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Thread: 2.3 Shield Booster and Ship Armour Changes Feedback Thread Pt. 3

  1. Click here to go to the next staff post in this thread. #1
    Sandro Sammarco is offline
    Lead Designer- Elite: Dangerous
    Frontier Employee

    2.3 Shield Booster and Ship Armour Changes Feedback Thread Pt. 3

    Hello Commanders!

    First things first, we’d like to thank everyone who has contributed to these balance tweaks that we have been running. Whether creating videos, giving testament to game play experience or making considered observations – your input is greatly appreciated, regardless which side of the fence you stand on.

    By trialling out tweaks to shield booster diminishing returns changes for an extended period, we’ve amassed more feedback than we could have obtained from a single beta. Now we’ve had a chance to go through it all, matching it up against our own thoughts and experiences.

    We believe there is a real issue where stacking shield boosters can become a path of least resistance in terms of ship defence and we’re committed to resolving it.

    However, after taking the feedback into consideration, we feel that the tweaks we’ve tested are not the best way to address the different (sometimes conflicting) issues in play, in part because of the wide variety of play styles that Elite Dangerous caters to. That’s not to say that we think the changes didn’t address the issues of ships with overly powerful shields, just that the changes were a little too specific.

    We feel that alongside any changes to shields, we want to look at complimentary changes, to mitigate various valid concerns that have been raised, such as wing-based combat and extended conflict zone play. So we’re going to step back and take another look at the issue in a holistic manner.

    Thank you once again, for all the testing, and for your continued support. We will return to this issue, we’re still confident that, with your help, we can resolve this issue and improve the game combat experience.

  2. #2
    Do you have any idea how to balance big ships toward small ships ?
    My Exploration albums : http://sensai25.imgur.com/

  3. #3
    Awesome news for those of us who partake in regular wing battles, anyone wishing to avoid being attacked just needs to learn to hi-wake and/or engineer their shields somewhat


    Always give 100% - unless your giving blood

  4. #4

    All hail the beige cowboy! :)

    Originally Posted by Sandro Sammarco View Post (Source)
    Hello Commanders!
    <snip>
    Thank you once again, for all the testing, and for your continued support. We will return to this issue, we’re still confident that, with your help, we can resolve this issue and improve the game combat experience.
    Great to see you back Sandy Putting yourself in the line of fire once again Once more unto the breach!

  5. #5
    Originally Posted by sensai25 View Post (Source)
    Do you have any idea how to balance big ships toward small ships ?
    Do they need balancing? a small/medium ship isnt meant to be able to take one of the big three with strong shields, BUT, watch this 2v1 i recently had against 2 smaller ships with particularly good setups, i survived the fight with only 3% shields left in my support cutter. The vid clip starts after about 8 minutes of pvp, all my banks have been used, and those frags are hurting, combined with target lock plasmacs made a for a difficult scrap

    http://xboxdvr.com/gamer/Widowmaker%20V/video/27794078


    Always give 100% - unless your giving blood

  6. #6
    Originally Posted by madbilly View Post (Source)
    Great to see you back Sandy Putting yourself in the line of fire once again Once more unto the breach!
    We shall live, and we shall die on this day..!!


    Always give 100% - unless your giving blood

  7. #7
    Going to be interesting to see what FDev come back with!

  8. #8
    Some ships utilise specialist module slots. Maybe some ships could utilise specialist utility mounts.......limiting what can be plugged into them...
    I never said that...I wasn't even here......runs away quickly.

    Flimley

  9. #9
    Personally, very disappointed that you guys are going back on the change again. Since the change to boosters only effected MJ stacked builds, it was still entirely possible to build stupidly effective shields through resistances. The drawback there is that they would be more vulnerable to plasma and ramming (should someone get very brave). Which honestly, is how it should be.

  10. #10
    Originally Posted by Paroxsym View Post (Source)
    Personally, very disappointed that you guys are going back on the change again. Since the change to boosters only effected MJ stacked builds, it was still entirely possible to build stupidly effective shields through resistances. The drawback there is that they would be more vulnerable to plasma and ramming (should someone get very brave). Which honestly, is how it should be.
    In a 1v1 yes, in a 4v4 no


    Always give 100% - unless your giving blood

  11. #11
    So no changes at all to weapons, hull and shields between 2.2 and 2.3 then? Or are you keeping some parts of the changes?

    EDIT:

    And MRP integrity...
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  12. #12
    Originally Posted by Paroxsym View Post (Source)
    Personally, very disappointed that you guys are going back on the change again. Since the change to boosters only effected MJ stacked builds, it was still entirely possible to build stupidly effective shields through resistances. The drawback there is that they would be more vulnerable to plasma and ramming (should someone get very brave). Which honestly, is how it should be.
    What Parox said..

  13. #13
    Just reduce a maximum boost (20 default + 25% boost)45% or something like this = G1 +10% , G2 +15% , G3 +15% , G4 +20% , G5 +25%
    Nerfing Boost will not stop stacking the boosters cuz Resistance , just make a little balance like Resistance have + 5 points for level or something like this.

  14. #14
    So we can still stack shield boosters in 2.3?

  15. #15
    Earth Ultimatum IV. is offline
    This user was unable to follow the forum rules and ended up banned or suspended! :(
    Earth Ultimatum IV.'s Avatar
    All hail the no skill meta! May number's games and engineer rolls comparing determine who's the best! Praise our everlasting and invincible big ship gankerino wannabe pvpers! May NPCs never challange your terrible and worthless turret MJ stack builds! URRAAAH

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