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Thread: Elite: Dangerous Update 1.05 Change Log

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    Elite: Dangerous Update 1.05 Change Log

    Hi everyone,

    update 1.05 is incoming. The servers will be closed at 11am GMT to apply the update and will be down for up to 30 minutes. Here is the change log for this update:

    - Fixed crash when launching limpets
    - Fixed some system meta data mismatches between client and server
    - Memory use improvements and fixes on server
    - Fix assert when someone manages to select 'declare bankruptcy' button before UI receives proper data from the game
    - Optimise mission template list selection
    - When switching servers do not disconnect during the transfer
    - Added telemetry for when a player dies to help identify cause of death when players explode near stations
    - Added further telemetry to trace failed resource loading
    - Fix large quantity missions using "light cargo" text
    - Fix salavage coms lines
    - Correct reputation on abandon branch of pirate missions
    - Fix incorrect destination for massacre branch money collection
    - Fix salvage mission branching
    - Change order of mission contracts in massacre missions
    - Change data that is displayed to players in massacre missions

    Server Updates:

    - Fixed some issues that stopped some Commanders logging into the Companion App
    - Stopped wars and civil wars in star systems with only 1 minor faction in that state
    - Added ship discount to Founders World
    - Various reliability and performance improvements

    Edit - A hot fix has been applied for a server memory leak.

    Thanks!

    Michael

  2. #2

  3. #3
    Thanks! Keep up the good work guys!

  4. #4

  5. #5
    Darn was just about to jump in. Good work FD.

  6. #6
    So will this patch fix the resetting of kill numbers in a standard kill mission? Very annoying when you are on your last kill to complete the mission and then the NPC with the branching dialogue resets you back to zero kills.

  7. #7
    Great :-)

    Still no mention of landing pad bug :-(

  8. #8
    BTW Michael, haven't seen Andy's post on the 1.04 updates. Was it ever made?

  9. #9
    Sweet, mission fixes!
    Time to go blow up some ships, and get rewarded too

  10. #10
    Great work!

    Is there any new about some kind of roadmap? o.O

  11. #11
    Looking forward for some news about the "Wings" update

  12. #12
    Originally Posted by Han Yolo View Post (Source)
    Great work!

    Is there any new about some kind of roadmap? o.O
    darn, no 'edit' button so I can't correct my grammar fails

  13. #13
    - Memory use improvements and fixes on server

    will we see improvements to galaxy map pathing as a result...??

    Thanks

  14. #14
    - Added telemetry for when a player dies to help identify cause of death when players explode near stations
    Does "near" mean in the same instance, or is there a max distance for monitoring?

  15. #15
    Originally Posted by celebroom View Post (Source)
    Still no mention of landing pad bug :-(
    I had an email from Frontier yesterday regarding my ticket on this subject.
    They know about the bug and closed my ticket

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