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Thread: Systems with active Conflict Zones

  1. #1

    Systems with active Conflict Zones

    I've been hanging out in Durius system lately.

    It has multiple High Intensity zones and one Low Intensity (and based on GalNet news, there might be a dreadnaught here too soon?)

    Durius also has a drop in zone called "Seeking Weapons" where you can, presumably, bring weapons in your cargo and sell to these Type 9's that are just hanging around inside the dropin zone. (sorta like nav beacon it is always visible on Nav panel). The Type 9's are supporting the non-Empire faction though so I am not selling to those dregs!

    Anyone know some other places that have active Conflict Zones? I hear Sanna is warming up, maybe? Any news from there yet?

    Lets make a template.

    System:
    Ruling faction:
    Opposing faction:
    High Intensity Zones (HIZ):
    Low Intensity Zones (LIZ):
    Dreadnaughts:
    Other information:

    System: Patocuda
    Ruling faction: League of Patocuda Focus (49%)
    Opposing faction: Democrats of Patocuda (39%)
    High Intensity Zones (HIZ): 4
    Low Intensity Zones (LIZ): 3
    Dreadnaughts: Unknown at this time
    Other information: 6 out of 7 conflict zones are within 100 Ls of the main star and 25 Ls of Coney Gateway, an Orbis Starport. the conflict is centered on Patocuda 5, an Agricultural world.

    System: Gliese 868
    Ruling faction: Union of Gliese 868 Green Party
    Opposing faction: (Gliese 868 Industries)*
    High Intensity Zones (HIZ): 8
    Low Intensity Zones (LIZ): 7
    Dreadnaughts: -
    Other information: 3 Checkpoints

    System: Heike (sp, Hekie?)
    Ruling faction: Revolutionary Heike Revolutionary Party
    Opposing faction: Heike Incorperated
    High Intensity Zones (HIZ): 5
    Low Intensity Zones (LIZ): 3
    Dreadnaughts: None reported
    Other information: 1 x Checkpoint

    System: Witchhaul
    Ruling Faction: ???
    Opposing Faction: ???
    High Intensity Zones (HIZ): 1
    Low Intensity Zones (LIZ): 2
    Dreadnaughts: None
    Other Information: 3 x Checkpoints

    System: Segou
    Ruling faction:
    Opposing faction: Segou Mafia
    High Intensity Zones (HIZ): 0
    Low Intensity Zones (LIZ): 2
    Dreadnaughts: -
    Other information:

    System: Buricasses
    Ruling faction: Citizens of Tradition (Empire)
    Opposing faction: Durius Dominion (Independent)
    High Intensity Zones (HIZ): Yes - 1
    Low Intensity Zones (LIZ): No
    Dreadnaughts: Yes, Empire
    Other information: Part of the Patreus story. Only one station, good for ginding Empire rep

    System: HR ( cant remember rest its nearby lol) .. (Near Mikunn)
    Ruling Faction: HR Dynamics
    Opposing factions Law society of HR ( Dukes of mikunn minor faction btu the focus of expansion)
    High intensity Zones: 0
    Low inteisity Zones: 0
    Dreadnaughts: 0
    Other Information: Checkpoints - 15, Seeking goods - 8. Smuggle opportunities. Related to Dukes of Mikunn faction takeover (see other thread about Dukes of Mikunn faction push) Massive system with stations 210,000 LY off main takes about 15 minutes travel time.

    System: Ross 780
    Ruling faction: United Ross 780 Progressive Party (Federation) 50%
    Opposing faction: Official Ross 780 Law Party (Independent) 46%
    High Intensity Zones (HIZ): 2
    Low Intensity Zones (LIZ): 1
    Dreadnaughts: 0
    Other information:

    // Conflict Zones Ended... //

    System: Durius ... Reported as ended Jan 8th 2014
    Ruling faction: Durius Dominion (Independent)
    Opposing faction: Citizens of Tradition (Empire)
    High Intensity Zones (HIZ): Yes - 3
    Low Intensity Zones (LIZ): Yes - 2
    Dreadnaughts: No
    Other information: Seeking Weapons (Drop-In Zone), Weapon smuggling. Supports Durius Dominion.

    System: Ongkuma ... //Update// Seems to have closed.. no more combat cash to make to date.
    Ruling Faction: Empire Party (Imperial)
    Opposing faction: Ongkuma Progressive Party (Slave Rebels)
    High Intensity Zones (HIZ): 1, at Ongkuma 4
    Low Intensity Zones (LIZ): not seen yet
    Dreadnoughts: ?
    Other information: 3 checkpoints, Attention: there is only one station insystem under imperial control, the next non imperial system is a federation base: angi or luluwalla Edit: Freedom fighters, in Rind there is a base to your likings in case we need to go to guerilla tactics soon.

    System: Kappa Fornacis ... // Reported that Conflict Zones have ended //
    Ruling faction: Kappa Fornacis Farmers Union (Independent)
    Opposing faction: Ovimbiabas Federal League (Federation)
    High Intensity Zones (HIZ): Yes - 1
    Low Intensity Zones (LIZ): No
    Dreadnaughts: Yes - 3
    Other information: 'Checkpoint' x2 [haven't investigated yet], warzone kill missions

  2. #2
    I don't have the data for filling out your template at the moment, but Kappa Fornacis has quite a few conflict zones.

    I'll swing back and edit this with details when I next pass through.

  3. #3
    I'd be interested to see some of the replies. I've been looking for conflict zones for a few days.

  4. #4
    Out of interest does anyone know the nearest black market to Durius please?

  5. #5
    Originally Posted by bsp41f View Post (Source)
    Out of interest does anyone know the nearest black market to Durius please?
    http://www.elitetradingtool.co.uk/ -- search -- check black market -- enter system name, etc.

    Closest to durius is Ferenchia (Edgeworth Survey) which is only 8ly away. However, the station is 52,328 ls from nav. Better choice is Annarr (Rocklynne Settlement) at 11.5ly and 317ls to station.

    Thrudd's tool is awesome for this stuff. I don't use it for trading (too lazy to trade, tbh) but I use it for blackmarket searches, where buy things for fetch missions, etc.

  6. #6
    I was putting up a sheet for myself in Google Docs... https://docs.google.com/spreadsheets...it?usp=sharing

    I'm open to contributors for sure. Just let me know and I can add editors to it (PM your e-mail).

    I've adjusted the sheet to follow your suggested format.

  7. #7
    Good thread. I'm hoping to swing by Kappa later today too, will drop by with info if not added already.

    (*EDIT* Ongkuma also in action according to Galnet, with Capital ships to follow)

    ---

    *EDIT 2*

    Have scoped Kappa F blockade quickly. Will add more details if I find them. These sites all appeared close to the sun / main station:

    System: Kappa Fornacis
    Ruling faction:Kappa Fornacis Farmers Union (Independent)
    Opposing faction: Ovimbiabas Federal League (Federation)
    High Intensity Zones (HIZ): Yes - 1
    Low Intensity Zones (LIZ): No
    Dreadnaughts: Yes - 3
    Other information: 'Checkpoint' x2 [haven't investigated yet], warzone kill missions

  8. #8
    Thanks for the Kappa update Golgot. Added it into the OP.

    Is there really only two systems with active conflict zones?

    Anything going on near Mikunn? I know there is a big push there to make Dukes of Mikunn take over neighbouring systems, but haven't heard anything about conflict zones yet.

  9. #9
    Ongkuma is the newest one to show up on Galnet. I know of only one high intensity zone here. I can't really get more information since it is full of filthy Imperial Slavers.

    To anybody who wants to fight for freedom, I can use help here.

  10. #10
    This looks like things are just starting, unless its a bug

    https://forums.frontier.co.uk/showthread.php?t=94006

  11. #11
    System: Buricasses
    Ruling faction: Citizens of Tradition (Empire)
    Opposing faction: Durius Dominion (Independent)
    High Intensity Zones (HIZ): Yes - 1
    Low Intensity Zones (LIZ): No
    Dreadnaughts: Yes, Empire
    Other information: part of the Patreus story. Only one station, good for ginding Empire rep

  12. #12
    System: Ongkuma
    Ruling Faction: Empire Party (Imps)
    Opposing faction: Ongkuma Progressive Party (Slave Rebels)
    High intensity zones: 1 at ongkuma 4
    low intensity zones: not seen yet
    other: 3 checkpoints
    dreadnoughts: ?

    Attention: there is only one station insystem under imperial control,
    the next non imperial system is a federation base: angi or luluwalla
    Edit: Freedom fighters, in Rind there is a base to your likings in case we need to go to guerilla tactics soon.

  13. #13

  14. #14
    Originally Posted by Viajero View Post (Source)
    This needs sticky!
    Agreed - I think there needs to be a persistent list of news items in the stations - it seems that they are just showing the top 10 or something... I sometimes like to track back in game to piece together the whole story when new stuff happens, so it's pretty frustrating that they disappear.

  15. #15

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