feedback

  1. W

    Timed Scenario based on realtime are not ok design

    I like scenarios and challenge they offer, so I was looking forward for new scenarios in 1.3 patch. But as I played through both of them on hard I realized fatal flaw of timed scenario in games like planet zoo and why they just suck and are frustrating. In the end I was able to finish dlcs one...
  2. D

    More Animal variety in DLCs...

    I guess and can imagine that I am probably not the first coming up with this.. but I feel like the focus of the DLCs is too much on the buildings... Sure.. all the decorations are beautiful, fine and I would want them... but only 5 animals from each continent we got DLCs for so far? For some...
  3. S

    Feedback & Suggestions

    Greetings, (I am posting this here as I was not very sure where to post, it is meant for Discussion too but also expresses suggestions if in wrong Forum any Mod feel free to move it) I am a relatively new player of Elite (some 340 hours played at the time of this post). I actually had bought...
  4. Thebadmf

    FC: Transfer all to ship

    I didn't test this in beta but unless you have less stock on the carrier than available cargo space, it does nothing. Any chance this could just fill your hold with the selected commodity rather than making us wait for the counter to fill? Please.
  5. E

    Some feedback and suggestions after getting back in the game.

    I played the game extensively when it was first released, putting more than a hundred hours in it around November/the Christmas period. I loved the game back then, but it was flawed. Playing franchise, the pacing/game speed started becoming really troublesome, especially as the parks got bigger...
  6. 100.rub

    Unofficial Post-Beta1 Fleet Carrier Survey

    Hey, remember the previous one? Well, after everyone had a chance to try (or at least watch someone else to try) fleet carriers, we made another survey to hopefully give frontier a picture of what community thinks of them. This one is bigger, better, stronger, faster, more resilient, and we have...
  7. NewBlacksmurf

    Fdevs Fleet Carriers are not Stations (Feedback)

    I’ve read, watched, logged in and read some more. I’ve come to what I think is the most logical conclusion and want to offer some feedback and suggestions. 1. Fleet carriers are NOT stations. Remove upkeep and remove the persistence of its a server issue. They should be enhancements to any...
  8. Fenyl

    FC should be a feature available only for squadrons, as originally intended.

    The price and upkeep of the fleet carriers would be much more acceptable if it could be split between multiple commanders. Unfortunately it would not change the fact that FCs do not introduce any new game-play loops (player trading will not be popular #opinion), and, what is maybe even more...
  9. A

    Lost 30+ mill due to a bug that shouldn't exist.

    Was playing in multi-crew with two of my friends, we spent hours fighting pirates for a mission that had a head count of 65 and a reward of a bit over 30 mill. We suffered through: multiple multi-crew disconnects, U.I. bugs, control lockups and horrid audio bugs with the fighters to get through...
  10. MightyRevenge

    Next evolution of JWE - Much need improvements

    I think this review here pretty much sums it up perfectly: Source: https://www.youtube.com/watch?v=avgNJsaMYEk I haven't played JWE in a little while now after last getting super frustrated with dinosaur behavior and severely limited creative freedom in the game. I bought the deluxe edition...
  11. Calteru

    It's functionally impossible to offer relevant suggestions with so little official information and insight.

    I have no idea what to suggest because I have no idea what the developers' design philosophy is. Are they meant to be personal fleet carriers? Then there's a few things wrong (upkeep's too massive for solo ownership; if they were meant to be fleet carriers then why is a market standard instead...
  12. CMDR SulanXiao

    Support for Yamik's Top 3 changes, plus one

    Let me register support for the 3 top things that need to change for the Fleet Carriers: 3 - Decrease the time needed to spool up/down for jump -- This is the only way to make the FCs useful for exploration, to align with play sessions 4 hours long. Reset to 30 minutes. This makes it comparable...
  13. Crimson Echo

    Feedback on Fleet Carriers

    For context: I am not a member of any player groups, and tend to blaze my own trail in elite. I would primarily only be interested in carriers from two reason given the price tag: 1) Exploration. 2) Module/cargo storage. 3) Roleplay/lore reasons 4) mission rearm/repair in systems with not large...
  14. C

    [Fleet Carriers] Exploration Fixes/suggestion

    OK, so, there's a significant uproar from the Exploration community (myself included) about carriers. They seem, at the moment, literally useful for miners, minor combat applications, traders aannnnndd...... that's it. So, what do we get out of it? Well, nothing, other than a 5 billion credit...
  15. H

    Dear Stephen!

    Roast and satire aside, that was a great stream! Keep up the good work :)
  16. A

    Docking Computers are Too Unreliable

    When I play on PS4, I can't be bothered landing manually like I would on PC, so I just use an advanced docking computer on my ships... which has killed me three times just this week now. The docking computer has seemingly become a deathtrap, and it needs fixing; surely an automatic docking...
  17. F

    What about the "normal players"?

    Hello Team-Frontier, hello players, I was really hyped about his game. I play this game since the beta. After i realised Frontier uses the same engine as Planco i was shocked!! This means bad performance. This means no possibillity to create a big park/zoo. And now.. i played a lot. Now i have...
  18. Mjmannella

    Arctic Animal Issues

    There's several issues with the Arctic animals that I hope get fixed soon. 1. Taxonomy Here's the Zoopedia page for the Arctic wolf. Notice that the Latin name is Canus lupus arctos (a subspecies of grey wolf). Here's the Zoopedia page for the timber wolf. Notice that the Latin name is Canis...
  19. N

    Colorblind Mode

    I don't know if any other colorblind people have this issue, but when I'm using the heat map function and am looking at something such as "Guest Happiness" I have a great deal of difficulty seeing the difference between red and green guests. However, this is the only place where my...
  20. GrimCamel

    Promised trailer features

    I've been trying to find out any information about features that seems to be "scrapped" or similar that was promised in trailers and videos prior to release such as the seamless growth but I have not been able to find any developer statement only consumer speculation. I am very dissatisfied with...
  21. KaoRu

    I give up. Dev's should lock the game for more development....

    Played for the first time today since update 1.0.4 and it's made my game laggy as 🤬 . It's like showing a notification was too much work. Even saving is taking a loooonnggg time when it usually takes like 5 seconds. I restarted the game and updated my GeForce but NOPE. Then after I clicked "Save...
  22. Narwhaler

    Changes on some animals and bugs I've noticed

    First, the dogs. Wolves and african wild dogs live in packs, yet you are forced to have just a couple to make sure they aren't all time fighting. It's kind of tedious because you have to constantly check when the babies mature. Also I have noticed that most of the times the parents dont even...
  23. X

    Wolves and Color Variation...

    Yeah, at this point everyone and their mom has mentioned color variation for wolves at this point, but I decided I should make a post dedicated entirely to this subject to really drive the point home. For one: So far, in this game, after many hours of playing with wolves, staring at them side...
  24. FutureFear

    Feedback most of us probably will agree on

    Heyo everyone, After playing ALOT Planet Zoo in Beta and since the release, I'v gathered my taughts on what's missing and can be improved in my opinion. Knowing I've played ALOT Planet Coaster aswell, and have a good understanding of the mechanics/gameplay and can probably build anything in the...
  25. T

    Stuck Guests Glitch

    Had to stop my successful franchise park today due to a glitch. 90% of my 2189 guests are 'trapped' They wave at my for help, short of deleting every single path and putting it back, I cant. (and my zoo is pretty damn big at this point. I would love a console command to be able to 'reset' my...
  26. E

    Wolves live in packs, not couples

    So this is something that has been really bugging me about the game. I've been having a lot of fun with it until I adopted my first wolves. A couple of them, because that was all I could afford at the time. I built them a huge exhibit in anticipation of the pack growing and everything was great...
  27. H

    Broken Promises - Feedback to full release

    I was super exited for the full release after the beta was super fun, but had several major issues. And now im sitting here after 20 hours playing the full game and feel a little betrayed. Here are the points I'm confused about: One of the biggest things are the (non existing) animal behaviors...
  28. R

    Could we please have a way to reduce the Base Time Speed?

    Even if its just an option in the menu to change the length of a day from 3 seconds to like 10 seconds, or a button to slow down time so you can watch your animals in their habitat without much time passing. Time seems to go by way too fast and right now there is no way to further slow it down...
  29. X

    Fix the wolves. PLEASE.

    Seriously, this is the absolute biggest issue I have with this game at the moment, right off the bat. There have been multiple threads about this from the Beta already, yet it seems to not be fixed. Wolves are PACK ANIMALS. The Zoopedia even acknowledges this! So WHY, then, can we not have...
  30. R

    My personal wish-list of some MAJOR QoL improvements I believe ED could benefit from.

    SHIPS/CREW better ship balance. it stands to reason that the higher the tier of ship the better it should be. this is not the case when a 60M T9 can get bullied by a sub 1M ship. if we never have the chance to fight head on because we cant shake them off our tail then some of the hardpoints...
  31. SamBePunkt

    Animal Wishlist + Petting Zoo + Herding and more interactions

    Porcupines, Prairie Dogs, Penguins, Seals and Sea lions, Mooses, Tamanduas, Manatees and my all time favorites Capybaras. A petting zoo area would be cool as well and of course birds like eagles, owls, vultures etc. Maybe even like the vivariums so you can build different sizes of aviaries and...
  32. 100.rub

    Fleet Carriers - Wishlist, Analysis and Speculation

    This is a mirror-post of Source: https://www.reddit.com/r/EliteDangerous/comments/cut3nk/fleet_carriers_wishlist_analysis_and_speculation/ for those who do not have a Reddit account. I will try to keep an eye on both versions, so feel free to voice your opinion here as well. Warning, Capital...
  33. S

    Warrants need a rework

    I have been trying to get back into the game after a hiatus and I accidentally acquired a bounty by shooting at someone attacking me and missing to hit a patrol vessel in the resource zone. first off, 900 credits is reasonable. issuing a KILL WARRANT for it? trash decision on your part...
  34. AIKI_ZVEZDA

    4 AX gun limit is unnecessary

    Thargoid fights are HARD, really hard. After doing a bunch of engineering and grinding for Guardian stuff to make their special guns, i hauled my Krait over to the Pleiades and looked for the right signal sources for a cyclops. After several failures, I actually finally managed to kill one and...
  35. V'larr

    Re: Chapter 4 Beta Questions/Answers

    Re: Chapter 4 Beta Questions/Answers https://forums.frontier.co.uk/showthread.php/453803 I'd like to talk about some(most?) of the answers contained in the link above. Could it not be said that the nonpersistent POIs are akin to USS's, though, and ought to be revealed on a scan, given the...
  36. RadicalEdward2

    Feedback: Weather Probability Settings and Pause Menu Overhaul

    While I wait for Evolution to become playable again (the 1.4 update broke the game's UI on PC), I thought I'd offer my two cents on how post-mission island settings could be improved in comparison to how they were based on what I saw when I launched 1.4. Right now (for some unknown reason), the...
  37. Esquisite

    An open letter to FDEV [Updated 08/09]

    I absolutely love Elite. I love the universe that has been built and the community that engages within it. I love the bad guys murdering everyone, I love the community groups pulling together to make a near empty sandbox into an incredible fun living galaxy for us all to enjoy. I love how every...
  38. P

    Design a ship contest!

    Come on Fdev, let’s one up the ad contest and have a ship contest. Let the community design the ship, and y’all can do whatever in the world ya want for internals and blah blah blah. I would post a really cool picture of a ship I’d like to see... but I’d fail at drawing a stick figure. ;) so...
  39. Eruptor218

    Stoyben's 4 step plan to make Elite Dangerous again (Major Suggestions)

    This post is on behalf on a friend from many Discords Stoyben. He's not much of a forum dweller so on his behalf I will convey his ideas here. While we all look forward to the major improvements coming in future updates, some of the ideas here would work well with the game, and are worth...
  40. Riverside

    Gamescom Questions for FDev

    I have a short list of questions I plan to put to any FDev employee I can get in front of at the Gamescom evening do on the 22nd August. If anyone is unable to attend but would like me to ask a question on their behalf by all means let me know and I will do what I can. I don't anticipate there...
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