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Thread: CQC update (1.4) Stress test - Open build - Incoming

  1. Click here to go to the next staff post in this thread. #1

    CQC update (1.4) Stress test - Open build - Incoming

    Hi all,

    The new stress test build will be arriving at approximately 2:30pm BST today and will be down for up to 30 mins. It will allow everyone access to the Beta build and includes the following change logs.

    - Opened access to all players
    - Make interdiction a bit fairer, it isn't so weighted in favour of the person being interdicted
    - Fixed missing damage sections on Anaconda

    Good luck and go wild!

    Zac

  2. #2
    Ooooh, bring it on! Once I get home

  3. #3
    Time for some BEEF!

    ...when I get home too....and I've put the kids to bed.

  4. #4
    Nice one. Let's thrash this thing to bits!

  5. #5
    Hopefully I'll be able to get into a game, when you are all on board too... Looking forward to some Action!

  6. #6
    Originally Posted by Zac Antonaci View Post (Source)
    - Fixed missing damage sections on Anaconda
    Yeah, saw those ones in one video with half of side missing

  7. #7
    Originally Posted by Zac Antonaci View Post (Source)
    Hi all,

    The new stress test build will be arriving at approximately 2:30pm BST today and will be down for up to 30 mins. It will allow everyone access to the Beta build and includes the following change logs.

    - Opened access to all players
    - Make interdiction a bit fairer, it isn't so weighted in favour of the person being interdicted
    - Fixed missing damage sections on Anaconda

    Good luck and go wild!

    Zac
    Awwww, this kinda makes me a tiny bit sad
    was kinda cool to see an if unrealistically damaged ship like that with big holes and such..

    Any news on ship paint with cqc? able to actually look damaged?

  8. #8
    Ah... the mayhem and destruction will commence...


  9. #9
    Is there a slight chance to update the main game to 1.4 while leaving "the rest" (CQC) in beta? I think the main game is running very smooth with 1.4 and it will be a very very good update (technically). So PLEASE thx

  10. #10
    Originally Posted by xondk View Post (Source)
    Awwww, this kinda makes me a tiny bit sad
    was kinda cool to see an if unrealistically damaged ship like that with big holes and such..

    Any news on ship paint with cqc? able to actually look damaged?
    I suspect such damage will be possible at some point later (rather soon) but by more natural causes than damage stats bug gone wrong

  11. #11
    Originally Posted by Zac Antonaci View Post (Source)
    - Make interdiction a bit fairer, it isn't so weighted in favour of the person being interdicted
    I take it this is referring to an increased FSD cooldown time after being interdicted? If so, has the current 15 seconds-"save and exit"-timer been increased accordingly? Otherwise that might well become the new favorite way out, I fear.

  12. #12
    Originally Posted by Bortas View Post (Source)
    I take it this is referring to an increased FSD cooldown time after being interdicted? If so, has the current 15 seconds-"save and exit"-timer been increased accordingly? Otherwise that might well become the new favorite way out, I fear.
    I thought people in Beta were already saying that a submit now has the long cooldown - so maybe he's referring to that for people joining the beta build today?

  13. #13
    Bit concerned about this comment "Make interdiction a bit fairer, it isn't so weighted in favour of the person being interdicted"

    Is not interdiction already in favour of the person DOING interdiction OR this this just badly worded?

  14. #14
    Originally Posted by Zac Antonaci View Post (Source)
    Hi all,

    The new stress test build will be arriving at approximately 2:30pm BST today and will be down for up to 30 mins. It will allow everyone access to the Beta build and includes the following change logs.

    - Opened access to all players
    - Make interdiction a bit fairer, it isn't so weighted in favour of the person being interdicted
    - Fixed missing damage sections on Anaconda

    Good luck and go wild!

    Zac
    Thanks Zac.

    No changes or additional info/updates worthy of note wrt the Matchmaker/netcode issues at CQC?

  15. #15
    Originally Posted by Viajero View Post (Source)
    Thanks Zac.

    No changes worthy of note wrt the Matchmaker/netcode issues at CQC?

    I think the matchmaker issues were from low population and differences with levels..

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