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Thread: Chapter One Beta closure

  1. #76
    Originally Posted by maboleth View Post (Source)
    Huh, ended already? :-/ At least I hoped you guys could give us the final ver soon, like next week or so.
    Set your sights to the week of Tuesday, February 27th and Thursday, March 1st. FDEV's two favorite days of the week to release new stuff, and both fall nicely near the end of Q1, and roughly within the end of the "Silent Period" between the close of a Beta cycle and the release of a final version of ED.

    Personally, I am leaning more towards the March 1st date right now, but Tuesday the 27th is just as viable.

    We shall see.

  2. #77
    Originally Posted by Nejamai View Post (Source)
    near future mmmmm when will that be in 5 months
    It won't be 5 months to Chapter 1 since it's supposed to be released in Q1, which ends in March. Q2, 3, and 4 will have a chapter each it sounds like.

    lol why not say in 2 weeks lolz always so cryptic and unclear, perhaps wear less funny hats and do more about the game hmm? sorry but why you guys work so super slow with everything.....
    Personally, I think if these updates were coming out faster, there wouldn't be time to learn, test, and play all the new game features. It's good that there's a couple months in between to settle how things work.

    i mean things take ages before they are done, released etc.
    There are on average 2 years between World of Warcraft expansions, so a couple of months isn't ages compared. I'd say FDev is pretty high paced in comparison with Blizzard (which is a huge company).

  3. #78
    Originally Posted by GG7 View Post (Source)
    Set your sights to the week of Tuesday, February 27th and Thursday, March 1st. FDEV's two favorite days of the week to release new stuff, and both fall nicely near the end of Q1, and roughly within the end of the "Silent Period" between the close of a Beta cycle and the release of a final version of ED.

    Personally, I am leaning more towards the March 1st date right now, but Tuesday the 27th is just as viable.

    We shall see.
    That's about 2/3rds in to Q1, not end of, with that said, I do think they're released around there as well. Then we'll have a bug patch probably at end of March or in April, just before Chapter 2 is starting to be discussed.

  4. #79
    I feel so stupid, checking the news section of this forum every few hours to look for a announcement of 3.0. I felt the time between Beta and Release was almost zero in the past. But I am probably wrong on this.

    Yes, I am a grown up, and I am patient - at least I am trying

  5. #80
    Originally Posted by Crazy Joe View Post (Source)
    Most of the beta's that FDEV have held after release have been fairly short as they are there for testing new features introduced in that Beta.
    All the betas I've seen since 2.1 have been at least 2 weeks, I also think it's pretty surprising they wouldn't have a longer one for a major version release (not a point release).

    Originally Posted by Crazy Joe View Post (Source)
    Not every bug needs to be solved during the Beta process otherwise they would have a never ending Beta period.
    Agreed but has been pointed out there are bugs that I too have reported in every beta, and after as tickets, since 2.0 released. The "Leaving Wing" and NPCs on your landing pad are prime examples that effect virtually all players very often.

    Originally Posted by Crazy Joe View Post (Source)
    As a software developer I can tell you that the time required for solving bugs depends on how easy they are to reproduce. This requires clear and detailed information from the person who experienced the bug, about the state of the game when the bug was experienced. And even then it can be very difficult to reproduce a bug as there can be many variables involved in the cause that the user hasn't and/or can't add to their problem description. So a simple bug from the user perspective can be very difficult to reproduce and thus debug.
    It's pretty easy to join a wing and get "Leaving Wing" on your HUD. That happens to me too about 50% of the time I join a wing, am I the only one seeing this? When I ask the guys I play with they say they see it all the time too - same with NPCs on your landing pad. I've seen that reported dozens of times yet I had that issue in beta multiple times myself.

    Originally Posted by Crazy Joe View Post (Source)
    How much of the functionality that Hello Games added to No Man's Sky was already partially finished or required only minor modifications to improve? And having watched people play the newer patches for No Man's Sky I'm not convinced that they changed all that much to the core game.
    While that's likely true many of the changes in 3.0 have clearly been in development for a very long time. And really how much work is it to add things like material limits, storage limits - even the engineering changes from a coding perspective are minor. They showed demos of the new planet textures over a year ago (I think, could be wrong). I'm also a software developer, of enterprise applications, the pace of development at Frontier didn't surprise me until I heard they had a team of 100+ (again I could be wrong there but I think that's what Ant indicated). How can the changes in 3.0 take 3 months or really the 6+ I'm sure they've been working on them.

    Originally Posted by Crazy Joe View Post (Source)
    They need to develop new features and at the same time improve the game to resolve the issues that players bring up from playing the game. This is a much more difficult balancing act because improvements can render work done on new features to become unusable and can introduce a lot of rework.
    As a developer I have to disagree with this - they both face the exact same challenge. The only difference is Frontier does have backend services to deal with where HG likely has less (although they've even added some limited multiplayer). I do realize that the scope of Elite is larger, in some ways, but how can a team of 100 produce such little content so slowly?

    Originally Posted by Crazy Joe View Post (Source)
    I think that you have the wrong idea about the narrative of the Thargoid "Invasion"... ....I guess that they want to keep the developments in the Thargoids storyline on a realistic timeframe.
    I've also been surprised at how little we got in 2.4 - I mean really it was a string of CGs with some new weapons each week. Seriously? And they needed to slowly roll that out? When was the last major thing we got, multicrew 6-9 months ago? I get what you mean about things rolling out in a realistic timeframe but clearly the community was very disappointed that 2.4 basically turned out to be CGs.

    Originally Posted by Crazy Joe View Post (Source)
    unless you are talking about Star Citizen on one of their loyal fans communications channels), as long as you don't expect everybody to agree with you.
    Well it seems we can all agree on the insanity of some of the SC guys, on both sides of the fence. Personally I hope they can actually release a finished game at somepoint. I've never understood fanboi-ism in this regard, the more space games the better to me, why do I/people have to pick one or the other? I'm glad to hear they are looking at VR support again as like the other poster that's what keeps me coming back to Elite. Personally I never mind when people disagree with me so long as they can express the "why" of that disagreement and give me some reasons for their position.

    To me 3.0 feels like another missed opportunity. Another over-promise and under-deliver. Every release I've seen (I started just before 2.0) has been 2 steps forward and 1 step back. We got planetary landings, but very little gameplay (to come later but it still hasn't, 2 years later). We got Engineering and, well we all know what a mess that's become. We got multicrew, again with very little gameplay (and only now have a bit with wing missions - and still the glaring hole of no multicrew SRV). We get the Guardians and again with very little actual gameplay (nothing new, just SRV stuff at a new place). We then get Thargoids which turns out to be a new NPC type for combat and a few new weapons (that said they are fun to fight). BGS is another great example. CQC is another great example. It seems they release a feature with the bare minimum of gameplay and then move on to the next feature, only to give us the bare minimum gameplay again.

    I really enjoy Elite as well but sorta don't understand the guys with thousands of hours - it seems that after about 50 hours you can easily explore everything Elite has to offer. Sure I won't have a fully engineered ship but since I don't care about PvP all I really need are upgraded FSDs to make QoL better, and now with the engineering changes it'll be FAR FAR more work for me to upgrade any future ships. As such I don't see me getting back into it in the future unless that changes as the barrier to entry is already so high.

    I will say this - I've seen very few games that illicit the response that Elite does. From the psycho murder-hobos to the carebare snowflakes Elite really has it all. Someone best said it that Elite is 5 games for 10 different types of players all crammed into 1 game. Not sure if that's a good or bad thing though.

  6. #81
    Originally Posted by Sheeplovsky View Post (Source)
    I felt the time between Beta and Release was almost zero in the past.
    I hope not as there are a lot of Bugs that were reported.... but this has never stopped FD in the past.

  7. #82
    why is there still no release date?

  8. #83

  9. #84
    Originally Posted by Daisyous View Post (Source)
    It's pretty easy to join a wing and get "Leaving Wing" on your HUD. That happens to me too about 50% of the time I join a wing, am I the only one seeing this? When I ask the guys I play with they say they see it all the time too - same with NPCs on your landing pad. I've seen that reported dozens of times yet I had that issue in beta multiple times myself.
    Check your bios and try to change the time and date settings on your OS. That bug happens because you have a problem with the time and date settings on your computer.

  10. #85
    Originally Posted by Daisyous View Post (Source)
    I really enjoy Elite as well but sorta don't understand the guys with thousands of hours - it seems that after about 50 hours you can easily explore everything Elite has to offer.
    I agree you can experience much of Elite in 50 hours.

    That said, most of the games I've sunk more than 50 hours into are games with fun multiplayer modes.

    Simply put, it's just fun to get online and talk to friends and try stuff.

    That's really the only reason I'm still playing Elite and Destiny 2.

    It's fun to play with friends even if it's something you played before.

    Heck, I bet I could get close to a dozen friends to play Vegas 2 Terrorist Hunt if I asked - that game was so much fun!

    But, I guess you could say that about any game, including card and board games.

  11. #86
    Originally Posted by Sheeplovsky View Post (Source)
    I feel so stupid, checking the news section of this forum every few hours to look for a announcement of 3.0. I felt the time between Beta and Release was almost zero in the past. But I am probably wrong on this.

    Yes, I am a grown up, and I am patient - at least I am trying
    You're not the only one. The other updates were easier to wait for in my case; they were all adding features, but not changing much for the current game. With this one, I'm eagerly awaiting the changes to the Material and Data inventories, as both of mine are nearly full. I keep purging low level items to make room for high level ones (which, with the material/data traders, can easily multiply into many more lower level mats/data), but I'm reaching my limit.

    I'm also very eager to play with the Chieftain again.

    I think just knowing the actual date would help. Not even knowing when they'll announce the date is adding to the frustration.

  12. #87
    Originally Posted by Conch View Post (Source)
    why is there still no release date?
    In the last newsletter, Frontier announces:

    "Chapter One was closed this week! Please stay tuned for more information about the launch."

    If we have to stay in alert, in my opinion it's for very soon(tm)

  13. #88
    Don't delete the folder. The game will download only the necessary files and get the rest from the beta folder.

  14. #89
    Originally Posted by Lex Fernetti View Post (Source)
    Check your bios and try to change the time and date settings on your OS. That bug happens because you have a problem with the time and date settings on your computer.
    Huh? So hundreds and hundreds of people have problem with the time/date on their PCs, are you kidding me? Ah, nope. I use NTP thanks so my clock is synced perfectly to the time servers. Try again please. And if this were the issue you think they'd reply with this to the dozens of times I've posted and opened tickets about this. Even still this is a bug with root cause clearly but the fix needs to be made in game.

    Personally I hope they wait another month before they release. I could care less about the extremely minor feature changes (save for the new planets look very nice) and just want them to clean put the mess the code is currently in. Just give us something that works consistently, I've never in 25 years in IT seen a game this buggy.

  15. #90
    Originally Posted by Exigeous View Post (Source)
    As has been said it's always amazed me the glacial pace that Frontier develops on. Remember how horrible the No Man's Sky launch was, how much content was missing? Have you seen how much they've added to the game over a 1 year period, with a team of 10 (supposedly there are over 100 working on Elite). With 1/10th the resources they added more to NMS in that first year than Elite has gotten since launch - seriously, go look at their release notes over that time. Frontier should be embarrassed by their pace.
    Elite has much bigger scope than NMS, it's much more complicated, that's why it's difficult to change one thing because you need to change others. You can throw any crap into NMS, because it's not even a sim or something. It had nothing to begin with, and anything will look like a good bunch of content. It's like comparing Forza with Mario Kart, or Arma with CoD, or X3 with Freelancer, or Tekken with Smash Bros, I can go on and on.. Really, so while I'm trying to make one vehicle for Forza, the other guy has already made 5 of them for Mario Kart. I'm hyperbolizing probably, but the simpler a game is, the easier to add content to it.

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