ED has a solid foundation, but some gameplay loops need depth and new ones should be added. Here's some ideas:
Architect can manage system security and hire NPCs.
Architect can setup a refinery and factory for the production of goods and components.
Requires raw materials and/or data.
If you...
Been playing this game nearly 24hrs and the hardest thing to master is the pathways and steps for me.
I've gone through the early Career tutorials x4 and I've mastered many of the game mechanics. My main Issue is pathways and steps up and down and placing objects.
I think it can be simplified...