and now you broke it by forcing INVERTED ROLL. This is totally the opposite to how we fly.
    FD are you having a laugh are you?

    Also stop this procrastination and do fix the COURIER volume and/or do fix ROTATIONAL CORRECTION sound dampen - it's missing the ticking it once had but I do accept it should not kill the sound. Else there is NO POINT TO HAVE A RC TOGGLE AT ALL.
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  11. #71
    Originally Posted by Greylock View Post (Source)
    Great job FDEV!




    Man, thanks for the clip - that was such an awesome game - someday I have to finish it!
    You are welcome, this game is a pure example how Elite combat missions should evatuated , animated avatars and voices build game atmosphere. So I'm disapointed that Frontier give up this grat NPC's avatar idea and some ppl here saying is't ok.

  12. #72
    Originally Posted by Yata_PL View Post (Source)
    You are welcome, this game is a pure example how Elite combat missions should evatuated , animated avatars and voices build game atmosphere. So I'm disapointed that Frontier give up this grat NPC's avatar idea and some ppl here saying is't ok.
    I hope they don't go too far with character faces for each and every NPC unless we can toggle them .. on/off?
    .. is playing havoc with my beta game - performance.

  13. #73
    Originally Posted by Yata_PL View Post (Source)
    You are welcome, this game is a pure example how Elite combat missions should evatuated , animated avatars and voices build game atmosphere. So I'm disapointed that Frontier give up this grat NPC's avatar idea and some ppl here saying is't ok.
    Huh? Noone gave up on anything, and noone says anything like that is ok. People are just pointing out that what you want isn't in the game, and so there is no point in asking for them to 'enable it'. It doesnt exist. Maybe later. Not now. Thats how time works. Something can exist at one point, yet not another.

    I honestly dont get what is so hard about such concepts...

    - - - Updated - - -

    Originally Posted by Greylock View Post (Source)

    Love your Wing Commander avatar, but to call most of the Elite players ugly in real life?

    Um, like how many of us have you met in real life?
    Thats Kyokushin. When he doesnt get what he wants he goes all toddler-mode. You should have seen him rant for weeks after the Python nerf.

    Ceterum censeo Pythem esse nerfam

  14. #74
    Originally Posted by Voz View Post (Source)
    What's the background to

    "Bounty Vouchers and Combat Bonds are now awarded to MultiCrew members based on their combat rank" ?

    How is this being split?
    Yeah, be nice to get some detail on this because it sounds like a garbage idea, to be frank.

  15. #75
    Originally Posted by atlas974 View Post (Source)
    Always nice to have some fixes, but when will we have some answers in this thread https://forums.frontier.co.uk/showth...-thread/page21 on the gunner subject?

    --> adding roll to the gunner view https://forums.frontier.co.uk/showth...-to-the-turret

    --> getting rid of the awfull autolock "feature" for gunner https://forums.frontier.co.uk/showth...erface-go-live

    --> feedback from devs on their point of view of current gunner implementation and future improvments?

    Pretty please???
    This is important. Please respond devs.

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