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Thread: GUARDIAN PUZZLE SOLVED? synuefe eu-q c21-10

  1. #1

    GUARDIAN PUZZLE SOLVED? synuefe eu-q c21-10

    Ok so i went to the guardian site at the location stated above in the title, there are some sort of energy pylons located around the base, 6 to be exact. shooting at one will cause a timer to start, however what you ned to do is shoot at them continuously until they are fully charged. there are 3 located pretty close to each other in the middle of the base, those should be easy enough to find, the other 3 are located at areas around obvious points of interest at the base ( i would create a diagram if anyone has an image of the whole base). once all 6 pylons have been activated a small hole will open up in the main courtyard in front of the structure which is the shape of an ancient relic, drop one from your srv whilst above the hole and the data bank will open up, i haven't done much with it other than scan it however and the area becomes filled with sentinels, because of this and the fact i did it about 10 minutes ago more research is needed, and i apologise for this not being the clearest set of instructions. if i am the first to discover this i shall create a better set to help people replicate it. images below

    https://imgur.com/a/luuTS - courtyard area with pylons (countdown already started)

    https://imgur.com/a/PvRn5 - charged pylon after being shot repeatedly

    https://imgur.com/a/eO2i6 - ancient data terminal once all the pylons are charged and ancient relic is placed in the hole






  2. #2
    Well, you're not the first but gz nevertheless!

    Discussion from last night starts around here: https://forums.frontier.co.uk/showth...=1#post6449995

  3. #3
    ahh thank you for that, oh well at least it was fun doing it, i had no idea people already knew about it

  4. #4
    How did you find the site? Does it show up if you are within 1000LS or do you have to find it by eyesight or coordinates?

  5. #5
    it shows up once you're within 1000 ls

  6. #6
    Those sentinels, are they any big trouble?

  7. #7
    Originally Posted by TinyPwny View Post (Source)
    Those sentinels, are they any big trouble?
    weapons to full, keep firing even when weapon pip goes to nothing, they will die, they might get off a couple of missles but they're not big hardship to deal with. just make sure you have mats to repair the srv

  8. #8
    Getting behind terrain and firing 'hull down' from the turret view helps. Though watch out for when they look like they are 'charging up' something. Its a mortar-type attack that will fire over terrain.

  9. #9
    How is this a "puzzle" I mean... if its a puzzle then FDev have been slacking

  10. #10
    Originally Posted by CookieJarviz View Post (Source)
    How is this a "puzzle" I mean... if its a puzzle then FDev have been slacking
    Arrived at one of the sites this morning having carefully avoided spoilers (like properly reading the OP of this thread) and I failed to "solve" it so it's kind of a puzzle ... as in ... what the hell am I supposed to do here. I did waste about 20 mins driving around in tiny circles trying to locate the source of a strange knocking sound and eventually activated 3 of the 6 pillars but, since I had no idea there were 6, got a bit flumoxed at that point.

  11. #11
    Everyone I speak to seems to think we are going to team up with the Guardians to whup the Thargoids, but since all we can do is shoot stuff (Like with the Thargoids), then a team-up seems unlikely, are we sure Humanity can handle two enemies at once?

  12. #12
    Originally Posted by Alec Turner View Post (Source)
    Arrived at one of the sites this morning having carefully avoided spoilers (like properly reading the OP of this thread) and I failed to "solve" it so it's kind of a puzzle ... as in ... what the hell am I supposed to do here. I did waste about 20 mins driving around in tiny circles trying to locate the source of a strange knocking sound and eventually activated 3 of the 6 pillars but, since I had no idea there were 6, got a bit flumoxed at that point.
    THANK GOD IM NOT THE ONLY ONE HEARING THE KNOCKING SOUND! I was like "WHERE THE HELL IS IT?!"

  13. #13
    actually the guardians will attack you without provocation, you just have to be in the area and the guardian sentinels will attack you

  14. #14
    Originally Posted by CookieJarviz View Post (Source)
    THANK GOD IM NOT THE ONLY ONE HEARING THE KNOCKING SOUND! I was like "WHERE THE HELL IS IT?!"
    <Vincent Price voice>
    The knocking? Oh, that's just Edgar. We don't speak about Edgar anymore. Not since the, um, "accident" with the new weapons we were developing. We just keep him behind that very large door. Oh, don't worry; he's quite harmless, really. Well, for the most part, anyway.
    </Vincent Price voice>

  15. #15
    Originally Posted by TinyPwny View Post (Source)
    Those sentinels, are they any big trouble?
    Alone, not so much. Their primary weapon can be a little obnoxious by flipping and bouncing your SRV around, but it's generally not so bad.

    In a group of 4 or 5 though, they can inflict some serious pain.

    And, of course, if you land your ship near by they seem to love to fire missiles at it instead of at you. If you're shielded with something more than a layer of plastic wrap you should be in good shape though.

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