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Thread: AX Fighter Changes Notification

  1. #76
    At least add Multicannon Taipan to the game goddamit..

    Can we have something for FUN? Or is it not allowed in Elite Dangerous?

  2. #77
    Originally Posted by Insane4un View Post (Source)
    At least add Multicannon Taipan to the game goddamit..

    Can we have something for FUN? Or is it not allowed in Elite Dangerous?
    YES PLEASE. Do want. I like the MCs as a fighter weapon, but do not enjoy the Condor. Are any of the other fighter loadouts even exclusive? Was it even intentional for the Condor to be the only one with MCs? If it's because fighter MCs are too strong and the Condor's unfortunate flight model is there as a balancing factor, then why does the Condor have duplicates of all the other loadouts? Wouldn't they then be too weak on the gimped-for-MCs Condor?

    The whole situation is confusing and annoying.

  3. #78
    Originally Posted by Edward Lewis View Post (Source)
    Greetings Commanders,

    Just a quick update for you about the recently released AX Fighter.

    Yesterday we released the AX fighter, a new experimental weapon that is meant to be used against the Thargoids.
    Unfortunately we have identified a bug with the AX fighter's statistics that makes it effective against human targets as well as Thargoids.
    The released AX fighters is currently comparable with the top end fighters in combat against humans and NPCs.
    In the coming weeks there will be a stability update in which we plan to fix this bug, significantly decreasing the fighter’s effectiveness against human and NPC pilots, we will also ensure that its limited availability is improved.

    We don't believe this will affect players in a drastic way, but wanted to make sure we let you know ASAP.

    Thanks!

    Ed
    What a disappointment. So it turns out to be useful in an unintended way and you call it a bug and want to “fix” it? Shame. Those new weapons should have been useful throughout and made it so players would have incentives above a niche within a niche mechanic. It shows a clear misunderstanding of balance within a multiplayer environment as well as another lost opportunity.
    Bad call fellas. I’ll go get one and enjoy it until you break it again.
    Just tested it. That’s nice. It’s a fixed, multicannon Taipan. That’s all. Ruining it is a real eye roller.
    For those that say it’s in line with the rest of alien junk mechanics it’s because the exclusivity of those mechanics is what is the junk. The only bug is the one in the brain (or brains) of those who thought it would be a good idea to do the new gear the way they have.
    Game is niche and now they wish to lick their work to a subsect within a minority and consider any utility outside threir linear and narrow description to be a bug...

  4. #79
    What the heck is the problem with the Condor? It is far more manouverable than the Vette, Cutters & Taipans.
    Plus it has a far smaller wing span than that Imp fighter stuff.
    You just need to learn how to fly that neat little beast.

    Who the hell uses fighter MC's if ya can get Plasma Repeaters?
    If a SRV is strong enough for these fun punch guns then the condor too.

    Oh wait you fly with mouse and keybaord? now i understand the problem /sarcasm off/

    Repeat Rule of development No. 2, a bug is a bug is a bug, you can't do everything right and if you do
    someone still complains.

    BTW. No. 1 is bugs are for debugging. As the LT would say :-P

    /okay now sarcasm and humor really off, for at least the next 2 seconds/

  5. #80
    I personally don't see any problems with this. In fact, I already thought this would happen when I heard the AX Taipan was effective against human ships too. Truth be told, this was an oversight that shouldn't have happened and it should've been communicated where you can buy them too.
    In any case, the AX multis weren't effective against human ships, so why should the fighter be? Call me naive, but that's the conclusion I got to.

    As a side note, the Taipan is an awesome fighter for PvP and PvE. Please make a multi cannon version of it!

  6. #81
    Originally Posted by MelanieFox View Post (Source)
    What the heck is the problem with the Condor? It is far more manouverable than the Vette, Cutters & Taipans.
    Plus it has a far smaller wing span than that Imp fighter stuff.
    You just need to learn how to fly that neat little beast.

    Who the hell uses fighter MC's if ya can get Plasma Repeaters?
    If a SRV is strong enough for these fun punch guns then the condor too.

    Oh wait you fly with mouse and keybaord? now i understand the problem /sarcasm off/

    Repeat Rule of development No. 2, a bug is a bug is a bug, you can't do everything right and if you do
    someone still complains.

    BTW. No. 1 is bugs are for debugging. As the LT would say :-P

    /okay now sarcasm and humor really off, for at least the next 2 seconds/
    The Condor can turn fine, but its lateral thrusters are garbage. As I use a dual stick setup and my flying style makes extremely heavy use of lateral thrusters, the Condor is NOT a joy to fly for me.

  7. #82
    Originally Posted by Frenotx View Post (Source)
    The Condor can turn fine, but its lateral thrusters are garbage. As I use a dual stick setup and my flying style makes extremely heavy use of lateral thrusters, the Condor is NOT a joy to fly for me.
    It is quite a garbage now. But can you imagine what it was before? There was a 6 months war for a goddamn condor..

    https://forums.frontier.co.uk/showthread.php/334414-FD-Can-you-please-already-confirm-that-broken-CONDOR-was-actually-intended-Or-actually-not


    https://forums.frontier.co.uk/showth...-Condor-issues

    https://forums.frontier.co.uk/showth...sues-as-always

    And yes, it is still the worst fighter in a game even after what i call "half fix". If not MC version.. This fighter should not be exist in game at all.

  8. #83
    will this be fixed tomorrow or in 4 weeks, like the last time we got a notification about a tweak and it took 6 or 8 weeks to fix (multicrew)

  9. #84
    Originally Posted by Insane4un View Post (Source)
    It is quite a garbage now. But can you imagine what it was before? There was a 6 months war for a goddamn condor..

    https://forums.frontier.co.uk/showthread.php/334414-FD-Can-you-please-already-confirm-that-broken-CONDOR-was-actually-intended-Or-actually-not


    https://forums.frontier.co.uk/showth...-Condor-issues

    https://forums.frontier.co.uk/showth...sues-as-always

    And yes, it is still the worst fighter in a game even after what i call "half fix". If not MC version.. This fighter should not be exist in game at all.
    This is because the Federation is the "Loser" faction of the game. Every game has one. No point trying to fight the designers intent. They clearly have a design vision for who is evil and deserving of mediocrity. It's the Federation hands down.

    That still leaves us with 2 viable factions though, the godmode empire and the slightly above average Alliance.

  10. #85
    So far the Alliance is MIA.

  11. #86
    Originally Posted by Insane4un View Post (Source)
    It is quite a garbage now. But can you imagine what it was before? There was a 6 months war for a goddamn condor..

    https://forums.frontier.co.uk/showthread.php/334414-FD-Can-you-please-already-confirm-that-broken-CONDOR-was-actually-intended-Or-actually-not


    https://forums.frontier.co.uk/showth...-Condor-issues

    https://forums.frontier.co.uk/showth...sues-as-always

    And yes, it is still the worst fighter in a game even after what i call "half fix". If not MC version.. This fighter should not be exist in game at all.
    Oh I don't have to imagine; I remember how terrible the Condor was. All of the fighters have less acceleration than they should, but the Condor's was at most a tenth of what it would be. I honestly believe someone at FDev just misplaced a schism, and refused to admit it.

  12. #87
    Originally Posted by Frenotx View Post (Source)
    Oh I don't have to imagine; I remember how terrible the Condor was. All of the fighters have less acceleration than they should, but the Condor's was at most a tenth of what it would be. I honestly believe someone at FDev just misplaced a schism, and refused to admit it.
    If wasn't part of a pattern of sucky Fed ship stats I would agree. But this seems to have been an intentional design choice. I think they are saying that the Feds create cheap industrial grade crap that they pump out in quantity rather than quality, much like American planes and tanks in WW2. That's why all the Fed ships are cheaper and inferior to their Imperial/Alliance counterparts.

    It will be interesting to see where the new alliance ships will fall on this galactic power spectrum. I suspect somewhere in the middle, even though lore says that the Alliance maintains power through superior technology despite having control over far fewer systems. But Frontier's design team seems pro Imperial, so I expect them to maintain their current dominance in the ship hierarchy.

  13. #88
    American armor left much to be desired, but there were some quite good American planes.

    P-51, P-47 in the European theater and the F6F, F4U, P-38 in the Pacific. And the P-40, when flown right, was quite effective. American medium/heavy bombers, B-25, B-17 and B-24 got the job done.

    On the game, FD will never give us the "perfect" anything, we must be left wanting more.

  14. #89
    Originally Posted by rrobes View Post (Source)
    American armor left much to be desired, but there were some quite good American planes.

    P-51, P-47 in the European theater and the F6F, F4U, P-38 in the Pacific. And the P-40, when flown right, was quite effective. American medium/heavy bombers, B-25, B-17 and B-24 got the job done.

    On the game, FD will never give us the "perfect" anything, we must be left wanting more.
    Someone should tell that to FDEV .

    As for "perfect ships" the Imperials come close. Their only downside is the larger ships looking like silly jumbo jets in space. Otherwise they are best-in-class at every tier.

  15. #90
    Seems to me that the AX fighter is working as intended. Any fighter effective against the nearly invulnerable Flower-ships SHOULD be overwhelmingly effective against the relatively weaker human ships.

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