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Thread: Destroying NPCs power plant has no effect

  1. #106
    Originally Posted by NascentChemist View Post (Source)
    Really? I swear I've been taking out NPC Anaconda's with their hull still above 20% while targeting the PP. I'll take a closer look.
    The larger NPC ships I've fought since coming back have all kept fighting until their hulls were destroyed, even if I had reduced their PP to 0% early on and landed many hits on the 0 integrity module.

    I'll need to take a closer look as well.

  2. #107
    Originally Posted by Morbad View Post (Source)
    The larger NPC ships I've fought since coming back have all kept fighting until their hulls were destroyed, even if I had reduced their PP to 0% early on and landed many hits on the 0 integrity module.

    I'll need to take a closer look as well.
    if you look at the sub targets panel, you'll see 0% modules are dimmed, but still say "ON". Pre v3.0 they'd say "OFF". I think this is the crux of the issue.

  3. #108
    Originally Posted by NascentChemist View Post (Source)
    Really? I swear I've been taking out NPC Anaconda's with their hull still above 20% while targeting the PP. I'll take a closer look.
    I can confirm that it's definitely still possible to kill NPCs via hitting a 0% power plant enough- they just never lose power.

  4. #109
    Originally Posted by Frenotx View Post (Source)
    I can confirm that it's definitely still possible to kill NPCs via hitting a 0% power plant enough- they just never lose power.
    Thanks for the confirmation.

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