USS:

Try the 'new' USS Pirate Activity thread level 5-7. Which you'll find in systems in War/Lockdown/Civil war state. There are engineered NPC's. The payment is similar to HAZRES, but there are a lot of Anaconda's, FdL's, T10's and Vultures. Mainly Deadly and Elite, especially in thread level 6 & 7. Don't go in there without an engineered ship or with cargo.

In a threat level 6 Pirate USS with my Cutter. Killed about 5 condas and FdL's. Never lost shields but my hull was down to 80%. There are a lot of Occupied escape pods when you come in and the destroyed ships have quite some G5 mats.

Go for a high population independent high tech system that's on boom state. The high tech part made all the difference for me, instead of proto and radiolic stuff it was all proto heat radiators.

HGEs (PRA, PLA) will pop-up every 5 min, PHR 12 or 15 every 20 mins.

Allegiance:Independent Economy:Agriculture (Terraforming, Colony, Military) Government Dictatorship

Security:High Population:3,126,133,084
Mentor
63.8% Mentor Movement Independent Dictatorship Boom

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D.I.Y.

https://forums.frontier.co.uk/showthread.php/52342-ED-Panel-Inserts-for-Thrustmaster-Cougar-Pack-MFDs?p=4891855&viewfull=1#post4891855

https://forums.frontier.co.uk/showth...=1#post5250861


https://forums.frontier.co.uk/showth...=1#post5433754

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WEAPONS

The Containment Missile is a specialized variant of the Missile Rack and the Power-specific module rewarded by allegiance to Yuri Grom. It fires dumfire missiles that force the target ship's Frame Shift Drive to reboot for an extended period. The Containment Missile's FSD disruption effect can be replicated on standard dumbfire Missile Racks with the FSD Interrupt Experimental Effect, but the reboots caused by this are shorter in duration.


-------------------------

PERMITS

Permit missions are spawning under chained missions for me, as per 3.03 design. It is important however, that the current system is closer than 15 ly to the permit requiring system

-----------------------------

RAXXLA

[URL="https://forums.frontier.co.uk/showthread.php/168253-The-Quest-To-Find-Raxxla?p=6909675&viewfull=1#post6909675"]https://forums.frontier.co.uk/showthread.php/168253-The-Quest-To-Find-Raxxla?p=6909675&viewfull=1#post69096755

++++++++++++++++++++++++++++++++++++++++++++++++++++

FSS - Beyond exploration

<!-- Analysis Mode and DSS/FSS -->

<PlayerHUDModeToggle>
<Primary Device="Keyboard" Key="Key_M" />
<Secondary Device="{NoDevice}" Key="" />
</PlayerHUDModeToggle>
<OpenCodexGoToDiscovery>
<Primary Device="Keyboard" Key="Key_O" />
<Secondary Device="{NoDevice}" Key="" />
</OpenCodexGoToDiscovery>

<ExplorationFSSEnter>
<Primary Device="Keyboard" Key="Key_Apostrophe" />
<Secondary Device="{NoDevice}" Key="" />
</ExplorationFSSEnter>
----------------------------------------------
<ExplorationFSSCameraPitch>
<Binding Device="ThrustMasterHOTAS4" Key="Joy_YAxis" />
<Inverted Value="0" />
<Deadzone Value="0.00000000" />
</ExplorationFSSCameraPitch>

<ExplorationFSSCameraPitchIncreaseButton>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</ExplorationFSSCameraPitchIncreaseButton>
<ExplorationFSSCameraPitchDecreaseButton>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</ExplorationFSSCameraPitchDecreaseButton>


<ExplorationFSSCameraYaw>
<Binding Device="ThrustMasterHOTAS4" Key="Joy_XAxis" />
<Inverted Value="0" />
<Deadzone Value="0.00000000" />
</ExplorationFSSCameraYaw>

<ExplorationFSSCameraYawIncreaseButton>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</ExplorationFSSCameraYawIncreaseButton>
<ExplorationFSSCameraYawDecreaseButton>
<Primary Device="{NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</ExplorationFSSCameraYawDecreaseButton>

--------------------------------------------
<ExplorationFSSZoomIn>
<Primary Device="ThrustMasterHOTAS4" Key="Joy_1" />
<Secondary Device="{NoDevice}" Key="" />
</ExplorationFSSZoomIn>
<ExplorationFSSZoomOut>
<Primary Device="ThrustMasterHOTAS4" Key="Joy_2" />
<Secondary Device="{NoDevice}" Key="" />
</ExplorationFSSZoomOut>

<ExplorationFSSMiniZoomIn>
<Primary Device="ThrustMasterHOTAS4" Key="Joy_POV1Up" />
<Secondary Device="{NoDevice}" Key="" />
</ExplorationFSSMiniZoomIn>
<ExplorationFSSMiniZoomOut>
<Primary Device="ThrustMasterHOTAS4" Key="Joy_POV1Down" />
<Secondary Device="{NoDevice}" Key="" />
</ExplorationFSSMiniZoomOut>
-----------------------------------------
<ExplorationFSSRadioTuningX_Raw>
<Binding Device="ThrustMasterHOTAS4" Key="Joy_RZAxis" />
<Inverted Value="1" />
<Deadzone Value="0.00000000" />
</ExplorationFSSRadioTuningX_Raw>

<ExplorationFSSRadioTuningX_Increase>
<Primary Device={NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</ExplorationFSSRadioTuningX_Increase>
<ExplorationFSSRadioTuningX_Decrease>
<Primary Device={NoDevice}" Key="" />
<Secondary Device="{NoDevice}" Key="" />
</ExplorationFSSRadioTuningX_Decrease>


<ExplorationFSSDiscoveryScan>
<Primary Device="ThrustMasterHOTAS4" Key="Joy_4" />
<Secondary Device="{NoDevice}" Key="" />
</ExplorationFSSDiscoveryScan>

<ExplorationFSSQuit>
<Primary Device="ThrustMasterHOTAS4" Key="Joy_11" />
<Secondary Device="Keyboard" Key="Key_Apostrophe" />
</ExplorationFSSQuit>

<FSSMouseXMode Value="" />
<FSSMouseXDecay Value="1" />
<FSSMouseYMode Value="" />
<FSSMouseYDecay Value="1" />
<FSSMouseSensitivity Value="5.00000000" />


<ExplorationFSSTarget>
<Primary Device="ThrustMasterHOTAS4" Key="Joy_6" />
<Secondary Device="{NoDevice}" Key="" />
</ExplorationFSSTarget>

<ExplorationFSSShowHelp>
<Primary Device="ThrustMasterHOTAS4" Key="Joy_5" />
<Secondary Device="{NoDevice}" Key="" />
</ExplorationFSSShowHelp>

<ExplorationSAAChangeScannedAreaViewToggle>
<Primary Device="ThrustMasterHOTAS4" Key="Joy_4" />
<Secondary Device="{NoDevice}" Key="" />
<ToggleOn Value="1" />
</ExplorationSAAChangeScannedAreaViewToggle>

<ExplorationSAAExitThirdPerson>
<Primary Device="ThrustMasterHOTAS4" Key="Joy_11" />
<Secondary Device="{NoDevice}" Key="" />
</ExplorationSAAExitThirdPerson>

<!-- Analysis Mode including DSS/FSS Scan end -->