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Thread: Update 2.3.11

  1. #721

  2. #722
    Originally Posted by aRJay View Post (Source)
    Come on have we got one trustworthy, as opposed to from a politician, firsthand report of these Thargoids eating a real commander?
    Heard stories that Jed told CMDR Blind Pew that he intercepted a transmission between two Thargoid sites that loosely translated said "He tastes like chicken..."

  3. #723
    Originally Posted by CoyoteXStarrk View Post (Source)
    "Various Mission Tweaks and Fixes"


    I really hope that doesn't affect the Quince scan missions. I have had the game for 2 weeks, but literally just heard about them earlier tonight. I was able to do like 5 and made around 9 million before the server messages started.


    I need those credits
    You have 9 million after 2 weeks?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!??! you really do not need those credits XD

  4. #724
    It's sad the speed multiplier bug after rest is resolved. It was ACE, encountered it on the plain PS4 and everything was suddenly faster, no lags also, ship flew like miracle. Pity I didn't meet any players

  5. #725
    Originally Posted by CMDR_BATTENBERG View Post (Source)
    You have 9 million after 2 weeks?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!??! you really do not need those credits XD
    With Missions, Passenger missions, and Community Goals I have a decently fitted Asp Explorer, and 11 million left over with playing for 2 weeks.

  6. #726
    Not to show off and admit I play quite a lot, I made around 220M alltogether (accoring to info screen) by now. My Python is fully equipped A rated and engineered to lvl 3-4 in average. Happy with that thing.
    Didnt use and of the Quince things, just played community goals, trading missions and lots of passenger transport. Found a quite optimal system for me, where lots of passengers have similar destination (basically 2 or 3 different) which makes the bus going much smoother.

    Next stop is..

  7. #727
    Again looks like a long time to have to wait for such a small update list. I am personally hoping the servers are going to be left alone or all the different modes fixed for ever; Transaction, Adjudication and Matchmaker Servers.
    Commander shadowwar

  8. #728
    Originally Posted by dreampage View Post (Source)
    I'm glad to hear about the traffic controllers. That bug bothers me more than it should I think. I hope they tell us the assigned landing pad now, too, and not only if we engage a docking computer. For a long time the whole traffic controller "flow" has been not right. I'd also like to hear about the falling skimmers at surface settlements. I'm not fond of visiting any until this is properly fixed. I think it's close to a game-breaking bug. Also, I'll be curious to see if the mission board is back at Blackmount Orbital.
    Official comment in the thread is to let them know if this continues after 2.4. So we are waiting for 2.4 until it is safe to return to planets again...

  9. #729
    Still no fix for the galaxy map at resolutions above 1080p then?

  10. #730
    Originally Posted by Brett C View Post (Source)
    Greetings commanders, we've an update on the way this morning at 10AM UK / 5AM East US.

    We expect the servers to be down for about five hours while we perform this update. Below are the patch notes for this update.



    Stability Fixes
    • Fixed a crash involving Fighters.
    • Fixed a crash that could occur when using the vanity camera shortcut while viewing the System/Surface Map.


    General Fixes & Tweaks
    • Overworked Air Traffic Controllers will no longer greet pilots as they are leaving.


    Missions
    • We no longer award micro resources that are not used for anything as mission rewards.
    • Various mission tweaks and fixes.



    Console Notes
    • Xbox, PlayStation 4: Fix for the welcome mission not appearing for new commanders.
    • PlayStation 4: Fix for a bug where the game ran at an accelerated speed after resuming from Rest Mode.
    • PlayStation 4: General client progression-flow fixes for new commanders.
    any idea when the next "major" updates set to come out? cause i was told the dlc shareplay error wouldn't be corrected til then......

  11. #731

    UPDATE TO PRIOR POST BY ME

    Originally Posted by zyn3xia2013 View Post (Source)
    any idea when the next "major" updates set to come out? Cause i was told the dlc shareplay error wouldn't be corrected til then......
    holy scratch that i dont know what you guys think you did but im seeing another fix not mentioned in your patch notes play share is fix thank you omg you have no idea how much i been wanting that fixed

  12. #732
    Not noticed any improvement to responsiveness - game still runs sluggishly on modest systems, due to lack of 'off' & 'low' options on graphics settings.
    DDF, Founder, Reclamation, MH Backer. The wonder of the Emergence of Trade & Civilization: http://ipencilmovie.org Twitter JontyCampbell ask.fm/jontycampbell

  13. #733
    Originally Posted by jontycampbell View Post (Source)
    Not noticed any improvement to responsiveness - game still runs sluggishly on modest systems, due to lack of 'off' & 'low' options on graphics settings.
    I hear ya but you must be referring to PC because us Xbox players deal with all of this and, im assuming, it cant be worst then ours. PC's hyperspace tunnel alone take 2 to 3 times longer on console. I just saw a version on PS4 and the same can be said there as well. I know it must be ruff for the PC master race to have some issues but trust snd know you aren't dealing with the worst of it. I envy you for that.

  14. #734
    Cross-Platform Play? Where is that?
    Launch was December 16, 2014...
    Not impressed.

  15. #735
    Originally Posted by beatyas View Post (Source)
    Cross-Platform Play? Where is that?
    Launch was December 16, 2014...
    Not impressed.
    Because it's not allowed by Microsoft was the last I recall being said on that.
    Rename and convert your screen shots automatically! - Screen Shot Changer

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