price

  1. Amasaur

    The Cretaceous Predator pack is priced similarly to an expansion and not a pack in my region

    I was so hyped for Update 8 and the new dlc since they were announced, but i was surprised today when i went to the dlc page to buy it, only to find that it doesn't have the same price as the previously released packs ( i have bought all of them ). It costs almost as much as the BioSyn and...
  2. Pixelated Sparkster

    UI navigation for the price of products is a bit cumbersome on Console Edition (PS5)

    Hello all! I was unsure of whether or not to place this in the issue tracker, as it could be designed this way, but I want to address one tiny issue I had with the Navigation for Planet Coaster Console edition. I noticed that when adjusting the prices of my products/services, pressing up or...
  3. A

    Fleet Carrier changes. (Feel free to add your own)

    Couple things need to change: More jumps per full tank, maybe four. Time spool-up and cool-down needs to be half an hour, not an hour. (maybe if exploration is speced into only) my engineered ship can do 500ly in about 2~ hours if I push it with guardian FSD Boosters. Fleet Carriers should be...
  4. Jenakin_Skywalker

    Trading price lock

    I strongly believe the game needs a price lock for trading animals. Here is what I mean by that: I'm adopting an ostrich for 20 leaves. I should be unable to immediatly sell the ostrich for anything higher than 20 leaves. Reason: People are lurking at the trade center looking for a cheap animal...
  5. V

    Fleet Carrier Prices

    Any guesses on what we could be expecting for these monsters? I’m not sure if their will be an ability to upgrade them after the fact of purchasing, but that would change the price point drastically imo. A Conda alone is 143 Million, which nowadays is not much. An A rated conda you could be...
  6. redrum

    Size of DLC packs - Vintage Shrinkage!

    As I've done with all previous main packs, I added the contents to my scenery explorer park, everything laid out on the ground for easy viewing. That's when I noticed how thin the Vintage DLC is compared with other packs. Number of scenery and building items per pack: Spooky: 345 Adventure...
  7. T

    Demand/Production/Stock price dilemma, and Smuggling issues - Save the Merchants!

    Hey pilots. I was thinking for a while about how galactic economy works. I was first playing E: D with (don't laugh) Spice and Wolf in mind – a story about two smart people using their wit to turn in some tasty profit. So I did cargo runs, and deliveries, and smuggling, tried piracy (heh) and...
  8. D

    mysterious fine from a remote system?

    Hi, As I'm trading in Elite Dangerous, about half an hour ago I got a 'fine' from a system I've never been to (LP 64-194), which is coincidentally a system I can't even travel to know with my Cobra MkIII, because of the jump limitations of the Cobra. Did anyone experience this? What could be...
  9. Madayar

    Proposal Discussion Station vs. Criminals - Ideas

    Greetings, I'd like to offer my opinion on the upcoming judicial system of Elite: Dangerous and some ideas on the way station defense should handle criminals. First of all, my main concern is with where stations should nuke criminal commanders. As discussed in my "Explosions and Shrapnel"...
  10. streki

    Fine fines and more fines! The fines discussion thread

    well I'm one day in and I've given up on trying to make money for now. I've encountered a few things that make it too problematic....I don't know if these are bugs or features: 1. allocated pad number keeps changing before I can land 2. there's already a ship docked on my assigned pad 3. just...
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