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Thread: Powerplay Update 1.3.04 Incoming

  1. Click here to go to the next staff post in this thread. #1

    Powerplay Update 1.3.04 Incoming

    Hi everyone,

    Powerplay update 1.3.04 is incoming at around 11:30am (BST).

    Client change log:
    - Fixed hard lock caused by galaxy map search
    - Fixed memory leak in drone component after an authority transfer
    - Fixed AI crash between two ships
    - Fixed Mac crash in stellar forge
    - Fixed drone crash caused by asteroid ID uncertainty
    - Fixed low skilled ships appearing in RES points and conflict zones
    - Various stellar forge server optimisations
    - Fixed off by 1 error when displaying which systems will be prepared
    - Mac: Updated GL Sampler and Texture checks to be more explicit
    - Added overhead field to power overview page
    - Fixed some network spew when connecting to server
    - Various text fixes

    Server change log:
    - Fixed no fines or bounties being imposed for crimes committed in Pranav Antal’s control systems
    - Fixed rating benefits for increased bounty and bond values
    - Various exploration data reliability improvements
    - Fixed trading modifiers for Edmund Mahon
    - Fixed powerplay effects on smuggling crimes
    - Fixed decals and integrity repair costs for Imperial Courier

    Mission fixes:
    - Mining missions now request Platinum not Palladium.
    - Variant massacre missions changed to use the same system generation as the main template.
    - Alternate Assassination missions no longer have timelimits of 0h 0m.
    - Various text fixes
    - 'Standard' and Rank Massacre missions will no longer give war/military targets.
    - Rank missions should no longer give other faction rank as reward.
    - Altruism missions now check for total cargo space, not current free space. This allows players to take missions when carrying cargo in their bay as long as the mission requirement doesn't exceed their total cargo capacity.

    Update:

    Server hot fixes applied for:

    - Fix unable to sell commodities at markets
    - Fix ship integrity repair costs
    - Fix Elite Founders outfitting purchase prices


    Thanks,
    Adam

  2. #2
    Thanks Adam - Specially for this bit:


    Originally Posted by Adam Woods View Post (Source)
    - Fixed low skilled ships appearing in RES points and conflict zones

  3. #3
    Great work everybody at Frontier! Have you been left behind Adam? Or are you logging on from L.A?

  4. #4
    Yay res points are back Adam, you win Tuesday.

  5. #5
    Great, hopefully my Xbox One version will have finished downloading by then just in time to give the poor old DSL another hammering.

  6. #6
    Wooohooooo finally we'll get more variety than just "mostly harmless" thank you very much.

  7. #7
    Thanks guys! keep up the amazing work!

  8. #8
    No way... you guys aren't all working on XBone content and dropping us like a hot poop?

    Thanks for the continued bug fixes.

  9. #9
    Originally Posted by Adam Woods View Post (Source)
    - Fixed rank benefits for increased bounty and bond values
    good, we can start redeeming then.

  10. #10
    Glad they are fixing the problem with network spew. I've just about run out of buckets here.

  11. #11
    Originally Posted by Adam Woods View Post (Source)
    - Fixed low skilled ships appearing in RES points and conflict zones
    Excellent thanks.

    - Fixed some network spew when connecting to server
    Urgh!!! Hope you cleaned up after.

    EDIT: great silly minds think alike Captain

  12. #12
    Originally Posted by Adam Woods View Post (Source)
    - Fixed some network spew when connecting to server
    Love the description for this one!

    Thanks Team!

  13. #13
    Thank you Adam and Dev's for your hard work on Elite...the pace you guys do this stuff at is commendable

  14. #14
    What about all the screwed up promotion missions?

  15. #15
    Really looking forward to the fixes for explorers - hopefully no more double/triple foghorns

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