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Thread: 2.4 / Thargoid FAQ

  1. #1

    2.4 / Thargoid FAQ

    Answers questions about anything 2.4 related - also there is a timeline for 2.4 in post #2:

    INRA Bases

    INRA were the shady organisation who in previous games went up against the Thargoids using the Mycoid virus to attack them. They also attempted to gain access to the superior Thargoid technologies (e.g. ECM comes from thargoid tech)

    • #1 Hollis Gateway : Hermitage 4a (-53.75, 157.61) Found by: site 2 message
    • #2 Stuart Retreat : HIP 15329 A 3c (-62.61, -44.26) Found by: site 1 message
    • #3 Klatt Enterprises : Alnath A 2aa (4.0186, 133.5426) Found by: site 2 message
    • #4 Mayes Chemical Plant : HIP 59382 1b (11.41, 177.06) Found by: site 3 message
    • #5 Hogan Depot : HIP 7158 A 2b (-44.63, -63.78) Found by: site 4 message
    • #6 Velasquez Medical Research Center : LP 389-95 7 (57.96, 50.03) Found by: site 5 message
    • #7 Almeida Landing : Conn A 3a (73.38, 102.37) Found by UCB Teegarden's Star 2
    • #8 Carmichael Point : HIP 16824 A 2f (73.87, 61.87) Found by UCB HR 1188 A 2
    • #9 Stack : HIP 12099 1a (-72.62, -67.52) : Found by UCB HIP 8887
    • COBRA JJ-386 : HIP 12099 1b (-54.36, -50.36) found by: near site 9?
    • #10 Taylor Keep : 12 Trianguli Planet A 1 (-51.57, 130.6) Found by UCB Ain 2

    Where can I find Thargoids?

    Non-Human Signal Sources (NHSS) in area of Maia / Asterope / HR1185 (not Merope itself). There seem to be many. You will encounter 1 or more thargoids (normally 1 in an NHSS). Deploying weapons / approaching is not advised, be prepared to run. Normally the Thargoid will come over and scan you at around 350m, once this is done it is best to reverse away to 500m, or the Thargoid will get annoyed. Scan the Thargoid with your Xeno Scanner while it is scanning you. Don't get too close to any canisters that are around as the Thargoid will probably want to collect them, and being too close can cause it to go aggressive. Cyclops appear in NHSS5, Baslilisk appear in NHSS6 (only in Electra at the moment)

    You can also get Hyperdicted (pulled out of hyperspace) by Thargoids - especially within 150Ly of Merope but also towards Sol. In this case there may be more than one Thargoid, and they will probably try and disable you (an Anti-EMP device can be handy).

    Finally when you visit a wrecked mega-ship or a Distress Call there may be a Thargoid in the area collecting stuff.

    Guide to fighting (from GluttonyFang):

    NHSS Threat Types

    Type 2, 5, 6 and 7 - 2 contain Thargoid Sensors. 5 are Cyclops (green - easiest) type, 6 are Basilisk (red - hardest types) type- 7 are rately seen and are empty at the moment.
    info about encounters. Threat 2 appears to be a source of UP (Unknown Probe) / TP (Thargoid Probe). Type 2/7 are rare(r).

    NHSS Locations

    Mainly around Maia, Merope, Asterope. Within the usual UP range (up to 150 Ly from Merope). None found in Merope itself. Type 6 mainly found in Electra so far.


    Being pulled out of witchspace and confronted with one or more Thargoids is rarer, but happens more then previously. Same area as NHSS. They often take turns to scan you. Follow the same rules about not getting too close, though some seem more aggressive than others.

    Classifying Thargoids


    ** Remember modules can go out of stock **

    There is a Research Limpet to collect samples from Thargoids - available from Founders World in Shinrarta Dezhra, also Brestla 'at the surface port', Schlegel Keep in LHS 3980, Noctrach-Ihazevich Research Facility in Pleiades Sector AB-W b2-4 (closest to Maia). These collect tissue samples which can be sold. They are corrosive. Try Military Bases with Outfitting - change the Reference System to where you are.

    (Example usage with video)

    AX Missiles used for fighting thargoids - needed to take down armour and allow access to the thargoid hearts. Note that you can only fit up to 4 AX Weapons (of any type) to a ship. These are available from Military, Hi Tech and Industrial Surface bases.

    You can fit up to 4 and they use Hardpoints.

    AX Multi-canonn - effective against Thargoid hearts, not against the armour. Available from Military, High Tech, Industrial and Refinery Planetary bases. Note that you can only fit up to 4 AX Weapons (of any type) to a ship.

    Remote Release Flak cannons
    Useful against Thargons, hold trigger to delay flak. Note these are not AX weapons, so do not count towards the limit of 4 AX weapons. Available from Military, High Tech, Industrial and Refinery Planetary bases

    Xeno Scanner for scanning Thargoids - attaches to Utility Points. These are available from Military, Hi Tech and Industrial Surface bases.

    Shutdown Field Neutraliser. Takes up to 1 second to charge, protects against thargoid's disabling EMP. Depletes system capacitor, so make sure your power distributor is string enough. Available from Military and High Tech Planetary bases

    AX Fighter. Comes with AX Multicannons, and needs a Fighter Bay. Only available an Founder World (Shinrarta Dezhra) - which requires a permit, and at I Sola Prospect in Brestla.

    Size 3 AX Weapons (Missiles and Multi-cannon). Apparently very effective. Availability: Surface Military bases.

    Thargoid Types

    It appears there are different marking on the Thargoid Ships (ref) but they don't have a meaning yet. All thargoids are interceptors or the Cyclops variant.

    Message on Thargoid Ships

    The Thargoid ships display sets of numbers that change. These are octal numbers which map to ASCII codes. These are sets of three letters that can be rearranged to say 'HULL STRESS FACTOR UNCERTAIN'. This is a reference back to the origibal Elite description of Thargoid Ships: (ref). You will not see these numbers once you have a Xeno Scanner installed, as the scanner decodes the message into an image for you.

    What are they interested in?

    They ignore most foodstuffs, Soontil Relics etc but will scoop Slaves and Imperial Slaves, Escape Pods. They attack Ancient Relics (and possibly you, if you carry them). Also attack if you carry thargoid stuff (TS, Meta-alloys, UP)

    Systems Unlocked

    None - HIP 22460 permit is unchanged. Regor / Col 70 etc : no changes in permits seen

    New Missions

    People are seeing missions with large payouts to ship Thargoid stuff around Maia region (Darnielle's is mentioned). The Palin mission from Obsidian Orbital in Maia is still available, and can pay up to 25 Million CR. The goods are corrosive, be fast, and expect your canopy to be blown!

    Changes of Names

    Unknown Artefects / Unknown Probes (and probably others) have been renamed - UA are now Thargoid Sensors (TS), UP are now TP (Thargoid Probe)

    Changes in Thargoid Surface Bases

    None reported. Thargoid devices working same as before. Scanning the uplinks will increase your 'Thargoid Imprint' stat (in the stats panel).

    Barnacle Forests found

    Barnacle forest found: Hyades Sector AQ-Y D81 , planet C 2, coords 9, -153 How the first barnacle forest was found (note this method has been patched and no longer works)
    Another forest Found at Pleiades Sector PN-T b3-0 A5 Lat: -4.4946,Long: 145.6557 (link)

    New USS Content

    Now with Empire / Thargoid encounters (link)

    Thargoid Megaship encounters

    Several attacked Megaships have been found. Sometimes Thargoids are seen at the attack site

    • Beckett class in Pleiades Sector IR-W D1-55 near planet 1
    • Naphtha class tanker Pleiades Sector IR-W D1-55 near planet 2
    • Pleiades Sector IR-W D1-55 in orbit of 5 A close to The Oracle (appears as a blank entry in Nav panel).
    • Thomas Class Bulk Cargo Ship at Pleiades Sector IH-V C2-5 at 1 A
    • Aquarius Class ships in HIP 17962 3 A and then moved to HIP 17225
    • Alcatraz Class Prison Ship JJF-048 around HIP 17692 A 3
    • Lowell Class science vessel attacked at Pleiades sector OI-T c3-7. Planet B-8
    • Demeter Class Agricultural Vessel KSL-878 attacked by and drifting around Pleiades Sector HR-W D1-57 A5
    • Sanchez Class Science Vessel ZIG-097 Pleiades Sector IR-W D1-55 1
    • Hogan Class Bulk Cargo Ship PTK-179 Electra 6

    A ship (GCS Sarasvati) with historical info about the first thargoid encounters found at IC 4604 Sector FB-X C1-16 A 1A - see

    A Thargoid Scout (seemingly an old design) has been found: (HIP 17125 A 3 a at -65.8228, 48.8618). The 2.4 trailer showed this and also a crashed Cobra (which has also been found on HIP 12099 1B, Coordinates : -54.36, -50.36). (original find)

    Ram Tah Mission

    Payout back to 100 Million. Probably a bug. In fact probably not even back to 100 Million

    Anything missing - let me know!

  2. #2

    • 21/9/2017 Initial Aegis appeals for Palin (Xeno Scanner) and Ryder (AX Missiles)
    • 26/9/2017 2.4.0 released (link)
    • 26/9/2017 Crashed Thargoid Scout reported - widely ignored (link)
    • 28/9/2017 GCS Sarasvati found (link), wrecked megaship start to be found.
    • 27/9/2017 2.4.1 released (link)
    • 28/9/2017 Second Aegis Appeal for AX Multicannons (link)

    • October '17

    • 3/10/2017 2.4.2 released (link). Anti-thargoid missiles nerfed
    • 5/10/2017 3rd Aegis initiative for AX Flak cannons (link)
    • 7/10/2017 Federation pull out of Pleiades (galnet)
    • 9/10/2017 First INRA base found (link)
    • 11/10/2017 2.4.3 Released (link)
    • 12/10/2017 4th Aegis Initiative to add the Anti-EMP device (link). Empire pull out of Pleiades (galnet)
    • 15/10/2017 2nd, 3rd and 4th INRA bases found
    • 16/10/2017 5th INRA base found
    • 17/10/2017 6th INRA base found
    • 20/10/2017 Start of new finds of Guardian areas near to galaxy core (Prai Hypoo and Eorl Auwsy) (link)
    • 21/10/2017 Aegis announce they are building 20 new bases in Pleiades (link) Initial two bases believed to be Cavalieri (1/20) in Electra and Goya Landing (2/20) in HIP 16753 (link)
    • 26/10/2017 Aegis stations Artemis Lodge (3/20) in Celeano, Cyllene Orbital (4/20) in Atlas found (link)
    • 27/10/2017 Aegis base Arc's Faith (5/20) in HR 1183 (link)
    • 28/10/2017 second barnacle forest found (link)
    • 30/10/2017 another six Guardian Ruins found in Blaa Hypai nebula (link)

    • November '17

    • 2/11/2017 New CGs to do Search & Rescue or kill Thargoids in Pleiades Sector IR-W d1-55. All planets in CG system Pleiades Sector IR-W d1-55 now have Mega-ships or distress calls with extra loot / thargoids
    • 2/11/2017 Two new Aegis stations, Copernicus Observatory (6/20) in Asterope and Agricola's Ascent (7/20) in Pleiades Sector DL-Y d65 (link)
    • 3/11/2017 New Unregistered Comms Beacon at Teegarden's Star 2 points to something on Conn A 3a - search starts (link)
    • 5/11/2017 New INRA Base (#7) finally found on Conn A 3 a @ 73.38, 102.37 (link)
    • 6/11/2017 Unregistered Comms beacon found at HR 1188 A 2 (repeats on hour) pointing to HIP 16824 A 2 F - INRA related (link)
    • 6/11/2017 INRA Base #8 found at HIP 16824 A 2 F 73.87 / 61.87 (link)
    • 9/11/2017 New Aegis bases Kipling Orbital (8/20) in Pleiades sector KC-V c2-11 and Titan's Daughter (9/20) in Taygeta (link)
    • 10/11/2017 New Megaship Tiliala's Lament at Akandinigua 5 - related to the galnet (link)
    • 10/11/2017 new AX SLF Announced for next week
    • 13/11/2017 Listening Post in Celaeno announced in Galnet. This lead to HIP 17862 Electra. Attacked ship (Hogan Class Bulk Cargo Ship PTK-179) found at Electra 6. NHSS Threat 6 found in Electra (especially around star) - these contain Basilisk (red) variant Thargoids. Basilisks also found near all wrecked megaships, in Distress Calls in Pleiades, in Hyperdictions and refueling at Barnacles
    • 13/11/2017 AX SLF made available
    • 16/11/2017 Malthus Terminal (10/20) in Pleiades Sector HR-W d1-41, Ieyasu Dock (11/20) in Pleiades Sector PD-S B4-0 and Bao Landing (12/20) in HIP 17497
    • 21/11/2017 NHSS6 found outside Electra for the first time in Pleiades Sector DL-Y d67 (link). Being reported in multiple systems mainly around Electra
    • 23/11/2017 Two new Aegis stations added Kamov Survey (13/20) HIP 17892 (link) and Cornell's Garden (link) (14/20)
    • 24/11/2017 New INRA Listening Post found in HIP 8887 - references known base#5 and a new base called Stack (#9) on HIP 12099 1A at -72.62 // -67.52 (link)
    • 25/11/2017 New UCB found around Ain 2, points to 12 Trianguli A 1 -51.57 130.6 Taylor Keep (base #10) (link)
    • 25/11/2017 Cobra JJ-386 found on HIP 12099 1B, Coordinates : -54.36, -50.36 (link) (why was this planet being searched?)
    • 30/11/2017 Version 2.4.08 released (link)
    • 30/11/2017 Four new Aegis bases Pleiades sector kc-v c2-4 Oort Orbital (15/20), Borrego's Vision (16/20) in Pleiades sector IH-V c2-7, Liman Legacy (17/20) in Hip 16753, RIX Depot in Pleiades Sector IH-V c2-5 (18/20)
    • 30/11/2017 Size 3 AX Weapons made available from Surface Military bases (as a result of CG).

    • December '17

    • 6/12/2017 2.4.09 Released (link)
    • 7/12/2017 New Aegis bases : Cleaver Prospect Pleiades Sector HR-W d1-57 (19/20), Exodus Point is in Hyades Sector AB-W B2-2 (20/20), Bennington's Rest in 42 N Persei (21/20), and Asami Orbital, Pleiades Sector JC-V D2-62 (22/20)
    • 8/12/2017 Message from Aegis: Thargoid Structure is displaying a Star Map (link)
    • 14/12/2017 Stations attacked by Thargoids for first time - Oracle / Titan's Daughter (link)

  3. #3
    So the numbers did have a meaning. Was just starting to look into em but seems Ive been beaten to it.

  4. #4
    Pro tip: If you have one of the scientific limpet controllers and wish to spend ages letting a thargoid wail on you trying to collect a tissue sample, remember to open your cargo hatch to let the limpet in once it finally gets the job done.

    These limpets aren't very bright and rather than waiting outside the hatch politely reminding you to open up, they slam into you and explode. 37% hull and a cracked windscreen in my cutter for no result

  5. #5
    Thanks and rep for this great summary. I will keep looking since i can't get into game before friday or saturday

  6. #6
    My first Thargoid encounter in a NHSS in Pleiades sector ir-w d1-55 (30.44ly from Maia).

    Thargoid turns red if you approach too close, but calms down if you back off (provided combat hasn't been initiated)

    I tried flashing my lights in a Morse attempt to no avail.

    Deployed shock mines which seemed to have no affect.

    Got my A grade python dropped to 32% hull within a few minutes, but I was not evading. Going back out to try other stuff.

    Fly safe, Commanders

  7. #7
    Originally Posted by Factabulous View Post (Source)
    What are they interested in?

    They ignore most foodstuffs, Soontil Relics etc but will scoop Slaves and Imperial Slaves. They attack Ancient Relics (and possibly you, if you carry them).
    Good work. Thank you!

    It seems that they like occupied escape pods too:

    They want humans... What for?

  8. #8
    Originally Posted by Gin RideIntoTheSun View Post (Source)
    Good work. Thank you!

    It seems that they like occupied escape pods too:

    They want humans... What for?

  9. #9
    3e Hullreinforcement has a 50% caustic defence.
    And it dosnt take any food.
    Reacts hostile if you have any guardian stuff or thargoid stuff (including MA) in your cargo, if you dont dropp it, it will attack you.
    It will destroy the guardian stuff and scoop the thargoid stuff.
    It dose not attack, if you have escape pods, but it will scoop it if you droop it, also slaves and imp. slaves.
    Also it seems to have a hostile reaction if you have Gold, Silver or Palladium in your cargo...

  10. #10
    Nice stuff, a couple of other things for you.

    1) research limpets are also available from Schlegel Keep planetary base in LHS 3980

    2) some more good info over here:

  11. #11
    A couple of additions for you:

    1) Thargoid Probes (formerly UP) can still be found around ammonia worlds, but now in "Non-Human Signal Source [Threat 2]"
    2) The Thargoid Surface Base on HIP 17694 B 7 F is now completely blocked off. I was there the day before the patch and there was a working gate that you could enter the structure from. All gates are now either blocked with rubble or actually broken.

  12. #12
    Also ... this here is a FANTASTIC summary ...

    P.S. I like the idea of keeping all the good stuff in one thread and this seems as good a thread as any.

  13. #13
    so... there are no missions concerning thargoids, and stuff right?

  14. #14
    Originally Posted by Charlie Hustle View Post (Source)
    so... there are no missions concerning thargoids, and stuff right?
    Yes ... there ARE some missions, although I gather they're pretty tricky to complete!

  15. #15
    Thanks for the extra info all - I've merged general stuff into the FP.

    Also spotted that the Ram Tah mission is now back to it's old payout - offering a 100 Million completion bonus. Though I guess against the bajillions on offer for easier missions it's not that good

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