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Thread: BGS bug

  1. #31
    Thanks I'm looking forward to it

  2. #32
    Originally Posted by Perseus View Post (Source)
    Good question and a legitimate concern.
    I really hope the states do go back or it's weeks of work down the pan in a flash.


    Hope for the best, plan for the worst.

    Of more concern though is that this isn't a once off with a patch related tick (which has happened before) but fundamental changes to the BGS with unintended consequences that are harder to fix (which has also happened before). There have been a number of "lost" patches where changes made the BGS unmanageable or unworkable. Lets hope this isn't one of them.

  3. #33
    Originally Posted by Zac Antonaci View Post (Source)
    aiming to deploy tomorrow. However, this will involve rolling back BGS data to a pre 2.3 state.
    Do you know how far back it will be rolled back, and when it'll be rolled back?

  4. #34
    damn.... i could have done some 15 million credits worth in pirate killing missions had i noticed this. it was against my faction had i of known it was getting a roleback...

    (damn i gave over a load of exploration data as well!)

  5. #35
    I'll hold off on handing my bounties in then for now

  6. #36
    Ah, good... Saw some very unusual ("Magic") Influence movements here as well.

  7. #37
    When will the servers be rolled back??

  8. #38
    Originally Posted by DRIFTY1938 View Post (Source)
    When will the servers be rolled back??
    Hopefully at ticktime today (whenever that is!). I don't think they need to update the client to make the changes as they are all calculated backend on FD's servers. Alternatively if there is a client-side hotfix released today it will probably be run in conjunction with that.

    Don't expect it to be fully fixed, there will likely be some anomalies related to the patch after which, I hope, it runs smoothly.

  9. #39
    This game is so up man, I wish they could release an update without "MAJOR" issues but I can't even play the new update stuck in title screen season 3 will be he'll with the walking around update.

  10. #40
    Originally Posted by Zac Antonaci View Post (Source)
    Hi everyone,

    I hope you are all enjoying the new update!

    We've had a number of reports of some significant errors with the background sim data since the 2.3 update went live.

    The dev teams have been hard at work and believe they have a fix identified which they are aiming to deploy tomorrow. However, this will involve rolling back BGS data to a pre 2.3 state. That means any efforts made tonight will not effect the simulation. We wanted to give you as much notice as possible so you can avoid any wasted efforts.

    As always, thank you for your bug reports and understanding Commanders.

    When is this ROLE-back coming? I cant find any date or time ?

  11. #41
    my home system just reset to pre patch numbers.

  12. #42
    My system (Phiagre) has reset to data from 10th. the 11th was the date when assets were to change hands in the war in which we were engaged and we lost a station. The lost station (Sopheos) is still shown as being in the hands of UPI.

    Another important point; as this 'roll-back' happened prior to the normal tick time, is there going to be another tick today?

  13. #43
    Argh! Haven't seen this at all. So much influence lost ... *sigh* at least you have announced it and we havent seen it

  14. #44
    Good news, we seem to have been rolled back to influence values and system states as of Monday's tick.

    the question remains whether we get a tick today based on Monday nights efforts.

  15. #45
    Fine, no worries, thanks for the quick response.

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