Page 3 of 5 FirstFirst 12345 LastLast
Results 31 to 45 of 61

Click here to go to the first staff post in this thread.
Thread: Xbox Update 2.3.01

  1. #31
    Thanks to all at FD. Your hard work is very much appreciated.

  2. #32
    Thanks chaps for the fix!

  3. #33
    So i decide to turn away for a moment and this happens..

    Wonderful! Thank you Team! You rock!

  4. #34
    What no salt mining on the Xbox!
    What a disappointment FD, how could you.

  5. #35
    Apparently there is a storage shortage. They can only store 1000 units

  6. #36
    I haven't got an XBox but thanks Frontier for all the hard work in getting this patch out before Drew's event tomorrow. It will be great to have our XBox friends attending the event.

  7. #37
    Good work FDev...while it always sucks to have these things happen in the first place your commitment to the players does not go unnoticed.

  8. #38
    Originally Posted by Guywired View Post (Source)
    I swear to gawd you live to troll me.
    Told ya!

  9. #39
    Originally Posted by Brett C View Post (Source)
    Greetings Commanders, we are in the process of rolling out the Xbox One 2.3.01 update today. Below are the changes on this version.

    Stability Fixes
    • Fixed a softlock issue.
    • Fix to prevent a crash under some network conditions, that could occur when arriving in a session just as another player jumps away
    • Fixed a crash that could occur when the helm initiated a supercruise jump while a Multi-Crew player was in a fighter
    • Fixed a crash that could occur when cancelling a docking request when you have a docking computer installed
    • Fixed an issue on Xbox One where players can get stuck in the menu flow.

    General Fixes & Tweaks
    • Fixed an issue which created low resolution stars when exiting hyperspace
    • Fixed an issue whereby gas giants would be incorrectly assigned a star texture in the system map when zooming out
    • Addressed a large framerate drop that could occur when a friend logs in
    • Various text fixes
    • Various localisation updates
    • Fix some Engineer bookmarks not being set when issuing invitations
    • Missing GalNet articles have been fixed
    • Addressed an issue causing Commanders to resurrect in Eranin instead of on a Planet Base near Colonia
    • Fixed an issue whereby chained missions were not appearing often enough.

    • Fixed some audio issues related to settlements
    • Addressed some audio popping that could occur when near Moisture Farms
    • Fixed missing audio dialogue in training missions
    • Various ship related audio fixes

    • Fixed welcome mission not appearing for the Horizon Sidewinder starting package.
    • Fixed an issue whereby a certain welcome mission was not generating correctly.
    • Fixed a number of adjudication server disconnects

    • Fix for non-helm players ending up in the pilot chair when dropping out of supercruise
    • Addressed an issue that led to incorrect bounty share messages being displayed during a Multicrew session
    • Increased crew payments: voucher scaling now tops out at 80% of helm earnings (previously 50%)
    • Increased insurance rebuy discount for Helm to 30% reduction per crew member (previously 25%)

    • Various network optimisations

    Ships and SRVs
    • Fixed an issue whereby decals on an SRV appeared within a black box
    • Small tweak to the tail camera on the Fer-De-Lance so an installed shipkit piece is more visible
    • Fixed a transaction server disconnection when transferring cargo

    Weapons and Modules
    • Fixed an issue with infinite Packhound missile ammunition and heat generation which meant they could be fired infinitely by a Multi-Crew Gunner
    • Fixed issue whereby certain modules (such as the Advanced Discovery Scanner) could not be reactivated after being repaired by the Auto Field-Maintenance Unit

    • Fixed expansions not being correctly processed during weekly server maintenance
    Thank you you sexy (swear word)

    And thank you all FDEV team

  10. #40
    Am a below minimum spec PC player myself but really good to see xBox getting it's patch before the (UK) long weekend. Good luck!

  11. #41
    Originally Posted by T.j View Post (Source)
    Not my fault.....

  12. #42
    Originally Posted by Taimaru View Post (Source)
    I haven't got an XBox but thanks Frontier for all the hard work in getting this patch out before Drew's event tomorrow. It will be great to have our XBox friends attending the event.
    Empathy what's the forums coming too.

    Good stuff fd I think you just saved guywired from going nuclear and taking us all with him .��

  13. #43
    Well done !

    So do we get a star destroyer in upcoming patch ?

  14. #44

  15. #45
    So awesome, can finally stop worrying about my bindings and other settings

Page 3 of 5 FirstFirst 12345 LastLast