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Thread: Elite Shipyard

  1. #931
    The Guardian FSD Booster is missing, would be great if that could be added.

  2. #932
    Short update: just had a chat with cmdr Harry Potter on discord - he plans to update ED Shipyard, when the new ships during Beta arrive next week. Looking forward to it!

  3. #933

    alliance updates

    Originally Posted by bitstorm View Post (Source)
    HI,

    Can quite happily provide some Clipper data if you want.
    can you also see about putting the alliance crusader and challenger into the shipyard as well?

  4. #934
    Originally Posted by frito tha 3rd View Post (Source)
    can you also see about putting the alliance crusader and challenger into the shipyard as well?
    Both are in the new version of EDSY by Cmdr Harry Potter: http://edshipyard.net/

  5. #935
    Originally Posted by MBGT Benjamin View Post (Source)
    Both are in the new version of EDSY by Cmdr Harry Potter: http://edshipyard.net/
    What is "Ship Unknown"

  6. #936
    I still prefer Coliolis. Better layout, better organized, easier to look at. But nothing taken away here - it's a lot of work to make this sort of stuff - so well done.

  7. #937
    Originally Posted by IndigoWyrd View Post (Source)
    I still prefer Coliolis. Better layout, better organized, easier to look at. But nothing taken away here - it's a lot of work to make this sort of stuff - so well done.
    Opposite for me, I prefer ED Shipyard. You've all the main stats at one glance and don't have to scroll around that much. Guess the preference is mainly based on what tool you're used to.

  8. #938
    Coriolis is very easy on the eyes, true... but there are a LOT of metrics and data that Coriolis doesn't show you. Especially if you're in to building stealth ships and heat management. IMO, ED Shipyard is the advanced tool for min-max builders.

    Originally Posted by Nerix View Post (Source)
    Short update: just had a chat with cmdr Harry Potter on discord - he plans to update ED Shipyard, when the new ships during Beta arrive next week. Looking forward to it!
    Awesome! Thanks for the info and send along our thanks to cmdr Potter! o7

  9. #939
    The Beta Ships are included now, thanks for the update http://edshipyard.net/

    The Guardian FSD Booser is still missing though, would be good if this could be added.

  10. #940
    Every thing up to date, thanks Cmdr Harry Potter:

    Shipyard ver: 3.3 Beta Change Log

    Added new mining tools section
    Abrasion Blaser added
    Added Sub-Surface Displacment Missile
    Added Seismic Charge Launcher
    Added Pulse Scanner
    Added Mamba
    Added Krait Phantom
    Advanced discoveory scanner is now renamed Discovery scanner and part of the ship
    Added Shield Reinforcement Packages
    Added Guardian Module Reinforcement Packages
    Added Guardian Shard Cannon (Class 3)
    Orca internals unlocked
    Beluga internals unlocked
    Dolphin internals unlocked
    Guardian FSD Booster added
    Lateral and Verticle thruster performance added for some ships
    Maba beta 4 changes added
    Thermal Damage weight added for multi-cannons
    Kinetic Damage weight added for multi-cannons
    Incendiery effect now converts damage to correct type with correct weight

    http://edshipyard.net

  11. #941
    Not sure if this issue has been explained before and I've missed it, but I EDSY and Coriolis (including the most recent beta builds of each) have always given me hull resistance results that don't match what I see in game.

    This is the hull and HRPs I have on my FDL, duplicated exactly in EDSY Beta 4: http://edshipyard.net/#/L=CO0H4C0S0,...pD8oPcEwPcGoPc

    This is what I see in-game: https://www.youtube.com/watch?v=BmkP6Puq0VU

    The difference, especially with regard to the thermal resistance, is significantly higher than what a rounding error should produce, but I haven't been able to do any empirical testing that's accurate enough to show which version, if either, is actually correct. I'm also not certain as to the nature of the calculation discrepancy, but it looks like the game and the on-line ship builders may be starting diminishing returns at different points.

    Anyone able to clarify?

  12. #942

    Missing Mining Utility

    Hey, nice job. But the "Pulse Wave Analyser" is missed, or am I blind?

  13. #943
    Originally Posted by Silberbaum View Post (Source)
    Hey, nice job. But the "Pulse Wave Analyser" is missed, or am I blind?
    Just wanted to craft a minining build. You're right, can't find that as well (should be under utilities).

  14. #944
    Awesome.
    It's great that Cmdr Harry Potter transferred this great tool to a new home and continues its improvement!

    Thank you.

  15. #945
    Hey Harry, was doing my phantom build and noticed you had the phantom with a size 4 scanner but its actually a size 6

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