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Thread: Changes to Ram Tah Mission Bonus Rewards

  1. #31
    Originally Posted by rootsrat View Post (Source)
    Yes, that kind of missions are indeed something great. They use in game mechanics, there is no requirement to have some specialist knowledge about audio decoding, binary system etc., they don't require to break the 4th wall and go find things outside of the game, there is no exploits/workarounds possible - it really is a content I would LOVE to see more of in Elite.
    While I love the sentiment:


    • The initial site was found by looking at the starmap in a promo video, hardly 'in game'
    • Subsequent sites were found by exploiting an in-game bug which resulted in longer drops onto planets when near sites
    • The actual 'puzzle' required a massive number of commanders over an extended period - I very much doubt a CMDR could do it single-handed (even if they know where the sites were, which they wouldn't)
    • and most commanders are solving it using route optimizers



    So I don't quite see how your words match your sentiments

  2. #32
    I really DO get that this might have only ever been intended as a temporary thing.
    I mean, if this guy is throwing money at people to go out and scan obelisks, there's probably going to be a point where he decides he's got all the info' from them, right?

    You know what would have been a good idea, though?

    Put information INTO THE GAME which informs people of what's happening.

    Even if you don't want to change the mission briefing, would it REALLY have been impossibly hard to set it up so that Ram Tah sends a "mission critical update" warning people that he's got all the information he needs and as of [date] he's going to reduce the reward?

    When you're changing the game in a way that is, apparently, pre-planned and intentional, players should be made aware of the situation via in-game methods rather than having to read a forum which is not, after all, something that all players will do.

    Also, as others have said, when you are discouraging players from participating in one of the longest, as well as most lucrative, legitimate elements of the game while STILL retaining the ability for players to stack scanner/skimmer missions (which I seem to recall FDev saying would be stopped) it sends a rather unfortunate message as to how FDev envisage players earning credits in the game.

  3. #33
    Originally Posted by Stealthie View Post (Source)
    I really DO get that this might have only ever been intended as a temporary thing.
    I mean, if this guy is throwing money at people to go out and scan obelisks, there's probably going to be a point where he decides he's got all the info' from them, right?

    You know what would have been a good idea, though?

    Put information INTO THE GAME which informs people of what's happening.

    Even if you don't want to change the mission briefing, would it REALLY have been impossibly hard to set it up so that Ram Tah sends a "mission critical update" warning people that he's got all the information he needs and as of [date] he's going to reduce the reward?

    When you're changing the game in a way that is, apparently, pre-planned and intentional, players should be made aware of the situation via in-game methods rather than having to read a forum which is not, after all, something that all players will do.

    Also, as others have said, when you are discouraging players from participating in one of the longest, as well as most lucrative, legitimate elements of the game while STILL retaining the ability for players to stack scanner/skimmer missions (which I seem to recall FDev saying would be stopped) it sends a rather unfortunate message as to how FDev envisage players earning credits in the game.
    ^
    This.
    Frankly this all seems like some pretty transparent efforts to cover an mistake... If it was truly planned there would have been events in place to make sense of it in game logic. Not a post on a forum 12hrs after the even has already occured...
    Elite Dangerous short stories:
    https://voidstarblog.wordpress.com/

  4. #34
    It's a difficult problem though - lore wise. Palin and Ram tend to only talk to players when they are near their bases, so it would be strange if (for example) Palin sent out a galaxy wide message "I'M SECRETLY COLLECTING ALIEN TECH - PLEASE BRING IT TO ME"

    (But agree - people shouldn't have to surf forums to find what's happening)

  5. #35
    Originally Posted by Jukelo View Post (Source)
    For what it's worth I'm entirely happy about the reduced payout. I'm tempted to actually go and check it out now that it wont drown me in so much credits for so little effort that it would kill any sense of legit progression.
    It's actually a significant effort. It's not all risky with explosions and the like, but it's taken me something like 8-10 hours to do.

  6. #36
    I think having the mission bonus only claimable once per player would make sense. Being able to do it with 100M bonus multiple times feels wrong to me. As a one off, I think it would be ok.

    I was a bit peeved that it didn't work properly in solo when it first appeared. Given that (is it now working?) having the original bonus still available once if you haven't already done it would be nice. And it would feel a bit like the original missions from the 1984 version.

  7. #37
    Originally Posted by Factabulous View Post (Source)
    It's a difficult problem though - lore wise. Palin and Ram tend to only talk to players when they are near their bases, so it would be strange if (for example) Palin sent out a galaxy wide message "I'M SECRETLY COLLECTING ALIEN TECH - PLEASE BRING IT TO ME"
    Not really.
    If a character actually wants assistance, and is willing to make giant payments to those who help, surely it should be all over the in-game news?
    And if that situation changes then that would also make the news too?

    Ironically enough, as I've already said, I've been away from ED for a couple of months and, having just started playing again, I am hearing stuff about Alien crash sites and Alien probes and (here, for the first time) about Palin offering some mission and now I'm going to have to google that stuff to find out what I'm supposed to do or how I can get involved in it.

    Because I haven't seen anything, in-game, to make me aware of anything out of the ordinary happening.

    I dunno if there have been, perhaps, Galnet articles referring to this stuff but there's nothing in-game which draws a player's attention to it.

    If crashed alien ships had been reported as found somewhere on Earth, I'm pretty sure it'd make the news in such a way that most people would know about it.

  8. Click here to go to the next staff post in this thread. #38
    Originally Posted by Farmboy View Post (Source)
    I think having the mission bonus only claimable once per player would make sense. Being able to do it with 100M bonus multiple times feels wrong to me. As a one off, I think it would be ok.

    I was a bit peeved that it didn't work properly in solo when it first appeared. Given that (is it now working?) having the original bonus still available once if you haven't already done it would be nice. And it would feel a bit like the original missions from the 1984 version.
    Hi there,

    No, as has been previously stated it worked fine in solo.

    Open was bugged as it made some pillars active which weren't meant to be.

    Thanks,
    Dom

  9. #39
    Thank you very much for the update Dale.

    It is a shame that there was no in game announcement prior to this, but Dale has responded and said this was down to a mistake on Frontier's part. They're not trying to cover anything up, they're openly admitting when something unforeseen happened.

    Originally Posted by Factabulous View Post (Source)
    While I love the sentiment:


    • The initial site was found by looking at the starmap in a promo video, hardly 'in game'
    • Subsequent sites were found by exploiting an in-game bug which resulted in longer drops onto planets when near sites
    • The actual 'puzzle' required a massive number of commanders over an extended period - I very much doubt a CMDR could do it single-handed (even if they know where the sites were, which they wouldn't)
    • and most commanders are solving it using route optimizers



    So I don't quite see how your words match your sentiments
    You know full well the first site we found was the one FD intended us to find. And while some sites were found that way, not all of them were, just as not all people solving the mission now are using route optimisers. But given people's necessity to only care about making the maximum cr/h, I don't think it's that surprising.

    Elite

  10. #40
    Originally Posted by Stealthie View Post (Source)
    Not really.
    If a character actually wants assistance, and is willing to make giant payments to those who help, surely it should be all over the in-game news?
    And if that situation changes then that would also make the news too?

    Ironically enough, as I've already said, I've been away from ED for a couple of months and, having just started playing again, I am hearing stuff about Alien crash sites and Alien probes and (here, for the first time) about Palin offering some mission and now I'm going to have to google that stuff to find out what I'm supposed to do or how I can get involved in it.

    Because I haven't seen anything, in-game, to make me aware of anything out of the ordinary happening.

    I dunno if there have been, perhaps, Galnet articles referring to this stuff but there's nothing in-game which draws a player's attention to it.

    If crashed alien ships had been reported as found somewhere on Earth, I'm pretty sure it'd make the news in such a way that most people would know about it.
    They haven't been found on Earth though have they? They've been found hundreds of Ly away from the bubble, no one truly knows what they are, why do you expect there to be signposts to them for any Tom, Dick or Harry to find? Yes there were Galnet articles, quite a few in fact, and as for finding the Professor Palin missions... As was already pointed out they weren't openly advertised because, why would you, especially considering what has happened to those who have tried to get the message out. They were found, because someone picked one up and then spread the word among the community of pilots that have been taking an interest in such things.

    This is still in cover up and damage limitation mode as far as the superpowers are concerned.

    Elite

  11. #41
    Originally Posted by CrunchyWizard47 View Post (Source)
    It's actually a significant effort. It's not all risky with explosions and the like, but it's taken me something like 8-10 hours to do.
    if it takes 10 hours to do, then 10 million credits reward is perfectly fine.

    Originally Posted by Soopyyy View Post (Source)
    What?
    If ever there was a poster child for the sycophants, surely this is it.

    You are funny guy.

  12. #42
    Originally Posted by Dale Emasiri View Post (Source)
    Greetings Commanders,

    As many have already noticed, the reward bonus for Ram Tah’s Ancient Ruin data mission has changed.

    Ram Tah’s mission was initially intended as a temporary event within the game to further the narrative of the Ancient Ruins and research of its origins and purpose. This was to be replaced with the mission from Professor Palin – which is now active within the game. We decided that instead of removing this event mission from the game, it would remain at a reduced bonus so that those who didn’t have the opportunity to take part before can still do so.

    Anyone that accepted this mission prior to the changes will receive the original reward bonus and will not be affected, while those who accepted the mission since these changes were made will receive the new, decreased bonus.

    It is worth noting that missions within the game are subject to change and high-paying mission rewards will be tweaked as necessary. If you have any concerns or feedback please be sure to let us know and we’ll continue to report back any discussions to the Development Team.
    I should really get my Sparse in gear then - I'm at the first sight but it looks liked some artefacts didn't spawn and I gave up. I will try again then I've got 3 weeks to get that 201m

    Wonders of the Galaxy | Titus's Law: "As an online discussion grows longer, the probability of a comparison of PVP to Griefing approaches 1" | Gentleman pirate and explorer. @titusballs

  13. #43
    Originally Posted by Jukelo View Post (Source)
    For what it's worth I'm entirely happy about the reduced payout. I'm tempted to actually go and check it out now that it wont drown me in so much credits for so little effort that it would kill any sense of legit progression.
    Grrr. Was on my "to do" list following Dognosh's guide before went on hols as I haven't touched any of the alien "to-do" stuff yet. Now I am back I was gonna start it this week, but thought no, lets have a look at a Thargoid site first and then head to Ram. Still, can't think of a better way to get my fill of Guardian bases so will press on with the Ram mission next week regardless.

    PS Can I be a poster boy too?
    PPS Best not, on reflection.

  14. #44
    Originally Posted by Ozric View Post (Source)
    This is still in cover up and damage limitation mode as far as the superpowers are concerned.
    The description of the latest CG would rather contradict that assertion.

    Honestly, I get that FDev are attempting to strike a balance between allowing progress to be made organically and nudging players toward making new discoveries and that isn't always easy because game-players tend to be tenacious and smart but it seems like they're erring a little too far on the side of obfuscation.

    Perhaps all that's needed would be a slight change to the way in-game Galnet articles are displayed so that important information could be presented as a series of bullet-points, in a single article, and then "stickied" at the top of each station's Galnet feed, for as long as FDev deem them relevant, for players to read?

  15. #45
    Originally Posted by Stealthie View Post (Source)
    The description of the latest CG would rather contradict that assertion.

    Honestly, I get that FDev are attempting to strike a balance between allowing progress to be made organically and nudging players toward making new discoveries and that isn't always easy because game-players tend to be tenacious and smart but it seems like they're erring a little too far on the side of obfuscation.

    Perhaps all that's needed would be a slight change to the way in-game Galnet articles are displayed so that important information could be presented as a series of bullet-points, in a single article, and then "stickied" at the top of each station's Galnet feed, for as long as FDev deem them relevant, for players to read?
    Galnet really does need to be reworked, but that's a whole another topic

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