So with the odyssey dlc/feature you can go on planets and I’ve thought about maybe including some weapons like pistols or swords that you can do planet surface combat face to face without a rover
So I've been experiencing issues with the temperatures being too hot or cold on planets when trying to disembark to complete a mission. I contacted the support team and they said to offer up any suggestions I had here. So I have a couple of ideas that I think could help this issue:
1. Allow us...
I'm talking about planetary structures that you have to illegally enter and scan a Hub Access Terminal.
My Challenger with fixed missiles takes out every single surface to air & surface to surface turret. The only defense leftover at the installation are skimmer sentry's.
I land my ship away...
First, lets hope that Oddysey doesn't follow the steps of the SRV, where we can now walk on planets...and that's about it. Of course, there will be missions related to walking or could also be done in the SRV. Likewise, there will most likely be missions the require walking, in which case this...
Here's a catalogue of the nebulae in Elite's galaxy, divided into three categories: generated nebulae (I), generated planetary nebulae (II) and real nebulae of both kinds (III). There's extra information as well, such as galactic regions, which real nebulae have unique models, and so on...
I noticed the respawn rates during base missions are extremely fast. This is especially detrimental during high security missions which have lots of turrets and sometimes Goliath Skimmers, which take me a good 7-10 minutes to kill one, only to see another one appear almost immediately...
Now, is it just me (because it certainly could be), or have things changed in the game?
Coming back to EDH after a little time away, I slapped my Corvette into port, next to my Cutter & Anaconda and boarded my favourite ship; my Diamondback Explorer. Don't ask why, I just like it. Anyhow, I use...
- Mining SRV (with machinery that will allow you to scan for underground resources and then use mining lasers or put out small version of mining devices we see in the outposts sometimes)
- Exploration SRV (with scanners to scan every type of surface feature we have or will have like structures...
Reducing the Class 4 Planetary Vehicle Hangar to Class 3 and the Class 6 to Class 4 would give more freedom in builds and would follow the same "doubling" logic as other modules.
For instance, a Class 5 Cargo Rack holds 32t and a Class 6 holds 64t.
The Fighter Hangar doubles in mass with...
Every other illegal mission type lists out clearly that it would require you to do illegal actions. However, planetary missions do not have any such indication, even though they require illegal actions to be taken and the incurring of a bounty.
What's the appropriate place to report this bug...
:S
No one noticed that is impossible to deploy an SRV while I'm docked on planetay starport? I remember it was possible but I don't want to belive it's a new feature...
With the announcement of Chapter 2 today I want to make a push for some of things I (and others) want to see.
1.) Bring back Hyperdictions.
Right now unless you go hunting, the Thargoids are just kinda there. Not the ever present threat and invasion force they're made out to be in the lore. One...
It seems to me that the forum is full of planetary landing hype which has never been once confirmed or even hinted at by FDev.
I can't see why people seem to want it so very much. Yes it will undoubtedly look nice, but unless there's some actual game design around the concept then it's almost...
Hi All,
What do you think of this idea. You'll have seen in some bases (especially the big cities on the planetary surface) have roads which allow SRVs to drive around the city.
What do think of creating a few planetary bases which consist of nothing but a large of circuit of this road.
It...
Another suggestion for a new mission type: Dust Off. The term "Dust Off" is normally used to refer to helicopter landings where the craft lands without shutting off it's engine so they can quickly pickup/drop off personnel and cargo. In this case the term refers to missions involving emergency...
A small change:
"Ok, Commander, you are a go for Pad 'One' 'Two'"
To:
"Ok, Commander, you a a go for Pad 'One' 'Two', Approach on Vector 'Two' 'Four' 'Zero'"
The second being the compass heading that, if you line your compass to heading 240, (example), that you will be lined up very close to...
So, after having done the guardian structures over and over, I think it's time for some feedback.
Firstly: I think there's two layouts as of now, one for module BPs and one for weapon BPs, at least that's all the ones I came over. They were wonderfully intriguing to explore, the sound design...
Has anyone else had problems with the planet tag button? I’m traveling through the galaxy doing a passengers mission and when I find something of interest I usually tag the planet. Suddenly three days ago my tag button stopped working. It just spins around like it’s loading but it doesn’t...
Hey, So I know you guys probably get insane amounts of suggestions every day, with that in mind I thought about something that might solve a problem that may or may not exist. You have a significant crowd of players that want more SRV type craft. A smaller amount wants more Fighter Craft...
Greetings Commanders,
I have had a right pig of a time with multiple planet scan missions on the same planet. I had 4 , and after each one I couldn't work out how to activate the next. Went back to the nav beacon etc. But when I went back and locked on to source , it was one I had been to ...
Doing the latest CG: Ram Tah's Last Hurrah, I found it very difficult & disorienting whilst trying to navigate myself around the guardian ruins. I know where I wanted to go but it's hard to visualize that from the buggy cockpit. The only points of reference I had were the ship, and some pillars...
For a little background: I’m fairly new at ED with around 20 hours play time. Earlier tonight, I took a mission to deliver Boom Data to one system, then in route, a mission update came thru that changed the destination to Poppers Keep in the Hollatja system. A planetary outpost on Hollatja 2. No...
Hi all, I hope I'm posting in the right area for this, I don't use forums in general much.
I took out my first mission that involved landing on a planet and deploying the SRV. I had to scan something in a base. My friend told me that I had to disable gun turrets to get anywhere near the thing I...
I just watched both casts of upcoming "Beyond" expansion and have question about law and punishment.
It seems to be somewhat broken right now for the "planetary scan" missions where you have to download data from beacon. I haven't been doing anything illegal, many of these missions are...
Hi, my suggestion is to allow to set a custom landing point in the planetary view.
It should be settable either by placing a pin on the planet hologram or by placing coordinates into dedicated fields.
Once the landing point is set up, you could be able to land in the same way you land on a...
Has no-one requested a PLANETARY ship, with NO FSD, for transport and haulage within solar systems and as a general construction, colonisation and scientific reserch vessel?
I ask because, after a boring day scanning obscure TV channels, I stumbled across Gerry Anderson's "Space 1999" and was...
I'm asking this in the newcomers' forum, because I'm imagining it's something well known which I've just not come across before, and/or am too stupid to figure out.
I was collecting some salvage from a shipwreck on a planet's surface, for a mission. There were some skimmers guarding it, easy...
Knights of Karma INRA Expedition
The Knights of Karma welcomes all to this small expedition to the recently discovered INRA research bases. This will take you to the 6 surface installations discovered by various CMDRs. The installations supposedly have secrets that many would not like the...
Hello Frontier,
i just came up with a neat Idea.
When you see any kind of real-life space landers they always fire a thruster just before landing to effectively decrease speed on touchdown.
How about incorporating that into Elite?
A higher grade Planetary Approach Suite, a more expensive and...
Hi all. I've been searching for a solution for this for days but have had no luck.
Basically, I have a few CFRs and some scenery to go with them to make them look more realistic. Most of the scenery can be placed over the rides without any problems but there are one or two rides that need to be...