dlss

  1. C

    DLSS Override for better anti-aliasing in VR?

    DLSS Override for better Anti-Aliasing? Since a few weeks its possible to set a DLSS Override in the nVidia app for games that do not support it. Elite Dangerous has no good anti-aliasing, especially in VR textures and the ‚borders‘ between different objects or the background are flickering. I...
  2. A

    General Nvidia DLSS / AMD FSR 3.0 Implementation

    I think a great counter to the lack of optimisation would be to add better upscaling support such as AMD FSR 3.0 or DLSS. Elite Dangerous already has FSR, but it's only 1.0, which isn't good at all. DLSS isn't nescessary, as FSR can be run on any GPU, but it would be a great improvement for...
  3. zzzombie1989

    DLSS 2.3+ Implementation

    Game performance without DLSS is bad and work of FSR even in the highest quality mode is poor. Jurassic World Evolution 2 uses the same engine and has DLSS. Implementation of this technology in DX11 will not be a problem coz many DX11 games support DLSS (such as Mount & Blade II Bannerlord and...
  4. RadActiveLobster

    Some Odyssey Feedback/Suggestions - Picky and Niche problems.

    So overall I've been enjoying Odyssey, though I've not gotten to play it as much as I want and plan to put some more time into it here in the near future. I have some feedback and suggestions. Most of the major issues already have many a thread/discussion about them so I'll focus on some...
  5. C

    DLSS

    Does anyone know frontier stance on the subject? Are they even looking into it. Considering dismall Odyssey performace it seems that the subject is more relevant than ever.
  6. ebbrell

    Allow DLSS when runming in VR

    As we all know GPUs have a serious amount of work to do when playing VR games. ED in VR is amazing, it would be great if we could crank up the supersampling up a little more. Could frontier speak to nvidia and allow the next drivers to understand ED and allow DLSS. We could get a boost in...
  7. ebbrell

    Any chance of boosting performance with DLSS or tensor cores

    I know AMD will be releasing some form of Ray-tracing over the next year or so, which is great. we will end up with both AMD and Nvidia GPUs using half or maybe three quarters of the hardware installed. example, people with nvidia cards have X tensor cores sitting there in many cases...
  8. ebbrell

    Allow new nVIDIA DLSS in Q4

    as part of Q4 the which is going to include some new gorgeous looking stuff, can you allow or enable elements of the RTX technology from nVIDIA i dont mean the full ray traciing part as this may reduce the FPS too much. but can you enable the DLSS "Deep Learning Super Sampling" function pls...
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