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Thread: Wings Update 1.2.01/1.2.02 Incoming

  1. Click here to go to the next staff post in this thread. #1

    Wings Update 1.2.01/1.2.02 Incoming

    Hi everyone,

    update 1.2.01 for Wings has been released and contains the following changes:

    - Fix crash in ship engine system
    - Add additional help to respawn players within the same instance as their wing
    - Fix a cause of missing docking GUI
    - Make sure that detailed surface scanners are displayed in the right module panel
    - Reduce number of spawned AI in supercruise
    - Fix FSD clouds never dying in Supercruise
    - Fixes for broken Asp audio
    - Flatten fuel cost to be the same for all ships
    - Added default keybinding for nav lock (key_minus)
    - Changed references of pause menu to game menu to try and prevent confusion that the game isn't actually paused
    - Tweaks to some outfitting descriptions
    - Commodity typo fixes

    Server Changes:

    - Reduced faction influence awarded when redeeming combat bonds
    - Fixed a bug that was preventing some Commanders from loading into the game
    - Minor performance optimisations

    EDIT: Update 1.2.02 is incoming and will be live at 17:45 GMT. It contains a single change to fix the crash introduced in 1.2.01

    Thanks

    Michael

  2. Click here to go to the next staff post in this thread. #2
    There is currently an issue with stability that we are investigating.

    Michael

  3. #3
    Downloaded before the thread was up!

    Gosh, fixed the 'pause' thing.

  4. #4
    Good Job Guys :-)

  5. #5
    Seems that I need to spend significantly less credits to refuel my Conda' now?

  6. Click here to go to the next staff post in this thread. #6
    A fix for the crash is incoming. I'll update you when I have an eta for a new update.

    Michael

  7. #7
    Originally Posted by AnnuverScotinExile View Post (Source)
    Downloaded before the thread was up!
    Yeah, for a while the game became "Spot The Difference" IN SPAAACE.

    But thanks for the info, people.

  8. #8
    Originally Posted by Michael Brookes View Post (Source)
    Hi everyone,

    - Reduce number of spawned AI in supercruise
    Michael
    Great! Thank you for that!

    But now the game won't connect me to the server, is the maintenance still in progress?

  9. #9
    Hmm, no-one has pounced on the new and nasty headtracking clipping bug? People are having trouble in combat since 1.2... *poke poke* etc.

    Edit: QA has noticed the reports of this potential game-breaker at least, it seems

  10. #10
    keybinding for nav lock (key_minus)

    sorry dont understand what that means , help someone pls

  11. #11
    Glad to see fuel costs are being flattened, never made sense to pay 5k per ton for the big ships if all the ships are using the same fuel.

  12. #12
    Ctrl-Alt-SPACE no longer works: for the debug camera, use the key assignment in "Controls."

  13. #13
    @Michael why don't Frontier use Twitter to update on server status?

    So much easier when gaming companies post a simple 20 letter message on twitter to let players know if server is up or down.

  14. #14
    Originally Posted by Kerberan View Post (Source)
    Great! Thank you for that!

    But now the game won't connect me to the server, is the maintenance still in progress?
    A second hotfix is being pushed through to fix client stability issues.

  15. #15
    - Flatten fuel cost to be the same for all ships

    If I don't get a refund on the 8.5 mil I've spent on fuel I'm quitting.

    *Flounces off to start a whine thread*

    This is my fav fix though

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