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Thread: How to Solo a Thargoid Interceptor [Video]

  1. #331
    Originally Posted by Painbeaver View Post (Source)
    Thanks But i would add 20% more damage and 1.5km faloff for Plasma Chargers and maybe reduced the spread for Large Shards by 20%, so they could really compete with Gauss.
    Yeah, I can see that being a good buff to bring those weapons more in line to be more competitive with gauss cannons.

  2. #332
    So with a Krait I can reliably kill any Cyclops. But Basilisks kick my and still send me running.... but yay Cyclops are easy at least.

  3. #333
    Originally Posted by Painbeaver View Post (Source)
    This thread had nothing new for quite a while
    NO WAY, I didn't know rebooting will kickstart the shields, too! That is a major gameplay element I was missing... Ships with huge shields profit most from it I guess.

    EDIT: You could use heat sinks to break the Thargoid's weapon lock and have a bit easier job. Cool fight!

  4. #334
    Originally Posted by space voyager View Post (Source)
    NO WAY, I didn't know rebooting will kickstart the shields, too! That is a major gameplay element I was missing... Ships with huge shields profit most from it I guess.

    EDIT: You could use heat sinks to break the Thargoid's weapon lock and have a bit easier job. Cool fight!
    Yep, rebooting is too OP ) That's why i don't use it if it's possible.
    I actually used heatsinks to break the lock a couple of times (and forgot to use it a couple of times also, cos fight was nervous AF). But it doesn't always work, Anaconda is too big and slow )

  5. #335
    Updated with info on Hydra.

  6. #336
    Thargoid Conflict Zone info updated

  7. #337
    Thargoid CZ are great fun. Subject to the whims of randomness on what you get.

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