concept

  1. G

    Buildings & Attractions General Gameplay Basic Park Decoration Concept

    I know park decorations might become a thing, as they said they are aware of people requesting such a feature. Trees and rocks are a starting point, but for park decor like let’s say fountains, skeleton mounts, statues, etc., they would at least need a concept for gameplay effect. Like for...
  2. Qohen Leth

    WHAAM! -- 100 Paintjob Concepts For Fun

    WHAAM! -- 118 Paintjob Concepts For Fun Hello. I was bored, so I made a few paintjobs. I know not all ships are represented. For one, preparing a ship takes between 5 and 10 hours; times 31 that's a lot of time. Secondly, part of the ships are variations on each others. This is mostly 2-tone...
  3. Kleckerklotz

    Concept proposal - COLONIZATION - Community created outposts

    This idea has a complexity which could be part of a new DLC. It would require quite a lot of assets and balancing. But I feel confident it has a huge potential to create more identification and emersion for players with the world they act in. Here's the idea (note: every letter in quotation...
  4. L

    Diamondback Gunship concept Re-Post (Read please? ♥)

    So, I've now been playing ED on the Xbox One for about a year now. I'm quite pleased to see 2 new ships finally be added, the Chieftain and the Defender. I quite enjoy both, especially since the AC gives an alternative to the Python, but....It feels a little....Off, agile-wise. Like, it's really...
  5. B

    IDEA: Beyond was QoL improvements, but ED needs Risk vs Reward rebalance and Campaign Story

    PROBLEM ED players perceive a grind in this game because of Two main problems: mismatches in Risk vs Reward and barriers to engaging in their chosen tasks (combat, trading, exploring) in the game (expensive ships / rebuys / faction requirements / engineering). CONCEPT IDEA ED can fix this...
  6. ToCoSo

    Super Freighter Concept - Big Ships with Big Roles and no Hardpoints!!

    Super Freighters always wanted to see them, not as big as megaships but active large cargo carriers. Yes, made of glued together ship hulls!!!
  7. W

    User carrier megaship concept

    Kia ora, Here's a concept for a carrier megaship I've spent the last wee while working on in Sketchup. Still very much WIP.... I find the existing carrier megaship a little blocky so figured I'd have a go at making my own, sleeker design. I can't quite work out what the scale should be...
  8. andrak

    Handling Fleet Carriers in 2018 - Fleet Carrier Concept

    Instead of being critical of Frontier, I'm offering a detailed concept, with mock up images, on how I'd like FD to implement fleet carriers in 2018. As said in the video, this is my opinion, what I want to see and I'm not claiming I speak for everybody. Mods, I'd appreciate it very much if you...
  9. Q

    Better ability to test via increased free froam start cash

    I enjoy this game a lot but I cannot test any of the ships as I have crashed six times so far trying to make just 300 credits. At this rate I will not be able to assist in bug testing. The market is so saturated it is too slow to test any ship I would appreciate Frontier either increasing start...
  10. KING5TON

    Gank Club - Testing bad behaviour

    There has been a lot of kerfuffle on the forums over the last year regards PVP, ganking, griefing and negative aspects of the MP side of the game. I'm proposing that a group of public spirited individuals help FD during the Beta to identify bugs, exploits and ways of abusing the system for...
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