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Thread: What are your intentions concerning Elite: Dangerous and VR

  1. #16
    There are not enough VR players out there because FD haven't given them any reason to use VR. So I see my cockpit in 3-dimensions; whoo hoo... And that's about it. That's the entire draw. There's no interaction in the cockpit, other than the keyboard, mouse, and HOTAS. We don't experience 3-dimensions with our eyes alone. There has to be active feedback. There has to be interaction with the cockpit. There needs to be customization just for VR.

    And, is it me, or has VR become not "3-d'y enough'y?" It's difficult to explain, but the only depth you can really perceive is in your cockpit. Outside the cockpit everything looks too 2d'ish. I know blur is difficult in VR without eye tracking, but with contemporary headsets the sweet spot is in the middle. It can be assumed that the viewer is looking straight ahead. Everything around the periphery around the center should be blurred.

    More little tricks are needed to make VR look more VR.

    I know they took away polls, but can I take a pseudo poll here? Everyone who uses VR respond to this post with an "aye." I wonder if FD has any published statistics on VR usage...

  2. #17
    Originally Posted by amadeus1171 View Post (Source)
    There are not enough VR players out there because FD haven't given them any reason to use VR.
    Originally Posted by amadeus1171 View Post (Source)
    I wonder if FD has any published statistics on VR usage...
    What are your references, then?

    If you're into Space/Sci-Fi and have VR you have been drawn to Elite. I can say, of all the "I'm leaving Elite/Goodbye" posts over the years, never once have I seen the reason been because of the joystick model. You've rephrased the same post in a new thread at least three times now, as I said before we all think extra buttons would be neat but it's not the game-breaking issue you are telling everyone it is. I'm not saying the things you're asking for are bad, but they're just your opinions you don't need to speak for the rest of us... Absolutely nothing wrong with presenting your ideas as a suggestion/feedback of course

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