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Thread: How to fix Engineers powercreep without upsetting those who grinded for it?

  1. #1

    How to fix Engineers powercreep without upsetting those who grinded for it?

    How to fix Engineers powercreep without upsetting those who grinded for it?

    It's actually quite simple and I wonder why I haven't thought about it earlier (probably because I don't really care):

    Just increase all ships base stats by something like 1.5 times. Make them faster, more maneuverable, let them jump further, make them harder, increase weapon damage etc. Tweak Engineers modifiers so that engineered ships perform the same like they do know.
    Nobody can complain: Everyone gets better base ships, including NPCs and Engineered ships don't get something taken away from them, it just makes the gap smaller.

    Thoughts?

    PS
    That's only relevant if you want to fix power creep. If you think everything is well that's fair too.

  2. #2
    I had a similar thought. When there is a full suite of Guardian Hybrid modules, make them the standard modules, introduce engineering to them, but only have them slightly better then the current G5's. As the Hybrid modules are virtually the equivalent of a G3, it straight away reduces the powercreep as everyone will have G3 modules as standard and the high end will be just above current G5.

  3. #3
    Originally Posted by babelfisch View Post (Source)
    How to fix Engineers powercreep without upsetting those who grinded for it?

    It's actually quite simple and I wonder why I haven't thought about it earlier (probably because I don't really care):

    Just increase all ships base stats by something like 1.5 times. Make them faster, more maneuverable, let them jump further, make them harder, increase weapon damage etc. Tweak Engineers modifiers so that engineered ships perform the same like they do know.
    Nobody can complain: Everyone gets better base ships, including NPCs and Engineered ships don't get something taken away from them, it just makes the gap smaller.

    Thoughts?
    Surely it makes no real difference if in effect you squash the ceiling down , or squish the floor up ? The relative outcome will be the same?

    Personally, for sake of simplicity, I'd just do something like basically half all the performance improvements of combat related Engineering effects... Which according to my noddy maths is akin to your outcome?

  4. #4
    Originally Posted by babelfisch View Post (Source)
    How to fix Engineers powercreep without upsetting those who grinded for it?

    It's actually quite simple and I wonder why I haven't thought about it earlier (probably because I don't really care):

    Just increase all ships base stats by something like 1.5 times. Make them faster, more maneuverable, let them jump further, make them harder, increase weapon damage etc. Tweak Engineers modifiers so that engineered ships perform the same like they do know.
    Nobody can complain: Everyone gets better base ships, including NPCs and Engineered ships don't get something taken away from them, it just makes the gap smaller.

    Thoughts?
    Yes, we could also all fly in sidewinder and remove all other ships.

  5. #5
    Can't be done. THE VERY BEST you could do is swap out pre-built kits to add in to newly bought modules and make engineered items no longer bought in the rebuy, they die with the ship.

  6. #6
    Originally Posted by er1c View Post (Source)
    Yes, we could also all fly in sidewinder and remove all other ships.
    Did I miss the announcement for strawman Wednesday?

  7. #7
    Just make engineered stuff also available to buy off the shelf. Those that want to grind can still grind.

    Sorted.

    Flame away, I shall ignore it.

  8. #8
    Salt... Entire mountains of it... Toxic levels unknown to the forums... The end of the galaxy as we know it...

    Lets do this!

  9. #9
    Sounds like fighting fire with gasoline.

  10. #10
    Inevitable "stat squish" incoming.

  11. #11
    Originally Posted by babelfisch View Post (Source)
    How to fix Engineers powercreep without upsetting those who grinded for it?
    Just increase all ships base stats by something like 1.5 times...
    Thoughts?
    Quite a smart idea. And people that don't engineer would be happy.
    The only problem I see is that engineers' impact at imbalance isn't equal in all areas. I don't have problem with increased jump range but ridiculous shield strength in some cases is the issue. So, yeah, but the increase of the base stats shouldn't be equal in all the fields of engineering. So increase base weapon strength or base shield strength more than base speed or jump range.

  12. #12
    It isn't at all rare for technical advancements that were once acquired at a premium to turn into base offerings. Other than hull modifications, engineering isn't doing anything to base ship stats though, it is changing modules. Offering g3 modules for sale, similar to enhanced performance thrusters, for a bit more credits would be fine with me.

    I don't see how any of it would address power creep though (and not convinced it needs a fix).

  13. #13
    Only major issue with power creep is TTK between regular and super engineered ship.

  14. #14
    Looking forward to ships being able to do a 360 within 0.1 seconds.

    But I guess this isn't a serious thread anyway.

  15. #15
    Originally Posted by zimms View Post (Source)
    Looking forward to ships being able to do a 360 within 0.1 seconds.

    But I guess this isn't a serious thread anyway.
    I guess you didn't understand it. Which ship is able to do a 360 within 0.1 seconds?

    Originally Posted by NeilF View Post (Source)
    Surely it makes no real difference if in effect you squash the ceiling down , or squish the floor up ? The relative outcome will be the same?

    Personally, for sake of simplicity, I'd just do something like basically half all the performance improvements of combat related Engineering effects... Which according to my noddy maths is akin to your outcome?
    The outcome would be the same, but with my proposal nobody could complain that their toys got taken away from them...

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