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Thread: Issue concerning Trade Data

  1. This is the last staff post in this thread. #1

    Issue concerning Trade Data

    Hello commanders,

    After deploying the 3.0.4 update yesterday, we’ve discovered a bug which causes Trade Data that the player has accrued, not to appear. Commanders will still be able to accrue Trade Data, but the information won’t show up ingame (displaying the message ‘No Markets Available’)

    We will be releasing the fix on PC tomorrow at 10:30 AM (BST), and consoles early next week. Unfortunately, we’ll need a little bit more time for PlayStation 4 and Xbox One and we understand that this is not ideal but will update you as soon as we have more information.

    Thank you for your patience.

  2. #2
    Thanks for the update and quick response.

  3. #3
    1 step forward, 2 steps back.

  4. #4
    Thanks for the response. This was one of the best tools built into the game, hope it's restored soon without additional unintended consequences--but, Murphy's Law is for lack of a better phrase, universal and indiscriminant abuser of all that is good. Whatever happens, rep to FDEV's continued efforts to provide a superior gaming experience. Two years in and it's still a must play daily, thanks.

  5. #5
    Can we get a fix for using our hotas alongside the controller on both consoles within that time frame as well.... Please.

  6. #6
    Originally Posted by ddrake1984 View Post (Source)
    1 step forward, 2 steps back.
    FTT!. Ninja'd and rep'd.

  7. #7
    Originally Posted by ddrake1984 View Post (Source)
    1 step forward, 2 steps back.
    And three forward again. Welcome to software development.

    Thanks for the quick fix, Fdev.

  8. #8
    Thanks for the quick fix FD.

    Originally Posted by Valorin View Post (Source)
    And three forward again. Welcome to software development.

    Thanks for the quick fix, Fdev.

  9. #9
    Any chance of amending the clock in the info panel within the cockpit HUD to show the time adjusted for daylight savings? the comms panel shows messages with a timestamp that is the correct UK time, whereas the info panel lags by 1 hour

  10. #10
    Originally Posted by Dunkz17 View Post (Source)
    Any chance of amending the clock in the info panel within the cockpit HUD to show the time adjusted for daylight savings? the comms panel shows messages with a timestamp that is the correct UK time, whereas the info panel lags by 1 hour
    The HUD time is Galaxy Time.
    Other players will have it several hours different to their local time.
    You need one central time to allow specific meet up times for different times zones.

  11. #11
    Surely we would still adjust for daylight savings in the year 3304?

  12. #12
    Originally Posted by Dunkz17 View Post (Source)
    Surely we would still adjust for daylight savings in the year 3304?
    Not in space Galaxy wide.

  13. #13
    Originally Posted by Dunkz17 View Post (Source)
    Any chance of amending the clock in the info panel within the cockpit HUD to show the time adjusted for daylight savings? the comms panel shows messages with a timestamp that is the correct UK time, whereas the info panel lags by 1 hour
    More useful - especially to people who aren't in a timezone near UTC in the first place - might be to amend the comms panel to use game time rather than local time.

  14. #14
    ingame says: please see our forums for details


  15. #15
    Originally Posted by Darty View Post (Source)
    Thanks for the update and quick response.

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