engineering

  1. ScriptedSamurai

    [FEDERATION] The Armada - Valyn's Dragons

    The Armada is a small group of seasoned players that are willing to help new players with anything they need. We need more people for combat missions to further our in game faction. We can help with ship progression, money making, and engineering. We love the game and the community and just...
  2. GoalieHoff-G08

    Player-Engineers

    (I apologize if this has been discussed already) Questions to the community: Would you get into the idea of being able to take the role of an engineer and specialize mods to offer for sale? Maybe have a special system of leveling your ability and also be able to sell pre-engineered modules for...
  3. ZiggyGG

    Material gathering for engineers?

    Hello there fellow Commanders! 07! I need your guidance and/or help. I currently own 37 ships in the game with over 2500+ hours of gameplay and I've decided that there is time to engineer all my ships. Engineering in ED is my last favour type of gameplay. OK maybe not engineering itself, but the...
  4. Abysinth

    Fast Track Engineering

    I would like to see an addition to the current system: a] a button to allow me to fully engineer a single module as far as it will go based on the mats I have collected rather then click, click, clickety-click [yawn], possibly with an "are you sure Cmdr?" msg with a response from the eng...
  5. Silv3rDragon

    Chaff resistance engineering

    I know you can just use fixed weapons but for those NPCs that seem to have 8 chaff launchers and just spam them all day with unlimited ammo I would still like to use gimballed weapons for the convinience. I would like to see sensor engineering or an experimental effect (or both) that diminishes...
  6. CMDR Takuforts

    Bridge Crew Feature for E.D.

    Fellow CMDRS and Devs (if your reading) I have a gameplay feature id like to put forward, wether or not it's been mentioned in the past i don't know. // Bridge-Cockpit crew // So my idea would be that at stations, you can hire NPC CMDRS to fly with you on your ship, the amount of NPCs you can...
  7. Mimix

    Engineering or Guardian Technology?

    Greetings Commanders! I just fully A-rated my Conda and, as the title suggests, I am wondering what I should go into first - engineering or Guardian technology? I don't mind some grinding. Which should I do first? Which requires more time? Which is most effective? Sorry if this was posted...
  8. Dad Rock

    Gal-Mex?

    Proposal: Create a unique Module Exchange where Commanders can buy and sell engineered modules. A Galactic Module Exchange - GALMEX. Gal-MEX is an exchange board where modules of various engineering levels and functionality can be bought and sold, completely anonymously. A Commander who has no...
  9. W

    Remember when FDev promised more reduced cost engineering weekends? They dont...

    The material trader requirements were halved and each grade required the previous grades mats. FDev said they planned to do the event more often. Do you remember? FDev doesnt.
  10. Old Duck

    Engineers Best Effect for Small / Medium Cannons for PvE

    While it sounds crazy, I've been enjoying fixed cannons on some of my small fighters, and I'm wondering which special effect gives the most bang for the buck. The ones of particular interest to me are: Thermal Cascade High Yield Dispersal Field My other question would be if Thermal Cascade and...
  11. A

    Request for Thargoid/Guardian materials to be tradable at material traders.

    Since there’s currently very little use for these materials beyond unlocking tech broker modules and restocking specialty weapons, I think it would be very good to be able to exchange them for more useful materials. If possible (within the game’s programming, I mean), you could make exchanges...
  12. A

    Small feature request: auto-add engineering materials to ignore list while storage is full.

    And it should auto-remove them from the ignore list as soon as we have space for them again, of course. Just a minor quality-of-life improvement.
  13. F

    in game ship planner

    going off what coriolis.io does and what ed engineer does, i though what if we had a little of both in game so you'd go to the shipyard and select a ship then you'd select a button something like plan ship customization or something and it would go to an special outfitting screen, where you'd...
  14. F

    please allow us to buy materials from mats traders with credits

    as it stands even with trading and picking sites to optimize your mats gathering its still a bit of a long grind to engineer well anything i suggest that we be allowed to buy materials for grades 1 through 3 from the mats traders directly 10 credits per 1 mat at grade 1, 50 at grade 2 and 100...
  15. 4

    Fuel tank engineering

    This is a repost I posted in the wrong section before. Apologies. I'll keep it concise. The adjectives and nouns I would ask the community for suggestions. But I think I have some cool names and stuff to help describe them. Right now I have considered three different fuel tank engineering...
  16. Crimson Echo

    Prorated Material Salvage from sale of Engineered Modules and/or changes to Modules Storage

    Currently selling engineered modules to make room for more modules in the current 120 unit allotment is painful. This really only becomes an issue with a large fleet of vessels with different internals, the ton of modules that have been added like the new mining equipment etc, and need for...
  17. G

    FD utter failure: engineering brought to an excess

    Watching a video of gankers killing explorers in one, two volleys of cannons. I like pvp, but this is not pvp, this is a click once to win mechanic. Thinking how beautiful and fun this game is and how hard developers failed in balancing attack and defense. I want everyone to play in open, but...
  18. TodaKuroitora

    Non-Engineered Builds - Exploration, Mining, Fighting

    Ok, so I understand that Engineering and Guardian based/influenced builds are part of the game. But why is it SO hard to find combinations with decent jump ranges, weapons, mining, and repair/limpet loadouts which are NOT engineered or guardian influenced? Some of us either do not want or, for...
  19. Camisade

    Did Engineering Just Become More Painful? My HGE hunting safari results, post patch...

    So, after confirming that the deep core mining multi-chunk bug got stealth fixed, I went looking for HGEs prior to doing some engineering. Made a circuit of the systems that have been spawning HGE's reliably since 3.3. I hope my experience is indicative of nothing more than RNGesus being in a...
  20. J

    Fuel Scoop Engineering

    Fuel scoops are an important part of this game for anyone who doesn't want to visit a station every few jumps or travel outside of the bubble. Despite this, the only thing you can do to the module is increase it's integrity. Blueprints: Efficiency: Your basic blueprint for those who aren't...
  21. M

    Clean drives rework

    Clean drives don't really seem to help much with what they are "supposed" to do. The increase to thermal spread is counteracted by the increase in power draw, which leads a near insignificant change. All you end up with is a marginally faster ship with significantly increased power requirements...
  22. Clairelanolli

    Engineers Vulture Engineering Advice

    Hi everyone! Hopefully this is the correct place for this kind of thing. I've got here a vulture build, on EDSY because the computer I have access too (consistenly) unfortunately can't open Coriolis.io... Anyway, how well did I do? I don't engineer combat ships often, and I've been...
  23. DerSteve

    Diamondback Explorer boosting with low power distributor

    Hey, I currently have a 1D power distributor fitted on my Exploration Diamondback. Of course that's not enough for boosting but how far up do I have to go? And would it be possible to equip a power distributor that won't boost stock but will boost when engineered? If yes, what distributor would...
  24. Rexoplex

    Shock Cannons: A beautifully designed weapon overlooked for an easily solvable reason

    I finally got around to unlocking and using shock cannons earlier, and found that they're actually probably the single most fun and mechanically interesting and satisfying weapon in this entire game in my opinion. Their model, sound design, and firing mechanics are absolutely beautiful. To add...
  25. Dryheat4u

    Proposed Improvements to the Limpet Mechanic

    Limpets as currently implemented are a vital mechanic for effective completion of game missions. As currently implemented, only a few limpet types are necessary on a regular basis. Other limpet types are not as critical and are widely ignored because of the disproportionate load they put on ship...
  26. M

    HIGH YIELD SHELL...? More like LOW Yield Shell!

    So i was waiting for the BETA to come online to see if this was touched on... it was not. Can this experimental be revisited? -50% damage was a horrible choice for a "fix" i know a lot of people complained about it shredding modules (should've just beefed up with MRPs), hence the...
  27. RolloTreadway

    Newcomer / Intro Stupid question about data

    Hi everyone. Can I ask a silly noob question about data? Is it inherently a whole lot more difficult to accumulate it than raw and manufactured materials? Or is there some reliable way of getting data (particularly rarer forms) other than pointing a wake scanner and hoping for the best? What...
  28. P

    Guardian fsd booster

    Just got back from gnosis and upgraded from a DBX to an AspX and started engineering my fsd. I want to go get a guardian fsd booster but when it comes to all that stuff I’m lost. I have the wikia app for elite dangerous but that doesn’t tell me what materials I need or how to get them. So what...
  29. P

    Gathering mats

    I just engineered my 5A FSD to g2 of farther range with Felicity Farseer and I see that to go g3 I need phosphorus and that’s it’s collect from the surface of planets. How do I do that?
  30. Yamiks

    [Video] Analyzing Engineering - What is it really?!

    VIDEO LINK HERE So High Grade Emmissions.. the random encounters are "core gameplay" for engineering and....I just don't know what to say else! Anyways: post below your favorite blueprints and what you need to do for them!
  31. Camisade

    Engineers Did engineering through Grade 5 just get consistently worse?

    I do a lot of engineering. So I've gotten used it to taking 2-3 applications these days to get through grades 2-3, and often 4 applications to get through grade 4 (which is really annoying when that happens), and 3-5 to get (at least mostly) through grade 5. But either things have changed for...
  32. Tigir

    Raw engineering materials as mission rewards

    The addition of raw engineering materials to mission rewards would help cut out a lot of the griping over grinding in the game. Material grade offered could be linked to mission ranking, and with the traders even getting lower grades of materials that can be traded up could make for a happier...
  33. M

    Had the urge to play elite dangerous

    Got a spiffy new wireless headset, a new i7 8700, i could very likely find one or two of my old in game friends to wing up with. Hey sounds like fun, right? And then i remembered that one of the last things i had done before quitting last time was buy a new federal corvette. A new federal...
  34. Titler

    Ships Complete My Corvette; Suggestions for PvE Build Please

    Hey folks; I'm currently looking how to finalise my PvE build after the endless engineering changes, and I was wondering what people would suggest...? Here's my current build, and money is no object when buying new parts... A few pointers on what I'm thinking right now. 1.) Missing are a...
  35. Yamiks

    [Video] Maxing out exploration Anaconda

    https://youtu.be/yp2WOMiy92I
  36. Lateralus

    [Suggestion] Discovery scanners should trigger signal sources

    A simple suggestion: using your discovery scanner should trigger 2 or 3 signal sources every couple of minutes when used. This would help reduce the material grind to something more manageable as currently; looking for High Grade Emissions is probably the most fun-destroying activity in the...
  37. Yamiks

    [Video] Elite tips : Engineering

    VIDEO HERE To appease those angry forum-dads I'll spoil at least the main points of the video in a written form....as if that makes something anymore valid..oh well =} #1 - Engineer FSD 1st #2 - recommended 3rd party tools (watch if you want to know which ones) #3 - Unlocking commodity...
  38. C

    Hunting Thargoid scouts: some observations re pay outs and weapons

    So Kamadenhu (or however it's spelled) was pretty much my home system when I started playing Elite. I was based out of there for months. So when it came under attack from Thargoids I thought I'd go and defend my one-time home. Killed two scouts 20k. Ship repairs/rearm/restock/refuel in my...
  39. RolloTreadway

    Engineers Engineering distributors for combat

    I have a bit of a nooby question, because as long as I've been playing this game, I've never really been much of a fighter. Always been an explorer - I did a bit of shooting at other ships in REZs in the early days to make progress, and I've done enough self-defence to reach Master rank - but I...
  40. T

    Engineers Maufactured G5 Material Well?

    Hey my dudes and dudettes. I should'nt expect that many will be willing to share such infomation but mayhaps one of you is kind enough to share some secrets.. We appear to have a Rare Material Well for Encoded and for Raw, but to my knowledge, the isn't one for Manufactured aside from the odd...
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