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Thread: Distant Worlds 3302 - A journey beyond the Abyss: Thread II (discussion, itinerary & maps, fleet roster, news archive)

  1. #1

    Distant Worlds 3302 - A journey beyond the Abyss: Thread II







    Distant Worlds - A journey beyond the Abyss




    On December 16th 3300, the day Elite Dangerous was officially released, a long ranged Asp Explorer, the DSS Beagle, left the Pallaeni star system to begin the first recorded galactic crossing.

    Codenamed 'Distant Suns' the expedition was recorded in a 12-series video log. The mission was to travel to the far side of the galaxy via the galactic core, mapping and documenting all major discoveries made along the way.

    Some 5 weeks later, on January 18th 3301, DSS Beagle reached a star system on the edge of the far galactic rim, 65,279 LYs from Sol. The system (CEECKIA ZQ-L C24-0) subsequently became known as 'Beagle Point'. It marked the end of the line of the Distant Suns expedition.

    One year later, in January 3302, the DSS Beagle is to be recommissioned and given a new mission.

    Codenamed 'Distant Worlds', this new expedition will task all its participants to travel a route that will roughly follow the original path taken by the Beagle last year, this time with the added task of surveying and exploring as many worlds as possible at key locations along the way.


    "Tracing one warm line through a space so wide and savage..." - Stan Rogers (Northwest Passage)



    The Distant Worlds Expedition is open to all who have the endurance and time to commit to this deep space journey.


    The expedition goals will be threefold :


    1. To travel out to the far galactic rim and explore the worlds at as many key sites along the way - culminating with extensive SRV excursions of the airless planets at Beagle Point and the local surrounding systems.
    2. To name the worlds that are explored throughout this journey, including the naming of interesting and distinct surface features we visit - like canyons, mountain ranges, gigantic impact craters etc (this is obviously unofficial, and is mainly for the Galactic Mapping Project). More details on this will follow.
    3. Once complete, the expedition will leave the far galactic rim, cross back over the Abyss, and rendezvous at designated point on the edge of the Scutum-Centaurus arm. From there it will be decided by all members whether to follow the Centaurus rim 'southeast' and into the Silentium regions, or follow it 'west' and into the uncharted regions of the Abyssal Plain, one of the most remote regions of the galaxy. The purpose of this tertiary mission is to gather data on points of interest for the Galactic Mapping Project.





    Over 1,000 pilots from across colonized space are joining together in this monumental effort to cross the galaxy as one. To travel out to the furthest depths and catalog data on points of interest that travelers for years to come will talk about and visit. As well as many of the most prominent and dedicated pioneers, explorers and adventures, the fleet will also consist of faction members representing;



    The expedition will also have some excellent Film Makers and Livestreamers along to document this historic event; including Obsidian Ant, Dr. Kaii, and Erimus One (Film Makers), and CMDR Katejina (one of several fleet Livestreamers).

    "One thousand starships, in the biggest fleet ever assembled, attempting to travel through 65,000 LYs of void, across the largest gameworld in the history of video games... what could possibly go wrong?" - CMDR Kamzel, Dec. 10th 3301





    The Official Distant Worlds Poster :





    - courtesy of Corban Moran and The FGE Astrographics Department.


    Direct Link to the Distant Worlds Poster can be found : Here





    The following maps were created during the Age of Pioneers era, when the first explorers began leaving the confines of frontier borders and headed out into the unknown depths. More maps and details of each point of interest that are planned to be visited along the Distant Worlds route can be viewed in the Galactic Mapping thread.




    The Route Maps :

    STAGE 1 MAP : Leaving the Orion Spur







    Waypoint 1 : Pallaeni to the Fine Ring Sector (Shapley 1)
    *KEY EVENT - THE DEPARTURE*


    Leaving Pallaeni we cross the Frontier to the Shapley 1 region. Shapley 1 has no landable planets so we would look for airless worlds close to the Wolf-Rayet system and capture some great vistas with the gas cloud in the backdrop.

    Base Camp Designation : "Laika's Rest"


    Star System : Fine Ring Sector JH-V C2-4
    Planet/Moon :A 1
    Base Camp Surface Coordinates : -19.15 / 85.02
    Surface Gravity : 0.09


    Approx. distance traveled : 1,000 LYs
    Distance to next waypoint : 3,800 LYs




    Waypoint 2 : The Lagoon Nebula


    From Shapley 1, we travel across the Sagittarius Gap and avoid the Aucocks Pocket by plotting a route around 100 LYs above or below the galactic plane. Onwards to the Lagoon Nebula with an optional excursion to Thor's Eye en-route, (although this black hole system has no landable worlds). The Lagoon Nebula is one of the most colorful nebulae so far charted. Its a large nebula offering plenty of systems with airless planets and moons to make planetfall on.


    Base Camp Designation : "Tinné's Endevour"


    Star System : NGC 6530 WFI 16706
    Planet/Moon : A 1 A
    Base Camp Surface Coordinates : -12.71 / 70.28
    Surface Gravity : 0.16


    Approx. distance traveled : 4,800 LYs
    Distance to next waypoint : 1,300 LYs




    Waypoint 3 : The Omega Nebula and The PW2010 Super Cluster


    From the Lagoon its a short haul to the Trifid Nebula that sits between our previous waypoint and the Omega Nebula - two nebulae of similar appearance and both of which can be visited en-route to the Eagle Nebula.
    The Omega Nebula base camp is situated between the nebula itself and the neighboring PW2010 Super Cluster, making it the ideal location to begin expeditions out to these two prominent locations.



    Base Camp Designation : "Camp Baatuta"


    Star System : Omega Sector EL-Y D60
    Planet/Moon : 2 A
    Base Camp Surface Coordinates : 18.44 / -139.30
    Surface Gravity : 0.15


    Approx. distance traveled : 6,100 LYs
    Distance to next waypoint : 1,600 LYs




    Waypoint 4 : The Eagle Nebula


    This nebula contains one of the most closely compacted star clusters known, with some stars within it less than a light year apart. After making planetfall inside the Eagle Nebula and exploring some of its worlds, we'll head across the Sagittarius Arm to NGC 6357.


    Base Camp Designation : "Mt. Magellan"


    Star System : Eagle Sector EL-Y D203
    Planet/Moon : 6 A
    Base Camp Surface Coordinates : 40.36 / 167.04
    Surface Gravity : 0.11


    Approx. distance traveled : 7,700 LYs
    Distance to next waypoint : 3,300 LYs




    Waypoint 5 : NGC 6357
    *KEY EVENT - LEAVING HOME BEHIND*

    NGC 6357 is one of the most prominent sites when heading coreward. Embedded within the vast dust cloud is the Pismis Star Cluster. From NGC 6357 we leave the Local Orion Spur behind and head across the Norma Arm.


    Base Camp Designation : "Drake's Ridge"


    Star System : NGC 6357 Sector DL-Y E22
    Planet/Moon : 2
    Base Camp Surface Coordinates : 47.77 / -95.71
    Surface Gravity : 1.06


    Approx. distance traveled : 11,000 LYs
    Distance to next waypoint : 4,300 LYs








    STAGE 2 MAP : Crossing the Norma Expanse







    Waypoint 6 : The Hollow Veil


    On the southern edge of the Norma Expanse we'll visit The Hollow Veil (also known as the Screaming Nebula). From the Veil we head out across the Expanse to our next POI, 4,320 LYs away. We're heading to the Near 3KPC Arm and into the Greae Phio Stellar Forge to explore the Forge Trojan Worlds in SRVs.

    Base Camp Designation : "The Zheng He Plateua"


    Star System : BLAA HYPAI UC-G C12-6
    Planet/Moon : 2 A
    Base Camp Surface Coordinates : 19.51 / 162.19
    Surface Gravity : 0.07


    Approx. distance traveled : 15,300 LYs
    Distance to next waypoint : 4,300 LYs




    Waypoint 7 : The Greae Phio Stellar Forge


    The Greae Phio Stellar Forge is one of the most visually stunning places in the galaxy. This vast cloud of dust and gas is home to hundreds of thousands of young star systems and Trojan Worlds (worlds so close to each other that they could offer stunning backdrops whilst exploring their surfaces). A few hundred light years away is the smaller satellite nebula - The Anvil. Leaving the Forge, we begin a 'decent' through the galactic plane and pass by dozens of non-main sequence star systems (including neutron stars, white dwarfs, and black holes). We're heading across the outer galactic core to New Botany Bay.


    Base Camp Designation : "da Gama Trench'" (also known as 'Serpent's Head')


    Star System : GREAE PHIO LS-L C23-221
    Planet/Moon : 1 B
    Base Camp Surface Coordinates : 16.10 / -167.73
    Surface Gravity : 0.08


    Approx. distance traveled : 19,600 LYs
    Distance to next waypoint : 4,200 LYs




    Waypoint 8 : New Botany Bay

    This remarkable system contains a staggering 4 Earth-Like Worlds! - currently the highest concentration of ELWs in a single system so far discovered. The primary hyperspace exit point is a neutron star, but at 23,000 LS distance there is an M-class world blessed with 4 orbiting ELW's; nicknamed 'Eora', 'Bidjigal', 'Gweagal', and 'Kameygal'.
    We're 1,835 LYs below the galactic plane here - a location that gives us a breathtaking glimpse of the expansive galactic core regions ahead of us, stretching out across 10,000 LYs to the distant Far 3kpc Arm.



    Base Camp Designation : "Camp Uluru"


    Star System : SPEAMOEA WU-E D12-543
    Planet/Moon : C 1
    Base Camp Surface Coordinates : -67.07 / -104.66
    Surface Gravity : 0.09


    Approx. distance traveled : 23,800 LYs
    Distance to next waypoint : 3,400 LYs








    STAGE 3 MAP : The Galactic Core Regions







    Waypoint 9 - The Athaip Wisteria Nebula


    This blue coloured ejecta cloud nebula surrounding a black hole sits toward the southern edge of the galactic core regions. The nebula itself has no planets to land on but a visit to the system is worth it just to see the gravitational effects on the blue glowing ejecta cloud. Our base camp is in a neighbouring system.


    Base Camp Designation : "Mt. Hillary"


    Star System : ATHAIP CR-C B55-4
    Planet/Moon : 2 C
    Base Camp Surface Coordinates : -15.82 / -72.29
    Surface Gravity : 0.12


    Approx. distance traveled : 27,200 LYs
    Distance to next waypoint : 3,000 LYs




    Waypoint 10 - The Amethyst Cloud

    This is one of several close proximity stellar remnant ejecta nebula within the Myriesly Sector. The Amethyst Cloud being one of the most colourful. We're less that 600 LYs from Sagittarius A* now so our stay at this nebula will be brief as we prepare for the galactic core gathering.


    Base Camp Designation : "Tereshkova's Ridge"


    Star System : MYRIESLY EC-B C27-381
    Planet/Moon : AB 3 B
    Base Camp Surface Coordinates : -70.26 / 47.59
    Surface Gravity : 0.03


    Approx. distance traveled : 30,200 LYs
    Distance to next waypoint : 600 LYs




    Waypoint 11 - Sagittarius A*
    *KEY EVENT - FLEET RENDEZVOUS AT THE GALACTIC CORE*


    Here we visit Sagittarius A* - the famous supermassive blackhole at the centre of the galaxy. The closest star systems are less than a light year away and it is at one of them where our core base camp is situated - an ideal staging post to prepare for the exploration of the Milky Way's heart. A trip to the roof of the galactic core awaits after this!


    Base Camp Designation : "Armstrong Landing"


    Star System : STUEMEAE KM-W C1-342
    Planet/Moon : 1 B
    Base Camp Surface Coordinates : 57.25 / 78.06
    Surface Gravity : 0.08


    Approx. distance traveled : 30,800 LYs
    Distance to next waypoint : 2,000 LYs




    Waypoint 12 - Altum Sagittarii

    We're heading to the roof of the galaxy, some 2,000 LYs directly above Sag-A*. From our base camp vantage point we get a spectacular view of the expansive galactic core regions below us. An awe-inspiring site that only a few have witnessed first hand. For larger FSD-ranged ships with J3 Jumponium, an optional excursion to Altum Sagittarii "Prime" is available for those who have the time. Sagittarii "Prime" is situated a further 870 LYs above our designated Waypoint 12 base camp system!


    Base Camp Designation : "Gagarin's Reach"


    Star System : NYUENA JS-B D342
    Planet/Moon : 4 F A
    Base Camp Surface Coordinates : -66.88 / -96.00
    Surface Gravity : 0.06


    Approx. distance traveled : 32,800 LYs
    Distance to next waypoint : 2,900 LYs




    Waypoint 13 - The Phipoea Nebula

    Leaving the galactic centre we head across the core regions to The Phipoea Nebula, with an optional trip out to the Scaulo-Systimbu Stellar Graveyard. The graveyard has one of the highest concentrations of black holes throughout the known galaxy. From here its onwards to the The Dryao Chrea Stellar Remnant.


    Base Camp Designation : "The Needle"


    Star System : PHIPOEA DD-F C26-1311
    Planet/Moon : 3 E
    Base Camp Surface Coordinates : 24.58 / -178.40
    Surface Gravity : 0.30


    Approx. distance traveled : 35,700 LYs
    Distance to next waypoint : 1,300 LYs




    Waypoint 14 - The Dryao Chrea Stellar Remnant

    Here we arrive at another colorful planetary nebula, but this one is illuminated by the light of a hundred billion star systems in all directions! The primary is a Black Hole that is at the heart of the blue glowing ejecta nebula. The sheer luminosity of the gas cloud gives all the worlds in this strange system a perpetual twilight of blue and purple.


    Base Camp Designation : "Chrea Cauldron"


    Star System : DRYAO CHREA VU-P E5-7481
    Planet/Moon : B 3 A
    Base Camp Surface Coordinates : -19.63 / 39.73
    Surface Gravity : 0.15


    Approx. distance traveled : 37,000 LYs
    Distance to next waypoint : 1,000 LYs




    Waypoint 15 - The Rose Nebula

    We're now in a region of stunning ejecta nebula, many with vibrant colours. The Rose Nebula is no exception with its red and green dust cloud giving off an eerie glow on all worlds that sit within it.



    Base Camp Designation : "Gemstone Canyon"


    Star System : EORLD BYOE YA-W E2-4084
    Planet/Moon : 1 B
    Base Camp Surface Coordinates : 7.70 / -103.58
    Surface Gravity : 0.09


    Approx. distance traveled : 38,000 LYs
    Distance to next waypoint : 500 LYs




    Waypoint 16 - The Green Crystal

    This is probably the most stunning planetary nebulae throughout the region. The sheer brightness and vibrant shades of green that make up the dust and gas cloud make it a sight you will never forget. Stunning! From here we begin one of our longest treks so far, a 6,000 LY journey out to the Magnus Nebula on the Bleia Permit Zone frontier.


    Base Camp Designation : "The Mound"


    Star System : EOK GREE TO-Q E5-3167
    Planet/Moon : 2 D
    Base Camp Surface Coordinates : 26.63 / -120.95
    Surface Gravity : 0.16


    Approx. distance traveled : 38,500 LYs
    Distance to next waypoint : 6,000 LYs




    Waypoint 17 - The Magnus Nebula

    Less than 1,000 LYs from the mysterious Bleia Borders, the Magnus Nebula is one of the largest so far discovered on the far galactic core. Embedded within are several thousand star systems - including several neutron stars.


    Base Camp Designation : "The Sacagagwea Tundra"


    Star System : PHEIA BRIAE DK-A E303
    Planet/Moon : 8
    Base Camp Surface Coordinates : 83.40 / 35.45
    Surface Gravity : 0.77


    Approx. distance traveled : 44,500 LYs
    Distance to next waypoint : 4,000 LYs








    STAGE 4 MAP : Traversing The Aphelion Bleak Lands







    Waypoint 18 - The Greeroi Veil

    After an arduous journey across the uncharted Perseus Stem, we reach Greeroi Veil. A small nebula that can be tricky to reach due to it being high above the galactic plane. The view from the Veil as you look out across the galactic core is one not to miss. Ships with less than 30 LY range will struggle to reach this base camp, and only ships with 34 LYs or more will be able to actually enter the nebula itself. Our base camp sits on its outskirts. The Greeroi Veil marks the final nebula along our route. After this we begin the long trek across the Aphelion Bleak Lands
    .


    Base Camp Designation : "Camp Amundsen"


    Star System :
    GREEROI MD-Q D6-5
    Planet/Moon :
    B 1
    Base Camp Surface Coordinates : -38.05 / -82.51
    Surface Gravity :
    0.18

    Approx. distance traveled : 48,500 LYs
    Distance to next waypoint : 4,900 LYs




    Waypoint 19 - Rendezvous Point

    Rendezvous Point has some airless worlds - giving us a chance to explore this famous system in some detail. As some of you may be aware, this system made the GalNet News in March 3301 when the first recorded deep space meeting occurred there, 43,000 LYs from Sol. A brief recording of the event was made at the time :
    A Distant Rendezvous. Leaving Rendezvous Point we cross the Cygnus Arm and head into the Scutum-Centaurus Arm.



    Base Camp Designation : "Columbus Basin"


    Star System : EACTAINDS GN-W C1-6
    Planet/Moon : 5 A
    Base Camp Surface Coordinates : 9.58 / -35.59
    Surface Gravity : 0.41


    Approx. distance traveled : 53,400 LYs
    Distance to next waypoint : 4,200 LYs




    Waypoint 20 - Oupailks Furnace

    We're now deep in the Bleak Lands. Stretching across 20,000 LYs of the Aphelion regions, the Bleak Lands are an enormous expanse of sectors that contain very little in the form of nebulae and star clusters. It is a conundrum that has baffled astronomers since the early days of deep space exploration as to why this part of the galaxy is in stark contrast to the beauty and content we enjoy throughout the Orion Spur region. Here we make base camp in 'The Pit' - A 1.12G High Metal Content World orbiting its parent star at a mere 8 LS away. Surface temperature on the daylight side of this world can reach up to 1,534K. This is an inhospitable place in a desolate region and it is from here that we begin one of the longest treks between waypoints; 8,700 LYs across the Scutum-Centaurus Arm.

    Base Camp Designation : "The Pit"


    Star System : OUPAILKS BB-M C8-5
    Planet/Moon : 1
    Base Camp Surface Coordinates : 3.73 / -135.70
    Surface Gravity : 1.12


    Approx. distance traveled : 57,600 LYs
    Distance to next waypoint : 8,700 LYs








    STAGE 5 MAP : Beyond the Abyss







    Waypoint 21 - The Roncevaux Crossing
    *KEY EVENT - PREPARING FOR THE ABYSS, AND BEYOND*

    Before heading out across the Abyss, we gather at its southern edge and stock up on Jumponium fuel as this will be essential the closer to our final goal we travel. When crossing the Abyss, we skirt around the Chiea Pocket badlands and begin the final leg of the outbound journey - crossing the inhospitable Solitude Void and edge our way to the distant Ceeckia star systems.


    Base Camp Designation : "Shackleton Plateau"


    Star System : QAUTHEIA BA-A E0
    Planet/Moon : A 1 A
    Base Camp Surface Coordinates : 74.07 / 141.47
    Surface Gravity : 0.10


    Approx. distance traveled : 66,300 LYs
    Distance to next waypoint : 5,200 LYs




    Waypoint 22 : The Sublustris Beacon


    Situated on the far edge of the 'southeastern' part of the Abyss, this system acts as a 61,000 LY distance marker and a navigational waypoint for starships heading out to the galactic rim from the Roncevaux Crossing. It is almost exactly 10,000 LYs to Beagle Point from this beacon star system. This is our penultimate base camp gathering before we set off across the vast Solitude Void... a lonely journey out on the galactic fringe - through ever sparser star systems, beyond which awaits our final goal.

    Base Camp Designation : "Desolation Ridge"


    Star System : CHEAE EURL AA-A E0
    Planet/Moon : 7
    Base Camp Surface Coordinates : -48.63 / 108.72
    Surface Gravity : 1.20


    Approx. distance traveled : 71,500 LYs
    Distance to next waypoint : 10,000 LYs




    Waypoint 23 : Beagle Point
    *KEY EVENT - JOURNEYS END*


    Finally we arrive at Beagle Point. A star system on the edge of the Milky Way Galaxy offering all who reach it a real sense of remoteness as you look back at the very distant core regions, 35,000 light years away, and realize home is yet another 30,000 light years beyond that! There are not many places in the galaxy that can give an explorer that sense of scale. Outwards looking you see nothing but the vast inky blackness of the intergalactic void. Here at Beagle Point, at least one airless world and several airless moons await our exploration. A 1,200 LY excursion to explore The Moons of Podar can also be planned at this point. Podar is west and south of Beagle Point and sits on the northern edge of the Abyss. It is a ringed Earth-Like World that has 3 airless moons orbiting it - ripe for exploration.

    Base Camp Designation : "Darwin's Legacy"


    Star System : Ceeckia ZQ-L C24-0
    Planet/Moon : 2
    Base Camp Surface Coordinates : 48.56 / -35.57
    Surface Gravity : 0.17


    Approx. distance traveled : 81,500 LYs
    Direct Distance to Sol : 65,279 LYs





    The Plan :


    Departure Point : Pallaeni.

    Date : 14th & 15th January.


    • 20:00 14th Jan 3302 In-Game-Time (for European based time zones)
    • 02:00 15th Jan 3302 In-Game-Time (for USA, Canada, S. American based time zones)
    • All other times zone players will need to choose one of the above that best suits them, sorry guys!


    Fleet Coordination : It is unlikely that this will be achieved as a single flotilla of ships moving across the galaxy as one. Lots of factors will scupper that plan so the idea is to have a set of waypoints along the route and a day and time for players to rendezvous at those waypoints to begin joint exploration of the surrounding area, including planetary surfaces, before moving on.

    There are no leaders on this expedition and no orders to follow. However, news on the upcoming diary of events during the journey will be posted a day or two in advance of each event and it is expected that players follow the guidelines outlined there to keep the expedition on track and working toward the same goal. Fleet members are encouraged to bookmark the announcements thread and regularly check the latest news to keep up to date with what's going on.

    Instead of traditional leaders telling players what to do, explorers are encouraged to wing-up with friends and fellow pilots and set up their own exploration excursions of the local area based out of each base camp for the duration of each waypoint visit. Pilots from the FGE will be on hand to organize wing and group exploration events and players are encouraged to take this opportunity to socialize and group up with these experienced explorers. Skype Text, Teamspeak, and Discord channels are available for all fleet roster members to help with this. The FGE have been allocated a teamspeak channel for this task. See Post #2 of this thread for more details and info on this.

    The fleet will complete Stage 1 of the journey together. Stage 1 ends at Waypoint 5 (NGC 6357) and will take approx. 3 weeks. From Stage 2 onward a secondary fleet, escorted by a FGE exploration wing, will follow the main fleet at a slower pace (covering roughly 5K LYs per week). This will allow stragglers to keep up and facilitate players who have less gametime to commit to the venture. Players are free to come and go between fleets as much as they like.

    Players with limited gametime are not obliged to stick to the exact route or hit every rendezvous date, in that respect the event will remain as flexible as possible.

    Important to note : It is possible for a 25 LY ranged ship to cross the Abyss at the Roncevaux Crossing, and travel through the Solitude region towards the Ceeckia sector, but to reach Beagle Point itself, and its neighboring systems, you will most likely need a ship capable of at least a 34 LY standard jump. Ships with less range will need to carry sufficient Jumponium to make it to Beagle Point.

    For examples of two routes to Beagle Point covering the final 1,000 LYs, see the bottom of Post #2 (Routes to Beagle Point).






    Explorers who successfully conclude this expedition will be entered into the 65,000 LYs from Sol Club.

    Details on each point of interest mentioned above can be found in the Galactic Mapping Thread.




    Please show your support for Colony 1.







    Post #2 : Important Information
    Distant Worlds 3302 - Official Threads
    Expedition Background, Organization, and Fleet Statistics
    Itinerary & A Tour Guide Video
    Basecamp Guide Archive

    Post #3 : News Archive
    Expedition News Archive
    Beagle Point Week (April 2nd 3302 - April 9th 3302)
    Distant Worlds: Final Address to the Fleet and Fleet Dismissal
    Distant Memories - A YouTube Playlist

    The Distant Worlds 3302 Fleet Roster can be found : Here





    Original Distant Worlds thread was closed due to reaching 10,000 posts (the maximum allowed). That thread is archived : Here

  2. #2


    Distant Worlds 3302 - Official Threads







    Expedition Background, Organization, and Fleet Statistics





    Inception & Organizers:



    The initial idea behind "Distant Worlds" was for a small group of dedicated explorers to wing up and retrace last years Distant Suns route out to Beagle Point, on the far galactic rim. It was thought that no more than half a dozen players would be interested in joining CMDR Dr. Kaii and myself (CMDR 'Erimus' Kamzel) on this crazy venture.


    Within a week of posting the invite, 25 commanders had signed up.


    Within a month, over 100.


    Within three months, 600 pilots had signed up, representing 35 nations around the world.


    The event grew into something no one envisioned. It captured the imagination of the exploration community.


    Since the original post was made in early November 2015, many more people have become heavily involved in helping to turn this event into something far beyond that initial idea.


    The following players have given their time to help build and promote this expedition into the largest ever fleet gathering in Elite Dangerous history, attempting to cross the largest ever gameworld in video game history...



    'Erimus' Kamzel
    Expedition inception, scouting the entire route twice, choosing the basecamps, making maps and guides, structuring of the itinerary, administration, managing Kamzel Group, managing the roster with Dr. Kaii, thread maintenance and archiving, and 100 other things.


    Dr. Kaii
    For public relations, working with FD to make this something special, and liaising with external gaming magazines, making the official videos (usually collections of lots of videos) and newsletters, and of course his continuous background administration, coordination and enabling, and 100 other things.


    Corbin Moran and the FGE
    For work on the FGE aspect of Cartographic data collection during the expedition, and the creation of the official DW Poster.


    Glasswalker
    For setting up the fleet comms and providing Teamspeak servers, and creation of the Distant Worlds Wiki Page.


    NeoTron
    For providing Discord servers for registered fleet members.


    Wishblend
    For work on the FGE Cartographic and Exploration Wings events and organization during the expedition, and for creation of the Fleet Tracker.


    Wolverine
    For setting up and administrating the Distant Worlds Facebook page and promoting the event further afield. And for maintaining the overflow private group for latecomers to the expedition.


    Katejina
    For the creation of the fleet roster commander profiles thread, bringing a sense of role play to the expedition, and for updating and administrating the overflow roster.


    Akira Makasari
    For collating Cartographic & Prospecting data - one of the expeditions main goals in association with the Galactic Mapping Project.

    Jhyrryl

    For setting up the Trello site - for fleet Cartographers and Prospectors.


    Kancro Vantas
    For fleet comms administration (Discord), and being the DW spokesperson for the USA timezone fleet.


    Kola2
    For setting up and running the DW Logo Competition.


    The_Damn_Fox
    For creation and administration of the DW Steam Community Page.


    Rodent54
    For setting up and maintaining the XBox roster.


    Nexolek, Dommarraa, and Eoran
    For their work on the early prospecting databases.


    The Distant Worlds Centralized Photo Gallery Team :
    CMDR Galaxyutii, CMDR PaleoGamer, CMDR HeyPinkiePie, CMDR Alistair Hope, CMDR Jerek, CMDR Timotheus Sr., CMDR Txakal, CMDR TK-421994, CMDR Cold Tallinn, CMDR Qohen Leth.

    Special thanks to the following :
    Dognosh, Finwen, divisionbyzero, Blackneto Gaming, Newman1702, Charles Darkflow, Obsidian Ant, CMDR Bartmoss, Allitnil, Stulli, David Hedbor, Michael Wrightson, Paul Mumby, Phoenix, Satsuma, and the Fuel Rats.
    And Walt Kermin on behalf of the Pioneers Cooperative for inviting the DW fleet into the Colonization Competition.
    And finally, Ed Lewis (Frontier Developments).








    1.. Fleet Comms & Distant Worlds on Social Media:




    Emergency Channel, for security and fuel rat services:
    https://join.skype.com/kyHM86023zsI
    The Fuel Rats have an IRC too: http://fuelrats.com/i-need-fuel/

    Looking-for-wing Channel:
    https://join.skype.com/fyTMRx7djuzs


    Bookmark them, save them. Don't abuse them. Please don't use them for chit-chat! Please leave when done!
    Note that TS and Discord and IRC also have equivalent channels for such things. See below.











    Thanks to CMDR Patrecleus, Distant Worlds now has its own Facebook Page : Distant Worlds Facebook Page



    Attachment 97050


    Follow @drkaii






    Attachment 97048


    CMDR Glasswalker has created a wiki page for the expedition : Distant Worlds on Wiki











    CMDR Katejina twitch.tv/katejinaakami
    CMDR Blackneto twitch.tv/blackneto
    CMDR Moosey.XD twitch.tv/mooseyxd
    CMDR Ottologist twitch.tv/ottologist
    CMDR JoshuaCalvert twitch.tv/myfearer
    CMDR Rojo Habe twitch.tv/ronnyjoz
    CMDR Jdude twitch.tv/Jdude5786
    CMDR Zianious' Eco Distant Worlds Expedition Journey


    CMDR Bartmoss has created the 'Film-Makers & Streamers Roster' - more details : Here











    This is only available for those registered on the initial fleet roster (i.e. the first 600 commanders). Access to Skype fleet comms is now closed (12th Jan. 3302).


    Skype Text Chat is divided in to the follow sub-channels. Signing up to Skype gives you access to them all.





    In Skype you can easily set it so that you're only notified if your name (or any other key word you chose) is mentioned in the chat. This enables you to only receive communication relevant to you. If you do this, make sure you've also added the words Kaii and Erimus, to make sure you get all important expedition announcements.


    How to set up the notification :












    Thanks to CMDR Glasswalker, Distant Worlds now has its own Teamspeak Server.


    Teamspeak have kindly sponsored the Distant Worlds event and have provide Glasswalker with a 256 consecutive user server!


    Server Details :


    Server address is : ts.orb0.com


    Anyone who wants to join the Distant Worlds Teamspeak Server needs to send a PM to CMDR Glasswalker requesting access. Send your PM here.


    Alternatively contact one of the TS moderators via PM by clicking on their names below;





    This TS is only available to commanders registered on the roster, so when contacting Glasswalker or a TS moderator make sure you state your commander name AND your fleet sign up number.


    A new TS, hosted and provided for by The_Damn_Fox is available for the overflow roster!
    https://forums.frontier.co.uk/showthread.php?t=223896&p=3420226
    Please, only overflow people for now, once we see how many keys we have spare we can open it to official people too and get a good mix in there.


    Connecting to TS Instructions:



    - Install TeamSpeak3 Client from https://www.teamspeak.com/downloads
    - Setup client if needed (on first run it will run a setup wizard to setup your mic and hotkeys)
    - When in the main TeamSpeak 3 window, go to the "Connections" menu and select "Connect"
    - Server address is ts.orb0.com
    - Your nickname as you choose (I recommend using your full commander name such as "CMDR Glasswalker")
    - No password required
    - Then click "Connect"
    - Once connected you should see the list of channels such as "Spectators, General Distant Worlds Chat, Prospectors, Cartographers" and so on...
    - NOTE: Now you will be restricted to the Spectators lounge until you gain "Member" access.
    - Go to the "Permissions" menu, and select "Use Privilege Key"
    - Paste the Privilege key into the window (to be provided to you via IM/Email once you are an expedition member)
    - The privilege key will grant you full member status.
    - Alternatively if an admin/moderator is online at the same time they can also promote you from "Guest" to "Member"
    - Notify the admin/moderator is you want icons for roles on your name such as "Prospector" or "Videographer"
    - Join Channels and talk away!










    CMDR NeoTron has set up a Discord Voice & Text chat channel as an alternative means of communication and coordination for players who prefer it over TS and Skype.
    For more information on Discord, please visit the Distant Worlds Discord Thread.









    2.. FGE Exploration Wings:





    I'm happy to announce that the FGE (First Great Expedition) are sending some of their pilots on this expedition with us. Their role will be an excellent addition as it will help players who were worried about keeping up with the fleet.


    The plan is as follows:


    On departure day, the whole fleet will gather as one at the Pallaeni star system. Over the course of the first two weeks of the expedition, the fleet will remain as one (as best as possible), and travel throughout the stage one waypoints. From each of the stage 1 base camps the FGE will be on hand to organize exploration missions in and around the nebulae and clusters marked on the route, and further afield if needs be.



    Stage 1 covers around 14,000 LYs and we'll have approximately 2 weeks to traverse it - this should be enough time for almost everyone to travel through each of the first 5 base camps and enjoy time exploring those POI regions.




    Once stage 1 is complete, the expedition takes on a new set of challenges - mainly the distances between each waypoint becomes longer and the time commitment may also increase as a consequence, however the FGE have volunteered to split their exploration wing. One wing will continue to travel with the main fleet all the way to Beagle Point, and along the way they will continue to organize exploration excursions based out of each waypoint base camp. The other part of the FGE exploration wing will follow the main fleet at a pace that will allow more people to keep up, roughly 5K per week. This will benefit players who don't have the time investment to keep up with the main fleet and will also allow this FGE wing (and all who fly with it) time to conduct a deeper survey of the POIs along the route.


    CMDR Wishblend from the FGE will make a thread on here soon, outlying the FGE plan in more details.

    Registered pilots
    are free to come and go between fleets during the journey, so there is no need to sign up to a new fleet wing or anything.




    Also, I only just realised over the weekend that the distance between the final two waypoints (The Roncevaux Crossing and Beagle Point), was almost twice the distance I remembered it to be, they're actually over 15,000 LYs apart and that's too far between meetups imho, and too far to try and complete in a week.. the expedition has therefore been extended to 12 weeks with an extra base camp meeting scheduled across the Abyss, and around 10K from Beagle Point. These extra 2 weeks will also relax the overall schedule a little and we'd be looking at around 8,000-9,000 LYs travel per week for the main fleet, and 4-5K for the FGE exploration wing that follows (from stage 2 onwards).





    The FGE have been allocated some TS channels and will be providing a service for all fleet members that wish to take part in organized exploration events.


    These events will be based out of each base camp and players are encouraged to team up for in-depth exploration excursion.


    See CMDR Wishblend's thread for more information on the FGE Exploration Wings; Linked : Here.








    Explorers who may want to keep an automatic journal of their journeys out into the galaxy should check the following two excellent programs. Among other features, both will log your route data and catalog the names of all the star systems you visit!


    EDDiscovery by Finwen


    and...


    Captains Log by Genar-Hofoen












    3.. Voluntary Support Roles:





    Fuel Rat



    • You will need to fit a Cargo Rack and a Fuel Transfer Limpet to your ship, and take a stock of limpets in your cargo hold.







    Prospector



    • This role is geared toward helping out fellow fleet members as your role involves pinpointing resource-rich worlds.
    • After locating an outcrop or meteorite that contains minerals - find out what it yields by blasting it with your SRV laser. Make a note of what you find and relay it to fleet members in the Skype Text Prospectors Channel, stating what kind of minerals your have discovered. If someone who needs them is nearby, you may be required to remain on site to keep the instance open until their SRV crew arrives to collect the minerals.
    • Worlds of particular interest are ones that have deposits of the minerals that enable FSD Boosting (see the logistics section below for further details on 'Jumponium' synthesis).



    A Prospectors role will be vital in helping to create a 'galactic highway' along the route as we will be marking resource rich worlds along it on the maps. Please check out CMDR Akira Makasari's Cartographic & Prospecting Public Service thread for more details an how you can help achieve this expedition goal.





    Cartographer



    • These roles require pilots who have the most game time to spare.
    • Your role is to seek out interesting worlds with interesting surface features for the fleet to explore.
    • Try to stay within a 300 LY radius of each designated waypoint POI though as we don't have time to deviate too far off the planned route.
    • This role will require you to stay no more than a day or two ahead of the main fleet as to give you sufficient time in reporting interesting finds close to the base camp system.




    The Cartographers Discoveries Tracker :





    CMDR Jhyrryl has set up an exploration coordination tool on Trello. All pilots in the fleet will have access to it once they've registered their roster details with Jhyrryl. See Jhyrryl's Thread for more details.


    For Cartographers that want to take part in more in-depth exploration events, the FGE will be on hand to organize exploration excursions based out of each POI base camp along the journey. Check the FGE Cartography thread for more details.







    Armed Escort



    • For close encounters of the unknown kind.










    Cargo Haulage (speculative role)



    • It is said that our first encounter with the Thargoids will determine our relationship with them. If we are hostile, expect to die. If there are Thargoid outposts out there that we somehow stumble upon, and they allow us to dock, having trade goods may be a good idea. Just don't take bug spray, they may get the wrong idea!










    Video Makers, Photographers, and Live Streamers



    • Feel free to make videos or run live streams for any part of the expedition... the more the merrier!













    4.. Logistical Priorities:



    Priority #1 - SRV Refuel
    Your ship cannot refuel your SRV - you need to find fuel synthesis materials to do that.


    Basic Refuel

    • Sulphur 1
    • Phosphorus 1


    Standard & Premium Refills require rarer elements but only seem to give a bonus to shield overcharge rates (and are therefore not that vital for exploration).






    Priority #2 - SRV Ammo Restock
    Without Ammo you cannot extract vital elements from geological features. Keep your Ammo stock up and don't waste it by shooting anything that doesn't yield vital materials.


    Basic Restock

    • Sulphur 2
    • Phosphorus 1


    Standard & Premium Refills require rarer elements but only seem to boost damage output (and are therefore not vital for exploration).






    Priority #3 - SRV Repair
    SRVs are not that robust. You will take hull damage even at full shield strength. Drive it as if your life depends on it, because it is your only means of gathering vital materials for FSD boosting. I'd recommend taking a minimum of 2 SRVs on this journey.


    Basic Repair

    • Iron 2
    • Nickel 1




    Standard Repair (+50% Bonus to Hull Strength)

    • Nickel 3
    • Manganese 1
    • Vanadium 2
    • Molybdenum 1




    Premium Repair (+100% Bonus to Hull Strength)

    • Zinc 1
    • Chromium 2
    • Vanadum 2
    • Tungsten 1
    • Tellurium 1






    Priority #4 - FSD Injection
    Locating Jumponium deposits. This is vital for ships with less than 33/34 LYs range as Beagle Point is located in a very sparsely populated sector with systems few and far between.


    Basic Boost (Jumponium 1 aka "J1")


    • Vanadium 2
    • Germanium 1




    Standard Boost (Jumponium 2 aka "J2")

    • Vanadium 1
    • Germanium 1
    • Cadmium 2
    • Niobium 1




    Premium Boost (Jumponium 3 aka "J3")

    • Arsenic 1
    • Niobium 3
    • Yttrium 1
    • Polonium 1






    Priority #5 - AFMU Restock
    AFMUs can be useful for long distant journeys, and doubly so now that we have the hazards of planetary landings to deal with. Every bump and scrape your ship takes on this 150,000 LY round trip will mount up. Everyone should take an AFMU with them if possible.


    Basic Refill

    • Nickel 2
    • Zinc 2
    • Chromium 2
    • Vanadium 3




    Standard & Premium Refills require rarer elements but only seem to boost repair speed (and are therefore not vital for exploration).










    5.. Distant Worlds Videos:





    A short video of a small fleet meeting at Mitternad Hollow (Dec. 1st 3301), followed by an account of our (Erimus and Kaii's) scouting dry-run of the expedition, documentary style:







    Not strictly Distant Worlds related, but 'Starsoul' by CMDR mossfoot captures the spirit of exploration, and the other video is last years journey home from Beagle Point.









    Three fleet members scouting out Base Camp "Zero" in the Pallaeni system, a few weeks before the launch of the Jan. 3302 expedition. And Obsidian Ant's announcement that he'll be joining the Distant Worlds Expedition :)







    [DW Video Tutorial] Wing Planetfall and Close Landing and [Galnet News 12 January 3302] Our feature, and interview with organiser Dr. Kaii





    [Comprehending the scale of the galaxy and our journey] A video made using Space Engine to let you see what Elite doesn't - what it's like to travel across the galaxy at 1ly/s (about the average Asp speed, going all out)





    Launch Videos! All the videos I could gather of the launches, merged into one nice emotional segment





    Official video of the formation of the True Sagittarius A Star, and Erimus' footage of the massive jump at the end that reached millions of people via reddit and various gaming magazines:
















    6.. Planetary Landings Guide & Locating Coordinates:





    A quick guide to locating specific surface coordinates...


    "The top number (latitude) will increase if you move north (360) and decrease if you move south (180). The bottom number (longitude) will increase if you move east (090) and decrease if you move west (270).
    Get yourself within about +-5 deg of the location you're looking for, then you can use the above information to guide yourself to precise coordinates." - domaq























    Important information regarding Planetary Landings


    - CMDR Kestril's Guide to thruster power vs gravity.




    Link : The "can I land this?" thruster thread


    "I've been busily testing classes of thrusters and whether or not I can successfully land on a planet with them. This is for the explorers out there that are curious as to how light their thrusters can be versus what planets they can land on, gravity-wise. This is so the explorers out there don't crater a beloved ship into the side of a planet because they've brought along insufficient thrusters.


    All results are with a capacitor that is capable of boosting. All my landings (those untagged) are on the first attempt. Because out in the black, you'll only get one attempt!"
    - CMDR Kestril


    Kestril's Planetary Landing Risk Graph :














    7.. Fleet Statistics:



    Milestones :-



    • Nov. 13th 3301 - 25 Commanders Signed Up
    • Nov. 18th 3301 - 50 Commanders Signed Up
    • Nov. 26th 3301 - 75 Commanders Signed Up
    • Dec. 2nd 3301 - 100 Commanders Signed Up
    • Dec. 3rd 3301 - 125 Commanders Signed Up
    • Dec. 6th 3301 - 150 Commanders Signed Up
    • Dec. 9th 3301 - 175 Commanders Signed Up
    • Dec. 10th 3301 - 200 Commanders Signed Up
    • Dec. 12th 3301 - 225 Commanders Signed Up
    • Dec. 14th 3301 - 250 Commanders Signed Up
    • Dec. 15th 3301 - 275 Commanders Signed Up
    • Dec. 17th 3301 - 300 Commanders Signed Up
    • Dec. 21st 3301 - 325 Commanders Signed Up
    • Dec. 23rd 3301 - 350 Commanders Signed Up
    • Dec. 28th 3301 - 375 Commanders Signed Up
    • Dec. 31st 3301 - 400 Commanders Signed Up
    • Jan. 3rd 3302 - 425 Commanders Signed Up
    • Jan. 5th 3302 - 450 Commanders Signed Up
    • Jan. 6th 3302 - 475 Commanders Signed Up
    • Jan. 7th 3302 - 500 Commanders Signed Up
    • Jan. 9th 3302 - 600 Commanders Signed Up
    • Jan. 11th 3302 - 700 Commanders Signed Up
    • Jan. 14th 3302 - 800 Commanders Signed Up
    • Jan. 17th 3302 - 900 Commanders Signed Up
    • Jan. 21st 3302 - 1,024 Commanders Signed Up!




    Nations Represented :-


    Argentina
    Australia
    Austria
    Belgium
    Brazil
    Bulgaria
    Brunei
    Canada
    Croatia
    Denmark
    Finland
    France
    Germany
    Greece
    Hungary
    Japan
    Indonesia
    Ireland
    Italy
    Kuwait
    Lithuania
    Luxembourg
    Mexico
    Namibia
    Netherlands
    New Zealand
    Norway
    Poland
    Portugal
    Romania
    Russia
    Serbia
    Slovakia
    South Korea
    Spain
    Sweden
    Switzerland
    Turkey
    United Kingdom
    USA










    8.. Routes to Beagle Point:





    NeoTron's Jumponium Route to Beagle Point


    Alternative routes :-


    Originally Posted by Allitnil View Post (Source)
    Here are my findings for a route for lower range ships to get to Beagle Point. It covers the last ~500 LY. Note that it works backwards from BP so the start of the route is at the bottom! The first jump therefore is from IORANT KW-E C11-1 to IORANT TS-J B22-0 and is 19.73 LY. The table also shows whether boosted jumps are needed for various jump ranges: B = Basic (level 1), S = Standard (level 2), P = Premium (level 3). Below the list of jumps are the totals of boosts required for each jump range and the amount of materials required (this is double that for the number of boosted jumps as you need to get there & back :D).


    Jump 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34
    CEECKIA ZQ-L C24-0
    CEECKIA WM-H D11-1 27.16 S S B B B B B B - - - - - - -
    CEECKIA WK-N C23-0 33.40 P P P S S S S B B B B B B B -
    CEECKIA XM-H D11-0 20.42 B - - - - - - - - - - - - - -
    CEECKIA UP-N C23-0 27.92 S S S B B B B B - - - - - - -
    CEECKIA QJ-P C22-0 31.76 P P S S S S B B B B B B - - -
    CEECKIA GJ-D B46-0 13.39 - - - - - - - - - - - - - - -
    CEECKIA HJ-D B46-0 22.13 B B B - - - - - - - - - - - -
    CEECKIA ED-F B45-0 28.08 S S S B B B B B B - - - - - -
    CEECKIA FD-F B45-0 22.82 B B B - - - - - - - - - - - -
    CEECKIA BX-G B44-0 18.59 - - - - - - - - - - - - - - -
    CEECKIA XQ-I B43-0 22.68 B B B - - - - - - - - - - - -
    CEECKIA TK-K B42-0 17.69 - - - - - - - - - - - - - - -
    CEECKIA PE-M B41-0 18.97 - - - - - - - - - - - - - - -
    CEECKIA QE-M B41-0 23.53 B B B B - - - - - - - - - - -
    CEECKIA NY-N B40-0 18.79 - - - - - - - - - - - - - - -
    CEECKIA OY-N B40-0 24.18 B B B B B - - - - - - - - - -
    CEECKIA KS-P B39-0 19.92 - - - - - - - - - - - - - - -
    CEECKIA OF-L D9-1 15.77 - - - - - - - - - - - - - - -
    CEECKIA OF-L D9-0 16.75 - - - - - - - - - - - - - - -
    CEECKIA BQ-W C18-0 16.39 - - - - - - - - - - - - - - -
    IORANT MT-Q C18-0 33.09 P P P S S S S B B B B B B B -
    IORANT PD-K D8-4 24.35 B B B B B - - - - - - - - - -
    IORANT NT-Q C18-0 25.79 S B B B B B - - - - - - - - -
    IORANT JN-S C17-0 33.00 P P S S S S S B B B B B B - -
    IORANT KN-S C17-0 29.00 S S S S B B B B B - - - - - -
    IORANT MO-O B33-0 30.93 P S S S S B B B B B B - - - -
    IORANT GH-U C16-0 12.62 - - - - - - - - - - - - - - -
    IORANT CB-W C15-0 16.21 - - - - - - - - - - - - - - -
    IORANT EC-S B31-0 17.34 - - - - - - - - - - - - - - -
    IORANT FC-S B31-0 26.74 S S B B B B B - - - - - - - -
    IORANT YU-X C14-1 32.19 P P S S S S B B B B B B B - -
    IORANT QO-X B28-0 21.79 B B - - - - - - - - - - - - -
    IORANT SJ-X B28-0 18.26 - - - - - - - - - - - - - - -
    IORANT OD-Z B27-0 16.69 - - - - - - - - - - - - - - -
    IORANT HR-N D6-1 19.66 - - - - - - - - - - - - - - -
    IORANT HR-N D6-0 6.28 - - - - - - - - - - - - - - -
    IORANT IR-N D6-0 18.46 - - - - - - - - - - - - - - -
    IORANT IR-N D6-1 12.01 - - - - - - - - - - - - - - -
    IORANT MC-D C12-1 14.60 - - - - - - - - - - - - - - -
    IORANT EL-E B25-0 22.58 B B B - - - - - - - - - - - -
    IORANT AF-G B24-0 18.27 - - - - - - - - - - - - - - -
    IORANT WY-H B23-0 16.03 - - - - - - - - - - - - - - -
    IORANT XY-H B23-0 16.88 - - - - - - - - - - - - - - -
    IORANT TS-J B22-0 7.44 - - - - - - - - - - - - - - -
    IORANT KW-E C11-1 19.73 - - - - - - - - - - - - - - -
    Basic 9 9 10 8 8 7 8 10 8 6 6 5 4 2 0
    Standard 6 6 7 7 6 5 3 0 0 0 0 0 0 0 0
    Premium 6 5 2 0 0 0 0 0 0 0 0 0 0 0 0
    Vanadium 48 48 54 46 44 38 38 40 32 24 24 20 16 8 0
    Germanium 30 30 34 30 28 24 22 20 16 12 12 10 8 4 0
    Cadmium 24 24 28 28 24 20 12 0 0 0 0 0 0 0 0
    Niobium 30 27 20 14 12 10 6 0 0 0 0 0 0 0 0
    Arsenic 12 10 4 0 0 0 0 0 0 0 0 0 0 0 0
    Polonium 12 10 4 0 0 0 0 0 0 0 0 0 0 0 0
    Yttrium 12 10 4 0 0 0 0 0 0 0 0 0 0 0 0



    Alternative route - courtesy of CMDR Stulli...


    Ceeckia CY-I b29-0 - 29.11
    Ceeckia RM-D c15-0 - 29.67
    Ceeckia OB-F c14-0 - 15.69
    Ceeckia TH-D c15-0 - 21.78
    Ceeckia VC-D c15-0 - 31.52
    Ceeckia KO-O d7-2 - 30.54
    Ceeckia ZI-B c16-0 - 28.14
    Ceeckia BU-Z c16-0 - 20.12
    Ceeckia OU-M d8-2 - 29.74
    Ceeckia CP-Z c16-0 - 31.30
    Ceeckia OU-M d8-1 - 22.13
    Ceeckia GA-Y c17-0 - 24.32
    Ceeckia IV-X c17-0 - 26.54
    Ceeckia KG-W c18-0 - 27.28
    Ceeckia FA-Y c17-0 - 15.75
    Ceeckia JG-W c18-0 - 31.20
    Ceeckia SA-L d9-0 - 31.31
    Ceeckia MM-U c19-0 - 29.30
    Ceeckia NH-U c19-0 - 30.57
    Ceeckia PS-S c20-0 - 23.87
    Ceeckia LM-U c19-0 - 26.23
    Ceeckia NX-S c20-0 - 24.95
    Ceeckia MX-S c20-0 - 29.48
    Ceeckia VE-M b41-0 - 23.90
    Ceeckia YK-K b42-0 - 30.55
    Ceeckia BR-I b43-0 - 21.40
    Ceeckia FX-G b44-0 - 25.21
    Ceeckia SL-J d10-1 - 31.62
    Ceeckia EX-G b44-0 - 22.60
    Ceeckia ZQ-I b43-0 - 31.70
    Ceeckia YQ-I b43-0 - 24.91
    Ceeckia BX-G b44-0 - 24.51
    Ceeckia AX-G b44-0 - 24.06
    Ceeckia DD-F b45-0 - 31.89
    Ceeckia QJ-P c22-0 - 31.76
    Ceeckia UP-N c23-0 - 27.92
    Ceeckia XM-H d11-0 - 20.42
    Ceeckia WK-N c23-0 - 33.40
    Ceeckia WM-H d11-1 - 27.16
    Ceeckia ZQ-L c24-0 ------











    The explorers lexicon, courtesy of CMDR mossfoot : The Lexicon











    Itinerary & A Tour Guide Video





    A DISTANT WORLDS WAYPOINT TOUR GUIDE:





    DATE
    WAYPOINT SYSTEM PLANET BASE CAMP COORDS GRAVITY DIST. TRAVELED STATUS
    14TH JAN 3302 0 - PALLAENI Pallaeni A 1 Brook's Point 58.01 / -145.51 0.06 0 LY COMPLETED
    15TH JAN 3302 1 - SHAPLEY 1 Fine Ring Sector JH-V C2-4 A 1 Laika's Rest -19.15 / 85.02 0.09 800 LY COMPLETED
    22ND JAN 3302 2 - THE LAGOON NEBULA NGC 6530 WFI 16706 A 1 A Tinné's Endevour -12.71 / 70.28 0.16 4,800 LY COMPLETED
    23RD JAN 3302 3 - THE OMEGA NEBULA Omega Sector EL-Y D60 2 A Camp Baatuta 18.44 / -139.30 0.15 6,100 LY COMPLETED
    25TH JAN 3302 4 - THE EAGLE NEBULA Eagle Sector EL-Y D203 6 A Mt. Magellan 40.36 / 167.04 0.11 7,700 LY COMPLETED
    29TH JAN 3302 5 - NGC 6357 NGC 6357 Sector DL-Y E22 2 Drake's Ridge 47.77 / -95.71 1.06 11,000 LY COMPLETED
    4TH FEB 3302 6 - THE HOLLOW VEIL BLAA HYPAI UC-G C12-6 2 A The Zheng He Plateau 19.51 / 162.19 0.07 15,300 LY COMPLETED
    7TH FEB 3302 7 - THE GREAE PHIO STELLAR FORGE GREAE PHIO LS-L C23-221 1 B 'da Gama Trench' (Serpent's Head) 16.10 / -167.73 0.08 19,600 LY COMPLETED
    11TH FEB 3302 8 - NEW BOTANY BAY SPEAMOEA WU-E D12-543 C 1 Camp Uluru -67.07 / -104.66 0.09 23,800 LY COMPLETED
    14TH FEB 3302 9 - THE ATHAIP WISTERIA NEBULA ATHAIP CR-C B55-4 2 C Mt. Hillary -15.82 / -72.29 0.12 27,200 LY COMPLETED
    17TH FEB 3302 10 - THE AMETHYST CLOUD MYRIESLY EC-B C27-381 A B 3B Tereshkova's Ridge -70.26 / 47.59 0.03 30,200 LY COMPLETED
    18TH FEB 3302 11 - SAGITTARIUS A* STUEMEAE KM-W C1-342 1 B Armstrong Landing 57.25 / 78.06 0.08 30,800 LY COMPLETED
    22ND FEB 3302 12 - ALTUM SAGITTARII NYUENA JS-B D342 4 F A Gagarin's Reach -66.88 / -96.00 0.06 32,800 LY COMPLETED
    25TH FEB 3302 13 - THE PHIPOEA NEBULA PHIPOEA DD-F C26-1311 3 E The Needle 24.58 / -178.40 0.30 35,700 LY COMPLETED
    26TH FEB 3302 14 - THE DRYAO CHREA STELLAR REMANT DRYAO CHREA VU-P E5-7481 B 3 A Chrea Cauldron -19.63 / 39.73 0.15 37,000 LY COMPLETED
    27TH FEB 3302 15 - ROSE NEBULA EORLD BYOE YA-W E2-4084 1 B Gemstone Canyon 7.70 / -103.58 0.09 38,000 LY COMPLETED
    28TH FEB 3302 16 - THE GREEN CRYSTAL EOK GREE TO-Q E5-3167 2 D The Mound 26.63 / -120.95 0.16 38,500 LY COMPLETED
    5TH MAR 3302 17 - THE MAGNUS NEBULA PHEIA BRIAE DK-A E303 8 The Sacagagwea Tundra 83.40 / 35.45 0.77 44,500 LY COMPLETED
    8TH MAR 3302 18 - THE GREEROI VEIL GREEROI MD-Q D6-5 B 1 Camp Amundsen -38.05 / -82.51 0.18 48,500 LY COMPLETED
    12TH MAR 3302 19 - RENDEZVOUS POINT EACTAINDS GN-W C1-6 5 A Columbus Basin 9.58 / -35.59 0.41 53,400 LY COMPLETED
    15TH MAR 3302 20 - OUPAILKS FURNACE OUPAILKS BB-M C8-5 1 The Pit 3.73 / -135.70 1.12 57,600 LY COMPLETED
    21ST MAR 3302 21 - THE RONCEVAUX CROSSING QAUTHEIA BA-A E0 A 1 A Shackleton Plateau 74.07 / 141.47 0.10 66,300 LY COMPLETED
    25TH MAR 3302 22 - THE SUBLUSTRIS BEACON CHEAE EURL AA-A E0 7 Desolation Ridge -48.63 / 108.72 1.20 71,500 LY COMPLETED
    2ND - 9TH APR 3302 23 - BEAGLE POINT CEECKIA ZQ-L C24-0 2 Darwin's Legacy 48.56 / -35.57 0.17 81,500 LY COMPLETED
    1ST DEC 3302
    24 - MITTERAND HOLLOW
    EPSILON INDI
    3 A
    Reunion Landing
    Barcelo Colony
    0.09
    N/A
    SOON (TM)







    Basecamp Guide Archive





    Base Camp 'Zero' : Brook's Point - Pallaeni















    Base Camp 1 : Laika's Rest - Shapley 1



    Can be found : Here









    Base Camp 2 : Tinné's Endevour - The Lagoon Nebula


















    Base Camp 3 : Camp Baatuta - The Omega Nebula















    Base Camp 4 : Mt. Magellan - The Eagle Nebula



    Can be found : Here









    Base Camp 5 : Drake's Ridge - NGC 6357















    Base Camp 6 Guide : The Zheng He Plateau - The Hollow Veil





    Advisory : Base Camp 6 may pose a challenge to locate for some pilots due to the physical appearance of this world. Players are encouraged to wing up and use wing beacons to guide fellow pilots down for this one!












    Basecamp 7 Guide : 'da Gama Trench' (Serpent's Head) - The Greae Phio Stellar Forge


















    Basecamp 8 Guide : Camp Uluru - New Botany Bay















    Basecamp 9 Guide : Mt. Hillary - The Athaip Wisteria Nebula





    The landing zone at basecamp 9 is slightly different to those that have come before it. Instead of a single camp, this LZ is split into several mini-plateaus separated by small ravines. Each plateau should have room for several ships to safely land there. SRV excursions to other parts of the LZ will require drivers to make small 'hops' across the shallow ravines. The basecamp sits at the foot of a small mountain ridge (Mt. Hillary).












    Basecamp 10 Guide : Tereshkova's Ridge - The Amethyst Cloud















    Basecamp 11 Guide : Armstrong Landing - Sagittarius A*















    Basecamp 12 Guide : Gagarin's Reach - Altum Sagittarii















    Basecamp 13 Guide : The Needle - The Phipoea Nebula





    Advisory : Landing Zone is situated in a region of rough terrain. Landings could get a little bumpy!












    Basecamp 14 Guide : Chrea Cauldron - The Dryao Chrea Stellar Remnant















    Basecamp 15 Guide : Gemstone Canyon - Rose Nebula















    Basecamp 16 Guide : The Mound - The Green Crystal















    Basecamp 17 Guide : The Sacagagwea Tundra - The Magnus Nebula















    Basecamp 18 Guide : Camp Amundsen - The Greeroi Veil















    Basecamp 19 Guide : Columbus Basin - Rendezvous Point















    Basecamp 20 Guide : The Pit - Oupailks Furnace















    Basecamp 21 Guide : Shackleton Plateau - The Roncevaux Crossing















    Basecamp 22 Guide : Desolation Ridge - The Sublustris Beacon















    Basecamp 23 Guide : Darwin's Legacy - Beagle Point



















  3. #3


    Expedition News Archive





    News archive is in reverse chronological order...




    SATURDAY 2ND APRIL TO SATURDAY 9TH APRIL : WAYPOINT 23 - BEAGLE POINT






    • THIS IS *THE* KEY EVENT OF THE ENTIRE DISTANT WORLDS EXPEDITION AND IS SPREAD OVER 7 DAYS WITH MULTIPLE RENDEZVOUS TIMES. FLEET MEMBERS ARRIVING DURING THE EARLIER RENDEZVOUS DATES ARE ENCOURAGED TO STAY LOCAL TO BEAGLE POINT AND GUIDE INCOMING FLEET MEMBERS TO THE DARWIN'S LEGACY BASECAMP THROUGHOUT THE WEEK.





    • PRIME RENDEZVOUS DATES AND TIMES DURING BEAGLE POINT WEEK :-





    • SAT 2ND APRIL 18:00 GAMETIME FOR BOTH EURO & USA PLAYERS
    • SUN 3RD APRIL 18:00 GAMETIME FOR BOTH EURO & USA PLAYERS
    • MON 4TH APRIL TO FRI 8TH APRIL 19:00 GAMETIME FOR EURO PLAYERS / 7 HOURS LATER AT 02:00 GAMETIME FOR USA PLAYERS
    • SAT 9TH APRIL 18:00 GAMETIME FOR BOTH EURO & USA PLAYERS






    Journeys end...


    So this is it. We're now heading out to our final goal, out on the very edges of the Milky Way and across 10,000 light years of the Solitude Void... Beagle Point.


    This star system on the edge of the intergalactic void offers all who reach it a real sense of remoteness as you look back at the very distant core regions, 35,000 light years away, and realize home is yet another 30,000 light years beyond that! Outwards looking you see nothing but the vast inky blackness of intergalactic space. There are not many places in the galaxy that can give an explorer this sense of scale.


    This final leg is one I'd recommend fleet members to do alone - just like the first pioneers out here did in the early days of exploration. It'll bring home the isolation of being out here, and how cut off from humanity back in the bubble you are. I'd also recommend switching off fleetcomms too, and embrace the solitude out in the real void!


    Reaching Beagle Point our basecamp sits on the day/night terminator of the 2nd planet, giving those who land there a great view of the distant Milky Way as it hangs there above a nearby mountain range. The basecamp terrain is quite rough but should pose no problems for those who have endured all that the previous basecamp landings along the way have thrown at us.




    Routes to Beagle Point...


    For those with a basic jump range of less than 34 light years, there are several routes to Beagle Point available. Two of which can be found under the "Routes to Beagle Point" section on Post #2 of the main DWE thread : Here


    These routes cover the final 500-1,000 light years of our journey, and will show you where Jumponium boosts are likely needed.




    Basecamp Details...


    BASECAMP 23 SYSTEM : CEECKIA ZQ-L C24-0
    PLANET/MOON : 2
    COORDINATES : 48.56 / -35.57 (Darwin's Legacy)
    SURFACE GRAVITY : 0.17


    Basecamp 23 Guide :













    This weeks newsletter will confirm the exact arrival protocol, and the thread for signing up for the official lists will open on Friday : Official List Thread









    MARCH 22ND 3302





    Waypoint 22 - THE SUBLUSTRIS BEACON


    PRIME RENDEZVOUS : FRIDAY 25TH MARCH 3302 AT 19:00 GAMETIME (UTC) FOR EURO PLAYERS AND 7 HOURS LATER AT 02:00 GAMETIME (UTC) FOR USA PLAYERS


    Situated on the far edge of the 'southeastern' part of the Abyss, the Sublustris Beacon acts as a 61,000 LY from Sol distance marker and a navigational waypoint for starships heading out to the galactic rim from the Roncevaux Crossing. It is almost exactly 10,000 LYs to Beagle Point from this beacon star system. This is our penultimate base camp gathering, after which we set off across the vast Solitude Void... a lonely journey out to the galactic fringe through ever sparser star systems, beyond which awaits our final goal.


    For those in low-range ships struggling to plot a route between WP21 and WP22, CMDR Marcos Black has recently managed it in a 25.6 LY ship. Here is the route he took ...





    Note that some manual plotting will be needed at times when crossing the Abyss. Route is in reverse order with WP22 at the top :


    23-03-2016 15:18:17 Cheae Eurl AA-A e0
    23-03-2016 15:17:32 Cheae Eurl AA-A d2
    23-03-2016 15:16:41 Cheae Eurl AF-A b0
    23-03-2016 15:15:49 Ooctact VI-X c28-0
    23-03-2016 15:15:01 Ooctact PW-U b57-0
    23-03-2016 15:14:17 Ooctact HK-Y b55-0
    23-03-2016 15:13:25 Ooctact JO-Z d13-9
    23-03-2016 15:12:17 Ooctact FE-A b55-0
    23-03-2016 15:11:28 Ooctact FI-B d13-1
    23-03-2016 15:10:44 Ooctact ZM-D b53-0
    23-03-2016 15:09:55 Ooctact UL-F b52-0
    23-03-2016 15:09:11 Ooctact QF-H b51-0
    23-03-2016 15:08:13 Ooctact GK-E c25-2
    23-03-2016 15:07:27 Ooctact KO-K b49-0
    23-03-2016 15:06:30 Ooctact GI-M b48-0
    23-03-2016 15:05:44 Ooctact CC-O b47-0
    23-03-2016 15:04:56 Ooctact YV-P b46-0
    23-03-2016 15:03:27 Ooctact UP-R b45-0
    23-03-2016 15:02:42 Ooctact VR-J c22-2
    23-03-2016 15:01:55 Ooctact SJ-T b44-0
    23-03-2016 15:01:08 Ooctact OD-V b43-0
    23-03-2016 15:00:20 Ooctact LX-W b42-0
    23-03-2016 14:59:25 Ooctact UP-G d10-11
    23-03-2016 14:58:32 Ooctact PF-N c20-1
    23-03-2016 14:57:49 Ooctact ZE-C b40-0
    23-03-2016 14:57:03 Ooctact KZ-O c19-0
    23-03-2016 14:56:14 Ooctact SS-F b38-0
    23-03-2016 14:55:29 Ooctact QX-F b38-0
    23-03-2016 14:54:21 Ooctact MR-H b37-0
    23-03-2016 14:53:07 Ooctact MD-K d8-7
    23-03-2016 14:51:54 Ooctact MD-K d8-4
    23-03-2016 14:51:04 Ooctact EN-S c17-0
    23-03-2016 14:50:10 Ooctact ND-K d8-4
    23-03-2016 14:49:25 Ooctact AO-O b33-0
    23-03-2016 14:48:34 Ooctact WH-Q b32-0
    23-03-2016 14:47:52 Ooctact TB-S b31-0
    23-03-2016 14:47:04 Ooctact QV-T b30-0
    23-03-2016 14:46:06 Ooctact TU-X c14-1
    23-03-2016 14:45:21 Ooctact JJ-X b28-0
    23-03-2016 14:44:33 Ooctact FD-Z b27-0
    23-03-2016 14:43:39 Ooctact QO-Z c13-0
    23-03-2016 14:42:39 Ooctact XQ-C b26-0
    23-03-2016 14:41:51 Ooctact CL-P d5-4
    23-03-2016 14:41:04 Ooctact CL-P d5-3
    23-03-2016 14:40:20 Ooctact OJ-G b24-0
    23-03-2016 14:37:55 Ooctact CL-P d5-8
    23-03-2016 14:37:07 Ooctact CL-P d5-9
    23-03-2016 14:35:49 Ooctact CL-P d5-10
    23-03-2016 14:34:44 Ooctact FM-L b21-0
    23-03-2016 14:33:58 Ooctact ER-L b21-0
    23-03-2016 14:33:10 Ooctact CG-N b20-0
    23-03-2016 14:32:19 Ooctact XJ-I c9-1
    23-03-2016 14:31:33 Ooctact AA-P b19-0
    23-03-2016 14:30:43 Ooctact WT-Q b18-0
    23-03-2016 14:29:50 Ooctact RS-S b17-0
    23-03-2016 14:27:46 Ooctact NM-U b16-0
    23-03-2016 14:26:51 Ooctact IG-W b15-0
    23-03-2016 14:25:17 Ooctact EA-Y b14-0
    23-03-2016 14:24:26 Ooctact AU-Z b13-0
    23-03-2016 14:23:38 Ooctact US-B b13-0
    23-03-2016 14:22:54 Ooctact UC-D b12-0
    23-03-2016 14:22:00 Ooctact RS-U d2-0
    23-03-2016 14:21:11 Ooctact NM-W d1-3
    23-03-2016 14:19:52 Ooctact NM-W d1-4
    23-03-2016 14:17:19 Ooctact FF-R c4-1
    23-03-2016 14:16:07 Eictach XP-Q a18-0
    23-03-2016 14:15:23 Eictach QD-U a16-0
    23-03-2016 14:12:14 Ooctact CZ-S c3-0
    23-03-2016 14:08:21 Eictach MX-V a15-0
    23-03-2016 14:07:37 Eictach FL-Z a13-0
    23-03-2016 14:06:46 Ooctact YS-U c2-0
    23-03-2016 14:04:13 Ooctact TF-R b4-0
    23-03-2016 14:03:24 Ooctact UM-W c1-2
    23-03-2016 14:02:38 Ooctact KT-U b2-0
    23-03-2016 14:01:49 Ooctact GN-W b1-0
    23-03-2016 14:00:11 Ooctact DA-A e0
    23-03-2016 13:59:25 Ooctact XF-A b0
    23-03-2016 13:58:39 Cheae Theia PD-T b58-0
    23-03-2016 13:57:51 Cheae Theia LX-U b57-0
    23-03-2016 13:57:01 Cheae Theia IM-W b56-0
    23-03-2016 13:56:16 Cheae Theia EG-Y b55-0
    23-03-2016 13:55:30 Cheae Theia BA-A b55-0
    23-03-2016 13:54:43 Cheae Theia XT-B b54-0
    23-03-2016 13:53:15 Cheae Theia KI-B d13-7
    23-03-2016 13:52:33 Cheae Theia VQ-C c26-0
    23-03-2016 13:51:46 Cheae Theia GC-D d12-9
    23-03-2016 13:50:51 Cheae Theia GC-D d12-8
    23-03-2016 13:50:04 Cheae Theia EP-K b49-0
    23-03-2016 13:49:19 Cheae Theia AJ-M b48-0
    23-03-2016 13:48:30 Cheae Theia NE-G c24-0
    23-03-2016 13:46:41 Cheae Theia CW-E d11-1
    23-03-2016 13:45:58 Cheae Theia UH-O b47-0
    23-03-2016 13:45:03 Cheae Theia CW-E d11-5
    23-03-2016 13:44:18 Cheae Theia IY-H c23-1
    23-03-2016 13:43:27 Cheae Theia CW-E d11-7
    23-03-2016 13:42:42 Cheae Theia NQ-R b45-0
    23-03-2016 13:41:57 Cheae Theia CW-E d11-0
    23-03-2016 13:41:08 Cheae Theia EE-V b43-0
    23-03-2016 13:40:23 Cheae Theia ZX-W b42-0
    23-03-2016 13:39:39 Cheae Theia VR-Y b41-0
    23-03-2016 13:38:50 Cheae Theia RL-A b41-0
    23-03-2016 13:38:01 Cheae Theia TJ-I d9-6
    23-03-2016 13:37:17 Cheae Theia FT-F b38-0
    23-03-2016 13:36:33 Cheae Theia GT-F b38-0
    23-03-2016 13:35:26 Cheae Theia UJ-I d9-1
    23-03-2016 13:34:40 Cheae Theia ZG-J b36-0
    23-03-2016 13:29:56 Cheae Theia UA-L b35-0
    23-03-2016 13:29:00 Cheia Eork QW-V a70-0
    23-03-2016 13:28:17 Cheia Eork LQ-X a69-0
    23-03-2016 13:27:31 Cheia Eork HK-Z a68-0
    23-03-2016 13:26:46 Cheia Eork DE-B a68-0
    23-03-2016 13:26:02 Cheia Eork ZX-C a67-0
    23-03-2016 13:25:16 Cheia Eork VR-E a66-0
    23-03-2016 13:24:30 Cheia Eork UR-E a66-0
    23-03-2016 13:23:48 Cheia Eork MF-I a64-0
    23-03-2016 13:22:45 Cheia Eork NF-I a64-0
    23-03-2016 13:21:59 Cheae Theia AW-T b30-0
    23-03-2016 13:21:14 Cheia Eork JL-F c14-0
    23-03-2016 13:20:26 Cheae Theia RJ-X b28-0
    23-03-2016 13:19:38 Cheae Theia ND-Z b27-0
    23-03-2016 13:18:00 Cheae Theia IR-N d6-3
    23-03-2016 13:17:11 Cheae Theia QI-B c13-0
    23-03-2016 13:16:26 Cheae Theia CL-E b25-0
    23-03-2016 13:15:30 Cheae Theia MC-D c12-1
    23-03-2016 13:14:45 Cheae Theia TY-H b23-0
    23-03-2016 13:13:58 Cheae Theia PS-J b22-0
    23-03-2016 13:13:10 Cheae Theia NX-J b22-0
    23-03-2016 13:12:24 Cheae Theia JR-L b21-0
    23-03-2016 13:11:32 Cheae Theia DQ-G c10-1
    23-03-2016 13:10:44 Cheae Theia CA-P b19-0
    23-03-2016 13:09:59 Cheae Theia YT-Q b18-0
    23-03-2016 13:09:13 Cheae Theia UN-S b17-0
    23-03-2016 13:08:28 Cheae Theia PH-U b16-0
    23-03-2016 13:04:54 Cheae Theia VD-K c8-0
    23-03-2016 13:04:06 Cheae Theia LB-W b15-0
    23-03-2016 13:03:16 Cheae Theia GV-X b14-0
    23-03-2016 13:02:33 Cheae Theia HV-X b14-0
    23-03-2016 13:01:39 Cheae Theia DP-Z b13-0
    23-03-2016 13:00:54 Cheae Theia ZI-B b13-0
    23-03-2016 13:00:09 Cheae Theia MR-N c6-0
    23-03-2016 12:59:25 Cheae Theia UC-D b12-0
    23-03-2016 12:58:27 Cheae Theia IL-P c5-1
    23-03-2016 12:57:40 Cheae Theia QW-E b11-0
    23-03-2016 12:56:55 Cheae Theia DF-R c4-0
    23-03-2016 12:56:04 Cheae Theia HK-I b9-0
    23-03-2016 12:55:18 Cheae Theia DE-K b8-0
    23-03-2016 12:54:32 Cheae Theia YX-L b7-0
    23-03-2016 12:53:42 Cheae Theia UR-N b6-0
    23-03-2016 12:52:53 Cheae Theia QL-P b5-0
    23-03-2016 12:52:10 Cheae Theia LF-R b4-0
    23-03-2016 12:51:22 Cheae Theia HZ-S b3-0
    23-03-2016 12:50:31 Cheae Theia CT-U b2-0
    23-03-2016 12:49:44 Cheae Theia YM-W b1-0
    23-03-2016 12:47:52 Cheae Theia CA-A e0
    23-03-2016 12:47:04 Cheae Theia QA-A b0
    23-03-2016 12:46:19 Byeia Broae IY-S b58-0
    23-03-2016 12:45:29 Byeia Broae CJ-X c28-0
    23-03-2016 12:44:43 Byeia Broae AM-W b56-0
    23-03-2016 12:43:59 Byeia Broae SZ-Z b54-0
    23-03-2016 12:43:11 Byeia Broae RZ-Z b54-0
    23-03-2016 12:42:08 Byeia Broae UW-A c27-0
    23-03-2016 12:41:23 Byeia Broae KN-D b53-0
    23-03-2016 12:40:38 Byeia Broae QQ-C c26-0
    23-03-2016 12:39:50 Byeia Broae CB-H b51-0
    23-03-2016 12:39:05 Byeia Broae YU-I b50-0
    23-03-2016 12:38:18 Byeia Broae UO-K b49-0
    23-03-2016 12:37:31 Byeia Broae PI-M b48-0
    23-03-2016 12:36:43 Byeia Broae LC-O b47-0
    23-03-2016 12:35:52 Byeia Broae HW-P b46-0
    23-03-2016 12:35:03 Byeia Broae CQ-R b45-0
    23-03-2016 12:34:17 Byeia Broae AV-R b45-0
    23-03-2016 12:33:32 Byeia Broae XJ-T b44-0
    23-03-2016 12:32:44 Byeia Broae SD-V b43-0
    23-03-2016 12:31:35 Byeia Broae VP-G d10-5
    23-03-2016 12:30:48 Byeia Broae NX-W b42-0
    23-03-2016 12:29:51 Byeia Broae TL-L c21-0
    23-03-2016 12:29:01 Byeia Broae RQ-L c21-0
    23-03-2016 12:27:58 Byeia Broae UP-G d10-4
    23-03-2016 12:27:12 Byeia Broae NK-N c20-1
    23-03-2016 12:26:24 Byeia Broae UP-G d10-2
    23-03-2016 12:25:36 Byeia Broae LZ-O c19-0
    23-03-2016 12:24:51 Byeia Broae YJ-C b40-0
    23-03-2016 12:24:01 Byeia Broae UD-E b39-0
    23-03-2016 12:23:09 Byeia Broae QX-F b38-0
    23-03-2016 12:22:21 Byeia Broae PC-G b38-0
    23-03-2016 12:21:35 Byeia Broae LW-H b37-0
    23-03-2016 12:20:50 Byeia Broae GQ-J b36-0
    23-03-2016 12:20:04 Byeia Broae EF-L b35-0
    23-03-2016 12:19:20 Byeia Broae DF-L b35-0
    23-03-2016 12:18:36 Byeia Broae ZY-M b34-0
    23-03-2016 12:17:42 Byeia Broae YG-U c16-1
    23-03-2016 12:16:56 Byeia Broae XL-U c16-0
    23-03-2016 12:16:09 Byeia Broae PR-Q b32-0
    23-03-2016 12:10:16 Byeia Broae SF-W c15-1
    23-03-2016 12:09:27 Byeia Broae FK-U b30-0
    23-03-2016 12:08:41 Byeia Broae BE-W b29-0
    23-03-2016 12:07:53 Byeia Broae XX-X b28-0
    23-03-2016 12:07:05 Byeia Broae UR-Z b27-0
    23-03-2016 12:06:20 Byeia Broae PL-B b27-0
    23-03-2016 12:05:32 Byeia Broae LF-D b26-0
    23-03-2016 12:04:47 Byeia Broae IZ-E b25-0
    23-03-2016 12:04:01 Byeia Broae GO-G b24-0
    23-03-2016 12:03:17 Byeia Broae CI-I b23-0
    23-03-2016 12:02:29 Byeia Broae AX-J b22-0
    23-03-2016 12:01:43 Byeia Broae UV-L b21-0
    23-03-2016 12:00:57 Byeia Broae VU-G c10-0
    23-03-2016 12:00:13 Byeia Broae SJ-I c9-1
    23-03-2016 11:59:26 Byeia Broae IY-Q b18-0
    23-03-2016 11:58:39 Byeia Broae FS-S b17-0
    23-03-2016 11:57:49 Byeia Broae SY-S d3-6
    23-03-2016 11:57:05 Byeia Broae YF-W b15-0
    23-03-2016 11:56:18 Byeia Broae ZF-W b15-0
    23-03-2016 11:55:33 Byeia Broae VZ-X b14-0
    23-03-2016 11:54:17 Byeia Broae OS-U d2-11
    23-03-2016 11:53:31 Byeia Broae MN-B b13-0
    23-03-2016 11:52:44 Byeia Broae JH-D b12-0
    23-03-2016 11:51:49 Byeia Broae DL-P c5-2
    23-03-2016 11:51:02 Byeia Broae BV-G b10-0
    23-03-2016 11:50:15 Byeia Broae TI-K b8-0
    23-03-2016 11:49:27 Byeia Broae UI-K b8-0
    23-03-2016 11:48:43 Byeia Broae MW-N b6-0
    23-03-2016 11:47:57 Byeia Broae GG-Y d12
    23-03-2016 11:47:12 Byeia Broae RS-U c2-0
    23-03-2016 11:46:27 Byeia Broae DK-R b4-0
    23-03-2016 11:45:38 Byeia Broae YD-T b3-0
    23-03-2016 11:44:53 Byeia Broae VX-U b2-0
    23-03-2016 11:44:01 Byeia Broae RR-W b1-0
    23-03-2016 11:43:15 Byeia Broae NL-Y b0
    23-03-2016 11:42:30 Byeia Broae JF-A b0
    23-03-2016 11:41:44 Qautheia AD-T b58-0
    23-03-2016 11:40:59 Qautheia XW-U b57-0
    23-03-2016 11:40:14 Qautheia TQ-W b56-0
    23-03-2016 11:39:29 Qautheia UQ-W b56-0
    23-03-2016 11:38:43 Qautheia WC-Z c27-0
    23-03-2016 11:37:57 Qautheia OZ-Z b54-0
    23-03-2016 11:37:11 Qautheia SW-A c27-1
    23-03-2016 11:36:25 Qautheia GN-D b53-0
    23-03-2016 11:35:28 Qautheia OQ-C c26-0
    23-03-2016 11:34:20 Qautheia CC-D d12-6
    23-03-2016 11:33:29 Qautheia TU-I b50-0
    23-03-2016 11:32:43 Qautheia PO-K b49-0
    23-03-2016 11:31:59 Qautheia LI-M b48-0
    23-03-2016 11:31:11 Qautheia HC-O b47-0
    23-03-2016 11:30:18 Qautheia BY-H c23-2
    23-03-2016 11:29:30 Qautheia YV-E d11-9
    23-03-2016 11:25:16 Qautheia YV-E d11-7
    23-03-2016 11:24:33 Qautheia ST-T b44-0
    23-03-2016 11:23:48 Qautheia QI-V b43-0
    23-03-2016 11:23:02 Qautheia MC-X b42-0
    23-03-2016 11:22:00 Qautheia VP-G d10-4
    23-03-2016 11:21:11 Qautheia IW-Y b41-0
    23-03-2016 11:20:25 Qautheia FL-A b41-0
    23-03-2016 11:19:38 Qautheia ZJ-C b40-0
    23-03-2016 11:18:50 Qautheia VD-E b39-0
    23-03-2016 11:18:07 Qautheia RX-F b38-0
    23-03-2016 11:17:17 Qautheia RJ-I d9-4
    23-03-2016 11:16:32 Qautheia KL-J b36-0
    23-03-2016 11:15:45 Qautheia GF-L b35-0
    23-03-2016 11:15:01 Qautheia DZ-M b34-0
    23-03-2016 11:14:16 Qautheia YS-O b33-0
    23-03-2016 11:13:16 Qautheia WH-Q b32-0
    23-03-2016 11:12:24 Qautheia QG-S b31-0
    23-03-2016 11:11:38 Qautheia MA-U b30-0
    23-03-2016 11:10:50 Qautheia HU-V b29-0
    23-03-2016 11:10:04 Qautheia EO-X b28-0
    23-03-2016 11:09:18 Qautheia AI-Z b27-0
    23-03-2016 11:08:35 Qautheia WB-B b27-0
    23-03-2016 11:07:46 Qautheia SV-C b26-0
    23-03-2016 11:06:57 Qautheia GC-D c12-2
    23-03-2016 11:06:13 Qautheia NP-E b25-0
    23-03-2016 11:05:25 Qautheia EH-D c12-0
    23-03-2016 11:04:41 Qautheia ZB-K b22-0
    23-03-2016 11:03:55 Qautheia XP-G c10-0
    23-03-2016 11:03:10 Qautheia XQ-L b21-0
    23-03-2016 11:02:22 Qautheia TK-N b20-0
    23-03-2016 11:01:37 Qautheia OE-P b19-0
    23-03-2016 11:00:50 Qautheia LY-Q b18-0
    23-03-2016 10:59:44 Qautheia SY-S d3-7
    23-03-2016 10:58:56 Qautheia EH-U b16-0
    23-03-2016 10:58:02 Qautheia AB-W b15-0
    23-03-2016 10:57:15 Qautheia LX-L c7-2
    23-03-2016 10:56:28 Qautheia RT-Z b13-0
    23-03-2016 10:55:41 Qautheia HR-N c6-2
    23-03-2016 10:54:56 Qautheia HM-D b12-0
    23-03-2016 10:54:04 Qautheia EB-F b11-0
    23-03-2016 10:53:17 Qautheia BV-G b10-0
    23-03-2016 10:52:28 Qautheia XO-I b9-0
    23-03-2016 10:51:41 Qautheia OC-M b7-0
    23-03-2016 10:50:56 Qautheia VY-S c3-1
    23-03-2016 10:50:09 Qautheia MR-N b6-0
    23-03-2016 10:49:26 Qautheia IL-P b5-0
    23-03-2016 10:48:39 Qautheia EF-R b4-0
    23-03-2016 10:47:42 Qautheia AZ-S b3-0
    23-03-2016 10:46:55 Qautheia XS-U b2-0
    23-03-2016 10:46:08 Qautheia TM-W b1-0
    23-03-2016 10:45:11 Qautheia OL-Y b0



    Warning : Desolation Ridge has the potential to be the most difficult basecamp landing zone of the entire Distant Worlds Expedition with the basecamp world having a surface gravity of 1.20G and the landing site situated within rough terrain. One final piloting challenge before Beagle Point. Stay sober for this one.


    BASECAMP 22 SYSTEM : CHEAE EURL AA-A E0
    PLANET/MOON : 7
    COORDINATES : -48.63 / 108.72 (Desolation Ridge)
    SURFACE GRAVITY : 1.20


    Basecamp 22 Guide :





    Surface Gravity: 1.20 - High Grav Warning
    Coordinates: -48.63 / 108.72 - Rough Terrain Warning















    MARCH 21ST 3302





    KEY EVENT DETAILS:
    There is an OFFICIAL LIVESTREAM at 18:00 Gametime TONIGHT - Dr. Kaii will make some announcements at that time, please tune in, even if you aren't at WP21 yet. Will be short. http://www.twitch.tv/blackneto


    Events like the prospectors event will take place at the right times, everyone have fun, relax and get your morale back for the final leg. No official launch, so make your way to WP22 tomorrow or whenever you feel like after it is announced.


    For the USA meeting, CMDR Katejina is the official launch stream and I will be asking Kancro to talk then at 10pm EST/7pm PST: http://www.twitch.tv/katejinaakami









    MARCH 16TH 3302





    Waypoint 21 - THE RONCEVAUX CROSSING


    PRIME RENDEZVOUS : MONDAY 21ST MARCH 3302 AT 19:00 GAMETIME (UTC) FOR EURO PLAYERS AND 7 HOURS LATER AT 02:00 GAMETIME (UTC) FOR USA PLAYERS


    Before heading out across the Abyss, we gather at its southern edge and stock up on Jumponium fuel as this will be essential the closer to our final goal we travel. When crossing the Abyss, we skirt around the Chiea Pocket badlands and begin the final leg of the outbound journey - crossing the inhospitable Solitude Void and edge our way to the distant Ceeckia star systems.


    Those wanting to take part in this weekends Key Prospecting Event are advised to reach the Roncevaux Crossing early - see this thread for more details.


    BASECAMP 21 SYSTEM : QAUTHEIA BA-A E0
    PLANET/MOON : A 1 A
    COORDINATES : 74.07 / 141.47 (Shackleton Plateau)
    SURFACE GRAVITY : 0.10


    Basecamp 21 Guide :


















    MARCH 12TH 3302





    Waypoint 20 - OUPAILKS FURNACE


    PRIME RENDEZVOUS : TUESDAY 15TH MARCH 3302 AT 19:00 GAMETIME (UTC) FOR EURO PLAYERS AND 7 HOURS LATER AT 02:00 GAMETIME (UTC) FOR USA PLAYERS


    We're now deep in the Bleak Lands. Stretching across 20,000 LYs of the Aphelion regions, the Bleak Lands are an enormous expanse of sectors that contain very little in the form of nebulae and star clusters.


    Here we make basecamp in 'The Pit' - A 1.12G High Metal Content World orbiting its parent star at a mere 8 LS away. Surface temperature on the daylight side of this world can reach up to 1,534K. This is an inhospitable place in a desolate region and it is from here that we begin one of the longest treks between waypoints; 8,700 LYs across the Scutum-Centaurus Arm.


    BASECAMP 20 SYSTEM : OUPAILKS BB-M C8-5
    PLANET/MOON : 1
    COORDINATES : 3.73 / -135.70 (The Pit)
    SURFACE GRAVITY : 1.12 High-Grav Warning


    Basecamp 20 Guide :


















    MARCH 9TH 3302





    Waypoint 19 - RENDEZVOUS POINT


    PRIME RENDEZVOUS : SATURDAY 12TH MARCH. 3302 18:00 GAMETIME (UTC) FOR BOTH EURO AND USA PLAYERS


    Due to its historical significance and coverage by GalNet news networks back in human space at the time, Rendezvous Point subsequently became an explorers 'must see' location on the far side of the galaxy. The system has now been fully surveyed by many different deep space explorers since that first historic meeting. Our basecamp is on a ringed moon orbiting the outermost planet.


    BASECAMP 19 SYSTEM : EACTAINDS GN-W C1-6
    PLANET/MOON : 5 A
    COORDINATES : 9.58 / -35.59 (Columbus Basin)
    SURFACE GRAVITY : 0.41


    Basecamp 19 Guide :


















    MARCH 6TH 3302





    Waypoint 18 - THE GREEROI VEIL
    This small nebula can be tricky to reach due to it being high above the galactic plane. The view from the Veil as you look out across the galactic core is one not to miss. Ships with 34 LYs or more range will be able to enter the nebula itself without the use of Jumponium, although smaller ranged ships may need to use J1 jumps. Our base camp is around 50 light years below the Veil.


    The Greeroi Veil marks the final nebula along our route. After this meetup we begin the long trek across the Aphelion Bleak Lands toward the Abyss.


    BASECAMP 18 SYSTEM : GREEROI MD-Q D6-5
    PLANET/MOON : B 1
    COORDINATES : -38.05 / -82.51 (Camp Amundsen)
    SURFACE GRAVITY : 0.18
    PRIME RENDEZVOUS : TUESDAY 8TH MARCH. 3302 19:00 GAMETIME (UTC) FOR EURO PLAYERS & 7 HOURS LATER AT 02:00 GAMETIME (UTC) FOR USA PLAYERS


    Basecamp 18 Guide :


















    MARCH 3RD 3302





    New newsletter is out! Read messages from celebrities to the fleet right here: http://bit.ly/DW-nl
    Next week's photo competition's prize will be a paint job of your choice, and a pilot bobble head! Get snapping.









    FEBRUARY 28TH 3302





    FLEET STATUS : EN ROUTE TO THE MAGNUS NEBULA


    Waypoint 17 - THE MAGNUS NEBULA
    Less than 1,000 LYs from the mysterious Bleia Borders, the Magnus Nebula is one of the largest so far discovered on the far galactic core. Embedded within are several thousand star systems - including several neutron stars. This waypoint marks the end of Stage 3 of the Distant Worlds Expedition. Stages 4 and 5 will soon be upon us and these two stages are by far the most challenging part of the journey as we begin our trip across the uncharted Perseus Stem and head into the Galactic Bleak Lands.


    BASECAMP 17 SYSTEM : PHEIA BRIAE DK-A E303
    PLANET/MOON : 8
    COORDINATES : 83.40 / 35.45 (The Sacagagwea Tundra)
    SURFACE GRAVITY : 0.77
    PRIME RENDEZVOUS : SATURDAY 5TH MARCH. 3302 18:00 GAMETIME (UTC) FOR BOTH EURO & USA PLAYER GROUPS


    Basecamp 17 Guide :


















    FEBRUARY 28TH 3302





    Waypoint 16 - THE GREEN CRYSTAL
    This is probably the most stunning planetary nebulae throughout the region. The sheer brightness and vibrant shades of green that make up the dust and gas cloud make it a sight you will never forget. Stunning! From here we begin one of our longest treks so far, a 6,000 LY journey out to the Magnus Nebula on the Bleia Permit Zone frontier. Our ETA at the Magnus nebula is next weekend.


    BASECAMP 16 SYSTEM : EOK GREE TO-Q E5-3167
    PLANET/MOON : 2 D
    COORDINATES : 26.63 / -120.95 (The Mound)
    SURFACE GRAVITY : 0.16
    PRIME RENDEZVOUS : SUNDAY 28TH FEB. 3302 18:00 GAMETIME (UTC) FOR BOTH EURO & USA PLAYER GROUPS


    Basecamp 16 Guide :
















    FEBRUARY 27TH 3302





    Waypoint 15 - THE ROSE NEBULA
    We're now in a region of stunning ejecta nebula, many with vibrant colours. The Rose Nebula is no exception with its red and green dust cloud giving off an eerie glow on all worlds that sit within it.


    BASECAMP 15 SYSTEM : EORLD BYOE YA-W E2-4084
    PLANET/MOON : 1 B
    COORDINATES : 7.70 / -103.58 (Gemstone Canyon)
    SURFACE GRAVITY : 0.09
    PRIME RENDEZVOUS : SATURDAY 27TH FEB. 3302 18:00 GAMETIME (UTC) FOR BOTH EURO & USA PLAYER GROUPS


    Basecamp 15 Guide :


















    FEBRUARY 26TH 3302





    Waypoint 14 - THE DRYAO CHREA STELLAR REMNANT
    Here we arrive at another colorful planetary nebula, but this one is illuminated by the light of a hundred billion star systems in all directions! The primary is a Black Hole that is at the heart of the blue glowing ejecta nebula. The sheer luminosity of the gas cloud gives all the worlds in this strange system a perpetual twilight of blue and purple.


    BASECAMP 14 SYSTEM : DRYAO CHREA VU-P E5-7481
    PLANET/MOON : B 3 A
    COORDINATES : -19.63 / 39.73 (Chrea Cauldron)
    SURFACE GRAVITY : 0.15
    PRIME RENDEZVOUS : FRIDAY 26TH FEB. 3302 19:00 GAMETIME (UTC) FOR EURO PLAYER GROUP / 7 HOURS LATER AT 02:00 GAMETIME (UTC) FOR USA PLAYER GROUP


    Basecamp 14 Guide :


















    FEBRUARY 25TH 3302





    FLEET STATUS : EXPLORING THE PHIPOEA NEBULA
    BASECAMP 13 SYSTEM : PHIPOEA DD-F C26-1311
    PLANET/MOON : 3 E
    COORDINATES : 24.58 / -178.40 (The Needle)
    SURFACE GRAVITY : 0.30
    PRIME RENDEZVOUS : THURSDAY 25TH FEB. 3302 19:00 GAMETIME (UTC) FOR EURO PLAYER GROUP / 7 HOURS LATER AT 02:00 GAMETIME (UTC) FOR USA PLAYER GROUP


    Waypoint 13 - The Phipoea Nebula
    Leaving the galactic centre we head across the core regions to The Phipoea Nebula, with an optional trip out to the Scaulo-Systimbu Stellar Graveyard. The graveyard has one of the highest concentrations of black holes throughout the known galaxy. More info on the Stellar Graveyard can be found in the Mapping Project thread.


    Basecamp 13 Guide :





    Advisory : Landing Zone is situated in a region of rough terrain. Landings could get a little bumpy!















    FEBRUARY 21ST 3302





    FLEET STATUS : EXPLORING ALTUM SAGITTARII
    BASECAMP 12 SYSTEM : NYUENA JS-B D342
    PLANET/MOON : 4 F A
    COORDINATES : -66.88 / -96.00 (Gagarin's Reach)
    SURFACE GRAVITY : 0.06
    PRIME RENDEZVOUS : MONDAY 22ND FEB. 3302 19:00 GAMETIME (UTC) FOR EURO PLAYER GROUP / 7 HOURS LATER AT 02:00 GAMETIME (UTC) FOR USA PLAYER GROUP


    Waypoint 12 - Altum Sagittarii (Optional Waypoint)
    For those making the trip to this WP, you're heading to the roof of the galaxy, some 2,000 LYs directly above Sag-A*. From the base camp vantage point you'll get a spectacular view of the expansive galactic core regions below you. An awe-inspiring site that only a few have witnessed first hand. For larger FSD-ranged ships with J3 Jumponium, an optional excursion to Altum Sagittarii "Prime" is available for those who have the time. Sagittarii "Prime" (QUEMEOU YE-A E0) is situated a further 870 LYs above our designated Waypoint 12 base camp system!


    Basecamp 12 Guide :


















    FEBRUARY 18TH 3302





    FLEET STATUS : EXPLORING SAGITTARIUS A* AND THE GALACTIC CORE
    BASECAMP 11 SYSTEM : STUEMEAE KM-W C1-342 (SAGITTARIUS A*)
    PLANET/MOON : 1 B
    COORDINATES : 57.25 / 78.06 (Armstrong Landing)
    SURFACE GRAVITY : 0.08
    PRIME RENDEZVOUS : THURSDAY 18TH FEB. 3302 19:00 GAMETIME (UTC) FOR EURO PLAYER GROUP / 7 HOURS LATER AT 02:00 GAMETIME (UTC) FOR USA PLAYER GROUP


    Key Event:
    On Sunday at 18:00 gametime (for both Euro & USA player groups), there will be another key launch event. This time from the basecamp 11 landing zone (Armstrong Landing). Prior to this, around 16:30 gametime Sunday, fleet members are encouraged to gather at Sag-A* for video and photo shoots.


    Details for Waypoints 12 & 13 will be posted over the weekend so players can choose whether to head to the Phipoea Nebula via Altum Sagittarii after Sunday's key events, or head directly to the Phipoea Nebula instead. If you don't have much game time next week, I'd recommend skipping Waypoint 12.


    This weekends schedule:

    • Thursday - arrive at Waypoint 11.
    • Friday and Saturday - explore the galactic core.
    • Sunday 16:30 gametime regroup at Sag-A* for video and photo opportunities.
    • Sunday 17:30 gametime return to Armstrong Landing and prepare for the official core departure, set for 18:00 gametime for both player groups.


    Basecamp 11 Guide :


















    FEBRUARY 15TH 3302





    FLEET STATUS : EXPLORING THE AMETHYST CLOUD
    BASECAMP 10 SYSTEM : MYRIESLY EC-B C27-381 (THE AMETHYST CLOUD)
    PLANET/MOON : AB 3 B
    COORDINATES : -70.26 / 47.59 (Tereshkova's Ridge)
    SURFACE GRAVITY : 0.03
    PRIME RENDEZVOUS : WEDNESDAY 17TH FEB. 3302 19:00 GAMETIME (UTC) FOR EURO PLAYER GROUP / 7 HOURS LATER AT 02:00 GAMETIME (UTC) FOR USA PLAYER GROUP


    Basecamp 10 Guide :


















    FEBRUARY 12TH 3302





    FLEET STATUS : EXPLORING THE ATHAIP WISTERIA NEBULA
    WAYPOINT : 9
    BASECAMP SYSTEM : ATHAIP CR-C B55-4
    PLANET/MOON : 2 C
    COORDINATES : -15.82 / -72.29 (Mt. Hillary)
    SURFACE GRAVITY : 0.12
    PRIME RENDEZVOUS : SUNDAY 14TH FEB. 3302 18:00 GAMETIME (UTC) FOR BOTH EURO & USA PLAYER GROUPS


    Update: Since the basecamp was first scouted back in December, the planet has rotated along its long orbital period to a point where the Wisteria Nebula has set below the horizon. The designated landing zone remains in effect and is still the place to meet fellow pilots, wing up, look for good locations to grab screenshots of the nebula, and explore the local systems together.


    This upcoming point of interest marks the beginning of Stage 3 of our journey across the galaxy. Stage 3 officially starts on Sunday and lasts for the next 3 weeks of the expedition - taking in nine waypoints, with some of them being the most spectacular so far visited!


    Waypoint 9 - The Athaip Wisteria Nebula - is a blue coloured ejecta cloud nebula surrounding a black hole and sits toward the southern edge of the galactic core regions. The nebula itself has no planets to land on but a visit to the system is worth it just to see the gravitational effects on the blue glowing ejecta cloud. Our basecamp is in a neighbouring system. Close by is the Great Annihilator black hole, something I encourage players to make excursions to once in the Athaip sector.


    Basecamp 9 Guide :





    The landing zone at basecamp 9 is slightly different to those that have come before it. Instead of a single camp, this LZ is split into several mini-plateaus separated by small ravines. Each plateau should have room for several ships to safely land there. SRV excursions to other parts of the LZ will require drivers to make small 'hops' across the shallow ravines. The basecamp sits at the foot of a small mountain ridge (Mt. Hillary).








    THIS WEEKS SCHEDULED EVENTS & NEWSLETTER :














    FEBRUARY 8TH 3302





    FLEET STATUS : EXPLORING NEW BOTANY BAY
    WAYPOINT : 8
    BASECAMP SYSTEM : SPEAMOEA WU-E D12-543
    PLANET/MOON : C 1
    COORDINATES : -67.07 / -104.66 (Camp Uluru)
    SURFACE GRAVITY : 0.09
    PRIME RENDEZVOUS : THURSDAY 11TH FEB. 3302 19:00 GAMETIME (UTC) FOR EURO PLAYER GROUP, 6 HOURS LATER @ 01:00 GAMETIME (UTC) FOR USA PLAYER GROUP


    Advisory : Prior to reaching this waypoint, at around 1,200 LYs distance, fleet members will begin to encounter more and more non-main sequence star systems; neutron stars, white dwarfs, and black holes will become regular navigational hazards now as we enter the galactic core. We'll be encountering these kinds of systems for the next 20,000 light years of our journey.


    New Botany Bay : The primary hyperspace exit point is a neutron star, but at 23,000 LS distance there is a M-class star blessed with the four Earth-Like Worlds of; 'Eora', 'Bidjigal', 'Gweagal', and 'Kameygal'. We'll set up basecamp on a planet close to these life-bearing worlds.


    Basecamp 8 Guide :


















    FEBRUARY 5TH 3302





    FLEET STATUS : EXPLORING THE GREAE PHIO STELLAR FORGE
    WAYPOINT : 7
    BASECAMP SYSTEM : GREAE PHIO LS-L C23-221
    PLANET/MOON : 1 B
    COORDINATES : 16.1 / -167.7 ('da Gama Trench' - also known as Serpent's Head)
    SURFACE GRAVITY : 0.08
    PRIME RENDEZVOUS AT WP7 : SUNDAY 7TH FEB. 3302 18:00 GAMETIME (UTC) FOR BOTH EURO & USA PLAYER GROUPS


    Basecamp 7 Guide :














    NEXT UP : WP8 NEW BOTANY BAY - DISTANCE FROM WP7 4,200 LYS (APPROX. 2½ HOURS FLIGHT TIME FOR A 30 LY SHIP). FURTHER DETAILS POSTED HERE MON. 8TH FEB.









    FEBRUARY 1ST 3302





    Warning : There are unconfirmed reports of a pirate attack occurring at Drake's Ridge earlier today. The attack happened in open play - so pilots flying outside of the private group, be on your guard as you depart Waypoint 5. The attacker was flying an Asp Explorer with 47 % hull and is not an official member of the DW fleet.


    FLEET STATUS : EXPLORING THE HOLLOW VEIL
    WAYPOINT : 6
    SYSTEM : BLAA HYPAI UC-G C12-6
    PLANET/MOON : 2 A
    COORDINATES : 19.51 / 162.19 (The Zheng He Plateau)
    SURFACE GRAVITY : 0.07


    DISTANCE FROM PREVIOUS WAYPOINT : 4,300 LIGHT YEARS


    PRIME RENDEZVOUS : THURSDAY 4TH FEB. 3302 19:00 GAMETIME (UTC) FOR EURO / 6 HOURS LATER @ 01:00 GAMETIME UTC FOR USA


    SCHEDULED EVENTS :



    LAUNCH VIDEO FOR STAGE 2: https://www.youtube.com/watch?v=fURJh_wbkMQ


    Base Camp 6 Guide :





    Advisory : Base Camp 6 may pose a challenge to locate for some pilots due to the physical appearance of this world. Players are encouraged to wing up and use wing beacons to guide fellow pilots down for this one!








    NEXT WAYPOINT : 7 (THE GREAE PHIO STELLAR FORGE)


    WAYPOINT 7 DETAILS POSTED FRIDAY 5TH FEB.











    JANUARY 31ST 3302





    FLEET STATUS : EN ROUTE TO THE HOLLOW VEIL (BLAA HYPAI AA-A H68 SECTOR)
    WAYPOINT : 6
    DISTANCE : 4,300 LIGHT YEARS
    PRIME RENDEZVOUS : THURSDAY 4TH FEB. 3302 19:00 GAMETIME (UTC) FOR EURO / 6 HOURS LATER @ 01:00 GAMETIME (UTC) FOR USA
    SCHEDULED EVENTS : FGE EXPLORATION WINGS
    FULL WAYPOINT 6 DETAILS INCLUDING BASE CAMP GUIDE WILL BE POSTED MONDAY 1ST FEB.


    Stage 2 (Leaving Home Behind) :
    This is a more difficult part of our journey than Stage 1. We only have three base camp rendezvous points along this stretch of the expedition, and they're spread across nearly 13,000 light years - stretching across the Norma Expanse from the near Norma arm and out to the very edges of the galactic outer core. So there are likely to be long periods of travel where you're on your own out there. The distant base camps will offer welcome and sociable rest spots for weary pilots arriving from across the Expanse. *We have approximately 2 weeks to complete Stage 2.


    *From Stage 2 onward the FGE flotilla will be traveling at a slower pace across the galaxy than that of the main fleet. This is for the benefit of players with less time to commit to the venture from this point onward and will also suit those who want to spend more time exploring the systems along the Distant Worlds route. For the month of February the FGE will be hosting a series of meetups at the base camps. They will be monitoring the progress tracker and the attendance at the meetups - and in light of this may adjust the pace of their travel accordingly. More details on the flotilla can be found : Here.









    JANUARY 30TH 3302





    Accident at Drake's Ridge see's two players returned to the bubble :


    Just a heads up - we're coming to a point of no return for a lot of players now as we move further away from civilization. Tonight an accident at Drake's Ridge saw a pilot have his Asp destroyed and a nearby parked ship suffer severe hull damage in the explosion - effectively forcing the innocent bystander back to the bubble for repairs.


    Please be considerate and realize that one of the great aspects of this trip has been the trust players have built up at base camps - where we feel comfortable at leaving our ships parked - often acting as markers for incoming pilots. Lets not ruin that trust by reckless flybys or doing stunts close to other peoples ships.


    If you want to do that kind of flying near other players, use your own groups or open play, but keep it out of the DW private group from now on.

    Cheers.


    Update :


    Camera captures incident at Drake's Ridge...















    JANUARY 29TH 3302





    Sundays live stream for the start of Stage 2 (18:00 Gametime) will be hosted by CMDR Katejina, here: twitch.tv/katejinaakami



    • Pilots who have profiles that have either dropped out of the expedition or died (and aren't choosing to rejoin us since we're still fairly close) please notify Katejina so she can keep a list of those who will be considered lost.
    • Katejina is also still making new profiles for any commanders still interested. Profiles thread can be found here : Commander Profiles




    FLEET STATUS : EXPLORING NGC 6357
    SYSTEM : NGC 6357 Sector DL-Y E22
    PLANET/MOON : 2
    COORDINATES : 47.77 / -95.71 (Drake's Ridge)
    SURFACE GRAVITY : 1.06 *Higher-Grav Warning*
    PRIME RENDEZVOUS : FRIDAY 29TH JAN. 3302 19:00 GAMETIME (UTC) FOR EURO / 6 HOURS LATER @ 01:00 GAMETIME UTC FOR USA
    SCHEDULED EVENTS : FGE EXPLORATION WINGS
    ONGOING EVENT : "SPOT THE WASP!"





    This weekend see's the 2nd Key Event : The end of Stage 1 (The Departure), and the launch of Stage 2 (Leaving Home Behind).





    • After exploring NGC 6357, the fleet is encouraged to regroup at the Drake's Ridge Base Camp on Sunday 31st @ 18:00 Gametime (for both Euro and USA based players).
    • This will be the first time that both player zones will be united at one place at one time (albeit instanced).



    Livestream events and great film making opportunities will be available.


    Base Camp Guide :


















    JANUARY 26TH 3302





    Rock Paper Shotgun Article on Distant Worlds : Here








    JANUARY 25TH 3302





    Voluntary request to all commanders in the fleet who are using the Discord fleet comms, it would be appreciated if you could change your Discord handle/tag (if not using your CMDR name) so that it includes your roster number; example: Kancro Vantas (33)... etc. This makes it easier for fellow players to identify whose who. Your roster number can be found : Here
    This is voluntary as we understand some players use their Discord names for things that have nothing to do with DW.









    JANUARY 25TH 3302





    FLEET STATUS : EXPLORING THE EAGLE NEBULA
    SYSTEM : Eagle Sector EL-Y D203
    PLANET/MOON : 6 A
    COORDINATES : 40 / 167 (Mt. Magellan)
    SURFACE GRAVITY : 0.11
    PRIME RENDEZVOUS : MONDAY 25TH JAN. 3302 19:00 GAMETIME (UTC) FOR EURO ZONE / 6 HOURS LATER @ 01:00 GAMETIME UTC FOR USA ZONE
    SCHEDULED EVENTS : FGE EXPLORATION WINGS
    SPECIAL EVENT : THE PIONEERS COOPERATIVE COLONIZATION BOUNTY COMPETITION
    ONGOING EVENT : "SPOT THE WASP!"









    JANUARY 23RD 3302





    FLEET STATUS : EXPLORING THE OMEGA NEBULA
    SYSTEM : Omega Sector EL-Y D60
    PLANET/MOON : 2 A
    COORDINATES : 18 / -139 (Camp Baatuta)
    SURFACE GRAVITY : 0.15
    PRIME RENDEZVOUS : SATURDAY 23RD JAN. 3302 19:00 GAMETIME (UTC) FOR EURO ZONE / 6 HOURS LATER @ 01:00 GAMETIME UTC FOR USA ZONE
    SCHEDULED EVENTS :FGE EXPLORATION WINGS
    SPECIAL EVENT : THE PIONEERS COOPERATIVE COLONIZATION BOUNTY COMPETITION
    ONGOING EVENT : "SPOT THE WASP!"


    The Omega Nebula base camp is situated between the Omega Nebula itself and the neighboring PW2010 Star Cluster, making it the ideal location to begin expeditions out to these two prominent locations.


    Departure time from the Omega Nebula is again flexible and is down to individual pilot discretion depending on your available gametime. Our next waypoint, the Eagle Nebula, is only around 90 minutes flight time away for 30 LY capable ships and our official arrival time there is not until Monday 25th.


    Omega Nebula (Base Camp 3) Guide :














    JANUARY 22ND 3302





    FLEET STATUS : EXPLORING THE LAGOON NEBULA
    SYSTEM : NGC 6530 WFI 16706
    PLANET/MOON : A 1 A
    COORDINATES : -12 / 70 (Tinné's Endevour)
    SURFACE GRAVITY : 0.16
    PRIME RENDEZVOUS : FRIDAY 22ND JAN. 3302 19:00 GAMETIME (UTC) FOR EURO ZONE / 6 HOURS LATER @ 01:00 GAMETIME UTC FOR USA ZONE
    SCHEDULED EVENTS :FGE EXPLORATION WINGS
    SPECIAL EVENT : THE PIONEERS COOPERATIVE COLONIZATION BOUNTY COMPETITION
    ONGOING EVENT : "SPOT THE WASP!"





    JANUARY 22ND 3302





    The Fleet Roster has now been finalized. All official registration is now at an end.


    Final Fleet Roster can be viewed : Here


    Fleet Stats : 1,024 Pilots
    PC CMDRs : 1,000
    XBox CMDRs : 24
    Nations Represented : 40


    PC Fleet Ship Statistics :


    Adder : 8
    Anaconda : 225
    Asp Explorer : 590
    Asp Scout : 2
    Cobra Mk III : 21
    Cobra Mk IV : 1
    Diamondback Explorer : 49
    Diamondback Scout : 2
    Eagle Mk III : 3
    Federal Assault Ship : 1
    Federal Corvette : 1
    Hauler : 2
    Imperial Clipper : 23
    Imperial Cutter : 1
    Imperial Eagle : 1
    Keelback : 1
    Lakon T-6 : 13
    Lakon T-7 : 2
    Lakon T-9 : 1
    Orca : 3
    Python : 13
    Sidewinder : 3
    Viper Mk IV : 6
    Unstated : 28


    Avg. Fleet Jump Range : 29 LYs









    JANUARY 21ST 3302





    We have a newsletter! Check the newsletter thread, and subscribe to it. https://forums.frontier.co.uk/showthread.php?t=226066
    We also have an "official" twitter due to popular demand. Please follow @drkaii







    JANUARY 17TH 3302





    Departing Waypoint 1 :


    Today marks the end of our stay in the Fine Ring sector as pilots throughout the fleet are beginning to depart and begin the 3,800 Light Year trip across the Sagittarius Gap towards Waypoint 2.


    Our destination is The Lagoon Nebula.


    There is no set time for departing the Fine Ring Sector, and the next official fleet gathering will not be until Friday 22nd January, so there is plenty of time for even the slowest ships in the fleet to get out there in time for next weekends events. I'd encourage players who are leaving Laika's Rest today, and who have the time, to slowboat it across the Gap over the next few days and enjoy some localized exploration along the route before next weekends mass gathering - as this is one of only a few occasions where you'll have the luxury of a leisurely stroll between base camp meetups. There is a lot to see and visit in the Sagittarius Gap and the FGE Wings have been busy scouting some interesting sites between Waypoint 1 and Waypoint 2 - check them out : Here.


    The Route :


    From Shapley 1, travel across the Sagittarius Gap and avoid the Aucocks Pocket by plotting a route around 100 LYs above or below the galactic plane. The Aucocks Pocket is a layer of unscoopable T-Tauri and Brown Dwarf sectors that are considered to be the first navigational hazard that travelers encounter when heading coreward. As a general rule, if you hyperspace into two consecutive unscoopable star systems, check your plotted route, there's a chance you could be drifting into this badland region.


    Reaching the far side of the Sagittarius Gap there is an optional excursion open to see Thor's Eye. For those that want a minor detour, this black hole system is worth a quick visit just prior to reaching the Lagoon Nebula.


    Advisory Warning : Those conducting the expedition in open play, be advised that a pirate wing has been sighted in and around Thor's Eye and they have attacked lone pilots traveling ahead of the main fleet.


    The Lagoon Nebula is Waypoint 2 on our journey, and during the same weekend we will also be making brief visits to Waypoint 3 (Sunday 24th) and Waypoint 4 (Monday 25th) before we head out to the final Waypoint of Stage 1 (towards the end of this month). Waypoints 2, 3, and 4 are very close together with only around 90 minutes travel time between each base camp location.





    - larger scale map is available on the main DW Thread




    Special Event for Fleet Cartographers and Prospectors :


    The nature of the region that Waypoints 2, 3 and 4 are situated in, with all the visual beauty it offers and the wealth of astrophysical phenomena found out there, has made it a colonization candidate. Calls for tourism infrastructure and scientific outposts to be constructed throughout the region are being lead by the Pioneers Cooperative. The Cooperative are tasking Distant Worlds Cartographers, Prospectors, and Explorers to look for that ideal candidate star system ripe for colonization.


    A competition for this is underway and this is a great opportunity for fleet members to take part as we pass through this interesting region of the galaxy. Competition details can be found : Here


    FLEET STATUS : CROSSING THE SAGITTARIUS GAP EN-ROUTE TO THE LAGOON NEBULA
    NEXT POI : THE LAGOON NEBULA
    SYSTEM : NGC 6530 WFI 16706
    PLANET/MOON : A 1 A
    COORDINATES : -12 / 70 (Tinné's Endevour)
    SURFACE GRAVITY : 0.16
    DISTANCE FROM PREVIOUS WAYPOINT : 3,800 LIGHT YEARS
    PRIME RENDEZVOUS : FRIDAY 22ND JAN. 3302 19:00 GAMETIME (UTC) EURO ZONE / +6 HOURS 01:00 GAMETIME UTC USA ZONE
    SCHEDULED EVENTS :FGE EXPLORATION WINGS
    SPECIAL EVENT : THE PIONEERS COOPERATIVE COLONIZATION BOUNTY COMPETITION
    ONGOING EVENT : "SPOT THE WASP!"


    NEXT WAYPOINT : 3 (DETAILS POSTED HERE FRIDAY 22ND JANUARY - EVENING)


    Guide to Base Camp 2 : Tinné's Endevour





    Tinné's Endevour is located on a large rock and ice moon orbiting a ringed gas giant with a highly eccentric orbit - giving pilots a spectacular view from the surface. The Base Camp sits within an overlapping pair of impact craters, which are themselves situated between two distinctive gigantic ice canyons, running parallel with the equator.


    Locating the Base Camp :









    Fleet Tracker :


















    JANUARY 15TH 3302





    Latest News :


    Both timezone fleets successfully departed the Pallaeni system on schedule and crossed the Frontier to the Fine Ring Sector.
    The combined fleet will spend the next couple of days in that region conducting exploration excursions of the Base Camp 1 system and the surrounding region.


    Several exploration wing events are schedule for Saturday 16th January.


    This weekend is probably your last chance to change your ship loadout, or get minor repairs made before we begin heading further away from human colonized space. If you need to replace a lost SRV or patch things up, best do it now while we're only 1,000 light years away from the nearest repair and resupply facilities.


    FLEET STATUS : EXPLORING FINE RING SECTOR
    POI : SHAPLEY 1 (FINE RING SECTOR)
    SYSTEM : Fine Ring Sector JH-V C2-4
    PLANET : A 1
    COORDINATES : -19 / 85 (LAIKA'S REST) [GUIDE TO BASE CAMP 1]
    SURFACE GRAVITY : 0.09
    ARRIVAL : 19:00 GAMETIME (UTC) 15TH JAN. EURO ZONE / 01:00 GAMETIME (UTC) 16TH JAN. USA ZONE
    SCHEDULED EVENTS : FGE EXPLORATION WINGS
    DISTANCE TRAVELED : 1,000 LIGHT YEARS
    DISTANCE FROM SOL : 1,000 LIGHT YEARS
    DEPARTURE FROM WAYPOINT 1 : 17TH JAN. 3302


    NEXT WAYPOINT : THE LAGOON NEBULA (DETAILS ANNOUNCED 17TH JAN. 3302)
    DISTANCE TO NEXT WAYPOINT : 3,800 LIGHT YEARS












    JANUARY 14TH 3302





    FLEET STATUS : GATHERING AT BASE CAMP 'ZERO'
    SYSTEM : PALLAENI
    PLANET : A 1
    COORDINATES : 58 / -145 (BROOKS POINT)
    SURFACE GRAVITY : 0.06
    DEPARTURE : 20:00 GAMETIME (UTC) 14TH JAN. EURO ZONE / 02:00 GAMETIME (UTC) 15TH JAN. USA ZONE
    SCHEDULED EVENTS : EURO ZONE LIVESTEAM Blackneto twitch.tv/blackneto
    SCHEDULED EVENTS : USA ZONE LIVESTEAM Katejina twitch.tv/katejinaakami









    JANUARY 10TH 3302





    DISTANT WORLDS EXPEDITION ITINERARY :


    WEEK 1


    RENDEVOUS GAME TIME GAME TIME WAYPOINT POI PLANET/MOON BASE CAMP BASE CAMP SURFACE
    DATE
    EURO ZONE US ZONE

    DESIGNATION COORDS GRAVITY








    WEEK 1






    THU 14 JAN 20:00 (UTC) 02:00 (UTC) 0 – Fleet Departs Pallaeni A 1 Brooks Point 58 / -145 0.06G
    FRI 15 JAN 19:00 (UTC) 01:00 (UTC) 1 – Shapley 1 Fine Ring Sector JH-V C2-4 A 1 Laika's Rest -19 / 85 0.09G


    This week, on January 14th 3302, we depart colonized space and begin our first steps out into the galaxy; crossing the Frontier and traveling out to Waypoint 1.


    Players should gather at Pallaeni, Planet 1, and land close to Brooks Point. Brooks Point (Base Camp 'Zero') is a secure location so don't 'buzz' them unless you want a 400 CR fine and a wanted status. Our landing site is around 3kms away at the coordinates in the table above. Its rough terrain so if you want a good parking spot, get there early. A lot of players will probably be there a couple of hours early to film and livestream ships coming and going.


    As you are aware by now (if you read the announcements! ;)), there are many players from many different timezones taking part in the expedition. So some time back it was announced that the fleet will have a Euro Zone and a US Zone, as these constitute the vast majority of players who have signed up. The US Zone is 6 hours behind the Euro Zone.


    Everyone should depart Base Camp Zero at :
    20:00 Gametime (UTC), 14th Jan. 3302 (for Euro Zone players), or
    02:00 Gametime (UTC) 15th Jan. 3302 (for US Zone players).


    There will be no announcement on here telling you to take off and begin the journey, but a reminder will be posted in the Skype & Discord announcements channel and players will most likely make everyone aware on TS too, but on the whole this is the time to leave and head towards our first Waypoint - out near the Shapley 1 Wolf-Rayet star, ~900 LYs away. Our exact destination is the system designated :


    Fine Ring Sector JH-V C2-4, Planet 1. Base Camp coordinates for that Waypoint (Laika's Rest) are in the table above.




    Launch Day Livestreams:


    Euro Zone Livestream begins from 19:00 Gametime (UTC), 14th Jan. (to be confirmed).
    Blackneto twitch.tv/blackneto


    US Zone Livestream begins from 01:00 Gametime (UTC), 15th Jan. (to be confirmed).
    Katejina twitch.tv/katejinaakami




    Base Camp Guides:


    The original plan was to ask FD to put some landing lights out at each camp but sadly it wasn't possible, so we'll be relying on experienced pilots finding the coords and guiding other lesser experienced pilots in. If you need help locating a Base Camp, check out the visual guide(s) linked below - they will give you an idea of what to look for when in low orbit, alternatively use local in-game text chat to request landing assistance - there's a good chance that other pilots will already be there and willing to add you to their wing and drop a wing beacon for you to lock onto.


    A visual guide to the Waypoint 1 Base Camp can be found here : Approaching Laika's Rest
    More in-depth information, guides, charts, and navigational help on the POIs and Base Camps we'll be visiting can be found here : [Distant Worlds] FGE Astrographics Department


    For players new to Horizons and planetary landings, I highly recommend you practice landings on a variety of terrains and worlds before we leave, and practice picking a coordinate on the surface and trying to locate it. It can be a tricky skill to master. There is a brief guide to planetary landings and locating surface coordinates located in Post #2 of the main DW thread, under the heading "6.. Planetary Landings Guide & Locating Coordinates:". But its no substitute for practice.




    Locating Target Worlds/Moons (example system):









    The wider schedule :


    Of the 23 Waypoint meetings scheduled on the expedition, 5 will be midweek events - this is because a lot of players cannot play on a weekend so it allows those players to at least have some social gatherings to enjoy during the journey to Beagle Point.


    The vast majority of meetups will last the whole weekend, with players arriving on a Friday evening and exploring the designated POI area until Sunday, before pilots begin to drift away to the next Waypoint scheduled later that week.


    The times posted are guides - no one expects you to arrive at the exact time stated or leave at a specific time either. Get there early if you can, or get there late if you can't :)... point is you'll have a whole weekend to meet fellow explorers and join in with the organized excursions that the FGE Cartography Wings will be running (info on these Wings can be found : Here). Again, no one is obliged to join in any events, if you want to explore with friends or alone, its entirely up to you. The fleet comms that players have set up are there for you to use if you need them.




    Week 1 in summary :


    Gather at Base Camp Zero on Thursday 14th January and set course to Waypoint 1 at 20:00 gametime Euro Zone / 02:00 gametime US Zone.


    We'll spend the weekend out in the Fine Ring Sector. Its close enough to home for players to pop back to a station and repair, or refit, if they think their ship isn't up to the long long long journey ahead!


    On Sunday 17th Jan, once you've had enough of Shapley 1, players can drift away and begin prepping for the trip across the Sagittarius Gap to the Lagoon Nebula 3,800 Lys away. The details to the WP2 rendezvous will be posted next weekend during our Shapley 1 visit.


    For more detailed information on each Waypoint, and the distances between each POI on our journey, check the main DW thread (its all there under each map).






    Base Camp 'Zero' - Departure 14th Jan. 3302 (20:00 Gametime / 02:00 Gametime)









    Waypoint 1 'Laika's Rest' - Arrival 15th Jan. 3302 (from 19:00 Gametime / 01:00 Gametime) - Departure toward Lagoon Nebula begins Sunday evening 17th Jan. 3302













    Beagle Point Week (April 2nd 3302 - April 9th 3302)





    SCHEDULED LANDING/MEETING DATES & TIMES DURING BEAGLE POINT WEEK :-



    • Saturday 2nd April @ 18:00 Gametime for both Euro & USA players
    • Sunday 3rd April @ 18:00 Gametime for both Euro & USA players - Primary Landing Event with Community Livestreams *Key Event* Link : https://www.twitch.tv/blackneto
    • Monday 4th April to Friday 8th April @ 19:00 Gametime for Euro players / 7 hours later for USA players
    • Saturday 9th April @ 18:00 Gametime for both Euro & USA players


    Along with the scheduled landing dates listed above, each day during 'Beagle Point Week' has an event planned.. details as follows :








    Sunday 3rd April : Whack-a-Rat (Round 1)





    Date & Time :



    • Sunday 3rd April; Whack-a-Rat Round 1 (from 20:00 Gametime, 7 hours later for USA group)
    • Monday 4th April; Whack-a-Rat Round 2 (from 20:00 Gametime, 7 hours later for USA group)




    Event Location :



    • Starts; Darwin's Legacy Basecamp (Coords : 48.56 / -35.57).
    • Ends; Sanctuary Hill - Bearing 100 from Darwin's Legacy, distance 30 kms.




    Description :



    • A pack of rogue SRV rats have gone wild due to space madness.
    • They are fleeing to Sanctuary Hill.
    • Sanctuary Hill is located 30 kilometers from Darwin's Legacy, along bearing 100. It is bathed in perpetual sunlight.
    • The terrain between the basecamp and the hill is a mixture of pock-marked craters, relatively flat plains, small hills, and a few shallow ravines.
    • Due to the location (right on the day/night terminator of the planet), some patches of the "rat-run badlands" are lit by sunlight, whereas others are in shadows, and still others pitch black.




    Rat Task :



    • The rats are tasked to flee Darwin's Legacy's and try to reach the "Sanctuary Line". This line is where the sunlight hits Sanctuary Hill and will mark the boundary of escape and safety for the rats. Cross the line into a blaze of sunlight before the timer expires, and they've made it out of the rat run alive.
    • Rats are free to flee across a wide area of terrain, 50 kms wide. However, the wider path they take from the 100-Bearing Line, the longer it will take to reach Sanctuary Hill. If the timer expires while they're still in the badlands they're eliminated.
    • In a straight line, it should take around 30 minutes to cross the rat run badlands. The timer expires after 40 minutes.




    That's Easy! What's the catch? :



    • See below :)




    Pest Control :



    • The rats are given a 10 minute head start to disperse into the darkness, after which "Pest Control" will be called in. Armed ships and Spotters will depart Darwin's Legacy, their task is to seek, locate, and destroy any rats they detect in the badlands between Darwin's Legacy and Sanctuary Hill.




    Game Time :



    • The event will last 40 minutes, after which any rats not accounted for at Sanctuary Hill will be deemed eliminated (whether they evaded detection or not).




    The Goals :



    • The goals are simple. Rats need to escape to Sanctuary Hill. They have 40 minutes to do so.
    • Pest Control need to whack as many rats as possible, or at least slow them down enough that their timer expires.




    Point Scoring :



    • Lets keep it simple; if 50% or more of the rat pack escape to Sanctuary Hill before the timer expires, the rats win. Otherwise Pest Control are victorious.




    The Rules :


    Rat rules -

    • The rats are given a 10 minute head start.
    • During the first 9 minutes all rats must run with headlights on (dipped or full beam).
    • After the 9th minute rats can 'go dark' if they chose, and try to cross the rat-run without headlights.
    • If they choose to run dark, they run the risk of falling victim to the hidden dangers of the rat-run terrain.
    • If they choose to use headlights they run the risk of being easily spotted from the air.
    • From the 9th minute onward rats can use their own discretion and use a mixture of lights on or off during the crossing.




    Spotter rules -

    • This role is for players who are flying unarmed ships and want to take part.
    • A spotters role is to seek out fleeing rats and call out targets (this role is also idea for film makers and livestreamers).
    • Spotters must stay below 300m during the 10 minute countdown, and must remain at the basecamp until the signal to go is given. Once the pursuit is on, the 300m limit is lifted.
    • Pest Control are to begin the pursuit 1 minute after the rats have gone 'dark'.. i.e. 10 minutes after the rats' departure.




    Pest Control rules -

    • Pest Control are the armed hunters who are tasked to seek, locate, and eliminate the fleeing rats.
    • Pest Control can be aided by the Spotters. If a spotter calls out a target, lock on to that pilot and head over there to deal with the vermin he's cornered.
    • Pest Control must stay below 300m during the 10 minute countdown, and must remain at the basceamp until the signal to go is given. Once the pursuit is on, the 300m limit is lifted.
    • Pest Control are to begin the pursuit 1 minute after the rats have gone 'dark'.. i.e. 10 minutes after the rats' departure.




    The Risks :



    • There is a risk involved for Pest Control. Fly recklessly trying to splat a rat, and it could end in tears if you crash. Only sign up if you accept that risk.
    • Rats have a tough choice - chose to run with headlights on to make the crossing of the gloomy badlands easier, and they''ll be easier to spot from the air! Run with headlights off, then watch out for those hidden ravines and deep craters!




    Who Can take Part? :



    • Players who don't mind losing SRV's.
    • Players who have armed vessels.
    • Unarmed players who want to act as Spotters.
    • Players who are willing to officiate (will need several at Sanctuary Hill to verify the rats who make it within the allotted time, and will need at least one at Darwin's Legacy to oversee the 10 minute countdown).













    Fallback Event :



    • Whack-a-Rat is an untried game concept so if it proves unworkable for whatever reason, it may revert to a simple cross country rally between SRVs (Darwin's Legacy to the top of Sanctuary Hill) with SRV drivers encouraged to shoot, ram, and try all sorts of underhand shenanigans against competitors. Basically win at all costs.









    Sunday 3rd April : Special Beagle Point CQC Matches





    Date & Time :



    • Sunday 3rd April; From 16:00 Gametime




    Description :



    • Full details of the CQC Matches can be viewed : Here









    Monday 4th April: Whack-a-Rat (Round 2)






    Round 2 of Whack-a-Rat : A chance for Sunday's rats to play as hunters, and Sundays hunters to play as rats.







    Tuesday 5th April : 'Exploring the Moons of Podar' & 'A Pilgrimage to Asterous'





    Date & Time :



    • Tuesday 5th April; Anytime.




    Description :



    • Exploring the Moons of Podar is an expedition out to the ringed Earth World; Podar, 1,200 LYs from Beagle Point and situated on the edge of the Abyss.
    • Podar
    • Game map search ref. : MYEIA THAA ZE-R D4-0
    • POI Type: Visual & Rare Discovery
    • This system is unique in several respects. Firstly, it contains a ringed Earth-Like World (P.o.d.a.r), secondly this world is blessed with 3 satellite moons, and thirdly its situated on the far edge of the Abyss, making it a
      possible oasis of life in an otherwise desolate region. Discovered in mid-3301, it is one of only a few ELWs so far located in the Galactic Outer Rim regions.
    • There are no set times for this event - instead players who are interested can make the trip on their own, or wing-up at Darwin's Legacy with others interested in exploring Podar's Moons.
    • Due to its location close to the Abyss, Jumponium Boosts maybe be required.


    • A Pilgrimage to Asterous is a trip to visit one of the most northerly reachable star systems from Sol.
    • Asterous - The 'Northern' Meridian
    • Game map search ref. : IORADY JO-Z D13-0
    • POI Type: Beacon (Distance Marker and 'Zero' Meridian Line Reference)
    • 65,400 LYs 'north' of Sol, along the 0 meridian, this system acts as a navigational distance marker, 80,400 LYs distance from the southern marker. It is thought to be the most 'northerly' reachable star (along the zero meridian line) from Sol.
    • There are no set times for this event - instead players who are interested can make the trip on their own, or wing-up at Darwin's Legacy with others interested in visiting Asterous.
    • Due to its location out on the very outer rim, only high-range Anaconda's with J3 Jumponium Boosts will be able to make it. Note that there are no planetary bodies at Asterous.


    Routes to Podar :

    Originally Posted by floc View Post (Source)
    When I find myself at Beagle Point with Distant World Expedition I was aware of the existence of Podar but I didn't partecipate to the excursion due to RL commitments.

    Later on, when leaving to the bubble again, I read about "Route 33" plotted by CMDR Stulli, alternative shortcut route for the galaxy core which not requires a long-range jump ship like the well known "Svenno Crossing" but still profitable in matter of time compared to "Roncevaux Crossing".

    But how could make it to Podar an armed anaconda with a jump range of 29-36 ly (yeah, big fuel tank) controlled by a rookie explorer that didn't know that automatic plotting assumes you are with full tank (aka: me)? And once to Podar, how could it make it to take the Route 33?

    Long story short, this is my journey, from Beagle Point to Route 33, visiting the Podar system with its rings and moons ;)

    http://s29.postimg.org/t629byd8n/map...ar_route33.png



    (start from the bottom)

    Syriae Thaa PJ-I d9-1 - Route 33 access
    Syriae Thaa KK-N c20-0
    Syriae Thaa AW-Y b41-0
    Syriae Thaa OQ-L c21-0
    Syriae Thaa EC-X b42-0
    Syriae Thaa QL-L c21-1
    Syriae Thaa LD-V b43-0
    Syriae Thaa OO-T b44-0
    Syriae Thaa QJ-T b44-0
    Syriae Thaa TU-R b45-0
    Syriae Thaa XA-Q b46-0
    Syriae Thaa YV-P b46-0
    Syriae Thaa ZX-H c23-1
    Syriae Thaa II-M b48-0
    Syriae Thaa EE-G c24-1
    Syriae Thaa NO-K b49-0
    Syriae Thaa RU-I b50-0
    Syriae Thaa CC-D d12-9
    Syriae Thaa VA-H b51-0
    Syriae Thaa AH-F b52-0
    Syriae Thaa EN-D b53-0
    Syriae Thaa IT-B b54-0
    Syriae Thaa MZ-Z b54-0
    Syriae Thaa VC-Z c27-0
    Syriae Thaa QF-Y b55-0
    Syriae Thaa VL-W b56-0
    Syriae Thaa ZR-U b57-0
    Syriae Thaa DY-S b58-0
    Syriae Thaa BD-T b58-0
    Myeia Thaa JF-A b0
    Myeia Thaa NL-Y b0
    Myeia Thaa MQ-Y b0
    Myeia Thaa IL-Y c0
    Myeia Thaa UC-V b2-0
    Myeia Thaa MR-W c1-0
    Myeia Thaa AE-T b3-0
    Myeia Thaa GF-R b4-0
    Myeia Thaa KL-P b5-0
    Myeia Thaa PR-N b6-0
    Myeia Thaa HG-Y d5
    Myeia Thaa VD-T c3-0
    Myeia Thaa QH-M b7-0
    Myeia Thaa UN-K b8-0
    Myeia Thaa VN-K b8-0
    Myeia Thaa XY-S c3-1
    Myeia Thaa BP-I b9-0
    Myeia Thaa DK-I b9-0
    Myeia Thaa LM-W d1-1
    Myeia Thaa HQ-G b10-0
    Myeia Thaa KB-F b11-0
    Myeia Thaa OH-D b12-0
    Myeia Thaa SN-B b13-0
    Myeia Thaa WT-Z b13-0
    Myeia Thaa AA-Y b14-0
    Myeia Thaa BA-Y b14-0
    Myeia Thaa OX-L c7-1
    Myeia Thaa PX-L c7-1
    Myeia Thaa KM-U b16-0
    Myeia Thaa TD-K c8-1
    Myeia Thaa UY-S d3-7
    Myeia Thaa YE-R d4-5
    Myeia Thaa WE-P b19-0
    Myeia Thaa YZ-O b19-0
    Myeia Thaa CG-N b20-0
    Myeia Thaa FR-L b21-0
    Myeia Thaa HM-L b21-0
    Myeia Thaa ZE-R d4-3
    Myeia Thaa ZE-R D4-0 - Podar
    Ceeckaea JG-F c14-1
    Ceeckaea NM-D c15-0
    Ceeckaea RS-B C16-0
    Ceeckaea BL-K b42-0
    Ceeckaea GR-I B43-0
    Ceeckaea NC-T C20-0
    Ceeckia ZC-F b45-0
    Ceeckia QJ-P c22-0
    Ceeckia UP-N c23-0
    Ceeckia XM-H d11-1
    Ceeckia WK-N c23-0
    Ceeckia WM-H D11-1
    Ceeckia ZQ-L C24-0 - Beagle Point


    A ship with 32 ly jump can make it, just bring some jumponium (45.13 ly) for departing :) (and a bit more for not running on fumes, despite the 99% of this star are scoopable)

    Fly safe cmdrs!

    A big thanks to CMDR 'Ziggy' Lucas for the waypoints to Podar and CMDR Stulli for his Route33.





    Wednesday 6th April : SRV Destruction Derby





    Date & Time :



    • Wednesday 6th April; From 20:00 Gametime, 7 hours later for USA group




    Event Location :



    • Planet 3 (Beagle Point Star System); -66.06 / 122.06 (see landing guide below)




    Description :



    • A free-for-all fight to the death - last man standing wins.
    • Competitors meet at a designated location.
    • All the SRVs enter the arena.
    • Spectators in SRVs and ships gather around the arena (warning: be aware of SRV weapons fire at this event).
    • When the signal is given, all SRVs are to fight to the death... shooting at and ramming each other until one SRV remains.
    • If an SRV is forcibly pushed off the cliff, or leaves of his own accord, he is eliminated.
    • Above the arena hovers two stationary sniper ships - their job is to "laser the arena". Basically the snipers randomly and continuously reign down laser fire into the arena. If the SRVs below drive through the laser fire they'll obviously take more damage than usual. The snipers are not to pick on specific competitors, but they should concentrate their fire wherever a melee is taking place. (This will make for great video!)
    • Snipers with beam lasers fitted would be idea, but pretty much all other weaponry will do.
    • Competitors are advised to stock up on repair and ammo materials prior to the event.






    Match 1 - Arena 2 :

    SRVs enter the Uthina Arena and fight in a free-for-all death match.
    2 designated snipers from the spectators gallery pepper the Arena with weapons fire.
    The last 2 surviving SRVs qualify for the final.


    Match 2 - Arena 2 :
    Minus the 2 previous qualifiers, SRVs enter the Uthina Arena and fight in a free-for-all death match.
    2 different designated snipers from the spectators gallery pepper the Arena with weapons fire.
    The last 2 surviving SRVs qualify for the final.


    Match 3 - Arena 2 :
    Minus the 4 previous qualifiers, SRVs enter the Uthina Arena and fight in a free-for-all death match.
    2 different designated snipers from the spectators gallery pepper the Arena with weapons fire.
    The last 2 surviving SRVs qualify for the final.


    The Final - Arena 1 :
    The 6 qualifying SRVs enter Arena 1 (The 'Spit'), and fight to the death. Last SRV standing wins.
    No sniper fire will occur during the final (unless its got nil-nil written all over it and then we'll unleash the snipers!).






    The Uthina Plateau :















    Landing Guide :










    Thursday 7th April : 'Live from Beagle Point'





    Date & Time :



    • Thursday 7th April; From 18:00 Gametime.




    Description :



    • FD Livestream - the arrival of Edward Lewis.
    • Unconfirmed reports that Senator Kahina Tijani Loren (Salomé) will be present.




    This event is to be confirmed and may be subject to last minute changes.







    Thursday 7th April : The Beagle Point Wedding





    Date & Time :



    • Thursday 7th April; From 18:00 Gametime.




    Event Location :



    • Darwin's Legacy Basecamp




    Description :



    • CMDR Jonathan Thal is to wed the former Imperial Slave, Elina. Everyone is invited to the most distant wedding in Elite Dangerous history, 65,279 LYs from Sol.
    • Following the wedding Dr Kaii will be hosting a 'Campfire' gathering at Darwin's Legacy where players are encouraged to share stories of their journey if they wish to, or simply chill out and chat under the light of the distant Milky Way.




    This event is to be confirmed and may be subject to last minute changes.







    Friday 8th April : Day of Rest





    No officially scheduled events. Relax, get together with friends, come up with creative things to do (and film it all), or just sit with your feet up listening to a podcast from the bubble, sipping Lavian Brandy.






    Saturday 9th April: Candyball Enduro Rally





    Candyball Enduro Rally


    Description :



    • Full details of the Candyball Rally can be viewed : Here
    • Candybally Rally Final is scheduled for Sunday 10th April.







    Saturday 9th April: Missing Man Formation, Campfire Stories





    Date & Time :



    • Saturday 9th April; 22:00 Gametime (during the "Campfire" event)




    Event Location :



    • Darwin's Legacy Basecamp (Coords : 48.56 / -35.57).




    Description :



    • This event is dedicated to all the Commanders who were lost during the Distant Worlds expedition.
    • A four-ship formation will do a Missing Man Formation flypast over the Darwin's Legacy Basecamp.
    • Directly before the flypast, there will be a commemorative address (text courtesy of CMDR Freebird) in one or more Fleetcom channels.
    • For safety reasons, the airless space above the Basecamp will be restricted during the flypast for 5 minutes.
    • During the event Dr Kaii will be hosting a 'Campfire' gathering at Darwin's Legacy where players are encouraged to share stories of their journey if they wish to, or simply chill out and chat under the light of the distant Milky Way.




    What Can I Do?



    • The event needs additional pilots (2-3), a ground coordinator, and someone to capture it on celluloid.
    • The second element leader ("missing man") will be drawn by lot.




    I'm in!



    • Great! Please contact CMDR Kuroshio (DoubtOutLoud) for further information.









    Sunday 10th April : Sagittarius-Carina Mission Q & A Session in FleetComm





    At 18:00 Gametime, Corbin Moran of the FGE will be hosting a Q & A session in the FleetComm Sagittarius-Carina channel on Discord. This is your chance to hear more information about the upcoming Sagittarius-Carina Mission.


    Sign-Ups for this fantastic expedition are now underway, so please visit the linked thread below for more details, and tune in to Sundays mission briefing. Corbin will discuss the mission for around 10 minutes and will be open to questions afterwards.


    Link : Sagittarius-Carina Mission







    Sunday 10th April : An Invitation to the Treehouse





    A trip lead by CMDR Marlon Blake to visit a difficult to reach system, out on the galactic rim.


    System: Iorant FR-C c26-0
    No of landables: 7
    Distance from Beagle Point: 703.66LY
    Distance from Sol: 65339.95Ly


    Meet at Beagle Point at 18:30 Gametime in readiness for the 700 LY journey ahead, and bring lots of Jumponium!


    For full details click : Here







    Sunday 10th April : Youtubers & Streamers Rally at Beagle Point




    From 21:00 Gametime, content creators are invited by CMDR Shabooka to the "Content Creator Cup 3302" Rally at Beagle Point basecamp.


    Full details of this event can be found here : Here









    The End...
    Distant Worlds: Final Address to the Fleet and Fleet Dismissal







    Distant Memories... Link : A Collection of Fleet Member Videos





    Why did you join Distant Worlds? - Messages from the Fleet



  4. #4
    Just a bit of news about the official arrivals lists (and therefore who gets the decals)

    I have received loads of pms and none are being permanently ignored. I am just not dealing with it yet. Will get to it soon.

    Rest assured that 99% of you will make List 1. It will be done before 2.1, and will be getting to work on it with the admins soon.

    Also, this thread is now open for discussion!



    Originally Posted by Erimus View Post (Source)
    I just want to say thanks for all the messages folks have sent from the very beginning of this adventure months ago, right up to the present. Almost every day someone has PM'd me or emailed me saying how much fun Distant Worlds is bringing them, and how many friends they've made along the way. That means a lot.

    I'm not very good at sentimental stuff, so I'll leave it to Dr Kaii to add his own words to that - he's far better at it than me, and as Zulu Romeo mentioned, Kaii has been the heart and soul of this event.. his enthusiasm and sheer joy at how much fun other players are having has been a pleasure to witness all along the way. And he deserves a medal the size of the rings of Podar for the sheer amount of work he's put in.

    The FleetComm admins have been a godsend too - they've helped create a real thriving community of explorers on there, something that will hopefully live on long after Distant Worlds. So much more potential for more DW kind of events can be born in there thanks to the dedication and continuous work that NeoTron, Kancro, and grnbrg have put in. Unsung heroes, all. I can't thank you guys enough o7.

    Distant Worlds has been blessed with some fantastic content creators, and there's now a wealth of fantastic videos, blogs, and posts, and gigabytes of photos, not to mention the sheer dedication the prospectors brought to the venture. These are things that all of us will be able to look back on and continue to enjoy in years to come.

    And to the various groups that have sprang up from the ranks of the DW fleet, the Candy Crew and Rock Rats - both bringing high-octane fun to those basecamp meetups, and really getting the best out of the social aspect Kaii and myself had envisioned back when this event was just an idea. Thanks guys o7.

    And to the the Distant Worlds fleet - thanks for coming along! As I mentioned elsewhere, Kaii and myself may have got the ball rolling, but you guys ran with it and made Distant Worlds what it will be remembered for


    Too tired to write anymore for now so I'll save the rest for the final Distant Worlds newsletter

    Erimus Kamzel, Beagle Point, signing off o7...

    Memories

    And finally here's a collection of memories, not exhaustive by any means, but a good summary of most of the achievements and shenanigans we got up to:

    Videos

    "Official"
    Launch video from January: https://www.youtube.com/watch?v=Drqm1ZNJrZM
    Full version: https://www.youtube.com/watch?v=2dDsOFd5F0k
    Stage 2 launch video: https://www.youtube.com/watch?v=fURJh_wbkMQ
    Sagittarius A* star formation: https://www.youtube.com/watch?v=biiSdshCLfg (mine) https://www.youtube.com/watch?v=_I9Bl2bsObA (Erimus’)
    Mass hyperspace jump: https://www.youtube.com/watch?v=S0VXjifGiCo (see also Erimu’s vid above)
    Good compilation video and official announcements before crossing the Abyss: https://www.youtube.com/watch?v=ARc5gwRHyHA
    101 instance record: https://www.youtube.com/watch?v=tfa6ktnuEdo
    Launch video from Sag A* https://www.youtube.com/watch?v=biiSdshCLfg
    High wake salute from Beagle: https://www.youtube.com/watch?v=8DCJ3qtQQgU
    Mass flyby: https://www.youtube.com/watch?v=V5EaA1sIm_A
    Distant Wedding: https://www.youtube.com/watch?v=6p4bsaJTYQw

    Also lots of great high quality footage from Erimus in his 6 part series: https://www.youtube.com/user/ErimusOne/videos

    Games:
    Galactic Tag Xtreme: https://www.youtube.com/watch?v=naOSEW8Tn-Y
    Rally video highlight: https://www.youtube.com/watch?v=0xO7S3SG32M
    CQC: https://www.youtube.com/watch?v=XdkCfSMw2_w
    Climbing 15km Mountain: https://www.youtube.com/watch?v=Rmh_2zo0JBI
    Whack a rat: https://www.youtube.com/watch?v=I80qhpexi6U
    Destruction Derby: https://www.youtube.com/watch?v=jBqhG8Sg97s

    Obsidian Ant Distant Worlds Videos:
    https://www.youtube.com/watch?v=rBND3Gv21HU
    https://www.youtube.com/watch?v=kvTANPzlYXE
    https://www.youtube.com/watch?v=kEtpGIJmU50
    Climbing the mountain: https://www.youtube.com/watch?v=ZE8Z-pKNX5I

    Prominent Video Logs:
    Turjan’s Travels: https://www.youtube.com/watch?v=-3JX...uXTF1IWR1zx1-q
    Shabooka’s series (the best non-official series): https://www.youtube.com/watch?v=247E...4EdkUrUHCSEf1G
    GameDev Byrne’s series: https://www.youtube.com/playlist?lis...3xQOA1wS1e9U-Z
    CMDR Gudjon262's epic vids: https://www.youtube.com/watch?v=pwL1TlxFbK0

    Timelapses:
    https://www.youtube.com/watch?v=jCiqsNaibHI
    https://www.youtube.com/watch?v=aZg83cfQYHw

    Other:
    Salomé’s message: https://www.youtube.com/watch?v=ntZlErB3gjY
    Rescue of Frawd Digger: https://www.youtube.com/watch?v=Rn0kfM0HA-s
    Fuel Rat rescue: https://forums.frontier.co.uk/showthread.php?t=150703

    Regular DWE Video Makers:*
    DPJon: https://www.youtube.com/channel/UCSj...poQurXH9hfc0sA
    Elan Streaming: https://www.youtube.com/channel/UCim...7kWcVUFMq4PT3Q
    Greytest: https://www.youtube.com/channel/UC9a...C9mueegkM4Obuw
    Isokix: https://www.youtube.com/channel/UC6e...6wUhCJXQFE8F0w
    Haji-me: https://www.youtube.com/channel/UCyH...zrIfP0-McjNPxg
    Javier Heredia: https://www.youtube.com/channel/UC5i...hODJcqfhoHSLqg
    Jerek: https://www.youtube.com/watch?v=nnzoRIB0D6s
    Kevin Kylon: https://www.youtube.com/channel/UCsE...D3PnCzvcLpNIIg
    Kola2: https://www.youtube.com/channel/UCil...qxsHLiL3idGa8Q
    Kronek Gaming: https://www.youtube.com/channel/UCzZ...bmikRkGvA8FP-Q
    MacrosBlack: https://www.youtube.com/channel/UCrr...yrq5sTZOcsVjug
    Michael Werle: https://www.youtube.com/channel/UCD7...2V-SF_aCTirabA
    RobbyXP1: https://www.youtube.com/channel/UCJi...JXjIN_uPYGMstQ
    Rewision: https://www.youtube.com/channel/UClM...io1PnKLcI5XQ0A
    Wolverine: https://www.youtube.com/channel/UC9K...hUmvQW829WKsww
    Zaphire D'Fox: https://www.youtube.com/channel/UCOI...6X3CqJoT9Br_cg
    Zulu Romeo: https://www.youtube.com/channel/UCg7...LcR21vy89F34gw

    *pm me if I've missed you


    Data
    Fleet Progress Trackers:
    EDSM Maps and trackers: http://www.edsm.net/expeditions/map/...nt-Worlds-2016
    Progress Tracker: https://docs.google.com/spreadsheets...gid=1126482705

    Comms:
    Wasp Radio: http://waspradio.playtheradio.com/index.cfm
    Discord: https://discordapp.com/invite/0hKG2qb9ODixa7Iz
    Facebook: https://www.facebook.com/Distant-Wor...4903868048368/
    Twitter: @drkaii


    Forum:
    Announcements: https://forums.frontier.co.uk/showthread.php?t=219666
    Main discussion: https://forums.frontier.co.uk/showthread.php?t=198085
    Galactic Mapping Project: https://forums.frontier.co.uk/showthread.php?t=116450
    Explorer’s HUB: https://forums.frontier.co.uk/showth...21#post3743621
    Prospectors (Rock Rats) Public Service: https://forums.frontier.co.uk/showthread.php?t=236381
    Prospector’s guide to the galaxy: https://forums.frontier.co.uk/showthread.php?t=207098
    Prospecting Central: https://forums.frontier.co.uk/showthread.php?t=228645
    Photo Gallery: https://forums.frontier.co.uk/showthread.php?t=222490
    Newsletters: https://forums.frontier.co.uk/showthread.php?t=226066
    Sag a* record setting thread: https://forums.frontier.co.uk/showth...05#post3586905

    In the media:

    PC Gamer: http://www.pcgamer.com/500-elite-pla...-the-universe/
    Rock Paper Shotgun: http://rockpapershotgun.com/2016/01/...-edge-journey/
    Kotaku: http://kotaku.com/huge-elite-dangero...n-a-1760059516
    PC Gamer: http://www.pcgamer.com/watch-50-elit...perspace-jump/
    Euro Gamer: http://www.eurogamer.net/articles/20...nto-hyperspace
    Rock Paper Shotgun: https://www.rockpapershotgun.com/201...er-hyperspace/
    Gamestar: http://www.gamestar.de/spiele/elite-...8,3268262.html
    Polygon: http://www.polygon.com/2016/4/6/1137...ideo-interview

    The image that got 2 million views and hit #1 on page one of /r/all for 12 hours and /r/gaming for a couple of days: https://www.reddit.com/r/gaming/comm...ping_from_the/


    Iconic Photos

  5. #5
    Thread looks great! Just one question though, shouldn't WP24 (Mitterand Hollow on 12-1-3302) be added to the flight plan?

  6. #6
    A new thread! The discussion has not ended yet.

  7. #7
    Are we still getting a final newsletter?

    Also, who got the free gifts FDev gave to you a few months back?


    Join the Multi-Crew revolution, because one HCS Voicepack is just not enough! http://forum.hcsvoicepacks.com/forum...i-crew-profile

    You see, TheThingIs, eventually you'll be allright!

  8. #8
    Originally Posted by Mengy View Post (Source)
    Thread looks great! Just one question though, shouldn't WP24 (Mitterand Hollow on 12-1-3302) be added to the flight plan?
    I've added it to the itinerary on post #3...

    1ST DEC 3302
    24 - MITTERAND HOLLOW
    EPSILON INDI
    3 A
    Reunion Landing
    Barcelo Colony
    0.09
    N/A
    SOON (TM)


  9. #9
    Newsletter out this week, sometime. Keep an eye. And same with the winners of those freebies.

  10. #10
    Nice, can't wait for the last one


    Join the Multi-Crew revolution, because one HCS Voicepack is just not enough! http://forum.hcsvoicepacks.com/forum...i-crew-profile

    You see, TheThingIs, eventually you'll be allright!

  11. #11
    I think this question have been asked many times before, but I want to clarify a few things.

    All who made it to Beagle Point are to be added to the 65k club?
    or
    We have to provide them a screenshot and post it ourselves?

    Thanks for your patience.
    I came, I saw, I went back to sell exploration data. https://forums.frontier.co.uk/image....ine=1456708893

  12. #12
    Originally Posted by Leonardo White View Post (Source)
    I think this question have been asked many times before, but I want to clarify a few things.

    All who made it to Beagle Point are to be added to the 65k club?
    or
    We have to provide them a screenshot and post it ourselves?

    Thanks for your patience.
    I don't know the answer of your question, but most CMDRs post an additional screenshot in the 65k thread as a 'proof'.
    The procedure applied by Distant Worlds is far better though.
    Screenshots can so easily be manipulated by users as shown below :


  13. #13
    I'm so glad this thread was opened.

    Like the ship Silvershadow...
    [/SIGPIC][IMG]http://imgur.com/IcgL0Yf[IMG][/SIGPIC]

  14. #14
    I do have a screenshot to "prove" I was there.. If it helps..
    I came, I saw, I went back to sell exploration data. https://forums.frontier.co.uk/image....ine=1456708893

  15. #15
    YAY ANOTHER THREAD
    Flash 'BY THE POWER OF GREYSKULL!!!' Baggins

    Youve never heard of me? Im the pilot who flew the kessel run in less than 12 parsecs

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