during the past couple of days, i was banging my head against Blender 2.83 until i got an animated model working correctly ingame. As i couldn't find a complete compilation of this knowledge anywhere, i decided to make my own short guide for this most recent Blender version. To be exact...
during the past couple of days i created some static items with Blender 2.83 for Planet Coaster to warm up with the workflow, which worked very well. Now that i tried creating an animated object, i'm having a problem with the way rotations are applied in Planet Coaster:
I have a problem with the animation.
the cube goes up from 3M in Blender 2.8 and goes up by around 3CM from Planet Coaster.
I followed the tutorial below but without result...