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Thread: Distant Worlds II - Fleet Roster Sign Up Thread

  1. #1

    Distant Worlds II - Fleet Roster Sign Up Thread

    Version Française ici



    DW2 Fleet Roster is closing soon!

    Please note that the DW2 Roster will close at 18:00 UTC on Friday 18th January.

    Additionally you also only have until that time to submit roster amendments (use the link you saved when signing up, or contact Qohen Leth about amendments).

    A secondary roster will open shortly after the closure of the current one, however this secondary roster will not be administrated or presented anywhere, nor will any amendments be made to it. The secondary roster will close on February 17th 2019, as this marks the end of Stage 1 of the expedition.

    This 'latecomers' roster is purely to collect data from late sign-ups and will be looked at in the summer, when we'll merge it with the main roster and update the whole lot in one go, present it, and archive it.

    Please also note that as of this posting Fleetcomm PG is also now closed until further notice. The last of the backlog applications will be processed as soon as possible.

    Private Group application processes as they apply to PS4 and XBone will also be closed from this time.
    More details on the Console PG closure : Here

    Fleet Roster registration for the Distant Worlds II Expedition is now open.

    Roster Sign-Up Form:

    Read the important information on Post #2, then click.. the bottom of the bulletin board screenshot.

    Click the image below to bring up the full roster (external link)...

    Use CTRL+F to search for your entry on the list
    (note: the roster is updated every few days)

    Roles within the fleet:

    Fleet roles on DW2 are linked to specific events and projects that will be incorporated into the overall expedition. For roster purposes, you can choose up to two fleet roles, but this does not prevent you from taking on multiple roles during DW2. You can also edit your chosen roles anytime you like using the edit link you'll be provided with once you submit your fleet registration. For information on DW2 Projects that are associated with the available roles, please see the main Expedition Overview & Project Synopsis thread; Linked Here.


    The default role that anyone not selecting a specific role is automatically assigned. Explorers will make up the bulk of the fleet and are those that are not fussed on specialization. During the journey Explorers will discover interesting stellar, planetary, or environmental POIs (like planetary nebulae etc). The very best of these POIs will then be used by Tour Guides, the Galactic Mapping Team, and Fleet Astrophotographers to visit and catalogue during the expedition and waypoint visits.
    Fuel Rat

    Fuel Rats are welcome along on any deep space expedition and are invaluable. They're the last resort for players who get stranded out in the far depths of space.

    For the first time ever, Prospecting and Mining will have a practical role to play on a deep space expeditionary event, with miners at the forefront of the industrial aspect of Distant Worlds 2.
    Fleet Mechanic

    Commanders who rig their ships to carry Hull Repair Limpets and are on hand to offer essential hull repairs to all fleet members who require their services.
    Tour Guide

    These pilots will work in conjunction with the Galactic Travel Agency and utilize Multi-Crew. The service will allow many more players to take part in DW2 as passengers and guests aboard Tour Guide operators ships. For RP purposes we encourage Tour Guides to register Belugas, Orcas, or Dolphin-class cruisers with the DW fleet.

    This project will be overseen by Qohen Leth for the official Distant Worlds Imgur Album. Astrophotographers will be encouraged to submit their photos to the album, some of these submissions will be highlighted and written about in the DW2 weekly newsletter, there may even be prizes on offer for a 'pic of the week'.
    Fighter Escort

    Fighter Escort (Fleet Defence Force Squadrons) will be tasked to protect the fleet throughout the entirety of the journey in a series of semi-roleplayed SLF encounters.

    The prime focus for fleet Geologists is to seek out and catalogue active geological sites and interesting surface features for the Milky Way Society of Organics and Geology (overseen by CMDR MadRaptor - The Galactic Geologist).

    This role is speculative and is based on the assumption that Environmental Space Anomalies (hinted at by FD) will be discoverable by Q4 3304, and will thus need charting for the Mapping Project and cataloguing. Scientists will also directly contribute to The Scientific Surveyor Project, whose goal will be to collate a wealth of statistics on star systems, worlds, and asteroid fields (among other things), from which EfilOne will create statistical documents on what the DW2 fleet discovered by journey's end.

    This role will encompass Video Makers, Streamers, Mission Chroniclers and Blog-Writers who want to document their own journeys and share them with the community. Like on DW3302, some of the media content created during the expedition may be featured in the newsletters.

    This is a semi-roleplayed role and is based upon the concept created by Wing Atlantis. The basic premise is for MediCorp pilots to collect stranded escape pods that are located during the expedition and store them aboard their ships until journeys end, whereupon they will be delivered to a stations search & rescue department.
    Fleet Logistics

    This is a roleplayed role and is based upon the concept created by Olivia Vespera. There are two aspects to this role. Supply and Trade. Supply will carry food equivalent to the amount required to support a fleet of this size for a 6 month journey into the black. Traders will carry various rare commodities for use in celebrations, or to trade with AI settlements we may encounter.

    Reaching Beagle Point:

    Beagle Point is where the 'Outbound' journey will end and 'The Voyage Home' stage begins. To reach this star system you will need a ship that can jump a minimum of 33.4 LYs. Commanders thinking of taking short-range ships, please make sure your ship has a range of at least 16.8 LYs as a Jumponium level 3 fuel boost will then make Beagle Point attainable.

    The Rock Rats:

    The original Distant Worlds Expedition was the birthplace of the Rock Rats, creating the jumponium highway at a time when ships could not easily cross The Abyss. We are proud to have them joining us once again, acting as the glue, in fact the silver thread running through the whole expedition.

    Their role has evolved since DW1 and now they stand for a social, dynamic, helpful and coordinating group of veteran explorers. In their own words: “Our role in Distant Worlds 2 is to assist foremost the departments of exploration, mining, geology and science. But also in general to bring the expedition’s expertise together, see opportunities and connect. We fly or drive by your side and hopefully inspiring things will come of it”. It is an esteemed honour to have them joining us, and the majority of what’s going to be awesome about the expedition will be thanks to them!


    Distant Worlds 2 will be one of the first major expeditions to utilize Squadrons. Depending on squad limits there may be several Squadrons created to accommodate the number of participants signed up to the expedition.

    • CMDR Dr. Kaii will lead the FleetComm Squadron.
    • CMDR Erimus will lead the Distant Worlds Squadron.
    • Project or Role-specific Squadrons may also be utilized if deemed necessary.

    Joining a Squadron is not mandatory and players who are part of their own Squadrons will not be excluded from any aspect of DW2.

    Information on DW2 Squadrons can be found : Here

    Modes of Play:

    Distant Worlds 2 will be a multi-platform event, covering the PC, XBox, and PS4. Players are also free to participate in Open Play, Solo, or their own Private Group. There is an official Private Group for some events, this is FleetComm, but joining FleetComm is not essential and players are encouraged to create their own PGs if they prefer not to play in Open, or Solo, and can't gain access to FC.

    DW2 on the Console:

    The Consoles Team aim to ensure suitable console representation for the duration of DW2. The original Distant Worlds Expedition departed too early for many XBOX commanders and PS4 involvement was only a pipe-dream, so this is the first opportunity for the majority of these commanders to take part in a truly Galactic Exploration Event.

    We shall guide console commanders to the appropriate roles, and deal with console-specific issues as they arise. We shall lend support to each role's leaders as requested, whilst facilitating console involvement within those roles. We shall be the representatives of the organisers, and be expected to perform a myriad of support duties specific to console involvement.

    The Consoles Team will be lead by: JT442, DistantworldsXB on Xbox, Private Group leader for Xbox named: DistantworldsXB
    PS4 lead: Allcrowsareblack, Allcrowsareblack on PS4m Private Group leader for PS4 named: Allcrowsareblack
    Xbox lead: Xta80, Xta80 on Xbox

    Please add the private group leaders as friends and await confirmation. They will check your name is on the roster before adding you. This may take a while, so please send them a message only if you haven't been accepted for over a week.

    Link: Xbox thread
    Link: Playstation 4 thread


    The official Private Group for DW2 is FleetComm. This is where some basecamp events will be held. Aggressive acts against other players whilst using the FC PG will not be tolerated during DW2 and anyone who breaks its rules will be reported to Frontier Developments for harassment, and permanently removed from the PG and all future DW events.

    All enquirers about FleetComm PG should be directed to either of the following administrators;

    Note that being a part of this PG is not mandatory to take part in DW2 - players are more than welcome to experience the expedition in Open Play, Solo, or their own Private Groups.

    You must also apply in-game, however due to a current in-game bug:
    For the time being, send a friend request to CMDR Fleetcomm,
    and they will respond with an invitation into the PG

  2. #2

    (click on the "Sign me up!" button!)

    Info on the fleet registration process

    • If you are a DW1 veteran and want to reserve your original roster number, there is an option to do so on the sign up form. The roster will automatically crosscheck your roster reservation number with your CMDR name, so make sure your pilot's name is exactly as it was on the old DW1 roster (Link).
    • All pilots new to DW or who haven't reserved their old DW1 roster number will be assigned fleet roster numbers starting at 2000 onwards.
    • The 'Comms ID' box on the roster form is simply a roleplay nickname you can assign to yourself (like your Discord name/handle for example). It's not mandatory to be a Discord user and be part of the DW fleet, but it helps.
    • The communications will be held on the FleetComm HQ Discord Server.
    • Once you submit your details, your entry may not appear immediately on the roster. If it hasn't appeared after 1 week, please post a message on this thread and the roster team will look into it.
    • Please only contact admin if there is an issue with your entry that you can't resolve, and when doing so please post your query to this thread stating your CMDR name and assigned roster number.
    • The roster will automatically generate a Ship ID number for you, which you can apply to your ship for the expedition (if you want to). How does it work?
    • Once you submit your details, you will be given a link. Keep that link as it allows you to update or amend your roster entry as and when you need to. We recommend that you PM that link to yourself so its always on-hand if you need it.
    • If you lost the edit link, you can email to with "[ROSTER]" in the subject for your registration amendments. It might take a while to be done cause I won't be checking every hour, but that'll be processed at some point. If you send too many amendment requests over a short period of time, you'll be put on a waiting list and your registration will only updated at the very last moment
    • The expedition is taking place on the following platforms:

    Modes of Play on DW2

    DW2 will not be mode-specific, meaning players are free to experience it in Open, Solo, or their own Private Group Mode with their own rules for that group if they wish. The DW2 organization team take no responsibility for what happens in Open Play or personal Private Groups during the event. There will be an official private group for non-CG related events (basecamp meets and roleplayed events etc), this is FleetComm - you can apply to FleetComm here : Link.

    FleetComm has rules to adhere to and breaking them rules may see offenders (individuals and possibly their whole player faction with them) removed from the roster, permanently expelled from the PG, its Discord, and all future DW events. Those rules can be found on the linked thread. FleetComm is administered by Grnbrg, and all enquiries regarding it should be made via his thread.

    Once you've signed up, don't forget to grab your Distant Worlds 2 Fleet Role badge! The full set comes in 100px and 200px sizes, with respective animated gif variants. /!\ If you want to use a gif as a forum avatar, use the 100px gif version! The set can be found here.

    Upon request, I can also mockup a DW2 forum signature with your registration information With the default starry background, or a custom image you'll provide (1920x1080 minimum).

  3. #3

    Due to the roster getting extremely long and filling 6 dedicated posts already, it has been moved to a web frontend.
    You can also use the Google Sheet version of the roster (linked on the web page).

  4. #4
    I want the last officially numbered roster spot!

  5. #5
    455 CMDR Felix Macedonica Macedonica GMT Apostata III Lakon T-6 27 Explorer

  6. #6
    DW390, signing up!

  7. #7
    Whoohooo... another step in preperation reached..

    BTW Qohen.. how many Expeditions have you helped organize at this point? XD

  8. #8
    Sign me up! Old roster number was #7. Happy to be an astro-photographer, and also to resurrect my old job in the army as a medic.

    Can. Not. Wait.

  9. #9

  10. #10
    Pls ppl... there should be sign-up form.. Hold your horses..

  11. #11
    Originally Posted by Henkka77 View Post (Source)
    Pls ppl... there should be sign-up form.. Hold your horses..
    But my horses won´t hold!

  12. #12

  13. #13
    Originally Posted by RaSenche View Post (Source)
    Whoohooo... another step in preperation reached..

    BTW Qohen.. how many Expeditions have you helped organize at this point? XD
    I dunno, if you count the mission patches, quite an amount

  14. #14
    Ran into an issue inputting jump range. Wouldn't accept 60 for my Anaconda, so I had to put in 12.34.

  15. #15
    Wonder if my roster number will be 2000? Probably not, all those complicated questions!

    Originally Posted by ShadowWolf Kell View Post (Source)
    Ran into an issue inputting jump range. Wouldn't accept 60 for my Anaconda, so I had to put in 12.34.
    It's expecting a number with two digit after the decimal point, so "60.00" rather than "60".

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