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Thread: Explorers : would you consider giving up on the infinite honk for...?

  1. #1

    Question Explorers : would you consider giving up on the infinite honk for...?

    Now that the time has come (or has been announced, let's say) for the reworking of core mechanics, and getting them closer to the original concepts...
    Let's talk exploration.

    Would you be ready to give up on your infinite scanner range and exhaustive galaxy map for more rewarding probing / navigation gameplay? Rewarding in terms of money/rank/whatever else of course, but also in terms of feeling. Of course you can't be left in the dark and just downgrade to the intermediate discovery scanner now - it would feel like artifical handicap. But there could be modules that detect unfound gravitationnal perturbations... probes to launch that would detect planetary bodies and their surfaces, even system-scaled scanners ala SRV... To an extent, there could be secret systems in galmap, for you to find, with one-knows-what-tool.

    I reckon some things can't be changed. You can't remove something the player base is used to - for nothing at least. I'm just trying to know if that particular godly honk and the ease of discovery is that important to you. Not saying exploring is easy though - but it's more a matter of endurance, most of the time, than navigational flair (ok, tbh there is true navigationnal flair in certain expeditions reaching really isolated stars).

    Your thoughts?

    Edit : reading through the thread, I need to clarify that I do not advocate for its removal. I'd just like to know your advice on it and other methods.

  2. #2
    I wouldn't mind losing the infinite honk thing if it was replaced with some more interesting discovery mechanics and, possibly, higher reward. Sure.
    I think that would be a super tough sell though, its okay for me, I'm in the bubble at the moment and not off exploring again for a bit.
    For someone out in the black sudden mechanic changes would likely hurt a lot. That and changing core mechanics is always fraught with disagreement and outrage in an active game whatever you do and however well intentioned.
    So, yeah, I think this would be good to have a strong exploration revision like this but I really don't see it happening.
    Maybe some small steps in that direction but it'll be tough..

  3. #3
    Originally Posted by Watcher View Post (Source)
    I wouldn't mind losing the infinite honk thing if it was replaced with some more interesting discovery mechanics and, possibly, higher reward. Sure.
    I think that would be a super tough sell though, its okay for me, I'm in the bubble at the moment and not off exploring again for a bit.
    For someone out in the black sudden mechanic changes would likely hurt a lot. That and changing core mechanics is always fraught with disagreement and outrage in an active game whatever you do and however well intentioned.
    So, yeah, I think this would be good to have a strong exploration revision like this but I really don't see it happening.
    Maybe some small steps in that direction but it'll be tough..
    Yes, that's the issue with the "removing" of things. It can't happen now. Even more so that current explorers, away from the bubble for months, wouldn't have to come back for upgrading their ship to the current standard. But they could give more possibilities to achieve a same goal.
    I currently don't see how you can expand on the sense of navigation and exploration with infinite scanner range. it was like a bullet in the foot from the get-go.

  4. #4
    I don't know. maybe make the scanner more expensive as it is a bit op but everything else works fine as it is
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  5. #5
    Honestly no. Leave it as it is, but tone down the exploration rewards for non-first discoveries inside the bubble and some distance around it. It's just ridiculous, that you can get Elite explorer without really leaving the bubble now...

  6. #6
    Exploring isnt easy, detailed scans have to SC close up, honk and run won't give you first discoveries, only thing I would change is more to do, more variety and a way to save explorer data without losing it all if the ship dies, this is the biggest risk
    Expert Pioneer Broker
    Asp Explorer and Vulture
    Sol, Alioth, Sirius, Archenor. Beta Hydri, Vega permits
    Currently on Azophi expedition

  7. #7
    A good step in the right direction is simply to combine the advanced discover scanner and the detailed surface scanner into one class 2 module. Or give exploration ships dedicated exploration slots where they can keep these things.

  8. #8
    I would make it so honk does not count as discovery. Youd have to SCAN stuff to get any reward.

  9. #9
    Originally Posted by Kimosabe_X View Post (Source)
    It's just ridiculous, that you can get Elite explorer without really leaving the bubble now...
    Originally Posted by CMDR Goro View Post (Source)
    I would make it so honk does not count as discovery. Youd have to SCAN stuff to get any reward.
    I can agree on that. I've reached trailblazer on my new playthrough just by honking in the bubble, and doing a few passenger missions.

  10. #10
    No. Its to late for that. And why would you want it to make it tedious again?
    More exploration mechanics are welcome but I fear we wont get anything ground breaking.
    Aside from the repair limpets.
    Imo exploration could be ignored until all planets are accesible.
    Wich will be in 10 yrs when half of the playerbase is 60 ish
    King/Elite/Elite/Elite

  11. #11
    Ok everyone, could I ask you to be more specific on the reasons of no, if possible? Just to know what you guys like in exploration.

  12. #12
    Originally Posted by o2thaZ View Post (Source)
    No. Its to late for that. And why would you want it to make it tedious again?
    More exploration mechanics are welcome but I fear we wont get anything ground breaking.
    Aside from the repair limpets.
    Imo exploration could be ignored until all planets are accesible.
    Wich will be in 10 yrs when half of the playerbase is 60 ish
    It's not a matter of being tedious - actually you could get the same rewards for the actual exploration style, but with a possibility of bonus and more rewards (and a certain feeling of achievement in my particular case) if you just looked further into the system with gameplay tools.

  13. #13
    If you haven't seen this thread - you need to now:
    https://forums.frontier.co.uk/showth...oshop-concepts!

    the user ToSoCo has started only five threads.

    The thread was locked this because it was 14 pages of "This is awesome do this" to bump the thread
    Terrific proposals for exploration, science missions, all sorts of really cool non- combat stuff that the game NEEDS.

    I suggest you examine the work of ToSoCo. For locking that thread.

    I get why, just Frontier need to see it again sometimes.


    And YES you can have my big scanner and my Elite rank, just make exploration good.

    Assistant Cultural Attaché for G 14-6
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  14. #14
    I definitely would like something more meaningfull and rewarding that this almost forced infinite honk mechanism.
    Maybe one day...

  15. #15
    so when you are making a long trip somewhere. one of the reasons I don't go mad is because I know ill get some cash at the end of it from using the discovery scanner while my fsd is charging, if you make it so you have to spend ages on one system, that is tedious, maybe get some extra credits if you properly scan each individual planet or something but don't get rid of what's there
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