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Thread: Focused Feedback Forum Content Schedule

  1. #586
    Whether they're saving the best for last or not, it is still disheartening that these focused feedback forums get a good amount of Dev responses for about a week or two, then seem to get dropped like a hot turd for months on end.

    I get it, the Devs are probably still reading through them and getting their heads down and working on stuff and no longer have the time to reply, but to that I say... set the community team on it? Give it to Paul? He seems to be around on the forums a fair bit, maybe he could pop his head in the FFF and give us some updates on certain topics? Maybe deal with the detail requests thread, or simply an update to say that the Devs won't be responding on here for the time being because they're too busy working on whatever. Anything.

    Communication. Any communication.

  2. #587
    Originally Posted by Raiko View Post (Source)
    Or just saving the best till last.

    Imagine if they'd revealed amazing exploration content straight away and then only fleet carriers for new pew-pew content. Lol
    That is what I am hoping for.

  3. #588
    Originally Posted by JesusRocks1988 View Post (Source)
    Whether they're saving the best for last or not, it is still disheartening that these focused feedback forums get a good amount of Dev responses for about a week or two, then seem to get dropped like a hot turd for months on end.

    I get it, the Devs are probably still reading through them and getting their heads down and working on stuff and no longer have the time to reply, but to that I say... set the community team on it? Give it to Paul? He seems to be around on the forums a fair bit, maybe he could pop his head in the FFF and give us some updates on certain topics? Maybe deal with the detail requests thread, or simply an update to say that the Devs won't be responding on here for the time being because they're too busy working on whatever. Anything.

    Communication. Any communication.
    I have to agree. You would think the community managers would be doing something in the FFF's. It does seem a bit strange. Not the end of the world, just a little frustrating.

  4. #589
    I poked the CM team about this thread and the recent complaints. Hopefully we'll get a comment sometime soon™

  5. Click here to go to the next staff post in this thread. #590
    Hey all! Saw my name and thought I'd drop in Our dev teams are currently very hard at work but we are still planning to continue to discuss the topics raised in great detail and to return to the Focused Feedback Forums very shortly. We're hugely grateful for everything you've shared with us so far and thank you so much for your patience.

  6. #591
    Originally Posted by Paul_Crowther View Post (Source)
    Hey all! Saw my name and thought I'd drop in Our dev teams are currently very hard at work but we are still planning to continue to discuss the topics raised in great detail and to return to the Focused Feedback Forums very shortly. We're hugely grateful for everything you've shared with us so far and thank you so much for your patience.
    So SpacelegsItsDoomed™AtmoLandingCarrierExlorationBrightColoursQ-1-2-3-4-5-6-7-8-9BeyondBeyondDLCP2Wyes/nomaybe confirmed?

    Just compressing the fifty threads that each word of your post will create, to save time.


  7. #592
    Originally Posted by Lointain View Post (Source)
    Initial planning was :

    Squadrons : 27th of may
    Mining : 17th of june
    Exploration / Codex : 8th of july

    Fleet Carriers FF was mentionned but no date.
    That was the amended schedule.

    The original estimated schedule was copy-pasta'd to Reddit:
    • Squadrons Discussion - 7th 8th May (7th was a UK Bank Holiday)
    • Mining Discussion - 28th May
    • Exploration/Codex Discussion - 18th June

    Exploration/Codex Discussion looks to be at least 8 weeks later than originally estimated.

  8. #593
    Originally Posted by Paul_Crowther View Post (Source)
    Hey all! Saw my name and thought I'd drop in Our dev teams are currently very hard at work but we are still planning to continue to discuss the topics raised in great detail and to return to the Focused Feedback Forums very shortly. We're hugely grateful for everything you've shared with us so far and thank you so much for your patience.
    Thanks Paul

  9. #594
    Although it might dilute it, is it possible to have all the FF threads going at once? It might lead to some cross pollination of ideas, and might highlight potential conflicts between features.

  10. #595
    Originally Posted by Rubbernuke View Post (Source)
    Although it might dilute it, is it possible to have all the FF threads going at once? It might lead to some cross pollination of ideas, and might highlight potential conflicts between features.
    It might however end up with design team being burned out husks at the end of review process. They are people too

  11. #596
    Originally Posted by Paul_Crowther View Post (Source)
    Hey all! Saw my name and thought I'd drop in Our dev teams are currently very hard at work but we are still planning to continue to discuss the topics raised in great detail and to return to the Focused Feedback Forums very shortly. We're hugely grateful for everything you've shared with us so far and thank you so much for your patience.
    Thanks Paul. Just when it was needed

  12. #597
    Originally Posted by Cmdr Eagleboy View Post (Source)
    It might however end up with design team being burned out husks at the end of review process. They are people too
    Not trying to argue (well, just a bit), but superficially from my AllPowerfulArmchairDesignCo™ it would have an initial work spike to start it off, and then if you staggered the feedback for each thread by a week or so you could run them together. Sort of like AudioSurf but in FF. Everyone gets the precious, pressure vented and FD get the brain patterns from the commanders.

  13. #598
    Originally Posted by Paul_Crowther View Post (Source)
    Hey all! Saw my name and thought I'd drop in Our dev teams are currently very hard at work but we are still planning to continue to discuss the topics raised in great detail and to return to the Focused Feedback Forums very shortly. We're hugely grateful for everything you've shared with us so far and thank you so much for your patience.
    Cool!

    But I'll believe it when I see actual dev posts and content.

  14. #599
    Originally Posted by Cmdr Eagleboy View Post (Source)
    It might however end up with design team being burned out husks at the end of review process. They are people too
    I would have thought that they had a seperate design team working on the different features. Also you can filter each section by just clicking the thread prefix name. So click on mining and all you will see it the mining thread. Only found this out a few weeks ago.

    I am also thinking that as mining and the exploration mechanics are interlinked with the scanning of the rings they maybe waiting on finalising the mining mechanics before showing the exploration mechanics. Especially things like the ring scanning and whether the states are semi persistant and so on, as that will need to come into consideration when doing the exploration scanning mechanics.

  15. #600
    Originally Posted by Max Factor View Post (Source)
    I would have thought that they had a seperate design team working on the different features. Also you can filter each section by just clicking the thread prefix name. So click on mining and all you will see it the mining thread. Only found this out a few weeks ago.

    I am also thinking that as mining and the exploration mechanics are interlinked with the scanning of the rings they maybe waiting on finalising the mining mechanics before showing the exploration mechanics. Especially things like the ring scanning and whether the states are semi persistant and so on, as that will need to come into consideration when doing the exploration scanning mechanics.
    Yeah, I think there's lot of things that goes into exploration and FD realized they might have to go much broader than they wanted before (not only mining) and thus delay. Remember Sandro hinted at reworked SS mechanism during LaveCon. That alone can delay exploration FFF considerably.

    Well, anyway, can't wait

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