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Thread: Important: Update 1.5 coming soon!

  1. #151
    Originally Posted by DamZe View Post (Source)
    I love the addition of a dynamic day/night cycle with sleep animations, but why do people have to unlock this QoL feature by 5-starring the islands in campaign?
    Because those are Mission Islands... you play them first and foremost to complete the objectives within the parameters set by each mission... enabling day/night cycle before hitting 5 stars would alter those parameters...

  2. #152

    Please, please let us manipulate terrain just outside the map edge!

    Thank you so much for the great updates to the creature behavior!

    Some suggestions, nay, NEEDS for the game:

    Please, please let us manipulate terrain just outside the map edge, so we can get rid of the awful terrain constraints! Just let the tools manipulate the terrain outside the edge, as long as the center of the tool-circle is within the map edge. It would make A JURASSIC WORLD of a difference to the game. We would be free!

    Also, bigger...maps...please! I hope the new ones in the DLC have massive plains.

    And a better fighting system. The current stand-in-front-of-eachother-and-RNG is not interesting.

  3. #153
    Originally Posted by DragonNTiger View Post (Source)
    Because those are Mission Islands... you play them first and foremost to complete the objectives within the parameters set by each mission... enabling day/night cycle before hitting 5 stars would alter those parameters...
    Yes, indeed because having a permanent set time of day was really adding a lot of cool gameplay mechanics in the campaign......

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