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Thread: Update 3.3.03

  1. Click here to go to the next staff post in this thread. #1

    Update 3.3.03

    Greetings Commanders,

    The Elite Dangerous servers will be offline today for all platforms from 11:45 UTC for roughly 30 minutes as we apply the 3.3.03 patch.

    Thank you for your patience and we'll see you in the black!

    Please find the full patch notes below:

    Codex

    • Session log time stamps should now be correct


    Crashes/Stability

    • Fixed an instance where the game could hang
    • Fixed a crash that could occur when in a Multicrew session
    • Fixed a crash that could occur whilst mining
    • Fixed a crash that could occur whilst super cruising
    • Fixed a crash that could occur when accessing 'Full System Statistics' under the Power Play contact
    • Fixed a crash that could occur when opening the Galaxy Map


    Exploration

    • Planets that have not been mapped by the player should no longer display the blue mapped effect


    Factions

    • Fixed some negative faction consequences not being applied correctly from actions such as crimes and missions


    Galaxy

    • Fixed stations damaged by Thargoid incursions not becoming repairable


    Network

    • Fixed network disconnect that could occur after suspending the game on XB1
    • Fixed connection issues for players using IPV6


    Powerplay

    • Fixed Powerplay local news articles not being displayed correctly
    • Fixed partial commodity quotas not being correctly applied after restocking or fast-tracking


    Ships

    • Fixed issue that was causing no mass locks between human ships


    Squadrons

    • Fixed Squadron filtering not working correctly when looking for Powerplay tags
    • Players can use spaces within Squadron names once more
    • Fixed being unable to reject squadron applications even when you have the correct rank permission

  2. #2

  3. #3
    Will, can I ask if the below bug has been fixed or is it still being investigated?

    https://forums.frontier.co.uk/showth...-on-RHS-panel)

  4. #4
    He is Flimley. o7

    ps. not the ninja.

  5. #5
    Originally Posted by Will Flanagan View Post (Source)



    Exploration

    • Planets that have not been mapped by the player should no longer display the blue mapped effect



    Regarding this, are there any plans to have this 'blue effect' selectable in the ship panel? (similar to disabling orbit lines?)

  6. #6
    "Factions


    • Fixed some negative faction consequences not being applied correctly from actions such as crimes and missions

    "

    Could you please be more specific (e.g. Black Market sales to non-Anarchy?).
    Otherwise we have dozens of things to test yet again.

  7. #7
    Originally Posted by Will Flanagan View Post (Source)
    Ships

    • Fixed issue that was causing no mass locks between human ships

    Ha he

  8. #8

  9. #9

  10. #10
    Originally Posted by Will Flanagan View Post (Source)
    Factions

    • Fixed some negative faction consequences not being applied correctly from actions such as crimes and missions
    Great! It seems like a good thing! We will check the fixed version on a timely basis.

  11. #11
    What about bugs with ax cz's? There are quite a few...

  12. #12
    Yeehaaa!

    Planets that have not been mapped by the player should no longer display the blue mapped effect

    Phew!

  13. #13
    Originally Posted by Will Flanagan View Post (Source)
    Exploration

    • Planets that have not been mapped by the player should no longer display the blue mapped effect
    Excellent.

    Now, just fix the new lighting model affecting the skybox and the game will be beautiful again.

  14. #14
    Originally Posted by Will Flanagan View Post (Source)

    Factions

    • Fixed some negative faction consequences not being applied correctly from actions such as crimes and missions

    Thanks Will.

    What about positive actions not accounted for the faction? Still not addressed?

  15. #15

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