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Thread: Temporary removal of Guardian FSD Booster

  1. #151

  2. #152
    Someone please propose a CG to get the modules published..

  3. #153
    Only two more weeks.

  4. #154
    Originally Posted by Jason Caruso View Post (Source)
    so let me get this straight, This has been off the table for over 2 months, yet they can get a ninja fix in to nerf the latest gold rush?
    So you're calling a reduction of number of missions one can accept a fix?

  5. #155
    3.1 is live.
    FSD Booster on board.
    Functions panel showing 163,54ly max with 100% synthesis.
    Due to fuel mass, actualy capable of jumping 163,10ly.
    Trying to jump 158ly and the ship says that I exceeded my max fuel of 8 tons.
    Somethig wrong?

  6. #156
    Originally Posted by CMDR Stahelin View Post (Source)
    3.1 is live.
    FSD Booster on board.
    Functions panel showing 163,54ly max with 100% synthesis.
    Due to fuel mass, actualy capable of jumping 163,10ly.
    Trying to jump 158ly and the ship says that I exceeded my max fuel of 8 tons.
    Somethig wrong?
    Yep, several threads in the support forums. FSD boosters are still broken. They had six months to fix them and someone forgot to test whether they work or not before going live.

    Again.


    Although to be fair, at least they half work this time. Still broken though.

  7. #157
    Same FDevs crap here...

  8. #158
    Originally Posted by CMDR Stahelin View Post (Source)
    3.1 is live.
    FSD Booster on board.
    Functions panel showing 163,54ly max with 100% synthesis.
    Due to fuel mass, actualy capable of jumping 163,10ly.
    Trying to jump 158ly and the ship says that I exceeded my max fuel of 8 tons.
    Somethig wrong?

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