1. CMDR Kastagar

    Blasted Pirates!

    I have been playing Elite for a long time (a very long time if you include the original elite) and, on the whole, i love the game but there is one thing that really niggles me. I'm not very combat orientated and mostly do trading for a player faction so i find the constant NPC interdiction...
  2. Old Duck

    Make supercruise like the oceans during WWII

    So here's my line of thinking this morning that lead me to the simple suggestion to follow. I'm running cargo for the CG in a T9. I think to myself, "Why do gankers need to destroy my ship, why not just ask me to drop my cargo like NPCs do and let me continue?" But then I continue this line of...
  3. quelcertoleo

    Intra Dimensional Traders - A New Breed

    What is an Intra Dimensional Trader? It is a new breed of trader that has been sighted in our galaxy. These traders will go to the 4th Dimension (a.k.a. Solo Dimension) whenever they are interdicted in the scope of a piracy attempt. Some will disappear right away (task kill to be precise), some...
  4. quelcertoleo

    New Weapon Proposal

    Pirate here, roleplay pirate. After a night drinking Orerrian Vicious Brew I had a vision: We should phase out the FSD Disruptor (Yuri Grom Powerplay module) We really need the Menu Log Disruptor. Thoughts, ideas, improvements are welcome.
  5. A

    Suggestion: add cargo which could damage pirates when they picked it up.

    My step-dad just had this idea. It’s basically the interstellar-piracy version of dye packs in money/stores. Pirate interdicts you, you’re in a slow and weak ship. But you planned for this, and you’ve got [x] tons of live explosives disguised as valuable goods. You drop those, pirate scoops...
  6. CMDR Hagglebeard

    Weapon - Charged Drive Disabler

    Now, popping out of character - the CDD should be a weapon used to temporarily disable a ship's drives and activate it's inertial dampeners (to force it to a stop) for a very limited amount of time, at massive expense - it should take up a weapon slot, and have the following properties, or close...
  7. J

    The new update broke piracy(Again?)?

    Now the npcs just fly straigh like 3-4 KM, turn back and try to shoot, fly away again. They are flying really strange, and since now pp disable is something that don't happen anymore, HOW to get the precious cargo if npcs don't stop anymore (Even to shoot at you).
  8. K

    Notorious CMDRs should show on galmap and radar

    Notorious CMDRs (esp. ones murdering other players) should be marked on the galaxy map. Any time they dock at a non-anarchy system, get scanned, or interdict or attack a ship (unless it has report crimes off), marker appears or has its location updated. Hovering over the icon would show CMDR...
  9. Melanthes

    Data Piracy

    There is a consent that piracy is in a bad place. I'd like to propose a simple way to make it more interesting and worthwhile: Let us use recon limpets on ships. Not to hack the cargo systems, but to steal data from the ship computer. For example trade data from space truckers, military data...
  10. D

    Everyone's becoming a Pirate or Miner - Fdev something for the Lawful Combat Pilot?

    With the introduction of Squadrons, we now have a clan/guild system where many Squadrons have some form of ethos that their community follows. Some Squadrons are Exploration based, some Xeno Hunters, some Traders, some Miners, some are Pirates, and some are Lawful combat pilots (protectors), and...
  11. H

    Why are piracy missions SO BAD!?!??!

    OH. MY. GOD. I just made the mistake of taking 2 missions to recollect some stolen cargo for a minor faction. Basically a "hey that guy took our stuff. PLz bring our stuff back!" ALIGHT COOL. NO PROBLEM. Got a anaconda. Got hatch breakers. Got collector limpets. Les do dis. I drop into the...
  12. M

    Piracy related module

    At this current time I have noticed that NPCs still don't care that their power plant is destroyed and act as if they still have one, which can be a nuisance to deal with especially in piracy. So to try and avoid this bug I suggest that a new module that could directly transfer cargo between a...
  13. H

    Newcomer / Intro Liberate missions... how do I get the specific cargo?

    I’m a bit confused by the “Liberate n units of a thing” type of mission. For example, I have a mission right now called “Agricultural Liberation of 6 Commercial Samples”. I get to the NPC target (and I’m starting off with soft targets), but I’m not sure what to do next to get him/her to hand...
  14. I

    Am I so bad in pirating?

    Hello I've started playing again ED after a quite long stop (i got VR), and I am trying some piracy against NPC. Got a Python with 3xclass 3 pulse laser for shield dropping and 2xclass 2 cannons (i even tried class 2 missile racks) for module disabling. I've been reading a lot and watching...
  15. CMDR Hagglebeard

    Finishing the Basics.

    This game's most foundational systems are absolutely astounding. The flight models feel more real than anything else I've ever flown with a joystick, and the immersive factor is incredible. The scale is amazing, and flying to and fro really puts space travel into perspective. Watching the video...

    New type of missions: High-Risk Transport

    Cargo and passenger missions are dreadfully dull, with absolutely nothing to do than jump, supercruise, fuel scoop, and occasionally fight off an incredibly easy interdiction. This is certainly not reflective of how dangerous it can be to drive logistics and transport in reality, especially...
  17. DMC831

    C & P: Hunting down CMDRs with high notoriety

    I know crime and punishment is being tweaked further, but I was thinking back to when i used to play a text-based MUD in the 90s that allowed unlimited PVP and stuck to roleplay as much as possible, and the ways we could self-police other players causing trouble. In that game (also a huge open...
  18. K

    Bounty Hunting Intelligence Network

    In systems you are wanted people can access an intelligence network in stations that constantly reveals your exact location for 10 minutes. - After use the game informs the player that he is being hunted and shows a timer until he has evaded the intelligence network. - Intelligence network...
  19. K

    Separate The Notoriety System For Greifers & Pirates who aren't greifing players

    With your current system you are punishing pirates as greifers killing an npc should not result in a punishment like that please separate this punishment. I suggest that PVP Greifers who kill you or make you fail a mission by stealing mission cargo should be locked out of outfitting and...
  20. Lateralus

    PvP [Video] Return of The Code? We never left..

    Reports of The Code's inactivity over the last year or so is fake news: https://youtu.be/uM6Li7RGDCI
  21. A

    Pirate NPCs recognizing trolling when dropping Limpets

    Currently, Pirates will try to loot valuable cargo from your ship if it has a high enough value. That value floor is pretty low, with responses from holding certain low value items along the lines of, "You're not worth my time", and responses from holding only Limpets being the same as responses...
  22. N

    Piracy suggestions

    So with the new update out and things beginning to settle down, a few things become apparent: earning credits and materials for better and badder ships is the big focus (besides fun of course), the new crime and punishment system makes a bit more sense (for those who can sift through the...
  23. M

    PvP The Savior of Momoirent

    On February 17, 3304, the Momoirent System came under attack by a squadron of the Screaming Eagles piracy group. Over the course of several hours, Traders from all over the bubble found themselves at the mercy of these intrepid pirates. All seemed lost until the Saviour of Momoirent appeared...


    just hit the jackpot.. piracy does compensate xD
  25. Giyari

    Exploration, variety, and adding some excitement to the wider galaxy.

    Exploration is fairly monotonous. Jump In > Honk/Scoop > Scan > Jump Out. Jump In > Honk/Scoop > Scan > Jump Out. So on and so forth. It lacks any real variety in tasks despite the huge variations available in ships, and with engineering, module set ups available to Commanders to perform tasks...
  26. chagnampra

    Free Slaves - legitimately!!

    Please FDev, can we have a legitimate gameplay mechanic to free Slaves? Something like the Search and Rescue feature would do for now, at the very least, or faction-specific missions to free ‘X’ amount of Slaves. Something tied into faction rep and the BGS would be ideal, IMO. I remember, very...
  27. CMDR Plexus Ironrot

    State of Elite. One idiot CMDRS take on what he sees

    So lets start off by saying I love this game. All what I am about to say is my opinion and mine alone I don't represent anyone or anything but MYSELF Formality's out of the way lets talk Elite First off lets start off by saying. Nerfing honey holes is a sign there is a issue with acquiring...
  28. C

    3 New Anarchy/Pirate, BGS, C&P ideas to help gameplay

    3 Bullet points that I think will strongly improve both overall gameplay and the BGS with Anarchy style systems. 1 (and 2): Influence and One New Faction Type Anarchy Faction: All ill-gotten and illegal goods are able to be sold to their markets Increasing their influence within the system...
  29. CMDR Hagglebeard

    New Module - Tugboat Drones

    Hello, everyone. I got this idea recently from both playing Fractured Space, and watching the Discovery Scanner episode about the Thargon Swarm. In some combat scenarios, it might be useful to limit the mobility of an enemy, slowing their speed in all 6 degrees of motion, and in others, to...
  30. T

    Fleet carrier to capture ship (piracy/bounty hunting)

    Well I know I'm new on Elite but I already saw the infinite evolution possibilities offered to the game, and with the coming of the fleet carrier I got an idea. Why not making them useful for piracy or bounty hunting by capturing ships like in many scifi movies, I know it will be hard to...
  31. C

    Proposed Changes to Crime/Punishment

    Reposting this from the official thread to here, because the other thread is not intended for user/user interaction. I'm curious as to peoples thoughts on this. Understand the post is a general concept, but I think it conveys the gist. Apologize about the length. I have to echo some of the...
  32. bliss

    How to improve both smuggling and piracy at the same time

    Highly illegal goods (hig) The different states of the background sim would determine if a black market has a demand for a hig. For example during a lockdown state Battleweapons become a hig, which could sell for 50 - 60k a pop. Hig's would have a maximum demand shared by all players, first...
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