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Thread: Option to leave cargo on board ship when swapping ships

  1. #31
    Originally Posted by Virandar View Post (Source)
    Don't worry, I'm happy to explain. We own several vessels usually because each of them is good at something else. They are specialised and in some cases even "multirole" vessels are difficult to adapt to some roles. The way Elite plays, you simply have to switch between vessels for various tasks. Unless you're slightly masochistic and want to play in ships that are far from optimal for the tasks you do. Many players simply wouldn't be able to afford multiple vessels if they had to pay storage fees for them. Many players are "ship collectors" and this would hit them as well.
    Unless Elite was designed so that we actually can play with one ship only. Which means being able to heavily customize it according to our needs at any particular moment, which is what I meant by being able to build ships from scratch. In such case extra ships could be treated as a luxury and taxed (that's what ship storage fees are - a tax), right now they are a necessity. Introducing ship storage fees would be Frontier shooting themselves in the foot. Not that they haven't done that before, but this could be one going too far. This is the kind of idea that could possibly work only if introduced from the very beginning and even then wouldn't be probably the best idea.
    I doubt most players could not afford storage fees for ships. It doesn't have to be a huge amount. In previous games of Elite there was a docking fee of about 3.0 Credits - hardly going to break the bank. As for your other comments regarding storage and transport of cargo, sounds reasonable.

  2. #32
    Originally Posted by StvAce View Post (Source)
    I doubt most players could not afford storage fees for ships. It doesn't have to be a huge amount. In previous games of Elite there was a docking fee of about 3.0 Credits - hardly going to break the bank. As for your other comments regarding storage and transport of cargo, sounds reasonable.
    If it's not a huge amount, why bother at all? You get credits trickling out of your account which might add some realism, but I think the main thing it would add is another annoyance.
    Additional issue: how about players on hiatus. Say, you want to take a break from ED and you're not around for a few months. You'd have to add even more systems and rules in place for that. Like stopping the fee whenever you leave the game.
    In solely single player game, which you can save with all that's there, leave and come back days or weeks later, it might work OK. In a persistent universe, I don't think it would be a good idea.
    Just my opinion.

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