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Thread: 2.4 Open Beta Patch Notes

  1. #31
    Originally Posted by That90skid View Post (Source)
    Awesome stuff.

    Any news on crime and punishment Risk Vs Reward system?

    ARE HEAT CANNONS FIXED?

    Are Combat Logging timers being changed?

    Reducing the BGS and influence rates in solo and private and rewarding the risks of Open Play for all commanders? Other wise why does anyone play in open? It needs Incentive.

    Also, Is anyone else having issues with Toggling FA off and Boosting then when this happen it opens the chat window? Ive spoke with 2 other guys thats had the same issue.
    Heat Cannons are fixed, see Sandro post on this one https://forums.frontier.co.uk/showth...37#post5854737

  2. #32
    Downloading in 5. 4. 3. 2. 1... Engage.

  3. #33
    "Failed to read from response stream. Network connection closed."

    I'm getting this shortly after hitting the upgrade button.

  4. #34
    Originally Posted by Dale Emasiri View Post (Source)
    Hah, yes... this did come as a bit of a sneak attack, didn't it? Double damage, though! Enjoy :)
    It'll have to wait till tomorrow as I'm going to watch 65daysofstatic tonight :D

  5. #35
    Originally Posted by Air Chief Jim View Post (Source)
    "Failed to read from response stream. Network connection closed."

    I'm getting this shortly after hitting the upgrade button.
    Oh... spoke too soon. Now it seems to be syncing.

  6. #36
    Surprise surprise... thank you Frontier! Downloading now!

  7. #37
    Well done to FD for pushing this out today. Nice work chaps.

  8. #38

  9. #39
    Originally Posted by Cosmo View Post (Source)
    Where is the Type 10 Defender. :rolleyes:
    More like "where is any new stuff?"...

    Don't want to sound mean, but so far this is 2.4: General Tweaks and Fixes.

  10. #40
    Originally Posted by askavir View Post (Source)
    More like "where is the new stuff?"...

    Don't want to sound mean, but so far this is 2.4: General Tweaks and Fixes.
    All Thargoids content is disabled and won't be shown during beta (including any new ships). So well...yeah, nothing much else is there.

    However Crime and Punishment intro with PF bounties, suicidewinder fix and now synthesis delay and crime against me turning on delay I think general tweaks have earned this update alone, imho.

  11. #41
    Originally Posted by Dale Emasiri View Post (Source)

    • Corrected the order for some of the female skin tones for the smooth complexion head type


    Thank you for this.
    It might be a small thing but it's been an itch I couldn't scratch:D

  12. #42
    • Increased the chance of in-space chain missions spawning
    • For ship kill missions, the mission giver is considered when deciding if a kill should count. This allows for some mission stacking, but only when missions are from different factions
    This makes sense for ship kill missions, so it is nice to see this possible.

  13. #43
    Just loved this patch note bit!

    Vulture

    Patched up a small hole in the Vulture cockpit
    Fixed an issue with the Vulture's co-pilot console
    Good stuff devs! Say what's the beta installation size? Guess now it's a VERY good time to DELETE my Star Citizen instalation of 31 DEAD @ss folder!

  14. #44

  15. #45
    Yamiks is streaming.

    He just saw a Intel Data Transfer mission for 600k .. 24 hr time limit. To Colonia.
    F-bombs aplenty. (if you know his style, this should not be surprising!)
    \\///
    Oo?
    >
    Spike.K

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