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Thread: Universal Cartographics Galactic Record Breakers

  1. #31
    Originally Posted by Doolittle View Post (Source)
    Sounds cool if it was working as intended. System map is rather useless, and if you purchase system info, it never seems to add the info you just purchased. The deep scanner seems to only find stars and planets. Went searching for a station in a large system, found both stars, all the planets, but never found a station. Imaginary 16mil people living there also.

    Really cool idea though. One that I would be looking forward to, maybe after release when they have it all working properly.
    System map is anything but useless. I know. I Rift. Hence I can not use it.

    for me there is no way I know to figure out which of the 5 stations in a system actually houses the commodities market. And I would never have gotten that 570000Credits fine for Tobacco if I could have used the System Map.

  2. #32
    Originally Posted by Patau82 View Post (Source)

    Furthest station from jump entry point - Bruce Terminal in CR Draco 1,3000,000 ls - C Wusher
    I am guessing the extra zero is a mistake 1,300,000

  3. #33
    Originally Posted by Cmdr Irenicus View Post (Source)
    I am guessing the extra zero is a mistake 1,300,000
    Thanks for spotting that, I've also added latest entries to Op. Got todays Newsletter Beta 3 sounds very exciting!!!

    You’ll be playing Beta 3 in a volume of 868,744 cubic light years, containing 2,406 star systems, including 4,181 stars and 24,918 planets.

    In Beta 3 you can find our first B class star, and there are also three class five gas giants – super hot planets with clouds of metallic vapour in their atmospheres.
    There are also two rare terrestrial planets with a silicate vapour atmosphere – they are incredibly hot!

    Beta 3’s 2,406 star systems mean it is huge, about five times bigger than Beta 2. Yet it represents only a little over half a millionth of one per cent of the full game to be launched later this year!

  4. #34
    I don't know if it is actually the smallest star in the Beta-2 Bubble, but at least it is far smaller than Medusa 4

    A DA5VII Star as Star A in System LFT 1446

    A white dwarf with Solar radius of 0.0058 (But 1.25x heavier than Sol )

  5. #35
    Originally Posted by Silvershadow View Post (Source)
    I don't know if it is actually the smallest star in the Beta-2 Bubble, but at least it is far smaller than Medusa 4

    A DA5VII Star as Star A in System LFT 1446

    A white dwarf with Solar radius of 0.0058 (But 1.25x heavier than Sol )
    Added! I've also added the highest population Independent and Alliance Systems to the Op as no one else has found them yet

  6. #36
    http://hhgted.com/42/planet-spotting/

    I love seeing all the submissions you gus have been finding. If I've missed your name on the HHGTED post above or your commander name is wrong, let me know and I'll update it. You should be able to search the guide and find entries on pretty much everyting that has been found here. Patau82 .. what's your Cmdr Name so I can list you as the founder of the event?
    CMDR Shebat - Trader and Explorer. Pilot of the good ship Bucephelus in both Elite and Star Citizen.

    TrackIR | Saitek X52 Pro | Custom Flight Control Board | VoiceAttack software
    Get a custom Vocal Response Compilation and Tune to twitch.TV for Bigglesan's Broadcast Services or read the HHGTED

  7. #37
    Originally Posted by Gomisan View Post (Source)
    http://hhgted.com/42/planet-spotting/

    I love seeing all the submissions you gus have been finding. If I've missed your name on the HHGTED post above or your commander name is wrong, let me know and I'll update it. You should be able to search the guide and find entries on pretty much everyting that has been found here. Patau82 .. what's your Cmdr Name so I can list you as the founder of the event?
    My Cmdr name is Monkey D Luffy, I've also added a few new entries to OP, Can anyone beat any of those records?
    If anyone is board and waiting for Beta 3 how about a little exploration and see if you find any new records!

    here's a nice pic you never know what you might find!

  8. #38
    That is a nice shot you got there! (do you have a 4K version, I'd love it as a my wallpaper) Just a pity that the actual gravitational warping that binary systems are likely to have in real life isn't able to be modelled in the game. It's my understanding that binary systems like I Bootis would actually be tear shaped with the extreme pull of each object distorting them.

    I definitely have you listed in the 'Planet Spotters' entry. I just hope this thread can attract a few more participants when beta 3 goes live and the area being explored grows.
    CMDR Shebat - Trader and Explorer. Pilot of the good ship Bucephelus in both Elite and Star Citizen.

    TrackIR | Saitek X52 Pro | Custom Flight Control Board | VoiceAttack software
    Get a custom Vocal Response Compilation and Tune to twitch.TV for Bigglesan's Broadcast Services or read the HHGTED

  9. #39
    Originally Posted by Patau82 View Post (Source)
    here's a nice pic you never know what you might find!
    Love that pic. Been reading up a bit on the Brown Dwarfs... they certainly are well modelled in the game.

  10. #40
    Originally Posted by Mokonzi View Post (Source)
    Love that pic. Been reading up a bit on the Brown Dwarfs... they certainly are well modelled in the game.
    That is the Hemsut System, i actually spend quite some time there studying the orbit mechanics of Stars there in Beta 2.
    In Hemsut the red star orbits Hemsut B (the big yellow star) with around 300 km/s speed, while the far away star Hemsut D (top right) orbits the Hemsut B with around 80 km/s.
    Fun fact now actually is...if you stay in the orbital path of a star...it gets closer to you until a certain point, when you get "picked up" by its gravitation and start moving along with it. Unfortunately this is where realism ends here.
    You neither get drawn closer to the star, nor do you start rotating around it..you simply are "stuck" like in a spiderweb on the same coordinates relative to the star, moving along with it. Which is unfortunate.

    Why is this important and how do you get to actually finding this? Well, since premium beta i became obsessed with getting closer to stars, than the emergency drop would allow us. So i could simply adore the sheer vastness of these stellar bodies. While you can normal cruise to a planets surface in a few hours (only to find out there is no collision...you simply fly into the planet and it vanishes from sight due to clipping), you cant really do this with stars. It would take you roughly 11 days nonstop flight to cross 1 ls of distance in normal flight with most ships, now where FA off + BOOST without speed bleeding away is gone. This means you would need to fly a month or more to get significantly closer to the big stars in Beta...not to speak of the big stars in the final game...
    Now my original idea was to simply let the star then "orbit into me" because he moves as you can see quite fast on its orbit...unfortunately that didn't happen. As i was picked up as described.
    The bad news now is...this pickup comes at an even further distance than the emergency drop...the good news is...if you are stuck in the gravitationfield of a "bigger" star, then a smaller one can actually get quite close to you.
    This means if i am close enough to Hemsut B while also in the Orbit of Hemsut C (the brown dwarf) then Hemsut C gets quite close to me...actually i think it is possiböe to test wether collision with such a star is possible due to this circumstance...might try this out. Bad news is...getting closer to a star actually heats up your ship...even if that stars orbits into you...but again the brown dwarf isnt hot enough...even at 0.67 ls distance temperature stayed at 78% in my hauler...
    Anyway i will probably post in the near future about all what i have been testing and with some suggestions for improvement on realism and gameplay mechanic...while also featuring some 30 hour timelapse footage of exactly this hemsut system seen above ^^

  11. #41
    That's very cool (or hot i guess) and I love that people like you are trying out interesting things and pushing this game to see what can be done.
    CMDR Shebat - Trader and Explorer. Pilot of the good ship Bucephelus in both Elite and Star Citizen.

    TrackIR | Saitek X52 Pro | Custom Flight Control Board | VoiceAttack software
    Get a custom Vocal Response Compilation and Tune to twitch.TV for Bigglesan's Broadcast Services or read the HHGTED

  12. #42
    New Candidate for hottest star...

    Mbombo B, White Dwarf, temperature 23,433 K...

    Almost didn't fly out to explore this one...

  13. #43
    Largest Population for an Independent star system is Hyperion, 4 billion.

    In fact Hyperion has some interesting characteristics... not been there yet but heading there today if I can.

    Another record it holds is the smallest gas giant...

    Hyperion 10 A, 9,681 km diameter, Mass 1.2376. It's one of three gas giants orbiting another gas giant...

  14. #44


    Found this towards the back of the bubble, first Brown Dwarf Star I've encountered with it's own ring system, even has multiple resource extraction sites. Unfortunately there is a bug and the ring itself isn't visible from supercruise. I was mass locked in what looked like open space but eventually made it out





  15. #45
    Originally Posted by EdwinStowe View Post (Source)


    Found this towards the back of the bubble, first Brown Dwarf Star I've encountered with it's own ring system, even has multiple resource extraction sites. Unfortunately there is a bug and the ring itself isn't visible from supercruise. I was mass locked in what looked like open space but eventually made it out




    Looks quite cool. Maybe it's dark matter rings...

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