1. N

    Immersive mechanics

    I just thought of this while sitting on the pad at a starport. When odyssey releases, when we dock and before disembarking from our ships, we'd need to power down the ship, by turning off some, or all modules. Then, once you're seated prepared for takeoff, you have to do a 'pre-flight and...
  2. Faelendh

    More Immersive Way to Enter Our Ship

    Actually, we must enter in a blue circle to enter in our ship. May i suggest to let us climb the ship staircase to the door : The entrance to the ship would simply be made by clicking on the door. If possible an animation of the door would be done. To go a little further, an animation could be...
  3. norlin

    NPCs are discussing recent GalNet / local news in chat window?

    Instead of the same couple of phrases they are posting everywhere, it would be great to make NPCs to discuss the recent GalNet or local news in the chat window. It will improve the immersion and also more commanders will know about what's going on and if there are something new in the news.
  4. W

    Roleplay in Odyssey

    Dear Frontier, In this thread, I want to highlight some specific parts of the wishes I have heard and have myself when it comes to possibilities to roleplay in the upcoming Odyssey expansion. First, let me introduce myself: I'm WoodmanGamerNL, often called Woody, member of and diplomat on...
  5. S

    Carrier Bridge View Immersion Request

    Hi FDev, I have a simple request. While docked at my carrier, I'd like the option to switch from the cockpit of my ship to sitting in the captain's chair on the bridge of the carrier. Maybe you can use the multi-crew system to let a few others commanders sit on the bridge with you if you...
  6. W

    Additional cabin sounds?

    Simple: It seems like a lot of internal sounds have been added. It's really random when you hear them and it honestly scares the living crap out of me bc I often don't expect them. You can hear these sounds in any type of play, in every type of ship: flying in normal space, Supercruise, docked...
  7. Dr Pillman

    Fuel Scoop animation

    Regarding animated visuals, I really like how lots of little details work in a plausible way in ED, e.g., landing gear, moving thrusters, booster burn, decaying paint, the pilot models gazing around, unfolding hardpoints, and I am especially fond of the heat radiators opening and glowing in...
  8. Old Duck


    I'm a bit of a tinkerer, and I was thinking it would be kinda fun to make my own Smell-O-Vision for ED. Basically it would work by having a small script watching the journal logs, and if the script detects that I'm taking heat damage, it turns on a relay that shunts current through a 20-50 ohm...
  9. Kailoren

    It's probably been requested already but we should be able to make our own decals

    I'm tired of not only seeing the same bland decals for my ships in the store but also having to pay for them in the first place. Why can't we have something in the way of the Forza vinyl group editor where CMDR's can make their own decals and save them for their ships? Obviously there would need...
  10. ObsidianMonolith

    The importance of first person mode and some suggestions

    Hello. This was a request I wanted to make since the beginning of the year but I didn't because of issues, so I'm sorry If I'm too late in the development cycle. If I am, hopefully it can be implemented in the near future. For as long as I remember Jurassic Park fans have been trying to recreate...
  11. T

    Give animals the ability to make their own nests and sleeping places

    I would like to see animals build their own nests and homes like some animals did in zoo tycoon. This feature would make the game more immersive and fun to play. For example som primater build their own sleeping spots out of plants and egg-layers build mounds for their eggs. Will this be...
  12. C

    [INDEPENDENT] Sigma Convoys LLC

    We are a highly cooperative trading/mining focused enterprise. The main point of strenght of the company is to trade and mine in big convoys where each employee is highly specialized in its role, to enhance security and mechanical failure tolerance. We're planning to organise huge convoys with...
  13. Sysmon

    World of Warcraft Classic

    Blizzard seems to have been slightly surprised by the popularity of WoW Classic. Hints were available in the form of illicit private servers allowing people to play the 15-year old game instead of the more recent incarnations. I played WoW since the beginning and have slowly become jaded with...
  14. Old Duck

    Refueling Fleet Carriers

    I hope that refueling fleet carriers uses actual fuel, albeit a LOT of fuel. Think of it - we could become 'oil tankers' in Elite! I can picture my Type-7 (love that ship) loaded with extra fuel tanks and a huge scoop, loading up on fuel at the local star, ferrying it to the fleet carrier, rinse...
  15. M

    Space horn needs to be added!!!!!!

    Come on man. Really! We have head lights. Why don't we have a horn! How else am I supposed to get the attention of Thargoids and/or let people know I am pulling into/out of the port. If I'm stuck in a que for deportation how else am I to release my space rage. I mean airplanes have a horn(alarm)...
  16. kingbankai

    AI Wing and Crew for crying out loud.

    I just think it's about time. For balancing the Wing pilots or Second fighter slot can be saved for Solo. Or as a rule in Private modes. Wing pilots can easily dock or idle when you dock. Launch when you launch and use the same AI package to follow you as they do other NPC's. Own an extra ship...
  17. Xera_Perri

    Gameplay & Immersion: Changes / Improvements

    (Over the course of my playing, i’ve documented areas in which the game could be greatly improved upon without needing massive or game changing overhauls to existing systems in place. These are 13 different changes or implementations that could be made to drastically set Elite: Dangerous apart...
  18. rootsrat

    Galnet vs Game improvement! WELL DONE FDEV!

    So I recently decided to visit Archambault Terminal in Chun Tstar system, following the Galnet article from 25th March about the station being held hostage by Children of Tothos terrorist group. And to my utter delight lo and behold - the station was in lockdown and it was listed as being...
  19. Old Duck

    I would like an Augmented Reality tab similar to the Modules tab

    Definition - when I say "Augmented Reality", I'm talking about all things displayed on the glass of our cockpit that visually add to the space around us. We have the ability to turn orbit lines on and off, and already people are asking to allow for even more customization of this very specific...
  20. Old Duck

    Attack Of The Clones (the lack of AI diversity)

    Some people complain the NPCs are too easy, others complain they are too hard, my complaint is they are all too "samey". Lately I feel like every NPC pilot I encounter is the same pilot. I'm not just talking in combat. In fact, it's somewhat disconcerting to see passenger ships boosting out of...
  21. Wargrum

    [FSS] Please make the FSS screen a cockpit hud panel

    Firstly let me say I like most of the functionality of the FSS scanner. My only real problem with it is that it takes me from a vibrant, immersive 3d environment and drops me into an isolated, flat, artificial feeling, 2d environment. Its a complete departure from how the rest of the game is...
  22. bluecrash

    SIMVIBE from needs your data to add to their presets

    please release the motion or telemetry API for SIMVIBE - so those of us with transducers can properly feel our ships and adjust all the engine and vibration feelings in our cockpits. they said its a file you should have "motion or telemetry API" please!
  23. Be4st

    Landing Camera UI

    Quite simple really, when you deploy landing gear, a UI interface for camera views around your ship appears. This allows you to land with precision, navigate rough terrain a little better and also allows you to see all hazards around your ship that may hinder your landing/takeoff. I know ships...
  24. R

    SUPERCRUISE BETWEEN SYSTEMS Mechanics and Implementation

    OK, most people know you can't really supercruise between systems. Sure, you can cruise the distance, but you're not really "there". The frameshift jump animation masks loading the local system information and skybox. Sure, not many people even try. But here's a mechanic that I believe would...
  25. Swizzy o7o7

    Infinite Probes?

    Infinite probes is just...wrong. It completely shatters my immersion. If I have to synthesise ammo, limpets, and other things, then why not these probes, too? This needs to be nerfed. Please, Fdev. Have a heart, do the right thing. Otherwise this game is no longer a pure simulator, with its...
  26. R

    Discovery scanner changes

    I worry the new Discovery methods will be immersion breaking. If I'm going to a system, "honk," then I'm in a new screen, I'll feel very disoriented. As it is, I turn off orbit lines because I don't want to look at them. I want to look at space. I want to look at planets and stars and etc. I...
  27. Deelkar

    Suggestions for how to increase player global story exposure

    What the game needs is more exposition of the story in the entire galaxy. Have the Wedding barges refer to the royal wedding, let the bounty hunters chat about thargoids, have some person there at the Commodity Market/Contacts/Station Services chat to you about the latest story elements...
  28. T

    Gratitude from NPCs

    Last Thursday night a wing-mate rescued me after I clumsily ran out of fuel on the way to the Pleiades. When I thanked him he said "That's the first time I've been thanked for fuel limpets, NPCs always just jump away." Later the same evening I dropped into a threat 4 non-human USS in my...
  29. ElvisDumbledore

    [Feature Request] Full 360 panoramic view for flying. No Ship only UI.

    This is somethin that has seemed really obvious to me since the invention of VR. Why not completely remove all obstructions from the field of view? It is entirely practical and is done everyday by google maps cars. I'd love the feeling of flying with a completely unobstructed view.
  30. B

    Audio from player voices in multi crew immersion

    For multi crew immersion, the audio from other players should sound like its coming from within the ship (like echos and sound bouncing off materials in the ships cockpit), and only over a microphone when the canopy breaks.
  31. G

    Request for FDev or Knowledgeable clarification Re. Galnet Articles

    Is it actually possible to interact with the events in the galnet articles? I went following up on the "clue" in the burglary story, and went to the station with the start of that book tour, and I can't see anything which makes me think anything is happening, much less that I can interact with...
  32. ForteanApe

    Looking to add something to my ED on PC : EDTracker or Oculus Rift?

    Good afternoon commanders, I've been playing ED for quite some time, both on PC and on the Xbox One. As my PC commander is somewhat lagging behind, I'm looking to add some spice to my PC gaming, to coax me to spend more on the PC version in the evenings. For a while I have been considering...
  33. D

    Plotting shortcuts and simple immersion idea.

    Hello FDevs! I wanted to make plotting suggestions regarding certain missions and emergency response RNG tool. As an FYI I currently play this game on PS4. Currently once we accept a mission there is a convenient button in the Transaction Tab in the mission description that takes us to the...
  34. AGR-13

    Correct wrong hand animations

    Dear Frontier I noticed a right hand animation for "yaw". The joystick animation for the right hand shows a right / left move during yaw. the problem is: I use VR and a pedal to yaw and my hand is not moving like this. This animation is very annoying and kills immersion for pedal owners...
  35. V

    Thoughts on incorporating player based business’ in the game? Ie: space fedex

    So, I had an idea that I think would be awesome addition to the game as well as increase the immersion too. How would you feel about allowing players to have their own business in the game like space fedex. The concept would allow a player the option to either use in game service to transfer...
  36. Dahill

    A simple thing...

    Can we please have navigation and strobing position lightsl? A very simple addition to add to the immersion and express the true volume of traffic when you drop into an instance.
  37. Daish

    QOL improving planet landings and SRVs

    A, Ships still land too far away when recalled B, Ships cant land even in flat spots (improvement needed to compensate) C, SRVs in both high G worlds and non High G worlds drive far to skittishly almost impossible to drive at speeds. D, Not enough cargo on the ground (as well as space pre...
  38. o-YOUNG-DAVE-o

    CONCERN: Fearless goats/herbivores.

    I've noticed with the goats/herbivores that although they do run away when close to a carnivore (sometimes) as soon as the carnivore catches up, both species suddenly stop in their tracks and go through a killing/eating animation. Now this is okay but I have NEVER seen prey running from a...
  39. B

    What if CQC was incorporated into the main game instead of being a sideshow-mini game?

    Picture "Galactic Gladiator Tournaments" that were hosted by different systems across the galaxy where the fiercest combat pilots engage in battle, and any other commander could view the battles from the side lines. The battles would be in actual arenas at actual locations within the main game...
  40. FurryFailure

    Warzone / Lockdown Checkpoint Requirements - Give them a purpose?

    So I was responding to a post in regards to Federal Navy Ships interdicting players in Conflict areas and It went on a tangent about checkpoints, and I noticed a few neat ideas and came up with my own that I think would give elite more flavour or dynamic, so my idea is this: You enter a Warzone...
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