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Thread: 1.2 Wings Beta 2 Incoming

  1. Click here to go to the next staff post in this thread. #1

    1.2 Wings Beta 2 Incoming

    Hi everyone,

    the Wings beta 2 build is incoming and will be available from 16.30 GMT. It contains the following changes:

    - Fix crash when getting missions for multiple systems
    - Fix crash in AI while in supercruise
    - Don't crash when pressing CTRL+ALT+0
    - Orca can now correct have decals applied to it
    - Fixed the decal issues on the Fer-de-Lance and the hanger cameras
    - Wing trade vouchers are now awarded to wing members docked at the same station.
    - Fuel scooping heat bar now correctly matches primary heat bar
    - Station import and export data in the system view should now be more accurate
    - Fix a disconnection issue when reconnecting to the same server
    - Fix missing cockpit geometry for the Federation Dropship
    - Added the basic discovery scanner to the default loadout of the Fer-de-Lance
    - Fixed some weapons not firing on Fer-de-Lance large hardpoint
    - Stop unwanted behaviour where beacon wakes automatically and get targeted when they spawn
    - Fix Fer-de-Lance chair lighting
    - Fix system schematic showing briefly after collecting cargo
    - Fix issue with some module types not being listed in the internal panel
    - Delay Vulture landing gear animation
    - Audio: Optimizing virtualisation distances for audio emitters on 'other' ships
    - Fixed 3 cases where incorrect icons were being used on missions
    - Reduced the interdiction chance for pirates/Bounty Hunters when in uninhabited systems
    - Add an upper limit of 100 missions to prevent slow loading of mission panel
    - Increase Fer-de-Lance mass lock effect
    - Debug camera now works on OR
    - Can now see what docking pad you're supposed to go to in Russian
    - Added a new option (to the control scheme) which determines whether or not the text input field is autofocused
    - Show the "In Wing (n/m)" GUI for AI wings as well as player wings
    - Only count live AI ships in wings count for GUI
    - Stop ships bouncing when near each other
    - Fix physics issue with submunitions
    - Added a delay to the exploration data sell UI so that it only fetches the details for a given starsystem after the user has expressed interest in seeing it

    Thanks for everyone's feedback so far!

    Michael

  2. #2

  3. #3
    Reduced the interdiction chance for pirates/Bounty Hunters when in uninhabited systems
    That sounds promising for explores traversing the badlands, if i'm reading that correctly.

  4. #4
    Excellent! thanks Michael/FD Dev team!


  5. #5
    Great work guys, the wings feature is great!

  6. #6
    Originally Posted by Michael Brookes View Post (Source)
    - Fixed the decal issues on the Fer-de-Lance and the hanger cameras
    I assume you mean The Vulture? The FDL doesn't have any decal slots (as I assume this is the bug I had raised)

    Or have they had them added?

  7. #7
    Originally Posted by Michael Brookes View Post (Source)
    - Orca can now correct have decals applied to it
    No Clipper love, again, then?

  8. #8
    Ignore, brain fart moment

  9. #9
    - Stop ships bouncing when near each other
    Those naughty ships!

  10. #10
    - Debug camera now works on OR -

  11. #11
    Thanks;

    Before this patch, i have been crashing every time i swap any module on Fer-De-Lance, will see if this is still an issue.

    Also not sure if missions are right yet, i see a new twist with elite kill missions, 150K +, i found someone representing the target who changed my mission to something else like kill 1 person to show the people who gave me the mission it was a bad idea. It also changed the payout to like 16K. I did not know what to do at this point so i abandoned the mission and as a result all my allied status went to neutral

  12. #12
    So do coms work now?

  13. #13
    Originally Posted by 777Driver View Post (Source)
    - Debug camera now works on OR -
    !!!!!! and once again : !!!!!

  14. #14
    Great job!

    I hope next on the list is fixing headlook on button "hold" mode, and make mouse headlook reset mouse flight steering again (instead of merely suspending it).

  15. #15
    - Can now see what docking pad you're supposed to go to in Russian
    Are further improvements planned? I tried russian localization recently and it was hard not to die from laughter. I can help if you want it, but i guess you already have tons of other people. Still, it looks like no russian speaking people looked at it before release.

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