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Thread: System map overhaul needed

  1. #31
    Originally Posted by Jukelo View Post (Source)
    Any change would require time and resources. What you want, what I want, will take resources away from what somebody else wants. That's hardly an argument against anything and it's entirely up to Frontier to decide where those resources should go.
    And since the orrery is mostly a matter of taste, again I don't get why you insist: you're not going to convince anyone that they don't want an orrery.
    I am under no illusions on changing the opinions of the community. I hope to persuade any FDevs reading that this is a non-urgent, non-critical game element. It adds no value or depth to the game (as a new ship would for example), it is a nice-to-have, not a must have.

    I'm sure if FDev offered an option to change your seat material between cloth and leather someone would like it, and those that don't don't use it. Is it important? Is it high priority? At least they might get some earnings in the shop from seat covers.

  2. #32
    Originally Posted by Riverside View Post (Source)
    I am under no illusions on changing the opinions of the community. I hope to persuade any FDevs reading that this is a non-urgent, non-critical game element. It adds no value or depth to the game (as a new ship would for example), it is a nice-to-have, not a must have.

    I'm sure if FDev offered an option to change your seat material between cloth and leather someone would like it, and those that don't don't use it. Is it important? Is it high priority? At least they might get some earnings in the shop from seat covers.
    Again, this is only true if they add no other functionality to the orrey system map. Again I will say look at the concepts I linked.

  3. #33
    I have two pretty simple requests. The first is for all the flag data that pops up when mousing over something to be moved to the corner and out of the way. The second is a cancel open option. I am still seeing massive wait times (up to 20 seconds) for the map to load and during that whole time I am completely out of control of the game.

  4. #34
    Originally Posted by Max Factor View Post (Source)
    Again, this is only true if they add no other functionality to the orrey system map. Again I will say look at the concepts I linked.
    I think this is just the thing. I think I remember Michael Brookes saying that however the Orrery would be an awesome thing to have, they won't bother, unless they will come up with added functionality, or a feature that would benefit from Orrery style map to make the effort worthwhile.

    (He didn't use the word "bother", of course)

  5. #35
    Originally Posted by Riverside View Post (Source)
    I am under no illusions on changing the opinions of the community. I hope to persuade any FDevs reading that this is a non-urgent, non-critical game element. It adds no value or depth to the game (as a new ship would for example), it is a nice-to-have, not a must have.

    It adds a ton of value to exploration, and a moderate amount of value to anyone flying in systems anywhere. The Orrery map would give pilots a true to scale map of a system's layout, allowing them to quickly gauge how the planets and stations are layed out. Surprised like Hutton Orbitial would be much easier to spot in an Orrery vs the current map. It would enable explorers to quickly identify systems with unusual or crazy orbital paths, thus identifying possible places of interest much more easily. Very scenic places which are impossible to determine with the current sys map. The largest gain though is in future development potential. Imagine if permanent signal sources could be identified on the Orrery too. Or comets with their trajectories laid out. Even mission waypoints or tourist beacons could be visible on the Orrery Map. It would be a huge QoL improvement for everyone who currently uses a system map in the game, which is quite arguably everyone who plays the game.


    Except for the people who don't want a better, more informative map.

  6. #36
    It isn't in Beyond because it'll be part of the next paid expansion?

  7. #37
    Originally Posted by Riverside View Post (Source)
    Because I think it's a collosal waste of time. The current system map works, it's elegant in it's simplicity & works for any system. in 4,000hrs of play I've never thought to myself 'An orrery map would help here'.

    FDev clearly have way too much on their hands already without adding stuff like this. I feel the same way about re-colouring the planets. What got pushed back to put that into Q1 2018? Something certainly did.

    The game already provides all the information you need to be able to picture how the system looks, and where you are in it imo.
    TBF it's not just re-colouring of planets.

  8. #38
    Originally Posted by Mengy View Post (Source)
    It adds a ton of value to exploration, and a moderate amount of value to anyone flying in systems anywhere. The Orrery map would give pilots a true to scale map of a system's layout, allowing them to quickly gauge how the planets and stations are layed out. Surprised like Hutton Orbitial would be much easier to spot in an Orrery vs the current map. It would enable explorers to quickly identify systems with unusual or crazy orbital paths, thus identifying possible places of interest much more easily. Very scenic places which are impossible to determine with the current sys map. The largest gain though is in future development potential. Imagine if permanent signal sources could be identified on the Orrery too. Or comets with their trajectories laid out. Even mission waypoints or tourist beacons could be visible on the Orrery Map. It would be a huge QoL improvement for everyone who currently uses a system map in the game, which is quite arguably everyone who plays the game.


    Except for the people who don't want a better, more informative map.
    Yep. This. It's the potential that it could add to the game which is what I am thinking about. I have to wonder why some are so short sighted on certain features and what they could add to the game.

  9. #39
    Problem with Orrery map is something that is hard to quantify because you see it as "yeah, we have all info, supercruise navigation is not that bad (I agree btw), and why would need devs to spend time to that", however I have seen multiple cases when it really would added much depth to navigation. It would definitely add to exploration. It would definitely add to remembering all bookmarks and POIs in system (which current system map is terrible at).

    It is major issue for feature like this, because alone it feels like waste of time, but when you add all small things it enables, it becomes more than sum of all those things. And in game like ED it matters.

  10. #40
    Originally Posted by Riverside View Post (Source)
    I feel the same way about re-colouring the planets. What got pushed back to put that into Q1 2018? Something certainly did.
    That is actually pretty may I say... offensive to us explorers. Almost all other parts of the game got updates and we still landing at/scanning the same muddy looking planets. Also, how on Earth improving look of the planets in the space sim is a waste of time? Are you serious? I dont even comprehend this approach. Maybe original 2d Elite is better option for ya commander.... idk

  11. #41
    OP - Beta backers have this. Havent you got it?


  12. #42
    Btw, guys, let's do the walk - drop your suggestions from *current* gameplay point of view for Orrery map here https://forums.frontier.co.uk/showth...-map?p=6093435 this is thread in suggestions forum where devs read all posts.

  13. #43
    Originally Posted by Chris Simon View Post (Source)
    I think this is just the thing. I think I remember Michael Brookes saying that however the Orrery would be an awesome thing to have, they won't bother, unless they will come up with added functionality, or a feature that would benefit from Orrery style map to make the effort worthwhile.

    (He didn't use the word "bother", of course)
    I do agree with that, and while I would be happy to have it as an aid for exploration, I can really see it being used for all areas of the game.

    Squadrons with their fleet carriers jumping to a strategic place using the orrey map would be very useful. At the moment, there is just no way to do this. This is one example and there are plenty of others on this thread.

  14. #44
    Originally Posted by Dakron Nova View Post (Source)
    OP - Beta backers have this. Havent you got it?

    https://forums.frontier.co.uk/attach...4&d=1429103333
    CMDR Thrust says it's great.

    While all the information may be available via text, it's more accessible to be able to absorb that information visually. The orrery view was dangled by FD, so it's not surprising there is a demand for it.

  15. #45
    Originally Posted by IndigoWyrd View Post (Source)
    Honestly, I'm not so sure I'd actually like a 3d Orrey style map. I did see some of the old concept images, and to be honest, they seem overly complicated, cluttered and busy.
    Sometimes newer and prettier isn't really better - just look at Windows 7, 8 and 10.
    Originally Posted by Chris Simon View Post (Source)
    I have to agree.
    I'm not a huge fan of glitter over functionality. For the same reason I prefer the station menu over some kind of "hub" (leg worshipers keep suggesting it) where one would run around, conducting business. Tidy menus and schematic maps are my thing.
    You guys wouldn't like to know where each body is in relation to the others? You wouldn't want to know before you accept a second missoin to the same system that the 2 bodies which neighbour each other in the current map aren't on opposite sides of the system? You wouldn't like to plan your planetary scan routes better when exploring? All these people crying that exploring needs more love, THIS is what they're talking about amongst other things.

    For me this is one of the biggest QoL changes needed. Even if it is a nice 2d diagram, top down view of the current system configuration (I know that would have limitations too, but it would be much better than what we have), showing where the planets are in their orbits and giving a better visual cue on distances.

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