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Thread: Update 3.0.4

  1. Click here to go to the next staff post in this thread. #1

    Update 3.0.4

    Hello everyone,

    We are taking the galaxy servers down now for the 3.0.4 update which has a number of bug fixes. It also reverts the changes made to hot ships and access to outfitting in the 3.0.3 update, which means ships can now access outfitting anywhere except Starports controlled by a faction that has issued a bounty or fine against them.

    Details about future crime proposals can be found here.

    Estimated downtime is approximately two hours, and we'll communicate here and on our social media channels when the servers are back online.

    Thank you all for your patience.

    The changelog can be found below:

    Consoles

    • Fixed a cockpit shadow issue near planets on the PS4
    • Restored the version info text to the main menu on the XB1


    Crime

    • Fixed an issue where players couldn't pay off bounties via the Interstellar Factors Contact when their notoriety was 0
    • Refuelling from the Starport Services screen is now allowed while under Anonymous Access Protocol
    • Power bounties are now cleared when the player leaves or defects from a power
    • Power bounties are now included when cleaning a ship with Interstellar Factors
    • Outfitting service is always open (where available) except when using anonymous access


    Installations/POIs/USSs

    • Fixed scans in settlements only giving one data material, apart from Guardian Blueprints which intentionally return one
    • Fixed an issue where police will spawn in anarchy systems at a USS


    Local News Reports

    • Fixed the wrong ship name appearing in the top 5 bounty lists if a commander appears in more than one list
    • Fixed ship bounties not being added to the top 5 bounty lists on login
    • Fixed top 5 bounty list entries not expiring after 5 days
    • Fixed superpower bounties not being added to the top 5 bounty list when issued


    Missions

    • Long distance passenger missions now properly allow the selection of a mission reward
    • Fixed rank up missions not spawning
    • Fixed some Search and Rescue missions not correctly reflecting the repair state of the Starport
    • Fixed some mission-only cargo types not being available
    • Delivery Wing mission payouts have been increased and the cargo requirement decreased


    Multi-crew

    • Crew members now unlock trade data correctly when the helm scans a Nav Beacon


    Player Journal

    • Fixed localised strings where the localisation resources redirect to another text symbol
    • Fixed missing "PayBounties" event
    • Ensured commodity names are localised in CargoDepot interactions, and when scooping and dumping from SRV
    • Fixed some factions having their influence displayed incorrectly


    Stability Fixes

    • Fixed a rare memory crash
    • Fixed a connection issue that could occur near SYNUEFE VM-D C15-10 2 A
    • Fixed a connection issue that could occur near planet surfaces
    • Fixed a crash that could occur when using the Kill Warrant Scanner
    • Fixed the tourist beacon issue where the beacons became misplaced


    Weapons & Modules

    • The damage values displayed for experimental weapons now more accurately represent the damage that they will deal against human vessels

  2. #2

  3. #3

  4. #4
    No fix for the KWS being useless?

  5. #5
    What? Where are the nerfs? I was told there would be nerfs.

  6. #6
    Well done thank you

  7. #7
    Is

    > Fixed a rare memory crash

    Anything to do with the Galaxy Map crashes-to-desktop?

  8. #8
    But still nothing to remedy the crash to desktop when opening the galaxy map....

    Oh well, there are other things to do...

  9. #9
    No fix for the bot attacks that have rendered Powerplay and Background Simulation play (BGS) pointless, or the ATR counter malfunction that stops ATR appearing and allows 200+ million bounties by cop killers, also rendering BGS pointless?

  10. #10
    Originally Posted by besieger View Post (Source)
    No fix for the KWS being useless?
    How is it useless? Been getting some good bounties with it, and this update fixes the crash bug according to the notes above.

  11. #11
    And still no fix on NPC's power plant is is still working after module reduce to 0.

  12. #12
    Dammit! I like the mega-ship version "Fixed some mission-only cargo types not being available"

    Ah well.

  13. #13
    Originally Posted by GoStu View Post (Source)
    Is

    > Fixed a rare memory crash

    Anything to do with the Galaxy Map crashes-to-desktop?
    Hope it is, but it's not really a "rare memory crash"! is it?

  14. #14
    Originally Posted by Will Flanagan View Post (Source)
    It also reverts the changes made to hot ships and access to outfitting in the 3.0.3 update, which means ships can now access outfitting anywhere except Starports controlled by a faction that has issued a bounty or fine against them.

    Lol. It didnt take long. That one ringed a bell from the previous patch notes, that it was a stupid thing to do. But no.. you had to go live with it. Pathetic.

  15. #15
    Originally Posted by Will Flanagan View Post (Source)
    • Outfitting service is always open (where available) except when using anonymous access
    Please excuse my ignorance, but isn't this how it already is in 3.0.3?

    Edit: Nvm, reading is hard.

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