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Thread: Comprehensive Elite Dangerous Career Chart

  1. #1

    Comprehensive Elite Dangerous Career Chart

    Elite Dangerous Career Chart




    Hey-ho.
    I've always liked Altrue's excellent EVE Career Graph. Large, clean, tidy, efficient, it really appeals to my nerdy-OCD side.
    Having recently joined the Galactic Academy, I noticed how many new players wonder what they can do in the game.
    So I decided I'd make a career chart for Elite, compiling activities in and around the game, based on Altrue's work.

    I hope I haven't forgotten anything relevant! Big thanks to Whitmann and Post_M for proofreading, and to
    NXS Tripp (Galactic Academy) and Relick (United Combat Community) for reviewing (plus other folks in those two servers).

    Obviously, one doesn't have to go through all activities of a category in order; categories gather activities around a common
    theme, that's all.

    /!\ Large picture.



  2. #2
    +1
    In RL most of the times I get on my motorbike and decide(like Captain Kirk) to go 'thataway' .... maybe add a section in "EXPLORATION" called 'thataway' or 'roam' ?
    (i.e. no planning,no profit reasons, no specific location to go to,not for rank,no group activity)

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  4. #4
    Originally Posted by Zelos1983 View Post (Source)
    lol

    Solo mode still is the best and most interesting option, since you don't have to engage with toxic people ingame.
    PvP is for the forums
    Great logic for a game that was designed from the ground up as a multiplayer game, and sadly the same flawed logic shared by many who have never even ventured out of solo. There are far more positive interactions with players, not to mention all the emergent gaming from those interactions than there is toxicity; by hiding in solo you are only seeing half the game.

  5. #5
    Originally Posted by ethelred View Post (Source)
    What you on about? Modes aren't mentioned apart from the extreme of Solo play, which means looking for no help whatsoever, anywhere and the likely fact that you'd just give up.

    And whilst it might be less than half (let's not argue semantics here) there's a lot of content on the map that would require Group or Open play, and that is what you'd miss out on.

    Or must you turn this thread into California?
    Actually they have a point, the whole Solo->Auto Quit Mode thing is heavily opinionated. The rest of the chart is fine, and props to the OP for making it.

    Whatever people's opinions of Solo might be- this game wasn't a "multiplayer game from the ground up", it was always designed and intended to be played from Single and Multiplayer experiences alike.

    "...alone or with others." Rewrite history as you may, it's undeniable FACT.

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    Good work! Thanks for taking the time to make and share.

    As for 'Coward Looter', I prefer to think of myself as a 'Pragmatic Salvager'.

  8. #8
    Great Work !

  9. #9
    Just for once it would have been great for a thread to make it past five posts without someone trying to turn it into an open vs solo thread. The obsession levels on here with how other people choose to play the game and the associated criticism of other people's choices are amazing and terrifying in equal measure.

  10. #10
    Qohen Leth strikes again! Awesome stuff as ever and going straight into "Best of Forum".

    Repped!

    Now to start seeing which one's I've done and which one's I haven't -

  11. #11
    Originally Posted by Red Anders View Post (Source)
    Just for once it would have been great for a thread to make it past five posts without someone trying to turn it into an open vs solo thread. The obsession levels on here with how other people choose to play the game and the associated criticism of other people's choices are amazing and terrifying in equal measure.
    True that, everyone knows the real battle is between solo and group!

  12. #12
    Originally Posted by Sylveria View Post (Source)
    Actually they have a point, the whole Solo->Auto Quit Mode thing is heavily opinionated. The rest of the chart is fine, and props to the OP for making it.

    Whatever people's opinions of Solo might be- this game wasn't a "multiplayer game from the ground up", it was always designed and intended to be played from Single and Multiplayer experiences alike.

    "...alone or with others." Rewrite history as you may, it's undeniable FACT.
    Like the other person, you don't seem to have read the chart. Solo doesn't refer to the Solo Mode, and the tile talks about a "lonesome experience", not a Solo Mode experience. This has nothing to do with Solo Mode.

    Originally Posted by Red Anders View Post (Source)
    Just for once it would have been great for a thread to make it past five posts without someone trying to turn it into an open vs solo thread. The obsession levels on here with how other people choose to play the game and the associated criticism of other people's choices are amazing and terrifying in equal measure.
    Agreed. Especially when the Modes are explicitly left out of the equation...

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  14. #14
    Originally Posted by ethelred View Post (Source)
    Modes aren't mentioned apart from the extreme of Solo play, which means looking for no help whatsoever, anywhere and the likely fact that you'd just give up.
    Why would people give up? We played Elite and Frontier - Elite II in "solo" as well. With very little help from BBS and stuff.

    And whilst it might be less than half (let's not argue semantics here) there's a lot of content on the map that would require Group or Open play, and that is what you'd miss out on.
    For example? I can only think of Wing content, because Frontier failed to implement NPC Wings. But then again, Wing missions are apparently soloable with engineered ships.

    Originally Posted by Red Anders View Post (Source)
    Just for once it would have been great for a thread to make it past five posts without someone trying to turn it into an open vs solo thread. The obsession levels on here with how other people choose to play the game and the associated criticism of other people's choices are amazing and terrifying in equal measure.
    That originates from a collectivist attitude. It's the same irl.

  15. #15
    Originally Posted by Zelos1983 View Post (Source)
    Why would people give up? We played Elite and Frontier - Elite II in "solo" as well. With very little help from BBS and stuff.
    Both of which came with manuals. Where in game can you find information about how to mine? How to collect materials and where they are? How the BGS works? The difference between high and low waking? Pips control? FA off?

    Originally Posted by Zelos1983 View Post (Source)
    For example? I can only think of Wing content, because Frontier failed to implement NPC Wings. But then again, Wing missions are apparently soloable with engineered ships.
    Did you read the chart? There's whole sections on PvP. Clue - it's the boxes with PvP in.

    Anyway, you've clearly made your mind up. 07.

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