View Entry Info: Hull damage no longer reported in Loadout event

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PC/MAC Bug Reports
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Thread: Hull damage no longer reported in Loadout event

  1. #1

    Hull damage no longer reported in Loadout event

    Severity
    Moderate

    Frequency
    Always (100%)

    Time of occurrence
    n/a

    Date of occurrence
    n/a

    VR?
    None / N/A

    Location
    n/a

    Ship/SRV?
    Ship

    Ship Type
    Stock Sidewinder

    Commander Name
    Ky Vatta

    Description
    Damage to hull is no longer reported in the armour module of the Loadout event as it should be. Instead, the Loadout event always shows the armour module as "1.0" i.e. "100%".

    Steps to Reproduce
    1. Buy a stock Sidey.
    2. Take it out and do a few joyful emergency FSD drops to get the hull damaged.
    3. Write down the hull %age in-game.
    4. Re-log and examine the loadout event JSON for the armour module.

    Expected:
    Armour module health to be what you wrote down.

    Observed:
    Armour module health is 1.0.


    Additional files?


    Edit: frequency should have been always. 100% reproducible.

  2. This is the last staff post in this thread. #2
    The Hull's health is separate from the Armour module's health: the Armour module only takes damage resulting from combat.
    The "HullHealth" value will be added to the loadout event in a future update.

  3. #3
    Is this the same as the difference between repairing integrity and repairing the "hull" in the Advanced Maintenance screen?