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Thread: About coriolis.edcd.io/

  1. #1

    Question About coriolis.edcd.io/

    Anyone who knows when their amazing site will update to 3.0?

    To you who made it: I love you!

  2. #2
    up.

    i see some beta or something with new engineering system but i cant find it anymore. You have left panel and drag and drop modules into ship. Someone know what it was?

  3. #3
    There seem to be at least 4 versions currently around: coriolis, beta.coriolis, coriolis.edcd and beta.coriolis.edcd. Gets confising if, at one time or another, you had opened all of them in your browser, and then you realize that the builds you designed in one of them aren't available in any of the others...

  4. #4
    https://beta.coriolis.edcd.io/ seems to be the latest one, dating from 1st of March. This one has the size 6 slot on the Chieftain, at least.

    The reason why you can't see your builds in other webapps very likely is that the builds are stored in the browser's LocalStorage, and that's bound to the URL.

    O7,

  5. #5

  6. #6
    Originally Posted by TheLawful View Post (Source)
    https://beta.coriolis.edcd.io/ seems to be the latest one, dating from 1st of March. This one has the size 6 slot on the Chieftain, at least.
    That's the one I'm currently using now because of the Chieftain, however a number of the Effects aren't all updated for the modules and seems they might be still the old Experimental Effects.

    I was actually just about to post what is the current one, but saw this post was already done. I'm not a fan of EDShipyard, but I do like the newest layout a lot more, but still would rather use Coriolis if I can as all my ships are still under that format and exported already and I don't want to manually update the entire fleet all over again using EDShipyard.

    I did read something that Coriolis wasn't being maintained anymore according to (https://coriolis.edcd.io/about). However this was posted back in Jan and the link is to the older version not the new Beta one with the Chieftain in it.

    So yes it's very confusing what is going on with Coriolis right now and what's the best option. Too bad EDShipyard doesn't allow importing the old export file from Coriolis at all (unless they do and I missed seeing that?).​..

  7. #7
    Looks like it is being maintained byt the EDCD community?


    From the About section:
    This is a clone of the Coriolis project, whose original author is currently unable to maintain it. This clone is maintained by the EDCD community.

    Does anyone have problems with the rebuy being off?

    My rebuy for my AspX is 680,900cr with ins at 96% but both edshipyard and coriolis say it should be 874,376cr amd I can't fpr the life of me figure out why?

  8. #8
    They are usually very quick with updates, when changes are done.
    Not now.

    Can they have quit?

  9. #9
    Originally Posted by Space Dandy View Post (Source)
    Looks like it is being maintained byt the EDCD community?


    From the About section:



    Does anyone have problems with the rebuy being off?

    My rebuy for my AspX is 680,900cr with ins at 96% but both edshipyard and coriolis say it should be 874,376cr amd I can't fpr the life of me figure out why?
    did you put in all different discounts you had when buying the ship?
    15% for stuff you bought at LYR, 20% for weapons you bought from Hudson, 20% for Cargoracks and HRPs you bought from Mahon?

  10. #10
    Just a bump on this thready to get it back into the limelight.

    Not to belittle the work done on EDShipyard because it is also very good, but Coriolis is still a better interface to build ships in; it's just a shame it hasn't been updated to include 3.0 engineering recipes.

  11. #11
    Originally Posted by XW_Ziggy View Post (Source)
    Just a bump on this thready to get it back into the limelight.

    Not to belittle the work done on EDShipyard because it is also very good, but Coriolis is still a better interface to build ships in; it's just a shame it hasn't been updated to include 3.0 engineering recipes.
    tbh, the ed-shipyard beta looks very promising when it comes to putting together ships
    just the result visualisation is still lacking on EDY.

  12. #12
    Originally Posted by Bunkerkind Anni View Post (Source)
    tbh, the ed-shipyard beta looks very promising when it comes to putting together ships
    just the result visualisation is still lacking on EDY.
    Well, the new EDS copies several things from Coriolis that are good (the ship list with key default stats, the per-slot context-sensitive fill options etc) but it's still missing some really nice features like:

    • the quick presets for each slot category
    • right-click to empty a slot
    • right-click on the category to empty all slots in that category
    • mouseover tooltips with key stats on each item
    • better use of widescreen monitors (1600 wide, not 1280 wide)
    • the visualisations you mentioned.


    Don't get me wrong - I like the new EDS a lot, but you've got to admit that it borrows very heavily from Coriolis and if that's the goal, (and especially if Coriolis isn't being supported properly any more) I'd love to see them implement the missing features whilst they're busy pinching ideas from it.

  13. #13
    Originally Posted by XW_Ziggy View Post (Source)
    Well, the new EDS copies several things from Coriolis that are good (the ship list with key default stats, the per-slot context-sensitive fill options etc) but it's still missing some really nice features like:

    • the quick presets for each slot category
    • right-click to empty a slot
    • right-click on the category to empty all slots in that category
    • mouseover tooltips with key stats on each item
    • better use of widescreen monitors (1600 wide, not 1280 wide)
    • the visualisations you mentioned.


    Don't get me wrong - I like the new EDS a lot, but you've got to admit that it borrows very heavily from Coriolis and if that's the goal, (and especially if Coriolis isn't being supported properly any more) I'd love to see them implement the missing features whilst they're busy pinching ideas from it.
    edy uses doubleclick to empty a slot, or to qick-fill the selected slot from the list on the left side,
    and you can even use drag&drop to move stuff around, and the detailed infos on the selected items are far better displayed.
    yeah, no tooltips and no use of different screen width,

    but neither coriolis nor EDY(beta) support any form of copy&paste between slots, but EDY lets me save presets for modded equip and quickly fill multiple slots with the same modded item (weapons and utilities)

    also hearing that the coriolis DEV can't update it in the near future, i guess EDYs new interface will come out of beta before coriolis even has the new engineering or expiremental weapons added.

  14. #14
    I just wish I could export all my ships at once the same way I did with Coriolis. That way I can easily import ever ship I have in one cut and paste. Don't see that option in EDShipyard...